Minecraft:Java Edition 1.16 Pre-release 3: Difference between revisions
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=== Gameplay === | === Gameplay === | ||
'''[[Minecraft:Loot table]]s''' | '''[[Minecraft:Loot table]]s''' | ||
* Added a loot table for the [[Minecraft: | * Added a loot table for the [[Minecraft:Nether portal block]]. | ||
=== General === | === General === | ||
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* Added <code>infiniburn_nether</code> block tag. | * Added <code>infiniburn_nether</code> block tag. | ||
** Contains the <code>#infiniburn_overworld</code> block tag. | ** Contains the <code>#infiniburn_overworld</code> block tag. | ||
** Fire burns infinitely on blocks in this tag in the | ** Fire burns infinitely on blocks in this tag in the Nether. | ||
* Added <code>infiniburn_end</code> block tag. | * Added <code>infiniburn_end</code> block tag. | ||
** Contains the <code>#infiniburn_overworld</code> block tag as well as bedrock. | ** Contains the <code>#infiniburn_overworld</code> block tag as well as bedrock. | ||
** Fire burns infinitely on blocks in this tag in the | ** Fire burns infinitely on blocks in this tag in the End. | ||
== Changes == | == Changes == | ||
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'''[[Minecraft:raids.dat format|Raid data files]]''' | '''[[Minecraft:raids.dat format|Raid data files]]''' | ||
* Rename the data file for the | * Rename the data file for the Nether from <code>raids_nether.dat</code> to <code>raids.dat</code>. | ||
** However, the game neither moves the old file nor imports data from the old file. | ** However, the game neither moves the old file nor imports data from the old file. | ||
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|166346|Transparent blocks do not render properly with tripwire above. | |166346|Transparent blocks do not render properly with tripwire above. | ||
|167043|Enchantment glint only applies to the handle of shields with banners. | |167043|Enchantment glint only applies to the handle of shields with banners. | ||
|169008|Using | |169008|Using End portal in the Nether teleports the player to the End, but at the same coordinates the player was in the Nether. | ||
|171618|Players wearing armor take less damage from burning when standing in fire under certain conditions. | |171618|Players wearing armor take less damage from burning when standing in fire under certain conditions. | ||
|171969|Fall damage is negated when stepping up after falling. | |171969|Fall damage is negated when stepping up after falling. | ||
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|182909|{{key|Escape}} from Customized World's biome selection screen kicks the player back to the main menu. | |182909|{{key|Escape}} from Customized World's biome selection screen kicks the player back to the main menu. | ||
|183018|When sneaking while flying underwater in creative, the player exits flying mode after a few seconds. | |183018|When sneaking while flying underwater in creative, the player exits flying mode after a few seconds. | ||
|183402|Tutorial does not advance when breaking | |183402|Tutorial does not advance when breaking Nether tree. | ||
|183554|Ruined portals generated in lava lakes unnaturally displace lava, resulting in weird borders. | |183554|Ruined portals generated in lava lakes unnaturally displace lava, resulting in weird borders. | ||
|183588|Stray emerald block in structure {{cd|bastion/treasure/big_air_full}}. | |183588|Stray emerald block in structure {{cd|bastion/treasure/big_air_full}}. | ||
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|185004|[Crash] {{cd|java.lang.NullPointerException}} – Crash on entering End/Nether portal when dimension is removed in worldgen settings. | |185004|[Crash] {{cd|java.lang.NullPointerException}} – Crash on entering End/Nether portal when dimension is removed in worldgen settings. | ||
|185164|Bottom half of icebergs always generate at y{{=}}62 regardless of {{cd|sea_level}}. | |185164|Bottom half of icebergs always generate at y{{=}}62 regardless of {{cd|sea_level}}. | ||
|185285|Entering the | |185285|Entering the End or the Nether after creating and reentering a debug world crashes the game. | ||
|185299|Villagers cannot be summoned with a specific type unless the player also specifies a profession. | |185299|Villagers cannot be summoned with a specific type unless the player also specifies a profession. | ||
|185363|{{cd|sync-chunk-writes}} often takes over a minute to close a world. | |185363|{{cd|sync-chunk-writes}} often takes over a minute to close a world. | ||
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|187392|Items in waterlogged stairs do not float up high enough to be caught by a water stream above the stair. | |187392|Items in waterlogged stairs do not float up high enough to be caught by a water stream above the stair. | ||
|187394|Dying ender dragons are rendered completely white when using Fabulous graphics. | |187394|Dying ender dragons are rendered completely white when using Fabulous graphics. | ||
|187402|Lighting in the | |187402|Lighting in the End dimension is much darker when on a server. | ||
|187405|{{cmd|seed}} is no longer available without cheats enabled. | |187405|{{cmd|seed}} is no longer available without cheats enabled. | ||
|187411|Particles and clouds not rendering properly behind stained glass and solid blocks. | |187411|Particles and clouds not rendering properly behind stained glass and solid blocks. | ||
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|187483|The advancement "Two by Two" can be achieved by just breeding turtles. | |187483|The advancement "Two by Two" can be achieved by just breeding turtles. | ||
|187504|Mobs do not drop rare drop items when killed by a player in Creative mode. | |187504|Mobs do not drop rare drop items when killed by a player in Creative mode. | ||
|187552|Piglins and hoglins shake in the | |187552|Piglins and hoglins shake in the Nether on servers. | ||
|187585|Dolphins with {{cd|NoAI:1b}} can drown. | |187585|Dolphins with {{cd|NoAI:1b}} can drown. | ||
|187592|Piglins constantly pick up gold nuggets and drop them. | |187592|Piglins constantly pick up gold nuggets and drop them. | ||
Latest revision as of 11:05, 10 September 2026
Template:Log4j vulnerability Template:Infobox version
1.16 Pre-release 3 (known as 1.16-pre3 in the Minecraft:launcher) is the third pre-release for Minecraft:Java Edition 1.16, released on June 10, 2020,<ref>Template:Mcnet</ref> which makes a few minor changes and fixes many bugs.
