Minecraft:Bedrock Edition Preview 1.21.100.21: Difference between revisions
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Fix template calls: add MC/ prefix |
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=== Command format === | === Command format === | ||
'''[[Minecraft:Target selectors]]''' | '''[[Minecraft:Target selectors]]''' | ||
*Added the {{ | *Added the {{cd|@n}} target selector, which returns the single closest entity. | ||
'''[[Minecraft:Spawn event]]''' | '''[[Minecraft:Spawn event]]''' | ||
* Added two new spawn events: {{ | * Added two new spawn events: {{Cd|code=minecraft:entity_spawned_with_default_jockey}} and {{Cd|code=minecraft:entity_spawned_with_biome_specific_jockey}}. | ||
** Both of them are only executable on spiders and cave spiders. | ** Both of them are only executable on spiders and cave spiders. | ||
** {{ | ** {{Cd|code=minecraft:entity_spawned_with_default_jockey}} lets spiders and cave spiders spawn as a spider jockey with a skeleton rider, if it's nighttime or underground. | ||
** {{ | ** {{Cd|code=minecraft:entity_spawned_with_biome_specific_jockey}} lets spiders and cave spiders spawn with a skeleton variant rider depending on the biome they spawn in, if it's nighttime and not underground. | ||
*** It adds a wither skeleton rider in The Nether. | *** It adds a [[Minecraft:Wither Skeleton|wither skeleton]] rider in The Nether. | ||
*** It adds a stray rider in snowy biomes. | *** It adds a [[Minecraft:stray]] rider in snowy biomes. | ||
*** It adds a bogged rider in swamp or mangrove swamp biomes. | *** It adds a [[Minecraft:bogged]] rider in swamp or mangrove swamp biomes. | ||
*** If executed anywhere else or underground, it adds a regular skeleton rider. | *** If executed anywhere else or underground, it adds a regular skeleton rider. | ||
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=== Mobs === | === Mobs === | ||
'''[[Minecraft:Enderman]]''' | '''[[Minecraft:Enderman]]''' | ||
* Endermen can now pick up all block types they are able to in {{ | * Endermen can now pick up all block types they are able to in {{JE}}. | ||
'''Spider''' | '''[[Minecraft:Spider]]''' | ||
* [[File:Spider Jockey (Bogged) BE.png|50px]] When spawning as a spider jockey in swamp or mangrove swamp biomes, it now has an 80% chance to have a bogged rider. | * [[File:Spider Jockey (Bogged) BE.png|50px]] When spawning as a spider jockey in swamp or mangrove swamp biomes, it now has an 80% chance to have a bogged rider. | ||
'''Cave Spider''' | [[Minecraft:Cave Spider|'''Cave Spider''']] | ||
* When spawning as a spider jockey in swamp or mangrove swamp biomes, it now has an 80% chance to have a bogged rider. | * When spawning as a spider jockey in swamp or mangrove swamp biomes, it now has an 80% chance to have a bogged rider. | ||
=== Technical === | === Technical === | ||
'''AI Goals''' | '''AI Goals''' | ||
*Added the {{ | *Added the {{cd|minecraft:behavior.take_block}} AI goal, allows an entity to take blocks from the world with the following options: | ||
**{{ | **{{cd|blocks}}: Array of block descriptors that the entity can take, if empty can take any block. | ||
**{{ | **{{cd|can_take}}: Entity filters for when the entity can use the goal. | ||
**{{ | **{{cd|on_take}}: Trigger ran if the entity does take a block. | ||
**{{ | **{{cd|xz_range}}: XZ range from which the entity will try and take blocks from. | ||
**{{ | **{{cd|y_range}}: Y range from which the entity will try and take blocks from. | ||
**{{ | **{{cd|chance}}: Chance each tick to try and take a block. | ||
**{{ | **{{cd|affected_by_griefing_rule}}: If the goal is affected by the mob griefing game rule. | ||
**{{ | **{{cd|requires_line_of_sight}}: If the entity requires line of sight on the block it tries to take. | ||
*Removed the {{ | *Removed the {{cd|minecraft:behavior.enderman_take_block}} AI goal, it upgrades to the above goal. | ||
