Minecraft:Blaze: Difference between revisions
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== Behavior == | == Behavior == | ||
=== Movement === | |||
When a blaze has no target, it wanders randomly over the ground. A descending blaze multiplies its downward speed by 0.6 each [[Minecraft:Tick#Game tick|game tick]], causing it to slowly sink through the air. Blazes attempt to swim upward in [[Minecraft:lava]] or [[Minecraft:water]] {{in|bedrock}}, but sink {{in|java}}. Their pathfinding treats water as untraversable, gives lava a high cost, and does not avoid fire. | |||
When a blaze has a target, with or without line of sight, it changes its threshold height for upward movement every 5 seconds. This threshold ranges between 6.4 blocks below and 7.4 blocks above the blaze's eyes.{{note|The game generates an offset as <code>0.5 + 6.891 * (r1 - r2)</code>, where <code>r1</code> and <code>r2</code> are independent random values from 0 to 1. The threshold is the blaze's eye height plus this offset.}} If the eyes of the target are above that chosen threshold, the blaze accelerates upward, rapidly approaching a vertical speed of 0.3 blocks per tick. | |||
While its attack behavior is active, a blaze does not wander randomly. | |||
=== Damage === | |||
Blazes take damage from the following interactions: | |||
{| class="wikitable" | |||
! Interaction | |||
! Damage taken | |||
|- | |||
| [[Minecraft:Fire]], [[Minecraft:lava]], or falling | |||
| No damage | |||
|- | |||
| Contact with [[Minecraft:rain]] or water | |||
| {{hp|1}} damage every 0.5 seconds | |||
|- | |||
| [[Minecraft:Snowball]] | |||
| {{hp|3}} damage | |||
|- | |||
| [[Minecraft:Water bottle]] | |||
| {{hp|1}} damage when thrown within 4 blocks of the blaze | |||
|- | |||
| Fully frozen in [[Minecraft:powder snow]] | |||
| {{hp|5}} freezing damage every 2 seconds{{note|The first freezing damage happens after 7 to 9 seconds of continuous freezing.}} | |||
|} | |||
{{el|java}} blazes have no specific behavior for being in water. | |||
=== Appearance === | |||
The entire blaze texture appears brighter {{in|bedrock}}, similar to the [[Minecraft:drowned]]'s eyes. With [[Minecraft:Vibrant Visuals]], blazes and their fire are actually emissive and glowing, with the side-effect that the environment around a blaze darkens when looking at it. | The entire blaze texture appears brighter {{in|bedrock}}, similar to the [[Minecraft:drowned]]'s eyes. With [[Minecraft:Vibrant Visuals]], blazes and their fire are actually emissive and glowing, with the side-effect that the environment around a blaze darkens when looking at it. | ||
=== Attacking === | === Attacking === | ||
{{see also|Tutorial:Combat#Blaze}} | {{see also|Tutorial:Combat#Blaze}} | ||
Blazes target players within 48 blocks. If a blaze is damaged by a player or another mob, it alerts other blazes within 48 blocks to target the attacker | Blazes target players within 48 blocks. If a blaze is damaged by a player or another mob, it alerts other blazes within 48 blocks to target the attacker. | ||
[[File:Blaze Shooting.gif|thumb|150px|left|A blaze attacking]] | [[File:Blaze Shooting.gif|thumb|150px|left|A blaze attacking]] | ||
A blaze's normal attack is a trio of [[Minecraft:small fireball]]s, shot from up to 48 blocks. Unlike with the [[Minecraft:ghast]] or [[Minecraft:breeze]], a blaze's projectiles ''cannot'' be deflected, but can be [[Minecraft:blocking|blocked]] with a [[Minecraft:shield]]. A blaze shoots only when it has a clear line of sight to its target. If line of sight is broken in the middle of its volley, the blaze suspends the remainder of its volley until line of sight returns. When using this attack, the blaze burns with fire for 3 seconds, shoots 3 small fireballs over the course of 0.9 seconds, then extinguishes its flames and waits for 5 seconds before attacking again. A blaze shoots its small fireballs with roughly the same lack of accuracy as a [[Minecraft:dispenser]]; however, the blaze's shots maintain the same speed all the way to the target, unlike the dispenser's, which start slow and accelerate. If a neutral or hostile mob is accidentally hit by a fireball, the mob will retaliate against the blaze. | A blaze's normal attack is a trio of [[Minecraft:small fireball]]s, shot from up to 48 blocks. Unlike with the [[Minecraft:ghast]] or [[Minecraft:breeze]], a blaze's projectiles ''cannot'' be deflected, but can be [[Minecraft:blocking|blocked]] with a [[Minecraft:shield]]. A blaze shoots only when it has a clear line of sight to its target. If line of sight is broken in the middle of its volley, the blaze suspends the remainder of its volley until line of sight returns. When using this attack, the blaze burns with fire for 3 seconds, shoots 3 small fireballs over the course of 0.9 seconds, then extinguishes its flames and waits for 5 seconds before attacking again. A blaze shoots its small fireballs with roughly the same lack of accuracy as a [[Minecraft:dispenser]]; however, the blaze's shots maintain the same speed all the way to the target, unlike the dispenser's, which start slow and accelerate. If a neutral or hostile mob is accidentally hit by a fireball, the mob will retaliate against the blaze. | ||
Revision as of 11:24, 11 August 2026
Template:For Template:Distinguish Template:Infobox entity Template:Relevant tutorial A blaze is a fiery Minecraft:hostile mob found in Minecraft:Nether fortresses and is the only source of Minecraft:blaze rods. It attacks by shooting volleys of three Minecraft:small fireballs or by performing melee attacks at close range, and it often floats upward while targeting a player.
