Minecraft:Grass Block (Minecraft 4k): Difference between revisions
More actions
Sync: updated from Minecraft |
Sync: updated from Minecraft |
||
| Line 36: | Line 36: | ||
== Gallery == | == Gallery == | ||
=== Textures === | === Textures === | ||
<gallery> | <gallery class="pixel-image"> | ||
4k-2 Grass Block (top texture).png|Top texture | 4k-2 Grass Block (top texture).png|Top texture | ||
4k-2 Grass Block (side texture).png|Side texture | 4k-2 Grass Block (side texture).png|Side texture | ||
Latest revision as of 11:06, 22 June 2026
Template:Italic title Template:Exclusive Template:Infobox In Minecraft:Minecraft 4k, the grass block has a block ID of 1. It was originally the Minecraft:XOR Block. Unlike normal Minecraft:Minecraft, grass blocks do not turn into dirt when a block is placed above it.
Texture
The texture for the Grass block was generated by the game at runtime (similarly to what was done in Java Edition at that time for water and lava), rather than being stored inside of the jar as an image file.
A sinusoidal function is used to determine which of the pixels on the side belong to grass and which belong to dirt. This function becomes much more obvious when a higher-resolution version of the texture is generated.<ref>https://github.com/NeRdTheNed/MC-TextureGen/releases/tag/v1.7.0</ref>
Data values
ID
History
Gallery
Textures
-
Top texture
-
Side texture
-
Bottom texture