*Added the {{ | *Added the {{cd|minecraft:behavior.place_block}} AI goal, allows an entity to place blocks in the world with the following options: | ||
**{{ | **{{cd|placeable_carried_blocks}}: Array of block descriptors that the entity can place if its carried item, if empty can place any block from its carried item. | ||
**{{ | **{{cd|randomly_placeable_blocks}}: Array of weighted block descriptors that the entity can randomly place, if empty the entity will try to place the block in its carried item instead. | ||
**{{ | **{{cd|can_place}}: Entity filters for when the entity can use the goal. | ||
**{{ | **{{cd|on_place}}: Trigger ran if the entity does place a block. | ||
**{{ | **{{cd|xz_range}}: X range from which the entity will try and place blocks in. | ||
**{{ | **{{cd|y_range}}: Y range from which the entity will try and place blocks in. | ||
**{{ | **{{cd|chance}}: Chance each tick to try and place a block. | ||
**{{ | **{{cd|affected_by_griefing_rule}}: If the goal is affected by the mob griefing game rule. | ||
*Removed the {{ | *Removed the {{cd|minecraft:behavior.enderman_leave_block}} AI goal, it upgrades to the above goal. | ||
'''API''' | '''[[Minecraft:API]]''' | ||
*Removed {{ | *Removed {{cd|minecraft:destruction_particles}}'s block API from {{cd|beta}}, it was deemed too risky to expose to server scripting API since the component is only being used on client. | ||
*Moved enum {{ | *Moved enum {{cd|MovementType}} from {{cd|beta}} to {{cd|v2.0.0}}. | ||
*Moved enum {{ | *Moved enum {{cd|StickyType}} from {{cd|beta}} to {{cd|v2.0.0}}. | ||
*Moved class {{ | *Moved class {{cd|BlockMovableComponent}} from {{cd|beta}} to {{cd|v2.0.0}}. | ||
*Moved {{ | *Moved {{cd|localizationKey}} property on {{cd|Block}}, {{cd|Entity}}, {{cd|Dimension}}, and {{cd|ItemStack}} from {{cd|beta}} into {{cd|2.1.0}}. | ||
*Moved {{ | *Moved {{cd|Container}} methods {{cd|contains}}, {{cd|firstEmptySlot}}, {{cd|firstItem}}, {{cd|find}}, and {{cd|findLast}} from {{cd|beta}} into {{cd|2.1.0}}. | ||
'''[[Minecraft:Block]]''' | '''[[Minecraft:Block]]''' | ||
*{{ | *{{cd|alpha_test_to_opaque}}, {{cd|alpha_test_single_sided_to_opaque}}, and {{cd|blend_to_opaque}} will now shift to {{cd|opaque}} in the distance again when used as render method in {{cd|minecraft:material_instances}}. | ||
*Removed Upcoming Creator Features toggle requirement from Movable Component. | *Removed Upcoming Creator Features toggle requirement from Movable Component. | ||
'''Block Components''' | '''Block Components''' | ||
*Field {{ | *Field {{cd|uv_lock}} no longer requires Upcoming Creator Features experiment to work. JSON {{cd|format_version}} still needs to be >= {{cd|1.21.90}}. | ||
'''Components''' | '''Components''' | ||
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'''[[Minecraft:Molang]]''' | '''[[Minecraft:Molang]]''' | ||
*{{ | *{{cd|query.is_carrying_block}} is now usable by all entities, not just enderman. | ||
*{{ | *{{cd|query.is_carrying_block}} returns 1.0 if the entity is carrying any block, including air. | ||
''' | '''[[Minecraft:Texture]]s''' | ||
*Modified Json parsing of {{ | *Modified Json parsing of {{cd|variations}} texture objects in {{cd|terrain_texture.json}} files: | ||
**{{ | **{{cd|weight}} field clamped to minimum value of 0.05. | ||
**{{ | **{{cd|weight}} field clamped to maximum value of 1000000. | ||
== Experimental == | == Experimental == | ||
