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Minecraft:Bedrock Edition Preview 1.21.90.21: Difference between revisions

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'''[[Minecraft:Sand]], [[Minecraft:Red Sand]], [[Minecraft:Terracotta]]'''
'''[[Minecraft:Sand]], [[Minecraft:Red Sand]], [[Minecraft:Terracotta]]'''
*Ambient sand sounds no longer requires sky access to play.
*Ambient sand sounds no longer requires [[Minecraft:Light#Sky light|sky access]] to play.
*Ambient sand sounds now have a slightly decreased chance to play.
*Ambient sand sounds now have a slightly decreased chance to play.
*Ambient sand sounds can now play in all biomes.
*Ambient sand sounds can now play in all biomes.
**The frequency and conditions for the sounds are now completely independent of the biome the blocks are in.
**The frequency and conditions for the sounds are now completely independent of the biome the blocks are in.
*Sand, red sand, and terracotta blocks no longer make ambient wind sounds ({{MC/Code|block.sand.wind}}).
*Sand, red sand, and terracotta blocks no longer make ambient wind sounds ({{code|block.sand.wind}}).
**They still make sand sounds ({{MC/Code|block.sand.idle}}).
**They still make sand sounds ({{code|block.sand.idle}}).


'''[[Minecraft:Short Dry Grass]] and [[Minecraft:Tall Dry Grass]]'''
'''[[Minecraft:Short Dry Grass]] and [[Minecraft:Tall Dry Grass]]'''
*Short dry grass and tall dry grass can now make ambient wind sounds ({{MC/Code|block.sand.wind}}) when above 2 sand, red sand, or terracotta blocks.
*Short dry grass and tall dry grass can now make ambient wind sounds ({{code|block.sand.wind}}) when above 2 sand, red sand, or terracotta blocks.


=== Items ===
=== Items ===
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=== Mobs ===
=== Mobs ===
'''Blaze'''
'''[[Minecraft:Blaze]]'''
*Increased blaze attack sound distance to 32 to match {{MC/JE}}.
*Increased blaze attack sound distance to 32 to match {{JE}}.
*Blaze's attack distance has been increased from 16 to 48 blocks to match its target detection range.
*Blaze's attack distance has been increased from 16 to 48 blocks to match its target detection range.


'''Ghastling'''
'''[[Minecraft:Ghastling]]'''
*Ghastlings can now follow happy ghasts.
*Ghastlings can now follow happy ghasts.


'''[[Minecraft:Piglin]]'''
'''[[Minecraft:Piglin]]'''
*Piglins can now give dried ghast blocks when bartered with.
*Piglins can now give dried ghast blocks when [[Minecraft:bartered]] with.


'''Zoglin'''
'''[[Minecraft:Zoglin]]'''
*Decreased zoglin speed when chasing the player to match {{MC/JE}}.
*Decreased zoglin speed when chasing the player to match {{JE}}.
**Despite being mentioned in the changelog, it was actually decreased in [[Minecraft:Preview 1.21.90.20]].


'''Zombified Piglin'''
'''[[Minecraft:Zombified Piglin]]'''
*Baby zombified piglins can no longer have golden swords equipped.
*Baby zombified piglins can no longer have golden swords equipped.
*Decreased the speed of zombified piglins when chasing the player to match {{MC/JE}}.
*Decreased the speed of zombified piglins when chasing the player to match {{JE}}.
**Despite being mentioned in the changelog, it was actually decreased in [[Minecraft:Preview 1.21.90.20]].


=== Gameplay ===
=== Gameplay ===
'''Accessibility'''
'''[[Minecraft:Accessibility]]'''
*Text to speech will select an appropriate voice if available when changing in-game language on Android, iOS, and Windows 10/11.
*Text to speech will select an appropriate voice if available when changing in-game language on Android, iOS, and Windows 10/11.


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=== Technical ===
=== Technical ===
'''API'''
'''[[Minecraft:API]]'''
:{{MC/Cd|@minecraft/server 2.0.0}}
:{{cd|@minecraft/server 2.0.0}}
*Added {{MC/Cd|isValid}} property on {{MC/Cd|Camera}} from {{MC/Cd|beta}} to {{MC/Cd|stable}}.
*Added {{cd|isValid}} property on {{cd|Camera}} from {{cd|beta}} to {{cd|stable}}.
*Moved {{MC/Cd|TicksPerDay}} from {{MC/Cd|beta}} to {{MC/Cd|stable}}.
*Moved {{cd|TicksPerDay}} from {{cd|beta}} to {{cd|stable}}.
*Moved enum {{MC/Cd|ScriptTintMethod}} from {{MC/Cd|beta}} to {{MC/Cd|stable}}.
*Moved enum {{cd|ScriptTintMethod}} from {{cd|beta}} to {{cd|stable}}.
*Moved enum {{MC/Cd|ScriptBlockMapColorComponent}} from {{MC/Cd|beta}} to {{MC/Cd|stable}}.
*Moved enum {{cd|ScriptBlockMapColorComponent}} from {{cd|beta}} to {{cd|stable}}.


