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Minecraft:Ice Spikes: Difference between revisions

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{{Distinguish|Ice Spike}}
{{Distinguish|Ice Spike}}
{{Infobox biome
{{Infobox biome
| title = Ice Spikes
| group = Regular
| group = Regular
| 1-1 = Ice Spikes.png
| 1-1 = Ice Spikes.png
Line 18: Line 17:
| features = {{EnvLink|Ice Spike}}<br>{{EnvLink|Ice Patch}}<br>{{EnvLink|Spruce}}
| features = {{EnvLink|Ice Spike}}<br>{{EnvLink|Ice Patch}}<br>{{EnvLink|Spruce}}
| blocks = {{BlockLink|Packed Ice}}<br>{{BlockLink|Snow Block}}<br>{{BlockLink|Snow}}<br>{{BlockLink|Dirt}}<br>{{BlockLink|Ice}}
| blocks = {{BlockLink|Packed Ice}}<br>{{BlockLink|Snow Block}}<br>{{BlockLink|Snow}}<br>{{BlockLink|Dirt}}<br>{{BlockLink|Ice}}
|atmospherics = Ice Plains Spikes
| atmospherics = Ice Plains Spikes
|lighting = Ice Plains Spikes
| lighting = Ice Plains Spikes
|volumetric = Ice Plains Spikes
| volumetric = Ice Plains Spikes
|colorgrading = Ice Plains Spikes
| colorgrading = Ice Plains Spikes
}}
}}
The '''ice spikes''' or '''ice plains spikes''' biome is a variant of the [[Minecraft:snowy plains]], featuring [[Minecraft:ice spike]]s made of [[Minecraft:packed ice]] and other special features.


The '''ice spikes''' or '''ice plains spikes''' is a variant of the [[Minecraft:snowy plains]], featuring [[Minecraft:ice spike]]s made of [[Minecraft:packed ice]] and other special features.
== Generation ==
Generated in high weirdness values, ice spikes are most commonly separated from snowy plains by [[Minecraft:frozen river]]s. Besides weirdness, ice spikes also require low [[Minecraft:humidity]] values during world generation, meaning that they never border any forested biomes, and more commonly [[Minecraft:windswept gravelly hills]]. When generated near warmer biomes, they border [[Minecraft:plains]] and rarely [[Minecraft:cherry grove]]s.


== Generation ==
Near oceans, ice spikes border [[Minecraft:snowy beach]]es, [[Minecraft:stony shore]]s, and [[Minecraft:frozen ocean]]s depending on the terrain. Ice spikes can generate in flatland or hilly terrain but are replaced by [[Minecraft:snowy slopes]] at lower erosion, although they can rarely replace rivers in mountain valleys.
Generated in high weirdness values, ice spikes are most commonly separated from snowy plains by [[Minecraft:frozen river]]s, and might border [[Minecraft:plains]], [[Minecraft:snowy slopes]], [[Minecraft:snowy beach]]es, [[Minecraft:stony shore]]s, [[Minecraft:windswept gravelly hills]], [[Minecraft:frozen ocean]]s and rarely a [[Minecraft:cherry grove]] biome. Besides weirdness, ice spikes also require low [[Minecraft:temperature]]s as well as low [[Minecraft:humidity]] values during world generation.


== Description ==
== Description ==
The ice spikes features large numbers of [[Minecraft:ice spike]]s and [[Minecraft:ice patch]]es dotted across its landscape. No surface [[Minecraft:structure]]s generate in this biome. Instead of grass blocks, [[Minecraft:snow block]]s cover the ground. Vegetation is extraordinarily scarce, as it can only appear in locations where the underlying dirt was exposed during terrain generation. [[Minecraft:Spruce]] trees, [[Minecraft:sugar cane]], [[Minecraft:Poppy|poppies]], [[Minecraft:dandelion]]s, and [[Minecraft:short grass]] can appear under such an occasion. Like in typical biomes, [[Minecraft:lava lake]]s and [[Minecraft:ruined portal]]s generate. Because the whole biome experiences [[Minecraft:snowfall]], [[Minecraft:lightning]] typically doesn't strike within it (that is, without using a [[Minecraft:Channeling]] [[Minecraft:trident]] or summon command). The spikes are an excellent source of packed ice, which can be used for faster [[Minecraft:transportation]], e.g. an unmeltable ice track for boats.  
The ice spikes features large numbers of [[Minecraft:ice spike]]s and [[Minecraft:ice patch]]es dotted across its landscape. Instead of grass blocks, [[Minecraft:snow block]]s cover the ground. Vegetation is extraordinarily scarce, as it can only appear in locations where the underlying dirt was exposed during terrain generation. Where vegetation does generate, it is similar to regular snowy plains with an occasional [[Minecraft:spruce]] tree.
 
