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Dragonwilds:Undead: Difference between revisions

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{{External|rs|os|rsc}}
{{External|rs|os|rsc}}
'''Undead''' are creatures that are dead but continue to exist, often revived by necromancers or created through [[Dragonwilds:Magic|magical]] means. This broad category includes reanimated corpses, ghosts, and spirits. Most undead are vulnerable to the effects of the [[Dragonwilds:Salve Amulet|Salve amulet]], which grants combat enhancements when fighting them. These creatures are typically located in [[Dragonwilds:Gielinor|Gielinor's]] more ominous regions, such as [[Dragonwilds:rsw:Morytania|Morytania]], the [[Dragonwilds:rsw:Wilderness|Wilderness]] and [[Dragonwilds:Ashenfall]]. In [[Dragonwilds:Fellhollow]], there are a variant of undead known as [[Dragonwilds:Withered Enemies|Withered]]. These are once people who were corrupted by [[Dragonwilds:Imaru]] and reanimated into a state of rot, where they can infect other living creatures into being either a regular undead, or a withered undead.
'''Undead''' are creatures that are dead but continue to exist, often revived by necromancers or created through [[Dragonwilds:Magic|magical]] means. This broad category includes reanimated corpses, ghosts, and spirits. Most undead are vulnerable to the effects of the [[Dragonwilds:Salve Amulet|Salve amulet]], which grants combat enhancements when fighting them. These creatures are typically located in [[Dragonwilds:Gielinor|Gielinor's]] more ominous regions, such as [[Dragonwilds:rsw:Morytania|Morytania]], the [[Dragonwilds:rsw:Wilderness|Wilderness]] and [[Dragonwilds:Ashenfall]]. In [[Dragonwilds:Fellhollow]], there is a variant of undead known as [[Dragonwilds:Withered Enemies|Withered]]. These are once people who were corrupted by [[Dragonwilds:Imaru]] and reanimated into a state of rot, where they can infect other living creatures into being either a regular undead or a withered undead.


== Types of Undead ==
==Types of Undead==
===Ghosts/Spirits===
Communication with ghosts usually requires the use of a [[Dragonwilds:Ghostspeak Amulet|Ghostspeak amulet]], but there are special occasions when one is needed; [[Dragonwilds:Cathan]] is an example of this. In Ashenfall, there are several ghosts and spirits:


=== Ghosts/Spirits ===
* [[Dragonwilds:Lost Soul]]s
Ghosts are the spirits of deceased people or animals who remain in the world due to unfinished business, resurrection by a n'''ecromancer''', or the disturbance of their remains. Over time, many ghosts lose their sense of time, identity, and even sanity, becoming more disconnected from their former selves. They are among the most common types of undead in '''Gielinor'''. Communication with ghosts usually requires the use of a [[Dragonwilds:Ghostspeak Amulet|Ghostspeak amulet]], but there are special occasion to when one is needed, [[Dragonwilds:Cathan]] is an example of this. In Ashenfall, there are several ghosts and spirits:
 
* [[Dragonwilds:Lost Soul|Lost Souls]]
* [[Dragonwilds:Ghost Wolf|Ghost Wolves]]
* [[Dragonwilds:Ghost Wolf|Ghost Wolves]]
* [[Dragonwilds:Soulstone Sentinel|Soulstone Sentinels]]
* [[Dragonwilds:Soulstone Sentinel]]s
* [[Dragonwilds:Nature Spirit|Nature Spirits]]
* [[Dragonwilds:Nature Spirit]]s
* [[Dragonwilds:Spectral Chinchompa|Spectral Chinchompas]]
* [[Dragonwilds:Spectral Chinchompa]]s
* [[Dragonwilds:Spectral Bird|Spectral Birds]]
* [[Dragonwilds:Spectral Bird]]s
* [[Dragonwilds:Shaun]]
* [[Dragonwilds:Shaun]]
* [[Dragonwilds:Simon]]
* [[Dragonwilds:Simon]]
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* [[Dragonwilds:Abraxus The Eternal]]
* [[Dragonwilds:Abraxus The Eternal]]


=== Zombies ===
===Zombies===
Zombies are the rotting corpses of people or animals that have been revived through magic or necromancy. Some zombies regain part of their faculties, either partially or completely, while others become violent husks, entirely at the mercy of their necromancer's will. These undead creatures are commonly found in crypts, dungeons, and tombs, lurking in dark and eerie places. Despite their mutilated and decaying bodies, zombies possess remarkable resilience, managing to move and fight even when severely damaged. In Ashenfall, there are a large number of zombies:
Zombies are the rotting corpses of people or animals that have been revived through magic or necromancy. Some zombies regain part of their faculties, either partially or completely, while others become violent husks, entirely at the mercy of their necromancer's will. These undead creatures are commonly found in crypts, dungeons, and tombs, lurking in dark and eerie places. Despite their mutilated and decaying bodies, zombies possess remarkable resilience, managing to move and fight even when severely damaged. In Ashenfall, there are a large number of zombies:


