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Dragonwilds:Windstep: Difference between revisions

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SyncBot (talk | contribs)
Sync: updated from Dragonwilds
SyncBot (talk | contribs)
Sync: updated from Dragonwilds
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| description = Summons the power of Air Magic to jump higher and descend slower.
| description = Summons the power of Air Magic to jump higher and descend slower.
}}
}}
'''Windstep''' is a [[Dragonwilds:spell]] that is unlocked at level 5 [[Dragonwilds:Agility]], allowing the player to reach higher ledges by jumping up to 16 metres high. In addition, the spell can be cast to act as a slow-fall effect when trying to go from high to low places. However, the slow-fall effect will not mitigate fall damage completely, but will reduce it dramatically to survive a fall that would normally kill the player. Players have seven seconds to use the spell before it disappears. At Level 40, the spell gets an additional effect called '''WindStomp''', which staggers nearby enemies when landing from Windstep.
'''Windstep''' is a [[Dragonwilds:spell]] that is unlocked at level 5 [[Dragonwilds:Agility]], allowing the player to reach higher ledges by jumping up to 16 metres high. In addition, the spell can be cast to act as a slow-fall effect when trying to go from high to low places. However, the slow-fall effect will not mitigate fall damage completely, but will reduce it dramatically to survive a fall that would normally kill the player. Players have seven seconds to use the spell before it disappears. At Level 40, the spell gets an additional effect called [[Dragonwilds:Wind Stomp]], which staggers nearby enemies when landing from Windstep.
 
[[File:Windstomp Icon.png|thumb|Windstomp Icon]]


==Update history==
==Update history==

Revision as of 11:04, 31 July 2026

Template:Infobox Spell Windstep is a Dragonwilds:spell that is unlocked at level 5 Dragonwilds:Agility, allowing the player to reach higher ledges by jumping up to 16 metres high. In addition, the spell can be cast to act as a slow-fall effect when trying to go from high to low places. However, the slow-fall effect will not mitigate fall damage completely, but will reduce it dramatically to survive a fall that would normally kill the player. Players have seven seconds to use the spell before it disappears. At Level 40, the spell gets an additional effect called Dragonwilds:Wind Stomp, which staggers nearby enemies when landing from Windstep.

Update history

Template:UH

Template:Spells Template:Agility