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StarCitizen:T8A Gladiator: Difference between revisions

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{{for|the civilian model of Gladiator|T8C Gladiator}}
{{for|the civilian model of Gladiator|T8C Gladiator}}
{{Vehicle
{{Vehicle
| uuid                           = <!-- Currently not available  -->
| uuid = <!-- Currently not available  -->
| name                           = T8A Gladiator
| name = T8A Gladiator
| image                           = T8A Gladiator WIP 01.jpg
| image = T8A Gladiator WIP 01.jpg
| manufacturer                   = ANVL
| manufacturer = ANVL
| series                         = Gladiator
| series = T8 Gladiator
| role                           = Light Bomber
| role = Light Bomber
| size                           = small <!-- Using T8C Gladiator Stats for the time being -->
| size = small <!-- Using T8C Gladiator Stats for the time being -->
| hangar                         = <!-- Currently not available  -->
| hangar = <!-- Currently not available  -->
| productionstate                 = In lore
| productionstate = In lore
| productionstatedesc             =  
| productionstatedesc =  
| mincrew                         = 1 <!-- Using T8C Gladiator Stats for the time being -->
| mincrew = 1 <!-- Using T8C Gladiator Stats for the time being -->
| maxcrew                         = 2 <!-- Using T8C Gladiator Stats for the time being -->
| maxcrew = 2 <!-- Using T8C Gladiator Stats for the time being -->
| length                         = 22.5 <!-- Using T8C Gladiator Stats for the time being -->
| length = 22.5 <!-- Using T8C Gladiator Stats for the time being -->
| width                           = 22.5 <!-- Using T8C Gladiator Stats for the time being -->
| width = 22.5 <!-- Using T8C Gladiator Stats for the time being -->
| height                         = 6 <!-- Using T8C Gladiator Stats for the time being -->
| height = 6 <!-- Using T8C Gladiator Stats for the time being -->
| mass                           = <!-- Currently not available  -->
| mass = <!-- Currently not available  -->
| cargocapacity                   = <!-- Currently not available  -->
| cargocapacity = <!-- Currently not available  -->
| stowage                         = <!-- Currently not available  -->
| stowage = <!-- Currently not available  -->
| pledgecost                     = <!-- Currently not available  -->
| pledgecost = <!-- Currently not available  -->
| originalpledgecost             = <!-- Currently not available  -->
| originalpledgecost = <!-- Currently not available  -->
| warbondcost                     = <!-- Currently not available  -->
| warbondcost = <!-- Currently not available  -->
| originalwarbondcost             = <!-- Currently not available  -->
| originalwarbondcost = <!-- Currently not available  -->
| pledgeavailability             = Not available for sale
| pledgeavailability = Not available for sale
| rsistoreurl                     = <!-- Currently not available  -->
| rsistoreurl = <!-- Currently not available  -->
| presentationurl1               = <!-- Currently not available  -->
| presentationurl1 = <!-- Currently not available  -->
| presentationurl2               = <!-- Currently not available  -->
| presentationurl2 = <!-- Currently not available  -->
| trailerurl                     = <!-- Currently not available  -->
| trailerurl = <!-- Currently not available  -->
| brochureurl                     = <!-- Currently not available  -->
| brochureurl = <!-- Currently not available  -->
| qandaurl1                       = <!-- Currently not available  -->
| qandaurl1 = <!-- Currently not available  -->
| galactapediaurl                 = <!-- Currently not available  -->
| galactapediaurl = <!-- Currently not available  -->
| releasedate                     = <!-- Currently not available  -->  
| releasedate = <!-- Currently not available  -->
| conceptdate                     = <!-- Currently not available  -->
| conceptdate = <!-- Currently not available  -->
| saledate                       = <!-- Currently not available  -->  
| saledate = <!-- Currently not available  -->
| queryimage                     =
| queryimage =  
}}
}}


