Dragonwilds:Scorch: Difference between revisions
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{{ | {{Infobox Perk | ||
|name = Scorch | |||
|image = Scorch Icon.png | |||
|release = 23 June 2026 | |||
|update = Eye on Ashenfall - 0.12.0 | |||
|source = [[Dragonwilds:Umbral Sands]] | |||
}} | |||
'''Scorch''' is a status effect that builds while in direct sunlight in the [[Dragonwilds:Umbral Sands]] and falls off in shade or at night. When the meter fills, it will drain 1 health and 1.5 hydration per second. | |||
The [[Dragonwilds:Perks|Perk]] [[Dragonwilds:Frosted Flavours]] from [[Dragonwilds:Cactus Water]], the Cooling [[Dragonwilds:Infusions]], [[Dragonwilds:Monkfish Skewers]] and [[Dragonwilds:Umbral Kebab]] and the [[Dragonwilds:Armour]] [[Dragonwilds:Desert Hood]], [[Dragonwilds:Desert Robes]], and [[Dragonwilds:Desert Robe Legs]] provide '''Scorch''' resistance. The more sources of '''Scorch''' resistance a player has, the longer they can remain in direct sunlight. The [[Dragonwilds:Armour]] provide a bit better resistance than the [[Dragonwilds:Perks]], but they all stack.<ref>There is currently a bug where having less than 5 sources of Scorch resistance, building some Scorch, and then swapping to 5 AND stepping into the shade will ''build'' scorch instead of lower it.</ref>The time a player can remain in direct sunlight before being afflicted by '''Scorch''' is as follows: | |||
{| class="wikitable" | {| class="wikitable" | ||
! | !Sources | ||
!Time in sunlight | !Time in sunlight | ||
|- | |- | ||
| Line 22: | Line 24: | ||
|3 | |3 | ||
|330 seconds | |330 seconds | ||
|- | |||
|4 | |||
|480 seconds | |||
|- | |||
|5 | |||
|Full protection | |||
|} | |} | ||
Additionally, the '''Scorch''' build up is reduced near sunset | Additionally, the '''Scorch''' build up is reduced to about half near sunrise (around 7:30 AM in-game) and sunset (around 8 PM in-game). | ||
{{Statuses}} | |||
Revision as of 11:02, 1 July 2026
Template:Infobox Perk Scorch is a status effect that builds while in direct sunlight in the Dragonwilds:Umbral Sands and falls off in shade or at night. When the meter fills, it will drain 1 health and 1.5 hydration per second.
The Perk Dragonwilds:Frosted Flavours from Dragonwilds:Cactus Water, the Cooling Dragonwilds:Infusions, Dragonwilds:Monkfish Skewers and Dragonwilds:Umbral Kebab and the Dragonwilds:Armour Dragonwilds:Desert Hood, Dragonwilds:Desert Robes, and Dragonwilds:Desert Robe Legs provide Scorch resistance. The more sources of Scorch resistance a player has, the longer they can remain in direct sunlight. The Dragonwilds:Armour provide a bit better resistance than the Dragonwilds:Perks, but they all stack.<ref>There is currently a bug where having less than 5 sources of Scorch resistance, building some Scorch, and then swapping to 5 AND stepping into the shade will build scorch instead of lower it.</ref>The time a player can remain in direct sunlight before being afflicted by Scorch is as follows:
| Sources | Time in sunlight |
|---|---|
| 0 | 80 seconds |
| 1 | 105 seconds |
| 2 | 160 seconds |
| 3 | 330 seconds |
| 4 | 480 seconds |
| 5 | Full protection |
Additionally, the Scorch build up is reduced to about half near sunrise (around 7:30 AM in-game) and sunset (around 8 PM in-game).