Dragonwilds:Zombie Arm: Difference between revisions
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Sync: updated from Dragonwilds |
Sync: updated from Dragonwilds |
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|update = Eye on Ashenfall - 0.12.0 | |update = Eye on Ashenfall - 0.12.0 | ||
|item_type = Melee Weapon | |item_type = Melee Weapon | ||
|weight = 15 | |weight = 15.0 | ||
|repaircost = 1 [[Dragonwilds:animal bone]] | |||
|description = A zombie's arm with electrifying properties. High five! | |description = A zombie's arm with electrifying properties. High five! | ||
}} | }} | ||
The '''Zombie Arm''' is a [[Dragonwilds:power level]] 4 [[Dragonwilds:Melee weapon]] that is awarded to the player after completing [[Dragonwilds:The Great Body Robbery]]. | The '''Zombie Arm''' is a [[Dragonwilds:power level]] 4 [[Dragonwilds:Melee weapon]] that is awarded to the player after completing [[Dragonwilds:The Great Body Robbery]], and can then be crafted using a [[Dragonwilds:blacksmith's bench]]. It can be ascended at the [[Dragonwilds:mystic forge]] using [[Dragonwilds:ascension core]]s. | ||
It is not clear what the "electrifying properties" are. When a player receives the [[Dragonwilds:shocked]] debuff, their [[Dragonwilds:stamina]] is completely drained, but since enemies do not have stamina, and as there are no visible effects or extra damage done, it does not appear to do anything to them. It also does not seem to prevent the player or cause enemies to be struck by lightning. | |||
It has the same damage values and attack style as the [[Dragonwilds:Skullsplitter]], so that weapon's +15% [[Dragonwilds:critical strike]] chance is better, but the higher base damage and additional slash damage of the [[Dragonwilds:zombie axe]] wins out overall when considering weapons to ascend. Also, it displays a 21 combo, but correctly has a 5 hit combo, at least in singleplayer. | |||
==Stats== | ==Stats== | ||
<tabber> | |||
PL4= | |||
{{Infobox Weapon | {{Infobox Weapon | ||
|power = 4 | |power = 4 | ||
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|damagetype = Crush | |damagetype = Crush | ||
|attackstyle = Mace | |attackstyle = Mace | ||
|basedmg = 56-99 | |basedmg = 56 - 99 | ||
|block = | |block = 46 | ||
|combo = 5 | |||
|specialaction = Special Attack | |specialaction = Special Attack | ||
}} | }} | ||
|-| | |||
PL5= | |||
{{Infobox Weapon | |||
|power = 5 | |||
|durability = 1300 | |||
|damagetype = Crush | |||
|attackstyle = Mace | |||
|basedmg = 73 - 130 | |||
|block = 52 | |||
|combo = 5 | |||
|specialaction = Special Attack | |||
}} | |||
|-| | |||
PL6= | |||
{{Infobox Weapon | |||
|power = 6 | |||
|durability = 1300 | |||
|damagetype = Crush | |||
|attackstyle = Mace | |||
|basedmg = 92 - 164 | |||
|block = 59 | |||
|combo = 5 | |||
|specialaction = Special Attack | |||
}} | |||
|-| | |||
PL7= | |||
{{Infobox Weapon | |||
|power = 7 | |||
|durability = 1300 | |||
|damagetype = Crush | |||
|attackstyle = Mace | |||
|basedmg = 113 - 200 | |||
|block = 66 | |||
|combo = 5 | |||
|specialaction = Special Attack | |||
}} | |||
</tabber> | |||
==Recipe== | ==Recipe== | ||
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|ver = 0.12.1 is now live! | |ver = 0.12.1 is now live! | ||
|vernum = 0.12.1 | |vernum = 0.12.1 | ||
|update = The Zombie Arm is now visible at the Blacksmith's Bench, | |update = The Zombie Arm is now visible at the Blacksmith's Bench, a journal entry was added to the game, and this item can now be ascended to the highest available power level by using ascension cores at the mystic forge. | ||
}} | }} | ||
{{UL | {{UL | ||
| Line 73: | Line 118: | ||
}} | }} | ||
}} | }} | ||
{{Weapons}} | |||
[[Category:One-Handed Melee Weapons]] | |||
[[Category:Weapons]] | |||
Revision as of 11:06, 19 August 2026
Template:Infobox Item The Zombie Arm is a Dragonwilds:power level 4 Dragonwilds:Melee weapon that is awarded to the player after completing Dragonwilds:The Great Body Robbery, and can then be crafted using a Dragonwilds:blacksmith's bench. It can be ascended at the Dragonwilds:mystic forge using Dragonwilds:ascension cores.
It is not clear what the "electrifying properties" are. When a player receives the Dragonwilds:shocked debuff, their Dragonwilds:stamina is completely drained, but since enemies do not have stamina, and as there are no visible effects or extra damage done, it does not appear to do anything to them. It also does not seem to prevent the player or cause enemies to be struck by lightning.
It has the same damage values and attack style as the Dragonwilds:Skullsplitter, so that weapon's +15% Dragonwilds:critical strike chance is better, but the higher base damage and additional slash damage of the Dragonwilds:zombie axe wins out overall when considering weapons to ascend. Also, it displays a 21 combo, but correctly has a 5 hit combo, at least in singleplayer.
Stats
<tabber> PL4= Template:Infobox Weapon |-| PL5= Template:Infobox Weapon |-| PL6= Template:Infobox Weapon |-| PL7= Template:Infobox Weapon </tabber>
Recipe
Recipe: {{{1}}}