'''[[Minecraft:Block]]s'''
'''[[Minecraft:Block]]s'''
*Replaced {{MC/Cd|emitter_intensity}} with {{MC/Cd|emitter_particle_count}} in {{MC/Cd|block_destruction.json}} and {{MC/Cd|block_slide.json}}. This is to go in line with the particle count field in the {{MC/Cd|BlockDestructionParticlesComponent}}. {{MC/Cd|emitter_intensity}} will still be used in the previous versions of these files.
*Replaced {{cd|emitter_intensity}} with {{cd|emitter_particle_count}} in {{cd|block_destruction.json}} and {{cd|block_slide.json}}. This is to go in line with the particle count field in the {{cd|BlockDestructionParticlesComponent}}. {{cd|emitter_intensity}} will still be used in the previous versions of these files.


'''Components'''
'''Components'''
*The {{MC/Cd|minecraft:input_air_controlled}} component no longer requires {{MC/Cd|use_beta_features}}.
*The {{cd|minecraft:input_air_controlled}} component no longer requires {{cd|use_beta_features}}.


== Experimental ==
== Experimental ==
Line 117: Line 119:
==== Technical ====
==== Technical ====
'''API'''
'''API'''
:{{MC/Cd|@minecraft/server 2.1.0-beta}}
:{{cd|@minecraft/server 2.1.0-beta}}
*Added enum {{MC/Cd|LiquidSettings}} in {{MC/Cd|beta}}.  
*Added enum {{cd|LiquidSettings}} in {{cd|beta}}.  
*Added optional property {{MC/Cd|liquidSettings}} to scripting interfaces {{MC/Cd|JigsawPlaceOptions}} and {{MC/Cd|JigsawStructurePlaceOptions}} in {{MC/Cd|beta}}. Defaults to {{MC/Cd|ApplyWaterlogging}}.
*Added optional property {{cd|liquidSettings}} to scripting interfaces {{cd|JigsawPlaceOptions}} and {{cd|JigsawStructurePlaceOptions}} in {{cd|beta}}. Defaults to {{cd|ApplyWaterlogging}}.
*New {{MC/Cd|cheatsRequired}} property on {{MC/Cd|CustomCommand}} interface.
*New {{cd|cheatsRequired}} property on {{cd|CustomCommand}} interface.
**If undefined or {{MC/Cd|true}} (default is {{MC/Cd|true}}), custom command execution requires that cheats are enabled. If {{MC/Cd|false}}, then the custom command can execute without cheats enabled.
**If undefined or {{cd|true}} (default is {{cd|true}}), custom command execution requires that cheats are enabled. If {{cd|false}}, then the custom command can execute without cheats enabled.
*Removed {{MC/Cd|Player.isOp()}}.
*Removed {{cd|Player.isOp()}}.
*Added read-only property {{MC/Cd|layerPermissionLevel}} to {{MC/Cd|Player}}.
*Added read-only property {{cd|layerPermissionLevel}} to {{cd|Player}}.
*Added property {{MC/Cd|commandPermissionLevel}} to {{MC/Cd|Player}}.
*Added property {{cd|commandPermissionLevel}} to {{cd|Player}}.
*Added {{MC/Cd|PlayerPermissionLevel}} enum with {{MC/Cd|Visitor}}, {{MC/Cd|Member}}, {{MC/Cd|Operator}} values.
*Added {{cd|PlayerPermissionLevel}} enum with {{cd|Visitor}}, {{cd|Member}}, {{cd|Operator}} values.


'''Block Components'''
'''Block Components'''
*Added field {{MC/Cd|uv_lock}} to {{MC/Cd|minecraft:geometry}} block component behind Upcoming Creator Features experiment.
*Added field {{cd|uv_lock}} to {{cd|minecraft:geometry}} block component behind Upcoming Creator Features experiment.
**UV locking will allow faces to have the same texture orientations as the default geometry state, regardless of how {{MC/Cd|minecraft:transformation}} component rotates the geometry.
**UV locking will allow faces to have the same texture orientations as the default geometry state, regardless of how {{cd|minecraft:transformation}} component rotates the geometry.


'''[[Minecraft:Commands]]'''
'''[[Minecraft:Commands]]'''
*Added optional property {{MC/Cd|liquidSettings}} to {{MC/Cmd|place structure}} and {{MC/Cmd|place jigsaw}} commands. Defaults to {{MC/Cd|apply_waterlogging}}.
*Added optional property {{cd|liquidSettings}} to {{cmd|place structure}} and {{cmd|place jigsaw}} commands. Defaults to {{cd|apply_waterlogging}}.


