Minecraft:Bedrock Editor 1.3.8: Difference between revisions
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{{Infobox version | {{Infobox version | ||
| title = v1.3.8 | | title = v1.3.8 | ||
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* GameCore builds no longer crash or incorrectly copies data out of the Shared {{cd|minecraftWorlds}} folder for worlds (with behavior / resource packs enabled) upon exiting the Edit Project screen using the Back / Resume buttons. | * GameCore builds no longer crash or incorrectly copies data out of the Shared {{cd|minecraftWorlds}} folder for worlds (with behavior / resource packs enabled) upon exiting the Edit Project screen using the Back / Resume buttons. | ||
* Fixed a crash that occurred when removing structures from a layout template when a template was placed into the world. | * Fixed a crash that occurred when removing structures from a layout template when a template was placed into the world. | ||
== Gallery == | |||
<gallery mode="nolines" widths="300px" heights="300px"> | |||
Custom Dimensions Demo.mp4|Custom Dimensions Demo | |||
</gallery> | |||
== References == | == References == | ||
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== Navigation == | == Navigation == | ||
{{Navbox Bedrock Editor versions|release}} | {{Navbox Bedrock Editor versions|release}} | ||
[[Minecraft:pt:Bedrock Editor 1.3.8]] | |||
Revision as of 11:02, 15 May 2026
Template:Infobox version Bedrock Editor v1.3.8 is a minor release for the Minecraft:Bedrock Editor released on May 12, 2026.<ref>Template:Cite</ref><ref>Template:Cite</ref>
Additions
- Introduced infrastructure to enable custom cursor icon in Editor, per context.
- Introduced new enum Template:Cd for the supported cursor icons.
- Player Input Service extended to support cosmetic feature in Editor.
- Cursor icon can be set/clear with context priority resolution.
- Priority is Template:UI.
- Added a new modal to display information about the new changes in editor, this can be access from the Help menu.
- Added Template:Cd and Template:Cd to Template:Cd API for content badges.
Changes
- Removed Quick Start panel.
Fixes
- Fixed Navigation Panel teleport-to-player so it also moves the local player to the target player's dimension instead of teleporting to their XYZ in the local player's current dimension.
- GameCore builds no longer crash or incorrectly copies data out of the Shared Template:Cd folder for worlds (with behavior / resource packs enabled) upon exiting the Edit Project screen using the Back / Resume buttons.
- Fixed a crash that occurred when removing structures from a layout template when a template was placed into the world.
Gallery
-
Custom Dimensions Demo