Dragonwilds:Shock Ray Trap: Difference between revisions
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Sync: updated from Dragonwilds |
Sync: updated from Dragonwilds |
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|release = 15 December 2025 | |release = 15 December 2025 | ||
|update = Eye on Ashenfall - 0.10 | |update = Eye on Ashenfall - 0.10 | ||
|location = [[Dragonwilds:Dragonkin | |location = [[Dragonwilds:Dragonkin vault]]s | ||
}} | }} | ||
The '''Shock Ray Trap''' is a trap located within the [[Dragonwilds: | The '''Shock Ray Trap''' is a trap located within the [[Dragonwilds:dragonkin vault]], [[Dragonwilds:Kalistrakthen Kara]]. It deals a two damage to the players [[Dragonwilds:health]]. Despite their electrical nature, they do not impart the [[Dragonwilds:Shocked]] debuff. | ||
[[File:Shock Ray Trap (energized).png|thumb|right|An active Shock Ray Trap]] | [[File:Shock Ray Trap (energized).png|thumb|right|An active Shock Ray Trap]] | ||
Revision as of 11:03, 25 August 2026
Template:Infobox Scenery The Shock Ray Trap is a trap located within the Dragonwilds:dragonkin vault, Dragonwilds:Kalistrakthen Kara. It deals a two damage to the players Dragonwilds:health. Despite their electrical nature, they do not impart the Dragonwilds:Shocked debuff.
Mitigation
If you cannot jump in time, dodging into the trap negates the damage from contacting the beam. In addition, players can cast Dragonwilds:Windstep if enough overhead clearance is available.