Dragonwilds:Runecrafting training: Difference between revisions
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'''Trinkets''': | '''Trinkets''': | ||
*[[Dragonwilds:Unholy symbol]] – +15% more damage on [[Dragonwilds:Rune Essence (Rock)| | *[[Dragonwilds:Unholy symbol]] – +15% more damage on [[Dragonwilds:Rune Essence (Rock)|rune essence rocks]] | ||
*[[Dragonwilds:Amulet of glory]] – +25% more damage on | *[[Dragonwilds:Amulet of glory]] – +25% more damage on rune essence rocks | ||
'''Armour Slots:''' | '''Armour Slots:''' | ||
* [[Dragonwilds:Mage armour]] | * [[Dragonwilds:Mage armour]] hat and/or body – as it grants a -50% Stamina Regen Delay for a single piece equipped, and it is lighter than melee armour while retaining high defensive bonuses | ||
** Although it is not mentioned in the table above, the suggested equipment can be replaced by any of their equivalent(s) (e.g., | ** Although it is not mentioned in the table above, the suggested equipment can be replaced by any of their equivalent(s) (e.g., infinity armour = Lunar Garou armour). See [[Dragonwilds:Armour|this]] for a complete list. | ||
* [[Dragonwilds:Leggings of lightness]] – Increases the player's maximum carry weight by 50 and reduces the amount of fall damage the player takes | * [[Dragonwilds:Leggings of lightness]] – Increases the player's maximum carry weight by 50 and reduces the amount of fall damage the player takes | ||
=== Perks === | === Perks === | ||
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| {{plink|Meat Twist Sandwich|Meat Twist}} | | {{plink|Meat Twist Sandwich|Meat Twist}} | ||
|} | |} | ||
'''Food & | '''Food & potions perks:''' | ||
* [[Dragonwilds:Fleet-footed infusion]] – Reduces the [[Dragonwilds:stamina]] cost of sprinting by 50% | * [[Dragonwilds:Fleet-footed infusion]] – Reduces the [[Dragonwilds:stamina]] cost of sprinting by 50% | ||
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| style="color:#888; background:#222;" | N/A | | style="color:#888; background:#222;" | N/A | ||
|} | |} | ||
'''Food & | '''Food & potions perks:''' | ||
* [[Dragonwilds:Knowledgable Nourishment]] – Increases the player's [[Dragonwilds:experience]] gain in all [[Dragonwilds:skills]] by 10% | * [[Dragonwilds:Knowledgable Nourishment]] – Increases the player's [[Dragonwilds:experience]] gain in all [[Dragonwilds:skills]] by 10% | ||
* [[Dragonwilds:Focused Runecrafting]] – Increases the experience gained when training the [[Dragonwilds:Runecrafting]] skill by 15% | * [[Dragonwilds:Focused Runecrafting]] – Increases the experience gained when training the [[Dragonwilds:Runecrafting]] skill by 15% | ||
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==== Level 50-99[[File:Law Rune.png|frameless|width=60x60]] ==== | ==== Level 50-99[[File:Law Rune.png|frameless|width=60x60]] ==== | ||
The final available rune to craft is the | The final available rune to craft is the law rune at level 50. | ||
Players can expect to use approximatively '''~13,000''' | Players can expect to use approximatively '''~13,000''' rune essences to achieve level 99 from level 50 with law runes if these conditions are respected: | ||
* Focused Runecrafting | * Focused Runecrafting potion +30% XP | ||
* Inspiring | * Inspiring ring of Runecrafting +5% XP | ||
* Knowledgable Nourishment + 10% XP | * Knowledgable Nourishment + 10% XP | ||
* 50 | * 50 rune essences per attunement | ||
* Perfect attunement every time | * Perfect attunement every time | ||
Players can except about '''~3754 XP''' per 50 | Players can except about '''~3754 XP''' per 50 rune essences and 500 law runes if these conditions are met | ||
If the players '''does not use''' any experience boosting items, they can expect to use ~19,000 | If the players '''does not use''' any experience boosting items, they can expect to use ~19,000 rune essences from level 50 to 99 and get about ~2500 XP per perfect attunement. | ||
'''''In theory*''''', by using the [[Dragonwilds:Runes to Rune Essence]] | '''''In theory*''''', by using the [[Dragonwilds:Runes to Rune Essence]] spell on runes, then its upgrade at level 81 (giving back 40% then 60% of the rune essences), players would only need: | ||
* ~5630 | * ~5630 rune essences from level 50 to 99 '''with''' boosts | ||
* ~8470 | * ~8470 rune essences from level 50 to 99 '''without''' boosts | ||
''*As of right now, the spell seems to be bugged and gives random amounts of Rune Essences back.'' | ''*As of right now, the spell seems to be bugged and gives random amounts of Rune Essences back.'' | ||
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* Perfecting rune infusion and mechanics | * Perfecting rune infusion and mechanics | ||
* Rune vents | * Rune vents | ||
* Auto craft | * Auto craft vs. attune | ||
{{Skill training guides}} | {{Skill training guides}} | ||
Latest revision as of 11:05, 19 August 2026
width= 70x70 This page details the optimal training methods for levelling up Dragonwilds:Runecrafting.
Levelling up Runecrafting grants access to both passive benefits as well as unlocking Dragonwilds:spells and other abilities. Every level increases the attunement phase duration of Runecrafting by 0.6%, up to a maximum of 58.8% at level 99.
The Method section does not include any experience boosts.
Gathering Rune Essences
This section is split into two; one for gathering the rune essences, the second for training.
