Minecraft:Commands/filldrive: Difference between revisions
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{{Outdated feature}} | {{Outdated feature}} | ||
{{ | {{exclusive|bedrock}} | ||
{{Infobox command | {{Infobox command | ||
| name = filldrive | | name = filldrive | ||
| oplevel = | | oplevel = Operator | ||
}} | }} | ||
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Specifies the number of bytes the game should leave in your drive. | Specifies the number of bytes the game should leave in your drive. | ||
{{ | {{Arg desc|be=int}} This means the maximum amount of space this command leaves is around 2.14 GB | ||
Negative numbers are accepted. The command fills the drive entirely without any errors. | Negative numbers are accepted. The command fills the drive entirely without any errors. | ||
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{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.2.13|dev=release|Accidentally added developer commands to iOS, including {{ | |{{HistoryLine||1.2.13|dev=release|Accidentally added developer commands to iOS, including {{cmd|link=none|filldrive}}.}} | ||
|{{ | |{{HistoryLine||1.2.14|Removed all developer commands.}} | ||
}} | }} | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox commands}} | ||
Revision as of 11:04, 2 June 2026
Template:Outdated feature Template:Exclusive Template:Infobox command
Fills the player's drive with dummy files. Presumably to stress test the game from crashes due to a full disk.
Syntax
filldrive clear
- Deletes all dummy files generated by the game
filldrive fill <bytesRemaining: int>
- Fills the player's drive with dummy files until it has the specified bytes remaining free.
- The files are placed under the Minecraft:com.mojang directory.
- These test files are named after
test_file_0.dat, test_file_1.dat, etc. Each file can be as big as 26,214,400 bytes, filled with the character*. - The game can freeze as it is filling up the drive due to massive disk I/O usage.
- If you ran out of storage, the game kicks you out of the world after a few seconds running this command. The game cannot start any world until some disk space is cleared.
- If this command is re-run, it first deletes all dummy files before filling up the drive again.
Arguments
<bytesRemaining>: int
Specifies the number of bytes the game should leave in your drive.
Template:Arg desc This means the maximum amount of space this command leaves is around 2.14 GB
Negative numbers are accepted. The command fills the drive entirely without any errors.
Result
Template:Result table Template:Result table Template:Result table Template:Result table