StarCitizen:Yellow Level Contract: Routine Patrol: Difference between revisions
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The '''''Yellow Level Contract: Routine Patrol''''' [[StarCitizen:contract]] has Foxwell Enforcement task the player with traveling to multiple specified locations nearby and being randomly tasked with either eliminating a number of enemy ships, defending a friendly ship from a number of attacking enemies, scanning satellites and sometimes just arriving to find the situation "all clear". This mission will be entirely space combat based and fighting 2 - 4 ships at a time. Ships are typically [[StarCitizen:light fighters]]. This mission also has a small chance of spawning an [[StarCitizen:Ace Pilot]] that will have 1 [[StarCitizen:Ace Interceptor Helmet]] and 3 [[StarCitizen:Council Scrip]] as loot.<ref>{{Cite game|build=[[StarCitizen:Update:Star Citizen Alpha 4.10.0|Alpha 4.10.0]]|text=Datamine|accessdate=2026-09-14}}</ref> | |||
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Latest revision as of 11:38, 15 September 2026
Template:Entity The Yellow Level Contract: Routine Patrol StarCitizen:contract has Foxwell Enforcement task the player with traveling to multiple specified locations nearby and being randomly tasked with either eliminating a number of enemy ships, defending a friendly ship from a number of attacking enemies, scanning satellites and sometimes just arriving to find the situation "all clear". This mission will be entirely space combat based and fighting 2 - 4 ships at a time. Ships are typically StarCitizen:light fighters. This mission also has a small chance of spawning an StarCitizen:Ace Pilot that will have 1 StarCitizen:Ace Interceptor Helmet and 3 StarCitizen:Council Scrip as loot.<ref>Template:Cite game</ref>
Description
Orders
Rewards
Combat
References
<references />