The [[StarCitizen:Anvil]] '''T8A Gladiator''' is the [[StarCitizen:UEE Navy|UEE Navy's]] premiere carrier-based torpedo-plane and space-to-ground dive bomber. Operating with [[StarCitizen:F7A Hornet|Hornet]] escort fighters, Gladiators have seen service with great success in battles across known space.<ref>{{SC/Cite RSI|url=comm-link/transmission/14366-Anvil-Presents-The-Gladiator-Bomber|text=Anvil Presents: The Gladiator Bomber}}</ref>
The [[StarCitizen:Anvil]] '''T8A Gladiator''' is the [[StarCitizen:UEE Navy|UEE Navy's]] premiere carrier-based torpedo-plane and space-to-ground dive bomber. Operating with [[StarCitizen:F7A Hornet|Hornet]] escort fighters, Gladiators have seen service with great success in battles across known space.<ref>{{Cite RSI|url=comm-link/transmission/14366-Anvil-Presents-The-Gladiator-Bomber|text=Anvil Presents: The Gladiator Bomber}}</ref>


Gladiator squadrons are typically divided by specialty: a carrier may have both a Gladiator torpedo squadron and a Gladiator dive bomber squadron. A back seat is occupied by a tail gunner who also acts as radio operator.<ref name="robertsspaceindustries.com">{{SC/Cite RSI|text=Bombs Away: The Anvil Gladiator|int=Comm-Link:Bombs Away - The Anvil Gladiator|url=https://robertsspaceindustries.com/comm-link/transmission/14327-Bombs-Away-The-Anvil-Gladiator}}</ref>
Gladiator squadrons are typically divided by specialty: a carrier may have both a Gladiator torpedo squadron and a Gladiator dive bomber squadron. A back seat is occupied by a tail gunner who also acts as radio operator.<ref name="robertsspaceindustries.com">{{Cite RSI|text=Bombs Away: The Anvil Gladiator|int=Comm-Link:Bombs Away - The Anvil Gladiator|url=https://robertsspaceindustries.com/comm-link/transmission/14327-Bombs-Away-The-Anvil-Gladiator}}</ref>


==Tactics==
==Tactics==


Although the T8A Gladiator's prime function is as a heavy ordnance platform, its multi-role capability allows its specific loadout can be customized based on mission parameter.<ref name=":0">{{SC/Cite RSI|url=media/k9o0qbp9vvu1tr/source/Gladiator-Brochure-V4.pdf|text=Gladiator - Ship Brochure}}</ref>
Although the T8A Gladiator's prime function is as a heavy ordnance platform, its multi-role capability allows its specific loadout can be customized based on mission parameter.<ref name=":0">{{Cite RSI|url=media/k9o0qbp9vvu1tr/source/Gladiator-Brochure-V4.pdf|text=Gladiator - Ship Brochure}}</ref>


