Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Bedrock Edition Preview 26.30.29: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
Line 1: Line 1:
{{Infobox version
{{Infobox version
| image = Bedrock 26.30.29.png
| image = Bedrock 26.30.29.png
| image2 = Bedrock 26.30.30.png
| edition = bedrock
| edition = bedrock
| editorver = 1.3.9
| editorver = 1.3.9
Line 17: Line 16:
| parent = 26.30
| parent = 26.30
| prev = Preview 26.30.28
| prev = Preview 26.30.28
| prevparent = 26.22
| prevparent = 26.23
| next =
| next = Preview 26.30.31
| nextparent =  
| nextparent =  
}}
}}
Line 41: Line 40:
* TNT sulfur cubes can now be ignited when in contact with either a [[Minecraft:magma]] block or a sulfur cube with a magma block inside of it.
* TNT sulfur cubes can now be ignited when in contact with either a [[Minecraft:magma]] block or a sulfur cube with a magma block inside of it.
* Sulfur cubes with an absorbed block no longer push player-controlled mounts.
* Sulfur cubes with an absorbed block no longer push player-controlled mounts.
* Sulfur cubes using the <code>fast_flat</code> archetype are no longer buoyant.
* Sulfur cubes using the {{cd|fast_flat}} archetype are no longer buoyant.
* Sulfur cubes using the <code>hot</code> archetype now have the same physics properties as the <code>regular</code> archetype.
* Sulfur cubes using the {{cd|hot}} archetype now have the same physics properties as the {{cd|regular}} archetype.
* Regular sulfur cubes once again play a landing sound after a jump.
* Regular sulfur cubes once again play a landing sound after a jump.


Line 59: Line 58:


=== General ===
=== General ===
'''[[Minecraft:Experiments]]'''
* Removed the "Custom Projectile Features" experimental toggle and implemented all features into vanilla gameplay.
'''[[Minecraft:Realms]]'''
'''[[Minecraft:Realms]]'''
* Added a [[Minecraft:Hardcore]] heart and border in the Realms Hub slots section for Hardcore worlds.
* Added a [[Minecraft:Hardcore]] heart and border in the Realms Hub slots section for Hardcore worlds.


'''UI'''
'''UI'''
* Replaced the Locator Bar toggle in the Multiplayer tab of the [[Minecraft:Create New World]] and [[Minecraft:Edit World]] screens with a Player Waypoints setting, allowing players to choose between "Off" (no players shown on the locator bar) and "Everyone" (all players shown on the locator bar).
* Replaced the Locator Bar toggle in the Multiplayer tab of the [[Minecraft:Create New World]] and [[Minecraft:Edit World]] screens with a Player Waypoints setting, allowing players to choose between "Off" and "Everyone".
* Added support for new Marketplace Content Cards.
* Added support for new Marketplace Content Cards.
* Updated skin info panel in the [[Minecraft:Dressing Room]] to remove duplicate author label.
* Updated skin info panel in the [[Minecraft:Dressing Room]] to remove duplicate author label.
Line 71: Line 73:
'''[[Minecraft:API]]'''
'''[[Minecraft:API]]'''
* Released {{cd|EntityUpgradeAfterEvent}} and {{cd|EntityUpgradeAfterEventSignal}} from beta to stable.
* Released {{cd|EntityUpgradeAfterEvent}} and {{cd|EntityUpgradeAfterEventSignal}} from beta to stable.
* Released {{cd|LocatorBarErrorReason}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|LocatorBarErrorReason}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|WaypointTexture}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|WaypointTexture}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|EntityWaypoint}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|EntityWaypoint}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|LocationWaypoint}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|LocationWaypoint}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|LocatorBar}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|LocatorBar}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|PlayerWaypoint}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|PlayerWaypoint}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|Waypoint}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|Waypoint}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|WaypointTextureBounds}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|WaypointTextureBounds}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|WaypointTextureSelector}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|WaypointTextureSelector}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|InvalidWaypointError}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|InvalidWaypointError}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|InvalidWaypointTextureSelectorError}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|InvalidWaypointTextureSelectorError}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|LocatorBarError}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|LocatorBarError}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|CustomTexture}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|CustomTexture}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|EntityVisibilityRules}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|EntityVisibilityRules}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|PlayerVisibilityRules}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|PlayerVisibilityRules}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|DimensionRegistry}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|DimensionRegistry}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|StartupBeforeEvent.dimensionRegistry}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|StartupBeforeEvent.dimensionRegistry}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|CustomDimensionAlreadyRegisteredError}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|CustomDimensionAlreadyRegisteredError}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|CustomDimensionInvalidRegistryError}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|CustomDimensionInvalidRegistryError}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|CustomDimensionNameError}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|CustomDimensionNameError}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Released {{cd|CustomDimensionReloadNewDimensionError}} from {{cd|beta}} to {{cd|v2.8.0}}
* Released {{cd|CustomDimensionReloadNewDimensionError}} from {{cd|beta}} to {{cd|v2.8.0}}.
* Added new {{cd|@minecraft/server-ui 2.1.0}} release
* Added new {{cd|@minecraft/server-ui 2.1.0}} release.
 