Spawning
Blazes always require a Minecraft:light level of 11 or less to spawn.
They may spawn naturally in Minecraft:Nether fortresses in groups of 2 or 3Template:Only and from 1 to 3Template:Only.
Blazes may also spawn from Minecraft:monster spawners. A Nether fortress can generate up to two blaze spawner platforms, each surrounded by Nether brick fences and reachable via a three-block staircase.
Spawning conditions for blazes:
- In the structure bounding box of any single piece of the Minecraft:Nether fortress, they can spawn on any block
- In the larger area bounding box of the entire Minecraft:Nether fortress, they can spawn exclusively on Minecraft:Nether bricks
Drops
On death
Template:DropTable Template:Xp Minecraft:experience orbs are dropped if killed by a player or tamed wolf.
Behavior
Movement
When a blaze has no target, it wanders randomly over the ground. A descending blaze multiplies its downward speed by 0.6 each game tick, causing it to slowly sink through the air. Blazes attempt to swim upward in Minecraft:lava or Minecraft:water Template:In, but sink Template:In. Their pathfinding treats water as untraversable, gives lava a high cost, and does not avoid fire.
When a blaze has a target, with or without line of sight, it changes its threshold height for upward movement every 5 seconds. This threshold ranges between 6.4 blocks below and 7.4 blocks above the blaze's eyes.Template:Note If the eyes of the target are above that chosen threshold, the blaze accelerates upward, rapidly approaching a vertical speed of 0.3 blocks per tick.
While its attack behavior is active, a blaze does not wander randomly.
Damage
Blazes take damage from the following interactions:
| Interaction | Damage taken |
|---|---|
| Minecraft:Fire, Minecraft:lava, or falling | No damage |
| Contact with Minecraft:rain or water | Template:Hp damage every 0.5 seconds |
| Minecraft:Snowball | Template:Hp damage |
| Minecraft:Water bottle | Template:Hp damage when thrown within 4 blocks of the blaze |
| Fully frozen in Minecraft:powder snow | Template:Hp freezing damage every 2 secondsTemplate:Note |
Template:El blazes have no specific behavior for being in water.
Appearance
The entire blaze texture appears brighter Template:In, similar to the Minecraft:drowned's eyes. With Minecraft:Vibrant Visuals, blazes and their fire are actually emissive and glowing, with the side-effect that the environment around a blaze darkens when looking at it.
Attacking
Template:See also Blazes target players within 48 blocks. If a blaze is damaged by a player or another mob, it alerts other blazes within 48 blocks to target the attacker.
A blaze's normal attack is a trio of Minecraft:small fireballs, shot from up to 48 blocks. Unlike with the Minecraft:ghast or Minecraft:breeze, a blaze's projectiles cannot be deflected, but can be blocked with a Minecraft:shield. A blaze shoots only when it has a clear line of sight to its target. If line of sight is broken in the middle of its volley, the blaze suspends the remainder of its volley until line of sight returns. When using this attack, the blaze burns with fire for 3 seconds, shoots 3 small fireballs over the course of 0.9 seconds, then extinguishes its flames and waits for 5 seconds before attacking again. A blaze shoots its small fireballs with roughly the same lack of accuracy as a Minecraft:dispenser; however, the blaze's shots maintain the same speed all the way to the target, unlike the dispenser's, which start slow and accelerate. If a neutral or hostile mob is accidentally hit by a fireball, the mob will retaliate against the blaze.
A blaze that touches its target performs a melee attack once per second that does Template:Hp damage on Easy Minecraft:difficulty, Template:Hp on Normal, and Template:Hp on Hard. This attack is not considered fire damage and does not ignite the target, and as such cannot be prevented by the Minecraft:Fire Resistance status effect.