These additions and changes are accessible by enabling the "Beta APIs", and "Custom Biomes" experimental toggles. | These additions and changes are accessible by enabling the "Beta APIs", and "Custom Biomes" [[Minecraft:experimental]] toggles. | ||
=== Additions === | === Additions === | ||
==== Technical ==== | ==== Technical ==== | ||
'''API''' | '''API''' | ||
*Added {{ | *Added {{cd|runOnFinish}} method to {{cd|GameTest}} which runs after the test is completed, regardless if it passed, failed, or timed out. | ||
=== Changes === | === Changes === | ||
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|153135|The fox automatically places items (armor, mob heads, carved pumpkin, etc.) in armor slots. | |153135|The fox automatically places items (armor, mob heads, carved pumpkin, etc.) in armor slots. | ||
|162613|Endermen can pick up warped or crimson fungus and place it onto any full block | |162613|Endermen can pick up warped or crimson fungus and place it onto any full block | ||
|164355|Enderman Does Not Replace Items at {{ | |164355|Enderman Does Not Replace Items at {{cmd|replaceitem}}. | ||
|178487|Foxes don’t pick up non-stackable items like swords and totems. | |178487|Foxes don’t pick up non-stackable items like swords and totems. | ||
|180453|Some blocks are not highlighted when Outline Selection is disabled. | |180453|Some blocks are not highlighted when Outline Selection is disabled. | ||
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== References == | == References == | ||
{{ | {{reflist}} | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox Bedrock Edition versions|1.2x}} | ||
de:Bedrock Edition beta 1.21.100.21 | [[Minecraft:de:Bedrock Edition beta 1.21.100.21]] | ||
pt:Edição Bedrock Preview 1.21.100.21 | [[Minecraft:pt:Edição Bedrock Preview 1.21.100.21]] | ||
ru:Preview 1.21.100.21 (Bedrock Edition) | [[Minecraft:ru:Preview 1.21.100.21 (Bedrock Edition)]] | ||
uk:Preview 1.21.100.21 (Bedrock Edition) | [[Minecraft:uk:Preview 1.21.100.21 (Bedrock Edition)]] | ||
zh:基岩版1.21.100.21 | [[Minecraft:zh:基岩版1.21.100.21]] | ||
Latest revision as of 11:04, 25 May 2026
Beta 1.21.100.21 (ChromeOS, Android) or Preview 1.21.100.21 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview version for Minecraft:Bedrock Edition 1.21.100, released on June 18, 2025.<ref>Template:Cite</ref>
Additions
Command format
- Added the Template:Cd target selector, which returns the single closest entity.
- Added two new spawn events: Template:Cd and Template:Cd.
- Both of them are only executable on spiders and cave spiders.
- Template:Cd lets spiders and cave spiders spawn as a spider jockey with a skeleton rider, if it's nighttime or underground.
- Template:Cd lets spiders and cave spiders spawn with a skeleton variant rider depending on the biome they spawn in, if it's nighttime and not underground.
- It adds a wither skeleton rider in The Nether.
- It adds a Minecraft:stray rider in snowy biomes.
- It adds a Minecraft:bogged rider in swamp or mangrove swamp biomes.
- If executed anywhere else or underground, it adds a regular skeleton rider.
Changes
General
- Moved the graphics mode and render distance options to the top of video settings for convenience.
- Added preview sounds for the new audio tab.
Graphical
- Weather events now affect the scene illumination and the color of clouds and sky in Vibrant Visuals.
- Updated Reflections configurations for "Favor Performance" presets on Xbox platforms with Vibrant Visuals.
Mobs
- Endermen can now pick up all block types they are able to in Template:JE.