'''DDUI'''
* Released {{cd|MessageBox}}, {{cd|CustomForm}}, and all supporting APIs out of beta and into {{cd|@minecraft/server-ui 2.1.0}}


'''Biome Components'''
'''Biome Components'''
* The {{cd|minecraft:noise_gradient}} surface builder type has been updated. The API is the same as before, but the noise ranges provided are now clamped to the range {{cd|[-1, 1]}} instead of {{cd|[0, 1]}}
* The {{cd|minecraft:noise_gradient}} surface builder type has been updated. The API is the same as before, but the noise ranges provided are now clamped to the range {{cd|[-1, 1]}} instead of {{cd|[0, 1]}}.


'''Blocks'''
'''Blocks'''
* The "{{cd|lava_flammable}}" field of the "{{cd|minecraft:flammable}}" component is now usable without the Experimental Upcoming Creator Features
* The {{cd|lava_flammable}} field of the {{cd|minecraft:flammable}} component is now usable without the Upcoming Creator Features experimental toggle.


'''[[Minecraft:Component]]s'''
'''[[Minecraft:Component]]s'''
* Added the field '{{cd|stop_if_holding_item}}' to "{{cd|minecraft:behavior.pickup_items}}"
* Added the field {{cd|stop_if_holding_item}} to {{cd|minecraft:behavior.pickup_items}}:
** Defaults to {{cd|false}}
** Defaults to {{cd|false}}.
** If {{cd|true}}, the mob will not pick up another item if the item's preferred slot matches.
** If {{cd|true}}, the mob will not pick up another item if the item's preferred slot matches.
'''DDUI'''
* Released {{cd|MessageBox}}, {{cd|CustomForm}}, and all supporting APIs out of beta and into {{cd|@minecraft/server-ui 2.1.0}}.


'''Entity Components'''
'''Entity Components'''
* Added the field {{cd|extra_knockback_approach}} to {{cd|minecraft:apply_knockback_rules}} preset settings for handling extra knockback from enchantments, sprinting and swimming
* Added the field {{cd|extra_knockback_approach}} to {{cd|minecraft:apply_knockback_rules}} preset settings for handling extra knockback from enchantments, sprinting and swimming:
** {{cd|reapply_default}} preserves the current behaviour where knockback is reapplied with the new power and a default preset
** {{cd|reapply_default}} preserves the current behaviour where knockback is reapplied with the new power and a default preset.
** {{cd|multiply}} instead combines it into the original knockback calculation by multiplying the power value in the preset provided by {{cd|minecraft:apply_knockback_rules}}
** {{cd|multiply}} instead combines it into the original knockback calculation by multiplying the power value in the preset provided by {{cd|minecraft:apply_knockback_rules}}.
 
