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StarCitizen:Chris Smith: Difference between revisions

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== Work at CIG ==
== Work at CIG ==
He joined [[StarCitizen:CIG]] in January 2013 as a 3D artist to set the quality standard for the weapons and vehicles in the game.<ref name="ReferenceA">{{SC/Cite RSI|url=comm-link/transmission/12872-Meet-Chris-Smith|text=Meet Chris Smith}}</ref> He worked on multiple ships in the game, including the [[StarCitizen:300i|300 series]] (both initial concept and rework), [[StarCitizen::Category:Mustang series|Mustang]], [[StarCitizen:F7A Hornet Mk II]], the [[StarCitizen:Constellation Andromeda|Constellation]] rework, [[StarCitizen:M50]], etc.<ref name=":1" /><ref>[https://youtu.be/NVJIzAvMPQ4 Inside Cloud Imperium Games - The 300i Pipeline]</ref><ref>{{SC/Cite RSI|url=comm-link/transmission/15455-Around-The-Verse|text=Around the Verse 3.3|trx=around-the-verse-episode-3-03}}</ref><ref>{{SC/Cite RSI|url=comm-link/transmission/15210-WIP-Constellation-Freelancer-Upgrades|text=Comm-Link - WIP: Constellation & Freelancer Upgrades}}</ref> He was the first [[StarCitizen:Cloud Imperium|Cloud Imperium Games]] ship artist.<ref name=":1" /><ref>[https://youtu.be/wZOhB_uGXRE Star Citizen Live: Flight, Light & Insight], YouTube, 10 Feb 2023</ref>
He joined [[StarCitizen:CIG]] in January 2013 as a 3D artist to set the quality standard for the weapons and vehicles in the game.<ref name="ReferenceA">{{Cite RSI|url=comm-link/transmission/12872-Meet-Chris-Smith|text=Meet Chris Smith}}</ref> He worked on multiple ships in the game, including the [[StarCitizen:300i|300 series]] (both initial concept and rework), [[StarCitizen::Category:Consolidated Outland Mustang|Mustang]], [[StarCitizen:F7A Hornet Mk II]], the [[StarCitizen:Constellation Andromeda|Constellation]] rework, [[StarCitizen:M50]], etc.<ref name=":1" /><ref>[https://youtu.be/NVJIzAvMPQ4 Inside Cloud Imperium Games - The 300i Pipeline]</ref><ref>{{Cite RSI|url=comm-link/transmission/15455-Around-The-Verse|text=Around the Verse 3.3|trx=around-the-verse-episode-3-03}}</ref><ref>{{Cite RSI|url=comm-link/transmission/15210-WIP-Constellation-Freelancer-Upgrades|text=Comm-Link - WIP: Constellation & Freelancer Upgrades}}</ref> He was the first [[StarCitizen:Cloud Imperium|Cloud Imperium Games]] ship artist.<ref name=":1" /><ref>[https://youtu.be/wZOhB_uGXRE Star Citizen Live: Flight, Light & Insight], YouTube, 10 Feb 2023</ref>


== Other works ==
== Other works ==
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Latest revision as of 11:15, 5 June 2026

File:2013-01-15 headshots chris smith 01.jpg
Chris Smith in 2013

Chris Smith is the Lead Vehicle Artist at StarCitizen:CIG Los Angeles.<ref name="jp0604">StarCitizen:David Ladyman and StarCitizen:Ben Lesnick, One Question (part 2), Jump Point, vol. 6, no. 4, pp. 40, 2018-04-27.</ref>

Work at CIG

He joined StarCitizen:CIG in January 2013 as a 3D artist to set the quality standard for the weapons and vehicles in the game.<ref name="ReferenceA">Template:Cite RSI</ref> He worked on multiple ships in the game, including the 300 series (both initial concept and rework), [[StarCitizen::Category:Consolidated Outland Mustang|Mustang]], StarCitizen:F7A Hornet Mk II, the Constellation rework, StarCitizen:M50, etc.<ref name=":1" /><ref>Inside Cloud Imperium Games - The 300i Pipeline</ref><ref>Template:Cite RSI</ref><ref>Template:Cite RSI</ref> He was the first Cloud Imperium Games ship artist.<ref name=":1" /><ref>Star Citizen Live: Flight, Light & Insight, YouTube, 10 Feb 2023</ref>

Other works

He started doing art for the games industry after he graduated from the Template:WP. T

he first company he worked at was Template:WP.<ref name="ReferenceA" />

He has worked on Template:WP, Template:WP, and Template:WP.<ref name="ReferenceA" />

He was working at Lightbox on Warhawk, and when Lightbox shut down he was poached by StarCitizen:Eric Peterson, alongside with StarCitizen:Mark Skelton, StarCitizen:Chris Olivia, StarCitizen:Bryan Brewer, Tom Sawyer.<ref name=":1">An Evening with Chris Smith, Nichole D'Angelo, YouTube, 18 Apr 2017</ref><ref name=":0" />

Trivia

  • He is a part of the "New Nine", the group of Star Citizen team members hired in January 2013, when the "Federal requirements" are that 20% of the staff be named Chris.<ref name="ReferenceA"/><ref>StarCitizen:David Ladyman,Work in Progress: 300 series, vol. 1, no. 7, pp. 3.</ref>
  • He is excited about Star Citizen and Squadron 42 because of their motion picture quality graphics and an open world with endless possibilities.<ref name="ReferenceA"/>
  • His first experience with computer games was in the '80s when his stepdad bought an Template:WP computer for the house. He played Template:WP almost non-stop, a lot of the Summer and Winter Games, Template:WP, Template:WP and Template:WP.<ref name="jp0604"/>
  • He's an army brat who was born in the US but moved to Germany when he was 7.<ref name=":0">Star Citizen Live: Flight, Light & Insight, YouTube, 10 Feb 2023</ref>

See also

References

<references/>


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