Dragonwilds:Bark To Bones: Difference between revisions
From SAS Gaming Wiki
More actions
Fix template calls: add DW/ prefix |
Sync: updated from Dragonwilds |
||
| Line 7: | Line 7: | ||
|level = 11 | |level = 11 | ||
|cooldown = 300s | |cooldown = 300s | ||
|runes = {{ | |runes = {{RuneReq|Earth=10|Nature=10}} | ||
|requirements = Cast on a tree | |requirements = Cast on a tree | ||
|description = Use Alchemy to transmute a tree into a stack of bones for all your grisly needs. | |description = Use Alchemy to transmute a tree into a stack of bones for all your grisly needs. | ||
}} | }} | ||
'''Bark | '''Bark to Bones''' is a [[Dragonwilds:spell]] requiring level 11 [[Dragonwilds:Artisan]] that converts a standing tree to bones. As the spell is a single-target cast, it can only be used on one tree at a time. There is no difference in yield when casting on higher-tier trees. It is useful in combination with [[Dragonwilds:Bones to Peaches]], and casting both spells any time Bark to Bones is off of cooldown will sustain the player's hunger. | ||
{{ | {{Spells}} | ||
{{ | {{Artisan}} | ||
Revision as of 11:00, 9 August 2026
Template:Infobox Spell Bark to Bones is a Dragonwilds:spell requiring level 11 Dragonwilds:Artisan that converts a standing tree to bones. As the spell is a single-target cast, it can only be used on one tree at a time. There is no difference in yield when casting on higher-tier trees. It is useful in combination with Dragonwilds:Bones to Peaches, and casting both spells any time Bark to Bones is off of cooldown will sustain the player's hunger.