Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

StarCitizen:Assassination: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Fix template calls: add SC/ prefix
SyncBot (talk | contribs)
Sync: updated from Star Citizen
 
Line 1: Line 1:
{{Contract
{{Outdated|what=page|why=The title and description pools below have not been checked against current mission data and may no longer match what the game generates}}
| name = Assassination
{{Short description|Contract type in which the player kills a named target}}
| image =
'''Assassination''' missions require the player to kill a specific NPC target. Multiple players can be assigned the same target, and only the one who bags the kill is rewarded. There is also a time limit on taking them down.
| contractee = Various
| category = Unverified
| type = Mercenary
| pickup = Contract Manager
| shareable = Yes
| availability = Unavailable
| reward =
| requirement =
| takes place = [[StarCitizen:Stanton system]]
| orbit =
}}


'''Assassination''' missions require the player to kill a specific NPC target. Multiple players can be assigned the same target, and only the one who bags the kill is rewarded. There is also a time limit on taking them down.
The game builds each one from a pool of interchangeable titles and descriptions, so no single contract name identifies it. Assassination work is offered by [[StarCitizen:Tecia Pacheco]], [[StarCitizen:Vaughn]] and the [[StarCitizen:Northrock Service Group]] among others, and the pools recorded below are what the [[StarCitizen:Contract Manager]] draws on.<ref>{{Cite game|build=[[StarCitizen:Update:Star Citizen Alpha 4.10.0|Alpha 4.10.0]]|text=Datamine|accessdate=2026-09-14}}</ref>


== Mission Title (dynamic) ==
== Mission Title (dynamic) ==
Line 215: Line 204:
Eliminate (mission target name).
Eliminate (mission target name).


== References ==
<references />
{{stub}}


{{SC/Stub}}
[[Category:Contract types]]

Latest revision as of 11:21, 15 September 2026

Template:Outdated Template:Short description Assassination missions require the player to kill a specific NPC target. Multiple players can be assigned the same target, and only the one who bags the kill is rewarded. There is also a time limit on taking them down.

The game builds each one from a pool of interchangeable titles and descriptions, so no single contract name identifies it. Assassination work is offered by StarCitizen:Tecia Pacheco, StarCitizen:Vaughn and the StarCitizen:Northrock Service Group among others, and the pools recorded below are what the StarCitizen:Contract Manager draws on.<ref>Template:Cite game</ref>

Mission Title (dynamic)

  • Helpful Stranger

This title is always displayed for the first mission

  • Neutralize Threat
  • Cleaning House
  • Hunting Party
  • Wet Work
  • Eliminate a Problem
  • Funeral Arrangements
  • Special Delivery for (mission target name)
  • Eliminate (mission target name)

Mission Description (dynamic)

  • First Mission

Template:Spoiler box

  • Version 2

Template:Spoiler box

  • Version 3

Template:Spoiler box

  • Version 4

Template:Spoiler box

  • Version 5

Template:Spoiler box

  • Version 6

Template:Spoiler box

  • Version 7

Template:Spoiler box

  • Version 8

Template:Spoiler box

  • Version 9

Template:Spoiler box

  • Version 10

Template:Spoiler box

  • Version 11

Template:Spoiler box

  • Version 12

Template:Spoiler box

Mission Danger (dynamic)

  • Version 1

If even half the rumors about them are true, you're going to want to take them out long before they see you coming.

  • Version 2

Apparantly, this is supposed to be one of the more dangerous hitters in the sector. Do not make the mistake of underestimating them.

  • Version 3

Make sure to bring your full arsenal when you go hunting. Something tells me you might need it to take them down.

  • Version 4

Word of warning, no way someone like (mission target last name) is going down easy. You want to take them out? Do it hard and fast. 

Multiplayer Mission (dynamic)

  • Version 1

Probably worth it to mention you might run in to some competition out there since this isn't an exclusive StarCitizen:contract.

  • Version 2

This contract is non-exclusive. First-come, first-serve.

  • Version 3

And just so you know, you most likely won't be the only one on the hunt since the (mission client) made this an open contract. 

  • Version 4

You should expect there to be some stiff competition on this. A lot of people out there are eager to see this scum dead once and for all.

Timed Mission (dynamic)

  • Version 1

You drag your feet on this, don't be surprised if they vanish.

  • Version 2

With a slippery bastard like this, you might only have a limited window of opportunity to hit them before they go to ground.

  • Version 3

Need this taken care of yesterday. Drop everything and get it done now.

  • Version 4

Urgent's an understatement on this one. Client's already comm'd me three times to ask if it's done yet.

Mission Location (dynamic)

  • Version 1

the coordinates where they were last spotted

  • Version 2

their last known location

  • Version 3

where they like to hang out

  • Version 4

one of the spots they're known to frequent

Objectives

  • Locate the Target

Search for (mission target name) at (mission location).

  • Eliminate the Target

Eliminate (mission target name).

References

<references />

Template:Stub