T8A Gladiators have been used in:
T8A Gladiators have been used in:
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==Development==
==Development==
{{SC/Timeline styles}}
{{Timeline styles}}
{| class="timeline"
{| class="timeline"
|-
|-
|2015-02-26
|2015-02-26
|The development of Gladiator in 2013, the initial 2D concepts and a 3D concept mesh created by [[StarCitizen:David Hobbins]] (Conceptist). When he was done, [[StarCitizen:Andrew Ley]] (Concept Design Director) further refined the 3D concept mesh and the ship's appearance, as well as providing rough animations for the many mechanical elements. After that, [[StarCitizen:Matthew Johns]] (Senior 3D Artist) remodelled the ship, adding detail as well as further refining the mechanical elements and rough animations. With rendered images of the newly created 3D mesh and guidance from [[StarCitizen:Paul Jones]] (Art Director), [[StarCitizen:Gavin Rothery]] (Freelance Conceptist) provided a 2D 'paintover' image for the [[StarCitizen:Squadron 42]] version of the Gladiator. Matthew then used this 2D paintover as a guide to inform the creation of textures and shaders that define the surfaces of the ship.<ref>{{SC/Cite RSI|url=https://robertsspaceindustries.com/comm-link/engineering/14521-WIP-Gladiator|text=Work in Progress: Gladiator}}</ref>
|The development of Gladiator in 2013, the initial 2D concepts and a 3D concept mesh created by [[StarCitizen:David Hobbins]] (Conceptist). When he was done, [[StarCitizen:Andrew Ley]] (Concept Design Director) further refined the 3D concept mesh and the ship's appearance, as well as providing rough animations for the many mechanical elements. After that, [[StarCitizen:Matthew Johns]] (Senior 3D Artist) remodelled the ship, adding detail as well as further refining the mechanical elements and rough animations. With rendered images of the newly created 3D mesh and guidance from [[StarCitizen:Paul Jones]] (Art Director), [[StarCitizen:Gavin Rothery]] (Freelance Conceptist) provided a 2D 'paintover' image for the [[StarCitizen:Squadron 42]] version of the Gladiator. Matthew then used this 2D paintover as a guide to inform the creation of textures and shaders that define the surfaces of the ship.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/engineering/14521-WIP-Gladiator|text=Work in Progress: Gladiator}}</ref>
|-
|-
|<!--DATE-->
|<!--DATE-->
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{{Navplate manufacturers|ANVL}}
{{Navplate manufacturers|ANVL}}
{{SC/Navplate vehicles}}
{{Navplate vehicles}}

Latest revision as of 11:23, 3 June 2026

Template:For Template:Vehicle

The StarCitizen:Anvil T8A Gladiator is the UEE Navy's premiere carrier-based torpedo-plane and space-to-ground dive bomber. Operating with Hornet escort fighters, Gladiators have seen service with great success in battles across known space.<ref>Template:Cite RSI</ref>

Gladiator squadrons are typically divided by specialty: a carrier may have both a Gladiator torpedo squadron and a Gladiator dive bomber squadron. A back seat is occupied by a tail gunner who also acts as radio operator.<ref name="robertsspaceindustries.com">Template:Cite RSI</ref>

Tactics

Although the T8A Gladiator's prime function is as a heavy ordnance platform, its multi-role capability allows its specific loadout can be customized based on mission parameter.<ref name=":0">Template:Cite RSI</ref>

T8A Gladiators have been used in:

  • Strategic Space-to-Ground bombing runs
  • Support for long-range squadron missions
  • Modified C&C and target assignment for multi-squadron combat scenarios
  • Aggressive environmental recalibration
  • Capital ship torpedo strikes
  • Stealth operations
  • Supply drops through enemy-controlled territory
  • Blockade running
  • Law enforcement high-value target interception

Model

Series variants

Template:Vehicle variants

Lore

The T8A Gladiators were originally developed to bridge the gap between fighters and bombers for the military. Since their introduction into StarCitizen:UEE service, Gladiators have participated with distinction in military and law enforcement operations in numerous theaters around the Empire and beyond.<ref name=":0" />

Development

Template:Timeline styles

2015-02-26 The development of Gladiator in 2013, the initial 2D concepts and a 3D concept mesh created by StarCitizen:David Hobbins (Conceptist). When he was done, StarCitizen:Andrew Ley (Concept Design Director) further refined the 3D concept mesh and the ship's appearance, as well as providing rough animations for the many mechanical elements. After that, StarCitizen:Matthew Johns (Senior 3D Artist) remodelled the ship, adding detail as well as further refining the mechanical elements and rough animations. With rendered images of the newly created 3D mesh and guidance from StarCitizen:Paul Jones (Art Director), StarCitizen:Gavin Rothery (Freelance Conceptist) provided a 2D 'paintover' image for the StarCitizen:Squadron 42 version of the Gladiator. Matthew then used this 2D paintover as a guide to inform the creation of textures and shaders that define the surfaces of the ship.<ref>Template:Cite RSI</ref>

Trivia

Gallery

Template:For

<tabber>

Official=

Template:Gallery </tabber>

References

<references />

Template:Navplate manufacturers Template:Navplate vehicles