Equipment slots
| Category | Items progression (Late Game → Early Game) | |||||
|---|---|---|---|---|---|---|
| Axe | Template:Plink | Template:Plink | Template:Plink | Template:Plink | Template:Plink | Template:Plink |
| Head | Template:Plink | Template:Plink | Template:Plink | Template:Plink | Template:Plink | Template:Plink |
| Body | Template:Plink | Template:Plink | Template:Plink | Template:Plink | Template:Plink | Template:Plink |
| Legs | Template:Plink | N/A | N/A | N/A | N/A | N/A |
| Trinket | Template:Plink | Template:Plink | N/A | N/A | N/A | N/A |
Tools:
- Pickaxe – Your main tool to gather Dragonwilds:rune essences
Trinkets:
- Dragonwilds:Unholy symbol – +15% more damage on rune essence rocks
- Dragonwilds:Amulet of glory – +25% more damage on rune essence rocks
Armour Slots:
- Dragonwilds:Mage armour hat and/or body – as it grants a -50% Stamina Regen Delay for a single piece equipped, and it is lighter than melee armour while retaining high defensive bonuses
- Although it is not mentioned in the table above, the suggested equipment can be replaced by any of their equivalent(s) (e.g., infinity armour = Lunar Garou armour). See this for a complete list.
- Dragonwilds:Leggings of lightness – Increases the player's maximum carry weight by 50 and reduces the amount of fall damage the player takes
Perks
| Category | Items progression (Late Game → Early Game) | |
|---|---|---|
| Drinks (Dragonwilds:Fleet Footed) | Template:Plink | Template:Plink |
| Food (Dragonwilds:Knowledgable Nourishment + Dragonwilds:Foreman's Feast) | Template:Plink | Template:Plink |
Food & potions perks:
- Dragonwilds:Fleet-footed infusion – Reduces the Dragonwilds:stamina cost of sprinting by 50%
Others
- Utility:
- Dragonwilds:Vault cores, Dragonwilds:rune essences, and Dragonwilds:stones – Essential materials kept on hand (or inside Personal chest spell) to construct lodestones for fast travel.
- Dragonwilds:Food – to manage Dragonwilds:sustenance and healing
- Dragonwilds:Infusions – to manage Dragonwilds:hydration
- Dragonwilds:Weapons – to defend yourself from hostile enemies
- Runes:
| width=36x36 | Dragonwilds:Rocksplosion | Conjure a powerful blast to break apart stone boulders and ore, including rune essences. |
Strategy
Training Runecrafting
Equipment slots
Trinket
- Dragonwilds:Inspiring ring of Runecrafting – +5% experience boost in Runecrafting
Core
Perks
| Category | Items progression (Late Game → Early Game) | |||
|---|---|---|---|---|
| Potions (Focused Runecrafting I & II) | Template:Plink | Template:Plink | Template:Plink | Template:Plink |
| Food (Dragonwilds:Knowledgable Nourishment) | Template:Plink | Template:Plink | Template:Plink | N/A |
Food & potions perks:
- Dragonwilds:Knowledgable Nourishment – Increases the player's Dragonwilds:experience gain in all Dragonwilds:skills by 10%
- Dragonwilds:Focused Runecrafting – Increases the experience gained when training the Dragonwilds:Runecrafting skill by 15%
- Dragonwilds:Focused Runecrafting II – Increases the experience gained when training the Dragonwilds:Runecrafting skill by 30%
*Perks: Food perks do NOT stack. Eating another food after consuming a different one overrides its perk(s) with the most recent food eaten. Potions behave like this as well; drinking a new potion will immediately overwrite your active potion buff. While players cannot layer multiple foods or multiple potions, one potion + one food perks can be stacked together simultaneously.
Others
Spells
| Image | Spell | Effects | Requirement |
|---|---|---|---|
| width=36x36 width=36x36 |
Dragonwilds:Runes to Rune Essence Runes to Rune Essence + |
Allows the player to revert Dragonwilds:runes into Dragonwilds:rune essence, giving back 40% of each rune. Allows the player to revert Dragonwilds:runes into Dragonwilds:rune essence, giving back 60% of each rune. |
Level 27 Dragonwilds:Runecrafting Level 81 Dragonwilds:Runecrafting |
Strategy
Level 1-3width=60x60
Air rune is the first craftable rune unlocked.
Level 3-11width=60x60
Astral runes.
Level 11-15width=60x60
Earth runes.
Level 15-38width=60x60
Fire runes.
Level 38-50 width=60x60
Nature runes.
Level 50-99width=60x60
The final available rune to craft is the law rune at level 50.
Players can expect to use approximatively ~13,000 rune essences to achieve level 99 from level 50 with law runes if these conditions are respected:
- Focused Runecrafting potion +30% XP
- Inspiring ring of Runecrafting +5% XP
- Knowledgable Nourishment + 10% XP
- 50 rune essences per attunement
- Perfect attunement every time
Players can except about ~3754 XP per 50 rune essences and 500 law runes if these conditions are met
If the players does not use any experience boosting items, they can expect to use ~19,000 rune essences from level 50 to 99 and get about ~2500 XP per perfect attunement.
In theory*, by using the Dragonwilds:Runes to Rune Essence spell on runes, then its upgrade at level 81 (giving back 40% then 60% of the rune essences), players would only need:
- ~5630 rune essences from level 50 to 99 with boosts
- ~8470 rune essences from level 50 to 99 without boosts
*As of right now, the spell seems to be bugged and gives random amounts of Rune Essences back.
General advices
- Perfecting rune infusion and mechanics
- Rune vents
- Auto craft vs. attune