* Made several changes to {{cd|minecraft:pushable_by_entity}} presets:
* Made several changes to {{cd|minecraft:pushable_by_entity}} presets:
** The {{cd|min_distance}} field now controls the minimum range at which push interactions can occur for all {{cd|push_mode}} values.
** The {{cd|min_distance}} field now controls the minimum range at which push interactions can occur for all {{cd|push_mode}} values.
*** Distance is measured as the horizontal distance between the centers of the two entities.
*** Distance is measured as the horizontal distance between the centers of the two entities.
** Renamed the {{cd|kick_distance_threshold}} field to {{cd|max_distance}}, which now controls the maximum range at which push interactions can occur for all {{cd|push_mode}} values.
** Renamed the {{cd|kick_distance_threshold}} field to {{cd|max_distance}}, which now controls the maximum range at which push interactions can occur for all {{cd|push_mode}} values.
*** Distance is measured as the horizontal distance between the center of the pushed entity and the edge of the pushing entity's collision box
*** Distance is measured as the horizontal distance between the center of the pushed entity and the edge of the pushing entity's collision box.
** Added a {{cd|play_sound}} field to control whether the {{cd|pushed_by_player}} sound is played.
** Added a {{cd|play_sound}} field to control whether the {{cd|pushed_by_player}} sound is played.
** Added a new {{cd|none}} value to the {{cd|push_mode}} field, which disables pushing behavior entirely.
** Added a new {{cd|none}} value to the {{cd|push_mode}} field, which disables pushing behavior entirely.
'''[[Minecraft:Experiments]]'''
* Released the "Experimental Custom Projectile Features" experiment in vanilla.


'''Renderer'''
'''Renderer'''
* Entity {{cd|held_item_scale}} now accepts a Molang expression for state-driven scaling, and consistently applies to the main hand only in both first- and third-person.
* Entity {{cd|held_item_scale}} now accepts a Molang expression for state-driven scaling, and consistently applies to the main hand only in both first and third person.


'''World generation'''
'''World generation'''
* Bedrock floor and ceiling will be placed regardless of "{{cd|minecraft:surface_builder}}" and "{{cd|minecraft:subsurface_builder}}" presence in the {{cd|biome.json}} file.
* The [[Minecraft:bedrock]] floor and ceiling will now be placed regardless of {{cd|minecraft:surface_builder}} and {{cd|minecraft:subsurface_builder}} presence in the {{cd|biome.json}} file.


== Experimental ==
== Experimental ==
Line 136: Line 134:
==== Technical ====
==== Technical ====
'''[[Minecraft:API]]'''
'''[[Minecraft:API]]'''
* Added {{cd|EntityFogComponent}} to {{cd|@minecraft/server}} (beta) for manipulating a player's fog settings, with {{cd|push}}, {{cd|pop}}, {{cd|remove}}, {{cd|getStack}}, {{cd|getTags}}, and {{cd|applyStack}} methods
* Added {{cd|EntityFogComponent}} to {{cd|@minecraft/server}} (beta) for manipulating a player's fog settings, with {{cd|push}}, {{cd|pop}}, {{cd|remove}}, {{cd|getStack}}, {{cd|getTags}}, and {{cd|applyStack}} methods.
* Added {{cd|EntityFogComponentError}} to {{cd|@minecraft/server}} (beta)
* Added {{cd|EntityFogComponentError}} to {{cd|@minecraft/server}} (beta).
* Added {{cd|class PlayerCancelBreakingBlockAfterEvent}} to {{cd|beta}}
* Added {{cd|class PlayerCancelBreakingBlockAfterEvent}} to {{cd|beta}}.
* Added {{cd|class PlayerCancelBreakingBlockAfterEventSignal}} to {{cd|beta}}
* Added {{cd|class PlayerCancelBreakingBlockAfterEventSignal}} to {{cd|beta}}.
* Added {{cd|property WorldAfterEvents.playerCancelBreakingBlock}} to {{cd|beta}}
* Added {{cd|property WorldAfterEvents.playerCancelBreakingBlock}} to {{cd|beta}}.


