Minecraft:Stencil Display: Difference between revisions
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'''Stencil | '''Stencil displays''' are [[Minecraft:entities]] exclusive to the April Fools' snapshot [[Minecraft:Java Edition 23w13a or b|23w13a_or_b]]. They can only be created with the {{cmd|summon}} command. It shares a lot of data tags with other [[Minecraft:display]] entities. | ||
== Usage == | == Usage == | ||
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When spawned in with no data specified, it appears solid white, and is unaffected by lighting. | When spawned in with no data specified, it appears solid white, and is unaffected by lighting. | ||
The | The stencil display appears as a flat surface unless intersecting with a block, if it intersects with a block, it attempts to wrap itself to the surface. | ||
;Level of Detail | ;Level of Detail | ||
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== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ID table | {{ID table | ||
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|foot=1 | |foot=1 | ||
}} | }} | ||
== Issues == | |||
{{April Fools issue list}} | |||
== Gallery == | == Gallery == | ||
Latest revision as of 11:09, 23 July 2026
Template:Joke feature Template:Stub Template:Infobox entity
Stencil displays are Minecraft:entities exclusive to the April Fools' snapshot 23w13a_or_b. They can only be created with the Template:Cmd command. It shares a lot of data tags with other Minecraft:display entities.
Usage
It is unknown what the use of the entity is, if any at all.
Appearance
When spawned in with no data specified, it appears solid white, and is unaffected by lighting.
The stencil display appears as a flat surface unless intersecting with a block, if it intersects with a block, it attempts to wrap itself to the surface.
- Level of Detail
Stencil Display has a data tag called Template:Code that affects how it appears. It is set to 0 by default, but can be modified using commands. Starting off as a square at Template:Code 0, and becoming a higher quality polygon, then circle as the Template:Code value increases, seeming to stop at 4, although the value can still be set higher.
It also affects the color of the block outline when covering part of a block.
- Shape
Stencil Display has a data tag called Template:Code that affects how the geometry is made up. It is set to 0 by default, making it start as a square. It can be modified using commands. Setting Template:Code to 1 will make it start off as a triangle, and each level of Template:Code adds 1 more triangle of detail, e.g. square, pentagon, hexagon, etc.
- Color
Stencil Display has a data tag called Template:Code, this differs from other decimal color fields as it also deals with transparency of the stencil too.
Data values
ID
Issues
Gallery
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LOD 0
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LOD 1
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LOD 2
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LOD 3
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LOD 4
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How the hitbox is tinted white instead