- REDIRECT Template:PG/-
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Entity data
Template:El: Template:Main Blazes have entity data associated with them that contains various properties.
<section begin="entity data"/>
<section end="entity data"/>
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Trivia
- When throwing a Minecraft:potion of Minecraft:Invisibility on a blaze, the smoke remains visible.
- According to Minecraft:Jens Bergensten, blazes look the way they do because all mobs in Minecraft are cuboid-shape, so to make them flame-like and magical, he created them as a core surrounded by rotating rods.<ref>Template:Mcnet</ref>
- Blazes originally didn't have eyes when Jens Bergensten was first creating them and "just looked like a yellow rock". Eyes were added to give it more personality.<ref>Template:YouTube link</ref>
- Despite not having visible feet, blazes are still capable of making footstep sounds.<ref>Template:Cite bug</ref>
- According to Minecraft's "Visit the Nether!" blazes are sentient beings made of pure lava. The article theorizes they were created by the original inhabitants of Nether fortresses to serve as guards, but their creators lost control over the blazes and were subsequently destroyed by them.<ref>Template:Mcnet</ref>
Publicity
- On the official T-shirt "Alchemy" by JINX, the blaze is in the form of the Template:Wikipedia and the text uses the Minecraft:Standard Galactic Alphabet. The words on the outside of the ring translate to: "nigredo", "albedo", "citrinitas", and "rubedo",Template:Note which are all relating to Template:Wikipedia. The words on the ring translate to (starting from the top): "B * Crowmer", "poison * speed", "strength * resist" Template:Sic, "vision * heal", and "regeneration" relating to Minecraft:potions and probably the artist's name. On the connecting lines the words translate to: "potln of thickness" Template:Sic, "potln of awkward" Template:Sic, "weakness potion" and "mundane potion" relating to base potions.
- As part of an official collaboration, blazes are included as monsters in a free add-on for the roleplaying game Template:Wikipedia.<ref>Template:Citation</ref> In the game, they are "Elementals" and have the alignment "Typically Neutral Evil."
- In Minecraft: Mobspotter's Encyclopedia, blazes are depicted using the smoke particles used for Minecraft:campfires instead of their traditional ones.
Gallery
Renders
-
A blaze without particles.
-
Animated version
-
A blaze spawner platform with blazes.
-
Blaze spawner
Screenshots
-
A close up look at a blaze spawner in a Minecraft:Nether fortress.
-
Zoomed out view of the blaze spawner, showing the spawner area and a spawned blaze.
-
Multiple blazes shooting small fireballs at the player as they hover around their spawner.
-
A Blaze that was spawned in the Overworld is taking damage from rainy weather.
-
Disabling a blaze spawner with 9 Minecraft:glowstone blocks. Glowstone can be replaced with other light sources of light level 15.
-
A triggered blaze preparing to attack who still hasn't flown.
-
A triggered blaze preparing to attack with fire around it, floating on the wall of a Minecraft:Nether fortress.
-
A blaze and a Minecraft:wither skeleton idling in a Minecraft:Nether fortress.
-
Two blazes spawned near a blaze Minecraft:spawner and a Minecraft:wither skeleton.
-
Blazes spawned by a spawner.
-
A comparison of a blaze and a Minecraft:breeze.
Mojang images
-
"Minecraft:Kai fighting off Blazes in a Basalt Delta, aiming their shield up toward a Blaze to block their projectile."<ref>Template:Mcnet</ref>
-
Screenshot of blazes.
Textures
-
Blaze texture file.
Other
-
A blaze with hidden pixels revealed by disabling the alpha channel.Template:Verify
-
The old texture if the hidden pixels are revealed by disabling the alpha channel
In other media
-
Artwork of a blaze
-
Blaze Parkour, an attraction set on a giant blaze in Minecraft:Realms Celebration.
-
An official blaze action figure.
-
Official Minecraft:LEGO Blaze minifigure.
-
Official T-shirt artwork "Alchemy" featuring a blaze. Made by JINX.
-
Official blaze statistics for D&D.
-
A Blaze Head for the Xbox 360 avatar.
Notes
References
External links
Template:Navbox The Nether Template:Navbox entities
Minecraft:cs:Ohnivák Minecraft:de:Lohe Minecraft:es:Blaze Minecraft:fr:Blaze Minecraft:hu:Őrláng Minecraft:it:Blaze Minecraft:ja:ブレイズ Minecraft:ko:블레이즈 Minecraft:nl:Blaze Minecraft:pl:Płomyk Minecraft:pt:Blaze Minecraft:ru:Ифрит Minecraft:uk:Пломінь Minecraft:zh:烈焰人