- File:Spider Jockey (Bogged) BE.png When spawning as a spider jockey in swamp or mangrove swamp biomes, it now has an 80% chance to have a bogged rider.
- When spawning as a spider jockey in swamp or mangrove swamp biomes, it now has an 80% chance to have a bogged rider.
Technical
AI Goals
- Added the Template:Cd AI goal, allows an entity to take blocks from the world with the following options:
- Template:Cd: Array of block descriptors that the entity can take, if empty can take any block.
- Template:Cd: Entity filters for when the entity can use the goal.
- Template:Cd: Trigger ran if the entity does take a block.
- Template:Cd: XZ range from which the entity will try and take blocks from.
- Template:Cd: Y range from which the entity will try and take blocks from.
- Template:Cd: Chance each tick to try and take a block.
- Template:Cd: If the goal is affected by the mob griefing game rule.
- Template:Cd: If the entity requires line of sight on the block it tries to take.
- Removed the Template:Cd AI goal, it upgrades to the above goal.
- Added the Template:Cd AI goal, allows an entity to place blocks in the world with the following options:
- Template:Cd: Array of block descriptors that the entity can place if its carried item, if empty can place any block from its carried item.
- Template:Cd: Array of weighted block descriptors that the entity can randomly place, if empty the entity will try to place the block in its carried item instead.
- Template:Cd: Entity filters for when the entity can use the goal.
- Template:Cd: Trigger ran if the entity does place a block.
- Template:Cd: X range from which the entity will try and place blocks in.
- Template:Cd: Y range from which the entity will try and place blocks in.
- Template:Cd: Chance each tick to try and place a block.
- Template:Cd: If the goal is affected by the mob griefing game rule.
- Removed the Template:Cd AI goal, it upgrades to the above goal.
- Removed Template:Cd's block API from Template:Cd, it was deemed too risky to expose to server scripting API since the component is only being used on client.
- Moved enum Template:Cd from Template:Cd to Template:Cd.
- Moved enum Template:Cd from Template:Cd to Template:Cd.
- Moved class Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd property on Template:Cd, Template:Cd, Template:Cd, and Template:Cd from Template:Cd into Template:Cd.
- Moved Template:Cd methods Template:Cd, Template:Cd, Template:Cd, Template:Cd, and Template:Cd from Template:Cd into Template:Cd.
- Template:Cd, Template:Cd, and Template:Cd will now shift to Template:Cd in the distance again when used as render method in Template:Cd.
- Removed Upcoming Creator Features toggle requirement from Movable Component.
Block Components
- Field Template:Cd no longer requires Upcoming Creator Features experiment to work. JSON Template:Cd still needs to be >= Template:Cd.
Components
- Content warnings will log missing references in Jigsaw Structure, Processor List, Template Pool, and Structure Sets JSON.
- Template:Cd is now usable by all entities, not just enderman.
- Template:Cd returns 1.0 if the entity is carrying any block, including air.
- Modified Json parsing of Template:Cd texture objects in Template:Cd files:
- Template:Cd field clamped to minimum value of 0.05.
- Template:Cd field clamped to maximum value of 1000000.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", and "Custom Biomes" Minecraft:experimental toggles.
Additions
Technical
API
- Added Template:Cd method to Template:Cd which runs after the test is completed, regardless if it passed, failed, or timed out.
Changes
Technical
Gameplay
- When loading a chunk that used a removed custom biome, the removed biome is now replaced with the dimension's default biome, which is ocean in the Overworld.
Fixes
Template:Fixes Other
- Fixed a bug where the death screen could be shown while the player was alive when certain gamepad buttons where pressed at the same time.
- Fixed an issue where endermen could take blocks without having line of sight to them.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.21.100.21 Minecraft:pt:Edição Bedrock Preview 1.21.100.21 Minecraft:ru:Preview 1.21.100.21 (Bedrock Edition) Minecraft:uk:Preview 1.21.100.21 (Bedrock Edition) Minecraft:zh:基岩版1.21.100.21