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Minecraft:Terrain.png: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
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{{Collapse
{{Collapse
|content=
|content=
* 12w36a beacon item form texture: the interior cube
* The June 7, 2010 water/lava texture mapping bug implies there may be two different fire textures, even at this point, way before Beta 1.2. Does this mean two placeholder spots?
* The June 7, 2010 water/lava texture mapping bug implies there may be two different fire textures, even at this point, way before Beta 1.2. Does this mean two placeholder spots?
* How can placeholder textures be made to appear? There is a way to make them appear circa Beta 1.7.3 by having the game paused as soon as it opens with an animated block in view (results differ with double clicking vs the open world button). Version range for this, and are there any other ways in other versions? Could be useful for testing the unobtainable item forms for fire and gears to see which of the two textures they use for items, as well as the burning on fire first person overlay and burning mob overlay.
* How can placeholder textures be made to appear? There is a way to make them appear circa Beta 1.7.3 by having the game paused as soon as it opens with an animated block in view (results differ with double clicking vs the open world button). Version range for this, and are there any other ways in other versions? Could be useful for testing the unobtainable item forms for fire and gears to see which of the two textures they use for items, as well as the burning on fire first person overlay and burning mob overlay.
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*** Unlit Redstone Torch
*** Unlit Redstone Torch
*** Water
*** Water
*** Lava}}
*** Lava
* For what period of time was it used for the logo?}}
}}
}}
{{HistoryTable
{{HistoryTable
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|[[File:Potted Dandelion JE1.png|32px]] [[File:Potted Rose JE1.png|32px]] [[File:Potted Red Mushroom JE1.png|32px]] [[File:Potted Brown Mushroom JE1.png|32px]] [[File:Potted Oak Sapling JE1.png|32px]] [[File:Potted Birch Sapling JE1.png|32px]] [[File:Potted Spruce Sapling JE1.png|32px]] [[File:Potted Jungle Sapling JE1.png|32px]] [[File:Potted Cactus JE1.png|32px]] [[File:Potted Fern JE1.png|32px]] [[File:Potted Dead Bush JE1.png|32px]] [[File:Flower Pot JE1 (facing NWU).png|32px]] Flower pots use the texture for each plant and dirt texture inside, and the underside is hollow.
|[[File:Potted Dandelion JE1.png|32px]] [[File:Potted Rose JE1.png|32px]] [[File:Potted Red Mushroom JE1.png|32px]] [[File:Potted Brown Mushroom JE1.png|32px]] [[File:Potted Oak Sapling JE1.png|32px]] [[File:Potted Birch Sapling JE1.png|32px]] [[File:Potted Spruce Sapling JE1.png|32px]] [[File:Potted Jungle Sapling JE1.png|32px]] [[File:Potted Cactus JE1.png|32px]] [[File:Potted Fern JE1.png|32px]] [[File:Potted Dead Bush JE1.png|32px]] [[File:Flower Pot JE1 (facing NWU).png|32px]] Flower pots use the texture for each plant and dirt texture inside, and the underside is hollow.
|[[File:Cobblestone Wall (ewU) JE1.png|32px]] [[File:Mossy Cobblestone Wall (ewU) JE1.png|32px]] [[File:Oak Button (S) JE1 BE1.png|32px]] [[Minecraft:Cobblestone walls]], mossy cobblestone walls, [[Minecraft:item frame]]s bezel, wooden [[Minecraft:button]]s use textures for [[Minecraft:cobblestone]], [[Minecraft:mossy cobblestone]], birch [[Minecraft:planks]] and oak planks.}}
|[[File:Cobblestone Wall (ewU) JE1.png|32px]] [[File:Mossy Cobblestone Wall (ewU) JE1.png|32px]] [[File:Oak Button (S) JE1 BE1.png|32px]] [[Minecraft:Cobblestone walls]], mossy cobblestone walls, [[Minecraft:item frame]]s bezel, wooden [[Minecraft:button]]s use textures for [[Minecraft:cobblestone]], [[Minecraft:mossy cobblestone]], birch [[Minecraft:planks]] and oak planks.}}
|{{HistoryLine|||dev=12w36a|[[File:Beacon JE2.png|32px]] [[Minecraft:Beacon]]s now use [[Minecraft:glass]] and [[Minecraft:obsidian]] textures. The previously added beacon texture is now unused.}}
|{{HistoryLine|||dev=12w36a|[[File:Beacon JE2.png|32px]] [[Minecraft:Beacon]]s now use [[Minecraft:glass]] and [[Minecraft:obsidian]] textures. The previously added beacon texture is now only used for the particles.
|The inner cube at the item form uses the [[Minecraft:block of gold]] texture.}}
|{{HistoryLine|||dev=12w38a|[[File:201209201253 terrain.png|left|128px]] [[File:Beacon JE3.png|32px]] The texture for beacons has changed. Beacons once again use their own texture, instead of the glass texture.}}
|{{HistoryLine|||dev=12w38a|[[File:201209201253 terrain.png|left|128px]] [[File:Beacon JE3.png|32px]] The texture for beacons has changed. Beacons once again use their own texture, instead of the glass texture.}}
|{{HistoryLine|||dev=12w40a|[[File:201210041143 terrain.png|left|128px]] [[File:Beacon JE4 BE1.png|32px]] The texture for beacons has changed. Beacons use own texture on the core and once again use glass texture.}}
|{{HistoryLine|||dev=12w40a|[[File:201210041143 terrain.png|left|128px]] [[File:Beacon JE4 BE1.png|32px]] The texture for beacons has changed. Beacons use own texture on the core and once again use glass texture.}}

Latest revision as of 12:31, 21 July 2026

Template:Exclusive Template:Outdated feature

File:Terrain.png
terrain.png in 13w01b, the last Java Edition version to actually use this file.

terrain.png was a Minecraft:texture atlas found inside Minecraft:minecraft.jar. It was used to store the game's Minecraft:block and Minecraft:fluid textures, the block Minecraft:breaking animation, and some Minecraft:items. It has been superseded with minecraft_textures_atlas_.pngs, obtainable in the screenshots folder upon doing Template:Key in modern versions.

Format

terrain.png is a fixed-width 256×256-pixel file that is split into different 16×16 squares which correspond to the texture for each block found in-game.

Usage

Before the introduction of Minecraft:texture packs, terrain.png had to be manually edited or replaced in order to change any textures found in-game. The file would have to be placed inside an edited minecraft.jar file in order to work.

Empty regions

File:Placeholder Texture JE1 BE1.png

Template:Main Unused sections of the texture are occupied by lilac squares, which distantly resemble the Minecraft:missing texture used from 13w16a onward. The paintings sheet also used this purple texture, however other atlases, like Minecraft:items.png and Minecraft:particles.png, did not.

These regions are solely intended to mark unused spaces on the sheet. Despite this, there are several cases of these texture regions unintentionally being used by blocks, items and other features. The following list names some significant examples where this texture was used (full lists for each edition are available with example screenshots and version ranges: Java, Bedrock, Console)

History

Java Edition

Template:Info needed section Template:HistoryTable

Bedrock Edition

Template:More images Template:Info needed section Template:HistoryTable

Legacy Console Edition

Template:More images Template:Info needed section Template:HistoryTable

Pi Edition

Template:HistoryTable

Gallery

References

Template:Reflist

See also


Navigation

Template:Navbox texture atlases

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