'''Components'''
'''Components'''
*The {{MC/Cd|BlockDestructionParticles}} component has a new field allowing creators to determine the amount of particles that are generated on the destruction of the block.
*The {{cd|BlockDestructionParticles}} component has a new field allowing creators to determine the amount of particles that are generated on the destruction of the block.


'''Jigsaw'''
'''[[Minecraft:Jigsaw]]'''
*Added optional property {{MC/Cd|liquid_settings}} to {{MC/Cd|minecraft:jigsaw}} JSON to allow control over handling liquids when placing structures. Defaults to {{MC/Cd|apply_waterlogging}}.
*Added optional property {{cd|liquid_settings}} to {{cd|minecraft:jigsaw}} JSON to allow control over handling liquids when placing structures. Defaults to {{cd|apply_waterlogging}}.


=== Changes ===
=== Changes ===
==== Gameplay ====
==== Gameplay ====
'''Locator Bar'''
'''[[Minecraft:Locator Bar]]'''
*The distance of players now modifies the size of the locator bar player dot instead of the opacity.
*The distance of players now modifies the size of the locator bar player dot instead of the opacity.


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*Mobs will no longer clip through blocks sometimes when viewing them at a distance when they auto step up a block.
*Mobs will no longer clip through blocks sometimes when viewing them at a distance when they auto step up a block.
*Pigs saddled by hand no longer drop two saddles when killed. (All pigs saddled by hand between 1.21.70 and now will still drop their duplicated saddles on death.)
*Pigs saddled by hand no longer drop two saddles when killed. (All pigs saddled by hand between 1.21.70 and now will still drop their duplicated saddles on death.)
*Fixed a bug with the {{MC/Cd|minecraft:geometry}} component where the full block geometry identifier {{MC/Cd|minecraft:geometry.full_block}} was being ignored for several behaviors, including:
*Fixed a bug with the {{cd|minecraft:geometry}} component where the full block geometry identifier {{cd|minecraft:geometry.full_block}} was being ignored for several behaviors, including:
**Mob spawning (mobs with custom spawn rules can now spawn on blocks using full block geometry)
**Mob spawning (mobs with custom spawn rules can now spawn on blocks using full block geometry)
**Chest obstruction (blocks with full block geometry will now obstruct Chests)
**Chest obstruction (blocks with full block geometry will now obstruct Chests)
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**Vine growth (Vines will now spread to blocks using full block geometry)
**Vine growth (Vines will now spread to blocks using full block geometry)
**Breathability (Mobs and actors can no longer breathe in blocks using full block geometry)
**Breathability (Mobs and actors can no longer breathe in blocks using full block geometry)
*Fixed incorrect warning for using valid entity with event identifier in {{MC/Cd|minecraft:entity_placer}} component.
*Fixed incorrect warning for using valid entity with event identifier in {{cd|minecraft:entity_placer}} component.
*Fixed {{MC/Cd|query.health}} to work for the Wither to properly reflect the elapsed ticks since it started dying.
*Fixed {{cd|query.health}} to work for the Wither to properly reflect the elapsed ticks since it started dying.
*Jigsaw structures being placed in water no longer replace water incorrectly.</onlyinclude>
*Jigsaw structures being placed in water no longer replace water incorrectly.</onlyinclude>


== References ==
== References ==
{{MC/Reflist}}
{{reflist}}


== Navigation ==
== Navigation ==
{{MC/Navbox Bedrock Edition versions|1.2x}}
{{Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.21.90 betas]]
[[Category:Bedrock Edition 1.21.90 betas]]


de:Bedrock Edition beta 1.21.90.21
[[Minecraft:de:Bedrock Edition beta 1.21.90.21]]
ja:Bedrock Edition Preview 1.21.90.21
[[Minecraft:ja:Bedrock Edition Preview 1.21.90.21]]
pt:Edição Bedrock Preview 1.21.90.21
[[Minecraft:pt:Edição Bedrock Preview 1.21.90.21]]
ru:Preview 1.21.90.21 (Bedrock Edition)
[[Minecraft:ru:Preview 1.21.90.21 (Bedrock Edition)]]
uk:Preview 1.21.90.21 (Bedrock Edition)
[[Minecraft:uk:Preview 1.21.90.21 (Bedrock Edition)]]
zh:基岩版1.21.90.21
[[Minecraft:zh:基岩版1.21.90.21]]

Revision as of 11:03, 20 May 2026

Template:Infobox version Beta 1.21.90.21 (ChromeOS, Android), or Preview 1.21.90.21 (Windows, Xbox, PlayStation), or Preview 1.21.90.22 (iOS, iPadOS), is the second beta/Preview version for Minecraft:Bedrock Edition 1.21.90, released on April 29, 2025,<ref>Template:Cite</ref> which fixes bugs.