Additions
Gameplay
- Added a loot table for the Minecraft:Nether portal block.
General
- Added
infiniburn_overworldblock tag.- Contains netherrack and magma blocks.
- Fire burns infinitely on blocks in this tag in the overworld.
- Added
infiniburn_netherblock tag.- Contains the
#infiniburn_overworldblock tag. - Fire burns infinitely on blocks in this tag in the Nether.
- Contains the
- Added
infiniburn_endblock tag.- Contains the
#infiniburn_overworldblock tag as well as bedrock. - Fire burns infinitely on blocks in this tag in the End.
- Contains the
Changes
Blocks
- Visibility under lava is now slightly better when under the effect of Minecraft:Fire Resistance.
- The back texture while powered on has been changed.
- Top face now uses the top texture of cactus, rather than the side texture.
- Now no longer contains dirt.
- Changed the capitalization of "Edit sign message" to "Edit Sign Message" in the sign GUI.
Items
- Can now be placed on unlit Minecraft:campfires.
- Can now be composted.
Mobs
- Now are angered if they hear a player breaking a chest or block of gold (or similar), even when out of their line of sight.
- No longer have unique helmet textures.
- Are now more common.
- Can now be built sideways even at Y=0 and Y=1.
- Now drop experience orbs and rare drops if killed by entity while in angered state.<ref>Template:Bug</ref>
World generation
- A few sub-structures that would not generate previously now generate.
- This includes
bastion/hoglin_stable/large_stables/inner_4andbastion/hoglin_stable/large_stables/outer_4.
- This includes
- A few unused sub-structures have been removed.
- This includes
bastion/hoglin_stable/stairs/stairs_0_mirrored,bastion/hoglin_stable/stairs/stairs_2, andbastion/hoglin_stable/stairs/stairs_3.
- This includes
- Removed the emerald block from
bastion/treasure/big_air_full.
- Are now slightly more common.
Gameplay
- The advancement "Oh Shiny" no longer unlocks if the distracted piglin is a baby. The advancement also does not unlock if the player uses Minecraft:gold nuggets, since they were removed from the
piglin_loveditem tag.
Debug messages
- Changed the description of the F3+N shortcut in the F3+Q output from "F3 + N = Cycle creative <-> spectator" to "F3 + N = Cycle previous gamemode <-> spectator".
- Item can be swapped into the off-hand from any open inventory, instead from only the hotbar.
General
Chat
- Changed the capitalization of "Click to copy to Clipboard" to "Click to Copy to Clipboard".
Credits
- Updated the credits.
- The neutral mob NBT tag
AngryAtis now used when the mob is angry at any entity, not just players.
Options
- The localization key for the offhand keybinding was changed from
key.swapHandstokey.swapOffhand. - Changed the description of fancy graphics to "'Fancy' graphics balances performance and quality for the majority of machines. [New line] Weather, clouds and particles may not appear behind translucent blocks or water."
- Was previously "'Fancy' graphics balances performance and quality for the majority of machines."
- Changed the description of fabulous graphics to "'Fabulous' graphics uses screen shaders for drawing weather, clouds and particles behind translucent blocks and water. [New line] This may severely impact performance for portable devices and 4K displays."
- Was previously "'Fabulous' graphics enables screen shaders to draw translucent objects per-pixel. [New line] This may severely impact performance for portable devices and 4k displays."
- Changed the description of the offhand swap key in the controls section from "Swap Item In Hands" to "Swap Item With Offhand".
- Region files are now only opened in synchronous mode on Windows, not on other operating systems. Status of this feature can be manually controlled by following options:
- For dedicated servers:
sync-chunk-writeswithinserver.properties. - For clients:
syncChunkWriteswithinoptions.txt.
- For dedicated servers:
- The splash "Sexy!" was changed to "Moderately attractive!"
- At the time of this snapshot's release, this change had no effect as the splashes relating to the COVID-19 pandemic were still in place.
- Removed gold nuggets from the
piglin_loveditem tag. - The
sandblock tag is now used to determine whether turtle eggs can hatch on a block.
World creation
- The game now attempts to recover worlds broken in Minecraft:1.16-pre1.
- A loading screen is now displayed while the game is reading world data for loading, creating or re-creating a world.
- Gamerule descriptions now span multiple lines if needed on the game rules screen.
- Changed the capitalization of some strings.
- "Create backup and load" was changed to "Create Backup and Load".
- "Safe mode" was changed to "Safe Mode".
- "Edit game rules" was changed to "Edit Game Rules".
- "Import settings" was changed to "Import Settings".
- "Floating islands" was changed to "Floating Islands".
- "Go back" was changed to "Go Back".
- "Reset to default" was changed to "Reset to Default".
- Rename the data file for the Nether from
raids_nether.dattoraids.dat.- However, the game neither moves the old file nor imports data from the old file.
Fixes
Videos
Trivia
- 1.16-pre3 held the record for the largest number of bug fixes in a single pre-release, as well as in any development version, at 131. However, this was beaten by Minecraft:24w33a.
References
Template:Navbox Java Edition versions
Minecraft:de:1.16-pre3 Minecraft:es:Java Edition 1.16 Pre-release 3 Minecraft:fr:Édition Java 1.16 Pre-release 3 Minecraft:ja:Java Edition 1.16 Pre-release 3 Minecraft:pt:Edição Java 1.16 Pre-release 3 Minecraft:ru:1.16 Pre-release 3 (Java Edition) Minecraft:zh:Java版1.16-pre3