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Minecraft:Terrain.png: Difference between revisions

From SAS Gaming Wiki
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Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
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|{{HistoryLine||20100616-1808|[[File:201006161446 terrain.png|left|128px]] [[File:Oak Leaves (fast) JE1.png|32px]] An alternate, opaque version of the [[Minecraft:oak leaves]] texture has been added, used when the [[Minecraft:graphics setting]] is Fast.
|{{HistoryLine||20100616-1808|[[File:201006161446 terrain.png|left|128px]] [[File:Oak Leaves (fast) JE1.png|32px]] An alternate, opaque version of the [[Minecraft:oak leaves]] texture has been added, used when the [[Minecraft:graphics setting]] is Fast.
|[[File:Flowing Water (placeholder texture) JE2 BE1.png|32px]] [[File:Flowing Lava (placeholder texture) JE2 BE1.png|32px]] The placeholder textures for flowing water and flowing lava{{verify|we still need to determine if that early Indev duplicate really is a placeholder for flowing lava and is functionally separate from still lava}} are now 32x32 instead of 16x16, to account for the new geometry and texture mapping of flowing fluids which require a larger texture to account for the rotation of said texture.
|[[File:Flowing Water (placeholder texture) JE2 BE1.png|32px]] [[File:Flowing Lava (placeholder texture) JE2 BE1.png|32px]] The placeholder textures for flowing water and flowing lava{{verify|we still need to determine if that early Indev duplicate really is a placeholder for flowing lava and is functionally separate from still lava}} are now 32x32 instead of 16x16, to account for the new geometry and texture mapping of flowing fluids which require a larger texture to account for the rotation of said texture.
|All of the fluid placeholder textures (still water, still lava, flowing water and flowing lava) have been moved to the bottom-right corner of <samp>terrain.png</samp>.}}
|All of the fluid placeholder textures (still water, still lava, flowing water and flowing lava) have been moved to the bottom-right corner of <samp>terrain.png</samp>.
|{{HistoryLine||20100617-1531|[[File:201006171635 terrain.png|left|128px]] [[File:Fire (placeholder texture) JE1.png|32px]] The fire placeholder texture has been changed to no longer have the same texture as the lava placeholder.}}
|[[File:Placeholder Texture JE1 BE1.png|32px]] Since the water and lava placeholder texture have been moved to the bottom-right corner of <samp>terrain.png</samp>, the fire placeholder that uses the same texture as the lava placeholder was removed.}}
|{{HistoryLine||20100617-1531|[[File:201006171635 terrain.png|left|128px]] [[File:Fire (placeholder texture) JE1.png|32px]] The fire placeholder no longer uses the blank space texture, and fire placeholder texture now have a unique texture.}}
|{{HistoryLine||20100618|[[File:201006181348 terrain.png|left|128px]] [[File:Rail (NS) JE1.png|32px]] [[File:Rail (EW) JE1.png|32px]] [[File:Rail (NE) JE1.png|32px]] [[File:Rail (ES) JE1.png|32px]] [[File:Rail (SW) JE1.png|32px]] [[File:Rail (NW) JE1.png|32px]] [[File:Rail (Ns) JE1.png|32px]] [[File:Rail (nS) JE1.png|32px]] [[File:Rail (Ew) JE1.png|32px]] [[File:Rail (eW) JE1.png|32px]] The textures for [[Minecraft:rail]]s have been added.
|{{HistoryLine||20100618|[[File:201006181348 terrain.png|left|128px]] [[File:Rail (NS) JE1.png|32px]] [[File:Rail (EW) JE1.png|32px]] [[File:Rail (NE) JE1.png|32px]] [[File:Rail (ES) JE1.png|32px]] [[File:Rail (SW) JE1.png|32px]] [[File:Rail (NW) JE1.png|32px]] [[File:Rail (Ns) JE1.png|32px]] [[File:Rail (nS) JE1.png|32px]] [[File:Rail (Ew) JE1.png|32px]] [[File:Rail (eW) JE1.png|32px]] The textures for [[Minecraft:rail]]s have been added.
|[[File:Oak Door JE3 BE1.png|32px]] [[File:Oak Door (Right) JE3.png|32px]]  [[File:Ladder (N) JE1.png|32px]] [[File:Ladder (E) JE2.png|32px]] [[File:Ladder (S) JE2.png|32px]] [[File:Ladder (W) JE1.png|32px]]The textures for oak doors and ladders have been darkened.
|[[File:Oak Door JE3 BE1.png|32px]] [[File:Oak Door (Right) JE3.png|32px]]  [[File:Ladder (N) JE1.png|32px]] [[File:Ladder (E) JE2.png|32px]] [[File:Ladder (S) JE2.png|32px]] [[File:Ladder (W) JE1.png|32px]]The textures for oak doors and ladders have been darkened.
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|Spruce and birch leaves use hard-coded colors and ignore [[Minecraft:biome]] coloration rules.
|Spruce and birch leaves use hard-coded colors and ignore [[Minecraft:biome]] coloration rules.
|[[File:Cake (unused texture) JE1 BE1.png|32px]] Added unused old texture of the cake's item form.
|[[File:Cake (unused texture) JE1 BE1.png|32px]] Added unused old texture of the cake's item form.
|[[File:Fire (placeholder texture) JE2.png|32px]] Added a second copy for the fire placeholder texture, likely for the second texture.
|The side and bottom textures for [[Minecraft:block of gold|blocks of gold]], [[Minecraft:block of iron|iron]] and [[Minecraft:block of diamond|diamond]] have been removed. The top textures are now used for particles.
|The side and bottom textures for [[Minecraft:block of gold|blocks of gold]], [[Minecraft:block of iron|iron]] and [[Minecraft:block of diamond|diamond]] have been removed. The top textures are now used for particles.
|[[File:Cake (8 bites) JE1 (facing NWU).png|32px]] [[File:Cake (9 bites) JE1 (facing NWU).png|32px]] [[File:Cake (10 bites) JE1 (facing NWU).png|32px]] [[File:Cake (11 bites) JE1 (facing NWU).png|32px]] [[File:Cake (12 bites) JE1 (facing NWU).png|32px]] [[File:Cake (13 bites) JE1 (facing NWU).png|32px]] [[File:Cake (14 bites) JE1 (facing NWU).png|32px]] [[File:Cake (15 bites) JE1 (facing NWU).png|32px]] Cakes with eight through fifteen bites now borrow from the adjacent cake side texture when seen from below.}}
|[[File:Cake (8 bites) JE1 (facing NWU).png|32px]] [[File:Cake (9 bites) JE1 (facing NWU).png|32px]] [[File:Cake (10 bites) JE1 (facing NWU).png|32px]] [[File:Cake (11 bites) JE1 (facing NWU).png|32px]] [[File:Cake (12 bites) JE1 (facing NWU).png|32px]] [[File:Cake (13 bites) JE1 (facing NWU).png|32px]] [[File:Cake (14 bites) JE1 (facing NWU).png|32px]] [[File:Cake (15 bites) JE1 (facing NWU).png|32px]] Cakes with eight through fifteen bites now borrow from the adjacent cake side texture when seen from below.}}