Changes

Blocks

Minecraft:Beacon

  • Maximum beacon beam height is now 2048.

Minecraft:Dead Bush

  • Dead bush ambient sounds now have a slightly increased chance of playing.

Minecraft:Dried Ghast

  • The recipe for the dried ghast block has been updated to now require a soul sand block rather than a bone block.

Template:Crafting

Minecraft:Sand, Minecraft:Red Sand, Minecraft:Terracotta

  • Ambient sand sounds no longer requires sky access to play.
  • Ambient sand sounds now have a slightly decreased chance to play.
  • Ambient sand sounds can now play in all biomes.
    • The frequency and conditions for the sounds are now completely independent of the biome the blocks are in.
  • Sand, red sand, and terracotta blocks no longer make ambient wind sounds (Template:Code).

Minecraft:Short Dry Grass and Minecraft:Tall Dry Grass

  • Short dry grass and tall dry grass can now make ambient wind sounds (Template:Code) when above 2 sand, red sand, or terracotta blocks.

Items

Minecraft:Lead

Template:Crafting

Mobs

Minecraft:Blaze

  • Increased blaze attack sound distance to 32 to match Template:JE.
  • Blaze's attack distance has been increased from 16 to 48 blocks to match its target detection range.

Minecraft:Ghastling

  • Ghastlings can now follow happy ghasts.

Minecraft:Piglin

Minecraft:Zoglin

Minecraft:Zombified Piglin

  • Baby zombified piglins can no longer have golden swords equipped.
  • Decreased the speed of zombified piglins when chasing the player to match Template:JE.

Gameplay

Minecraft:Accessibility

  • Text to speech will select an appropriate voice if available when changing in-game language on Android, iOS, and Windows 10/11.

General

Minecraft:Multiplayer

  • Gamertags are used on all platforms to identify players in cross-platform multiplayer games.

Graphics

  • The local player's vehicle will now always be eligible for rendering, no matter the orientation of the model compared to the render bounding box.

Technical

Minecraft:API

Template:Cd

Minecraft:Blocks

Components

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" and "Locator Bar" experimental toggles.

Additions

Technical

API

Template:Cd

Block Components

  • Added field Template:Cd to Template:Cd block component behind Upcoming Creator Features experiment.
    • UV locking will allow faces to have the same texture orientations as the default geometry state, regardless of how Template:Cd component rotates the geometry.

Minecraft:Commands

Components

  • The Template:Cd component has a new field allowing creators to determine the amount of particles that are generated on the destruction of the block.

Minecraft:Jigsaw

Changes

Gameplay

Minecraft:Locator Bar

  • The distance of players now modifies the size of the locator bar player dot instead of the opacity.

Fixes

Template:Fixes Other

  • Dispensing a lava bucket on a waterlogged Dried Ghast no longer duplicates the Dried Ghast.
  • Fixed an issue where swapping item slots during an attack against a mob would re-select the original item slot used during the attack instead of staying on the new inventory slot item.
  • Fixed a bug in Vibrant Visuals where materials with certain properties rendered black.
  • Mobs will no longer clip through blocks sometimes when viewing them at a distance when they auto step up a block.
  • Pigs saddled by hand no longer drop two saddles when killed. (All pigs saddled by hand between 1.21.70 and now will still drop their duplicated saddles on death.)
  • Fixed a bug with the Template:Cd component where the full block geometry identifier Template:Cd was being ignored for several behaviors, including:
    • Mob spawning (mobs with custom spawn rules can now spawn on blocks using full block geometry)
    • Chest obstruction (blocks with full block geometry will now obstruct Chests)
    • Grass and Farmland survival (Grass and Farmland will turn into Dirt with a block using full block geometry above them)
    • Nylium survival (Nylium will turn into Netherrack with a block using full block geometry above it)
    • Vine growth (Vines will now spread to blocks using full block geometry)
    • Breathability (Mobs and actors can no longer breathe in blocks using full block geometry)
  • Fixed incorrect warning for using valid entity with event identifier in Template:Cd component.
  • Fixed Template:Cd to work for the Wither to properly reflect the elapsed ticks since it started dying.
  • Jigsaw structures being placed in water no longer replace water incorrectly.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition beta 1.21.90.21 Minecraft:ja:Bedrock Edition Preview 1.21.90.21 Minecraft:pt:Edição Bedrock Preview 1.21.90.21 Minecraft:ru:Preview 1.21.90.21 (Bedrock Edition) Minecraft:uk:Preview 1.21.90.21 (Bedrock Edition) Minecraft:zh:基岩版1.21.90.21