Dragonwilds:Afterimage: Difference between revisions
From SAS Gaming Wiki
More actions
Sync: updated from Dragonwilds |
Sync: updated from Dragonwilds |
||
| Line 1: | Line 1: | ||
{{Infobox | {{Infobox Skill Perk | ||
|name = Afterimage | |name = Afterimage | ||
|image = Afterimage.png | |image = Afterimage.png | ||
|release = 17 June 2025 | |release = 17 June 2025 | ||
|update = Update 1 - 0.8.0 | |update = Update 1 - 0.8.0 | ||
|skill = Magic | |||
|level = 25 | |level = 25 | ||
| | |source = Surge | ||
|description = Distract your enemies by leaving behind an illusionary image for a short time when you use your first Surge Charge. | |description = Distract your enemies by leaving behind an illusionary image for a short time when you use your first Surge Charge. | ||
}} | }} | ||
'''Afterimage''' is a perk unlocked at level 25 [[Dragonwilds:Magic]], leaving behind an illusory image for 10 seconds after using the first [[Dragonwilds:Surge]] charge. This will allow the player to avoid strikes, as the enemy will strike the illusory image instead. After 10 seconds, the enemy will lock on to the player. | '''Afterimage''' is a perk unlocked at level 25 [[Dragonwilds:Magic]], leaving behind an illusory image for 10 seconds after using the first [[Dragonwilds:Surge]] charge. This will allow the player to avoid strikes, as the enemy will strike the illusory image instead. After 10 seconds, the enemy will lock on to the player. | ||
==Gallery== | ==Gallery== | ||
<gallery widths=300 heights=250> | <gallery widths="300" heights="250"> | ||
Afterimage (video).mp4|The Afterimage spell, shown as a preview upon levelling up. | Afterimage (video).mp4|The Afterimage spell, shown as a preview upon levelling up. | ||
</gallery> | </gallery> | ||
| Line 27: | Line 26: | ||
}} | }} | ||
}} | }} | ||
{{Perks}} | |||
{{ | |||
{{Magic}} | {{Magic}} | ||
Revision as of 11:01, 8 August 2026
Afterimage is a perk unlocked at level 25 Dragonwilds:Magic, leaving behind an illusory image for 10 seconds after using the first Dragonwilds:Surge charge. This will allow the player to avoid strikes, as the enemy will strike the illusory image instead. After 10 seconds, the enemy will lock on to the player.
Gallery
-
The Afterimage spell, shown as a preview upon levelling up.