'''Blocks'''
'''Blocks'''
* Added the {{cd|minecraft:instrument_sound}} block component behind the Upcoming Creator Features experiment.
* Added the {{cd|minecraft:instrument_sound}} block component behind the Upcoming Creator Features experiment.
** It can be used to assign an instrument to "up" and "down" faces of a block and it's permutations.
** It can be used to assign an instrument to "up" and "down" faces of a block and its permutations.
*** All current instruments can be used to define a sound.
*** All current instruments can be used to define a sound.
*** Newly added "note.none" can be used to specify no sound for a face.
*** Newly added {{cd|note.none}} can be used to specify no sound for a face.
*** If a face is not defined it will use its default value; "up": "note.harp" and "down": "note.none"
*** If a face is not defined it will use its default value; {{cd|up}}: {{cd|note.harp}} and {{cd|down}}: {{cd|note.none}}
*** At least one face must be defined for the component to be valid.
*** At least one face must be defined for the component to be valid.
'''[[Minecraft:User interface]]'''
* Add support for responding to Xbox friend requests from the Social Drawer.


== Fixes ==
== Fixes ==
{{fixes|project=MCPE|fixedin=26.30.29 Preview
{{fixes|project=MCPE|fixedin=26.30.29 Preview
|;old
|228331|When the "{{cd|minecraft:shooter}}" component is applied to an item and there is no ammunition available, the use animation/movement modifiers will still occur.
|228331|When the "{{cd|minecraft:shooter}}" component is applied to an item and there is no ammunition available, the use animation/movement modifiers will still occur.
|231262|Valid skins can't be imported on Android.
|231262|Valid skins can't be imported on Android.
Line 163: Line 159:
|238266|Command suggestions after {{cmd|execute ... run}} now stop after the top-level command name.
|238266|Command suggestions after {{cmd|execute ... run}} now stop after the top-level command name.
|238284|Sulfur cubes do not properly calculate knockback direction when hit by swimming players.
|238284|Sulfur cubes do not properly calculate knockback direction when hit by swimming players.
|238484|Noxious gas particle is emissive in simple and fancy graphics modes.
|238488|Lit TNT smoke particles missing.
|;dev
|238420|Cinnabar & sulfur set textures are inconsistent with Java.
|238420|Cinnabar & sulfur set textures are inconsistent with Java.
|238470|Chiseled sulfur and cinnabar can be stonecut from their respective polished and brick variants.
|238470|Chiseled sulfur and cinnabar can be stonecut from their respective polished and brick variants.
|238482|Naturally generated sulfur springs do not create noxious gas or geysers.
|238482|Naturally generated sulfur springs do not create noxious gas or geysers.
|238484|Noxious gas particle is emissive in simple and fancy graphics modes.
|238488|Lit TNT smoke particles missing.
|238496|Sulfur spikes cannot grow.
|238496|Sulfur spikes cannot grow.
|238663|The death message for dying to a sulfur cube with an absorbed magma block is "<player> was slain by Unknown".
|238663|The death message for dying to a sulfur cube with an absorbed magma block is "<player> was slain by Unknown".
Line 177: Line 174:
}}
}}
'''Other'''
'''Other'''
* Fixed a bug where the sulfur cube would look for blocks and be tempted at a longer distance than intended.
* Fixed a bug where [[Minecraft:sulfur cube]]s would look for blocks and be tempted at a longer distance than intended.
* Fixed a bug where the sulfur cube would inconsistently stay floating after absorbing a block that should make it sink.
* Fixed a bug where sulfur cubes would inconsistently stay floating after absorbing a block that would make it sink.
* Fixed a bug that caused custom Nether biomes to generate with a repeating tiling pattern across chunk boundaries.
* Fixed a bug that caused custom [[Minecraft:Nether]] biomes to generate with a repeating tiling pattern across chunk boundaries.
* Fixed an issue where accepting a game invite while the game was loading could fail due to skins not yet being loaded.
* Fixed an issue where accepting a game invite while the game was loading could fail due to skins not yet being loaded.
* Fixed placement of lakes where they would not break above the surface.
* Fixed the placement of lakes where they would not break above the surface.
* Fixed a scenario where the game would send excessive web requests.
* Fixed a scenario where the game would send excessive web requests.
* Fixed Vibrant Visuals shadows and reflections not rendering on PlayStation 4.
* Fixed [[Minecraft:Vibrant Visuals]] shadows and reflections not rendering on PlayStation 4.
* Fixed a crash that could occur on Windows when resizing the game window during initial loading.
* Fixed a crash that could occur on Windows when resizing the game window during initial loading.
* Fixed an issue causing the Marketplace screen to throw an assert.
* Fixed an issue causing the [[Minecraft:Marketplace]] screen to throw an assert.
* Fixed an issue where clearing Realm members via "Clear All Members" resulted in a crash.
* Fixed an issue where clearing Realm members via "Clear All Members" resulted in a crash.
* Fixed an issue where pack content would not visually reset until leaving the screen when resetting the world.
* Fixed an issue where pack content would not visually reset until leaving the screen when resetting the world.
* Fixed a freeze when opening a furnace without recipes.
* Fixed a freeze when opening a [[Minecraft:furnace]] without recipes.
* Fixed a bug where the {{cd|@minecraft/debug-utilities}} package didn't have a peer dependency on the beta version of {{cd|@minecraft/server}}.
* Fixed a bug where the {{cd|@minecraft/debug-utilities}} package did not have a peer dependency on the beta version of {{cd|@minecraft/server}}.
* Fixed block traits not respecting experimental requirements for {{cd|format_version >{{=}} 1.26.20}}.
* Fixed block traits not respecting experimental requirements for {{cd|format_version >{{=}} 1.26.20}}.
* Fixed an issue where every {{cmd|camerashake add}} changed the shake types of previously added shake events.
* Fixed an issue where every {{cmd|camerashake add}} changed the shake types of previously added shake events.
* Fixed a bug where the coin icon may not appear on certain Marketplace offers.
* Fixed a bug where the coin icon may not appear on certain Marketplace offers.
* Fixed a race condition when connecting script websocket clients to a server which caused the socket to fail to connect.
* Fixed a race condition when connecting script websocket clients to a server which caused the socket to fail to connect.
* Fixed player spawn position when rejoining a world after their previously saved custom dimension becomes inactive.</onlyinclude>
* Fixed [[Minecraft:player]] spawn position when rejoining a world after their previously saved custom dimension becomes inactive.</onlyinclude>