Revision as of 11:17, 18 June 2026

Template:Exclusive Template:Outdated feature

File:Terrain.png
terrain.png in 13w01b, the last Java Edition version to actually use this file.

terrain.png was a Minecraft:texture atlas found inside Minecraft:minecraft.jar. It was used to store the game's Minecraft:block and Minecraft:fluid textures, the block Minecraft:breaking animation, and some Minecraft:items. It has been superseded with minecraft_textures_atlas_.pngs, obtainable in the screenshots folder upon doing Template:Key in modern versions.

Format

terrain.png is a fixed-width 256×256-pixel file that is split into different 16×16 squares which correspond to the texture for each block found in-game.

Usage

Before the introduction of Minecraft:texture packs, terrain.png had to be manually edited or replaced in order to change any textures found in-game. The file would have to be placed inside an edited minecraft.jar file in order to work.

Empty regions

File:Placeholder Texture JE1 BE1.png

Template:Main Unused sections of the texture are occupied by lilac squares, which distantly resemble the Minecraft:missing texture used from 13w16a onward. The paintings sheet also used this purple texture, however other atlases, like Minecraft:items.png and Minecraft:particles.png, did not.

These regions are solely intended to mark unused spaces on the sheet. Despite this, there are several cases of these texture regions unintentionally being used by blocks, items and other features. The following list names some significant examples where this texture was used (full lists for each edition are available with example screenshots and version ranges: Java, Bedrock, Console)

History

Java Edition

Template:Info needed section Template:HistoryTable

Bedrock Edition

Template:More images Template:Info needed section Template:HistoryTable

Legacy Console Edition

Template:More images Template:Info needed section Template:HistoryTable

Pi Edition

Template:HistoryTable

Gallery

References

Template:Reflist

See also


Navigation

Template:Navbox texture atlases

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