Because the whole biome experiences [[Minecraft:snowfall]], [[Minecraft:lightning]] typically doesn't strike within it. [[Minecraft:Rabbit]]s and [[Minecraft:polar bear]]s spawn at daytime, as well as most common hostile mobs plus [[Minecraft:stray]]s and [[Minecraft:zombie horsemen]] at night, the latter only on player-created [[Minecraft:grass block]]s. This is unlike snowy plains {{in|be}}, where no mobs other than skeletons and strays can spawn.
 
Ice spikes have the highest snow accumulation upon generation of any biome {{in|be}}. On top of the terrain snow blocks, snow generates stacked in many layers which quickly adds up during snowfall.


Ice spikes have fully unique graphical settings for [[Minecraft:Vibrant Visuals]]. Atmospherics are gray, both at horizon and zenith, and there are barely any color changes during sunset and sunrise. Sunlight is half as bright, and tinted pale blue during the entire day. Volumetric fog effects increase these effects, and the biome has the coldest color grading temperature of all biomes.
Ice spikes have fully unique graphical settings for [[Minecraft:Vibrant Visuals]]. Atmospherics are gray, both at horizon and zenith, and there are barely any color changes during sunset and sunrise. Sunlight is half as bright, and tinted pale blue during the entire day. Volumetric fog effects increase these effects, and the biome has the coldest color grading temperature of all biomes.
[[Minecraft:Survival]] in ice spikes is more challenging than in most biomes, comparable to the difficulty of [[Minecraft:desert]]s, due to the absence of trees and [[Minecraft:village]]s. Food is also scarce, with farm animals not spawning in the biome and the only proper food sources being the timid [[Minecraft:rabbit]] and the rare [[Minecraft:Chicken|mount]] of a [[Minecraft:chicken jockey]]. When under direct sky access and not warmed by high [[Minecraft:Effects of light|block light values]], [[Minecraft:water]] freezes, making above-ground [[Minecraft:farming]] and [[Minecraft:fishing]] more problematic. Finally, [[Minecraft:stray]]s spawn on the surface at night alongside the usual [[Minecraft:hostile mobs]], and the slippery landscape can make evasion difficult. {{IN|bedrock}}, [[Minecraft:zombie horse]]s are programmed to spawn on the surface of ice spikes biomes, but they fail to do so naturally as the biome's surface is made of snow blocks instead of grass blocks, which are required for zombie horses to spawn. However, they can still spawn on player-placed grass blocks.


== Mobs ==
== Mobs ==

Revision as of 11:09, 6 May 2026

Template:Distinguish Template:Infobox biome The ice spikes or ice plains spikes biome is a variant of the Minecraft:snowy plains, featuring Minecraft:ice spikes made of Minecraft:packed ice and other special features.

Generation

Generated in high weirdness values, ice spikes are most commonly separated from snowy plains by Minecraft:frozen rivers. Besides weirdness, ice spikes also require low Minecraft:humidity values during world generation, meaning that they never border any forested biomes, and more commonly Minecraft:windswept gravelly hills. When generated near warmer biomes, they border Minecraft:plains and rarely Minecraft:cherry groves.

Near oceans, ice spikes border Minecraft:snowy beaches, Minecraft:stony shores, and Minecraft:frozen oceans depending on the terrain. Ice spikes can generate in flatland or hilly terrain but are replaced by Minecraft:snowy slopes at lower erosion, although they can rarely replace rivers in mountain valleys.

Description

The ice spikes features large numbers of Minecraft:ice spikes and Minecraft:ice patches dotted across its landscape. Instead of grass blocks, Minecraft:snow blocks cover the ground. Vegetation is extraordinarily scarce, as it can only appear in locations where the underlying dirt was exposed during terrain generation. Where vegetation does generate, it is similar to regular snowy plains with an occasional Minecraft:spruce tree.

Because the whole biome experiences Minecraft:snowfall, Minecraft:lightning typically doesn't strike within it. Minecraft:Rabbits and Minecraft:polar bears spawn at daytime, as well as most common hostile mobs plus Minecraft:strays and Minecraft:zombie horsemen at night, the latter only on player-created Minecraft:grass blocks. This is unlike snowy plains Template:In, where no mobs other than skeletons and strays can spawn.

Ice spikes have the highest snow accumulation upon generation of any biome Template:In. On top of the terrain snow blocks, snow generates stacked in many layers which quickly adds up during snowfall.

Ice spikes have fully unique graphical settings for Minecraft:Vibrant Visuals. Atmospherics are gray, both at horizon and zenith, and there are barely any color changes during sunset and sunrise. Sunlight is half as bright, and tinted pale blue during the entire day. Volumetric fog effects increase these effects, and the biome has the coldest color grading temperature of all biomes.

Mobs

The following mobs naturally spawn here:

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Data values

ID

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Achievements

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Advancements

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Videos

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History

Java Edition

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Bedrock Edition

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Data history

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Issues

Template:Issue list

Gallery

Screenshots

Historical screenshots

See also

External links

Navigation

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