StarCitizen:Atri Dave: Difference between revisions
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==Work at CIG == | ==Work at CIG == | ||
He worked at CIG from October 2015 to May 2018.<ref>{{ | He worked at CIG from October 2015 to May 2018.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/15704-Monthly-Studio-Report-January-2017|text=On the Technical Art front, Atri Dave has been working with our FPS weapon team to optimize weapons, ensure grips are universal (to males and females) as well as doing some R+D with our animation programmers|accessdate=2017-02-12}}</ref><ref name=":0">[https://www.linkedin.com/in/atri-dave/?originalSubdomain=ca Atri Dave], linkedin</ref> | ||
==Other Works== | ==Other Works== | ||
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<references /> | <references /> | ||
[[Category:Developers]] | [[Category:Developers]] | ||
{{ | [[Category:Worked at Crytek]] | ||
{{Short description|Senior Technical Artist at Cloud Imperium Games}} | |||
Latest revision as of 11:19, 4 May 2026
Atri Dave was Senior Technical Artist at Cloud Imperium Games.<ref>Star Citizen: Bugsmashers - Two Weapon Issues, Star Citizen, Youtube, Oct 26, 2017</ref>
Work at CIG
He worked at CIG from October 2015 to May 2018.<ref>Template:Cite RSI</ref><ref name=":0">Atri Dave, linkedin</ref>
Other Works
He worked at StarCitizen:Crytek from January 2012 to March 2015.<ref name=":0" />
References
<references /> Template:Short description