== References ==
== References ==

Revision as of 11:02, 22 May 2026

Template:Infobox version


Beta 26.30.29 (ChromeOS, Android), Preview 26.30.29 (Windows, Xbox, PlayStation), or Preview 26.30.30 (iOS, iPadOS) is the fifth beta/Preview for Minecraft:Bedrock Edition 26.30, released on May 19, 2026,<ref>Template:Cite</ref> which fixes bugs.

Changes

Blocks

Minecraft:Potent sulfur

  • Entities propelled by erupting potent sulfur now travel slightly higher.
  • Erupting potent sulfur particles now travel slightly higher.
  • Erupting potent sulfur particles no longer get blocked as easily by surrounding blocks.
  • Potent sulfur can no longer be moved by Minecraft:pistons or Minecraft:sticky pistons.
  • Geysers now have unique sounds when continuously erupting.

Mobs

Minecraft:Sulfur cube

  • Can no longer pick up more than one item at a time by themselves.
  • Improved server-side performance with lots of sulfur cubes in an area.
  • Sulfur cubes with an absorbed block are now immune to the Minecraft:Poison effect.
  • TNT sulfur cubes can now be ignited when in contact with either a Minecraft:magma block or a sulfur cube with a magma block inside of it.
  • Sulfur cubes with an absorbed block no longer push player-controlled mounts.
  • Sulfur cubes using the Template:Cd archetype are no longer buoyant.
  • Sulfur cubes using the Template:Cd archetype now have the same physics properties as the Template:Cd archetype.
  • Regular sulfur cubes once again play a landing sound after a jump.

World generation

Minecraft:Sulfur caves

General

Minecraft:Experiments

  • Removed the "Custom Projectile Features" experimental toggle and implemented all features into vanilla gameplay.

Minecraft:Realms

  • Added a Minecraft:Hardcore heart and border in the Realms Hub slots section for Hardcore worlds.