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* [[Dragonwilds:Zogre|Zogres]]
* [[Dragonwilds:Zogre|Zogres]]


=== Skeletons ===
===Skeletons===
Skeletons are reanimated bones of people or animals brought back to life through magic, necromancy, or if their graves are desecrated. Like zombies, skeletons can partially or fully regain their faculties, but they are typically hostile toward the living. These undead are most often found in crypts, dungeons, and tombs in certain parts of Gielinor. One notable feature of most reanimated skeletons is the glowing core located within their thorax. In Ashenfall, there are a large numbers of skeletons:
Skeletons are reanimated bones of people or animals brought back to life through magic, necromancy, or if their graves are desecrated. Like zombies, skeletons can partially or fully regain their faculties, but they are typically hostile toward the living. These undead are most often found in crypts, dungeons, and tombs in certain parts of Gielinor. One notable feature of most reanimated skeletons is the glowing core located within their thorax. In Ashenfall, there are a large number of skeletons:


* [[Dragonwilds:Skeletal Archer|Skeletal Archers]]
* [[Dragonwilds:Skeletal Archer|Skeletal Archers]]
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** [[Dragonwilds:Rotsworn Necromancer]]
** [[Dragonwilds:Rotsworn Necromancer]]


=== Special Undead ===
===Special undead===
In Fellhollow, there are at least one special undead; [[Dragonwilds:Imaru]], who was the source of the undead in Fellhollow and the withered state of the region. She was once a living dragon, but when she died she drank for the {{RSL|River Noumenon}}, and clawed her way out of the underworld. She is able to summon her [[Dragonwilds:Rotsworn Acolyte|followers]] when fought.
In Fellhollow, [[Dragonwilds:Imaru]] is the special undead creature, the source of the undead in Fellhollow and the withered state of the region. She was once a living dragon, but when she died, she drank from the {{RSL|River Noumenon}} and clawed her way out of the underworld. She can summon her [[Dragonwilds:Rotsworn Acolyte|Acolyte followers]] when fought.


{{Ashenfall}}
{{Ashenfall}}
{{Dowdun Reach}}

Latest revision as of 11:02, 14 July 2026

Template:External Undead are creatures that are dead but continue to exist, often revived by necromancers or created through magical means. This broad category includes reanimated corpses, ghosts, and spirits. Most undead are vulnerable to the effects of the Salve amulet, which grants combat enhancements when fighting them. These creatures are typically located in Gielinor's more ominous regions, such as Morytania, the Wilderness and Dragonwilds:Ashenfall. In Dragonwilds:Fellhollow, there is a variant of undead known as Withered. These are once people who were corrupted by Dragonwilds:Imaru and reanimated into a state of rot, where they can infect other living creatures into being either a regular undead or a withered undead.

Types of Undead

Ghosts/Spirits

Communication with ghosts usually requires the use of a Ghostspeak amulet, but there are special occasions when one is needed; Dragonwilds:Cathan is an example of this. In Ashenfall, there are several ghosts and spirits:

Zombies

Zombies are the rotting corpses of people or animals that have been revived through magic or necromancy. Some zombies regain part of their faculties, either partially or completely, while others become violent husks, entirely at the mercy of their necromancer's will. These undead creatures are commonly found in crypts, dungeons, and tombs, lurking in dark and eerie places. Despite their mutilated and decaying bodies, zombies possess remarkable resilience, managing to move and fight even when severely damaged. In Ashenfall, there are a large number of zombies:

Skeletons

Skeletons are reanimated bones of people or animals brought back to life through magic, necromancy, or if their graves are desecrated. Like zombies, skeletons can partially or fully regain their faculties, but they are typically hostile toward the living. These undead are most often found in crypts, dungeons, and tombs in certain parts of Gielinor. One notable feature of most reanimated skeletons is the glowing core located within their thorax. In Ashenfall, there are a large number of skeletons:

Special undead

In Fellhollow, Dragonwilds:Imaru is the special undead creature, the source of the undead in Fellhollow and the withered state of the region. She was once a living dragon, but when she died, she drank from the Template:RSL and clawed her way out of the underworld. She can summon her Acolyte followers when fought.

Template:Ashenfall Template:Dowdun Reach