Minecraft:Monster (entity): Difference between revisions
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|{{HistoryLine||20100316|Added monsters.}} | |{{HistoryLine||20100316|Added monsters.}} | ||
|{{HistoryLine||20100607|[[File:Steve JE3 BE1.png|x53px]] Monsters now use the player model. Before this version, they were invisible.}} | |{{HistoryLine||20100607|[[File:Steve JE3 BE1.png|x53px]] Monsters now use the player model and texture. Before this version, they were invisible.}} | ||
|{{HistoryLine|java alpha}} | |{{HistoryLine|java alpha}} | ||
|{{HistoryLine||v1.0.9|Before this version, the walking animation for the [[Minecraft:player]] and the monster was the same; the player and the monster would swing their arms wildly to their sides while walking.<ref>Can be seen in the {{ytl|TcCv21AqvWw|Zombie Town}} by Notch, which features the mobs.</ref>}} | |{{HistoryLine||v1.0.9|Before this version, the walking animation for the [[Minecraft:player]] and the monster was the same; the player and the monster would swing their arms wildly to their sides while walking.<ref>Can be seen in the {{ytl|TcCv21AqvWw|Zombie Town}} by Notch, which features the mobs.</ref>}} | ||
Revision as of 11:12, 4 May 2026
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Outdated Template:Infobox entity The monster entity was an unused Minecraft:hostile mob that looks identical to the Minecraft:player with the default "Minecraft:Steve" Minecraft:skin.
Spawning
Monsters were only spawnable using mods and map editors, but otherwise were not available in vanilla Minecraft.
Drops
Monsters did not Minecraft:drop anything when they Minecraft:died.
Behavior
Monsters shared the same AI as Minecraft:zombies and would walk towards and attack the Minecraft:player, dealing the same damage to the player as the player does with their fist. Strangely, they did not use the punching Minecraft:animation that a normal player would use; they would only run into the player like a Minecraft:zombie would.
Data values
ID
History
Trivia
- Monsters, when spawned, may head to the left for half a second, before turning around to attack the player. Minecraft:Zombified piglins may also do this on occasion.Template:Verify
- If a monster spawner with monster is placed in Minecraft:Java Edition Beta 1.8 or later, it appears blank and no monsters spawn.
- Coding for monsters was still present until Minecraft:Java Edition 1.8. Only the monster model was removed in Beta 1.8.
- It is unknown if monsters existed in Minecraft:Xbox 360 Edition (in versions before TU5, that were based on Java Edition Beta 1.7.3 and earlier).
- Monsters use the old Minecraft:player model, so they are actually slightly taller than the player.
- Despite being taller than the player, monsters looked up at the player when chasing them. This is because their actual hit-box and eye height were shorter than the player's hit-box and eye height.
- Notch also used the name "monster" for the green moboids in his unfinished game: Minecraft:Legend of the Chambered.
Gallery
Screenshots
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Monsters chasing the player.
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Dying monster.
See also
- Minecraft:Character – mobs (in general) or mobs that have names given to them.
- Template:EntityLink – Human-like mobs that move around their village.
- Template:EntityLink – the Minecraft character that is controllable, with the same model as monsters.
- Minecraft:Mob – any entity in Minecraft that has the ability to move around, such as monsters or animals.
- Minecraft:Java Edition removed features – features that have been in Java Edition but were later removed.
References
Template:Navbox entities Template:Navbox removed features
Minecraft:cs:Člověk Minecraft:de:Mensch Minecraft:es:Monstruo (entidad) Minecraft:fr:Humain Minecraft:hu:Ember Minecraft:ja:Monster Minecraft:ko:사람 Minecraft:lzh:怪物 Minecraft:nl:Mens Minecraft:pl:Człowiek Minecraft:pt:Monstro (entidade) Minecraft:ru:Монстр (сущность) Minecraft:uk:Монстр (сутність) Minecraft:zh:怪物(已移除实体)