UI

  • Replaced the Locator Bar toggle in the Multiplayer tab of the Minecraft:Create New World and Minecraft:Edit World screens with a Player Waypoints setting, allowing players to choose between "Off" and "Everyone".
  • Added support for new Marketplace Content Cards.
  • Updated skin info panel in the Minecraft:Dressing Room to remove duplicate author label.
  • Added support for responding to Xbox friend requests from the Minecraft:social drawer.

Technical

Minecraft:API

Biome Components

  • The Template:Cd surface builder type has been updated. The API is the same as before, but the noise ranges provided are now clamped to the range Template:Cd instead of Template:Cd.

Blocks

  • The Template:Cd field of the Template:Cd component is now usable without the Upcoming Creator Features experimental toggle.

Minecraft:Components

DDUI

Entity Components

  • Added the field Template:Cd to Template:Cd preset settings for handling extra knockback from enchantments, sprinting and swimming:
    • Template:Cd preserves the current behaviour where knockback is reapplied with the new power and a default preset.
    • Template:Cd instead combines it into the original knockback calculation by multiplying the power value in the preset provided by Template:Cd.
  • Made several changes to Template:Cd presets:
    • The Template:Cd field now controls the minimum range at which push interactions can occur for all Template:Cd values.
      • Distance is measured as the horizontal distance between the centers of the two entities.
    • Renamed the Template:Cd field to Template:Cd, which now controls the maximum range at which push interactions can occur for all Template:Cd values.
      • Distance is measured as the horizontal distance between the center of the pushed entity and the edge of the pushing entity's collision box.
    • Added a Template:Cd field to control whether the Template:Cd sound is played.
    • Added a new Template:Cd value to the Template:Cd field, which disables pushing behavior entirely.

Renderer

  • Entity Template:Cd now accepts a Molang expression for state-driven scaling, and consistently applies to the main hand only in both first and third person.

World generation

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Experimental Voxel Shape Features" Minecraft:experimental toggles.

Changes

Technical

Minecraft:API

Blocks

  • Added the Template:Cd block component behind the Upcoming Creator Features experiment.
    • It can be used to assign an instrument to "up" and "down" faces of a block and its permutations.
      • All current instruments can be used to define a sound.
      • Newly added Template:Cd can be used to specify no sound for a face.
      • If a face is not defined it will use its default value; Template:Cd: Template:Cd and Template:Cd: Template:Cd
      • At least one face must be defined for the component to be valid.

Fixes

Template:Fixes Other

  • Fixed a bug where Minecraft:sulfur cubes would look for blocks and be tempted at a longer distance than intended.
  • Fixed a bug where sulfur cubes would inconsistently stay floating after absorbing a block that would make it sink.
  • Fixed a bug that caused custom Minecraft:Nether biomes to generate with a repeating tiling pattern across chunk boundaries.
  • Fixed an issue where accepting a game invite while the game was loading could fail due to skins not yet being loaded.
  • Fixed the placement of lakes where they would not break above the surface.
  • Fixed a scenario where the game would send excessive web requests.
  • Fixed Minecraft:Vibrant Visuals shadows and reflections not rendering on PlayStation 4.
  • Fixed a crash that could occur on Windows when resizing the game window during initial loading.
  • Fixed an issue causing the Minecraft:Marketplace screen to throw an assert.
  • Fixed an issue where clearing Realm members via "Clear All Members" resulted in a crash.
  • Fixed an issue where pack content would not visually reset until leaving the screen when resetting the world.
  • Fixed a freeze when opening a Minecraft:furnace without recipes.
  • Fixed a bug where the Template:Cd package did not have a peer dependency on the beta version of Template:Cd.
  • Fixed block traits not respecting experimental requirements for Template:Cd.
  • Fixed an issue where every Template:Cmd changed the shake types of previously added shake events.
  • Fixed a bug where the coin icon may not appear on certain Marketplace offers.
  • Fixed a race condition when connecting script websocket clients to a server which caused the socket to fail to connect.
  • Fixed Minecraft:player spawn position when rejoining a world after their previously saved custom dimension becomes inactive.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition beta 26.30.29 Minecraft:pt:Edição Bedrock Preview 26.30.29 Minecraft:zh:基岩版26.30.29