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ProjectGorgon:Bard: Difference between revisions

From SAS Gaming Wiki
imported>Radizzt
Added level 90-100 unlock npc
 
Strip ProjectGorgon: prefix from link display text
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|maxlevel        = 90 <!-- List without bonus levels -->
|maxlevel        = 90 <!-- List without bonus levels -->
|req              = ??? <!-- Any other skills needed to gain this skill -->
|req              = ??? <!-- Any other skills needed to gain this skill -->
|skilltrainers    = [[ProjectGorgon:Rappanel]], [[ProjectGorgon:Percussa]], [[ProjectGorgon:Raina]]
|skilltrainers    = [[ProjectGorgon:Rappanel|Rappanel]], [[ProjectGorgon:Percussa|Percussa]], [[ProjectGorgon:Raina|Raina]]
}}
}}


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}}
}}
== {{msg:BASEPAGENAME}} Overview==
== {{msg:BASEPAGENAME}} Overview==
'''Bard''' is a skill intended for Adventurers looking to provide support to their fellow travelers. The Bard skillset can only be used by humanoid races at this time, and travelers confined to [[ProjectGorgon:Beast Forms]] will find it difficult, even impossible to use.
'''Bard''' is a skill intended for Adventurers looking to provide support to their fellow travelers. The Bard skillset can only be used by humanoid races at this time, and travelers confined to [[ProjectGorgon:Beast Forms|Beast Forms]] will find it difficult, even impossible to use.
=== In-Game Description ===
=== In-Game Description ===
Bardin'
Bardin'
=== Training {{msg:BASEPAGENAME}} ===
=== Training {{msg:BASEPAGENAME}} ===
<!-- A list of methods to learn and level the skill -->
<!-- A list of methods to learn and level the skill -->
* [[ProjectGorgon:Rappanel]] is a teacher for beginner [[ProjectGorgon:Bard]]s, and can be found along the old trade-route trail in [[ProjectGorgon:Serbule Hills]], inside the Tapestry Inn.  
* [[ProjectGorgon:Rappanel|Rappanel]] is a teacher for beginner [[ProjectGorgon:Bard|Bard]]s, and can be found along the old trade-route trail in [[ProjectGorgon:Serbule Hills|Serbule Hills]], inside the Tapestry Inn.  
* [[ProjectGorgon:Percussa]] can raise the level cap of [[ProjectGorgon:Bard]] from 51-60, and from 61-70. She can be found in Rahu. During the day she performs in front of the restaurant and in the evening she returns home to the hostile part of the city.  
* [[ProjectGorgon:Percussa|Percussa]] can raise the level cap of [[ProjectGorgon:Bard|Bard]] from 51-60, and from 61-70. She can be found in Rahu. During the day she performs in front of the restaurant and in the evening she returns home to the hostile part of the city.  
* [[ProjectGorgon:Raina]] unlocks 71-80.
* [[ProjectGorgon:Raina|Raina]] unlocks 71-80.
* Levels 81-90 are unlocked by [[ProjectGorgon:Emersil the Ever-Gloating]] deep beneath [[ProjectGorgon:Povus]].
* Levels 81-90 are unlocked by [[ProjectGorgon:Emersil the Ever-Gloating|Emersil the Ever-Gloating]] deep beneath [[ProjectGorgon:Povus|Povus]].
* [[ProjectGorgon:Ormond Neth]] unlocks 90-100. You'll need complete the trial from [[ProjectGorgon:Rebeccah the Whisperer]] first
* [[ProjectGorgon:Ormond Neth|Ormond Neth]] unlocks 90-100. You'll need complete the trial from [[ProjectGorgon:Rebeccah the Whisperer|Rebeccah the Whisperer]] first


== Connected Skills ==
== Connected Skills ==
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* None
* None
=====Secondary Skills:=====
=====Secondary Skills:=====
* [[ProjectGorgon:Performance]] - level 10 is required to unlock 51-60 lvl
* [[ProjectGorgon:Performance|Performance]] - level 10 is required to unlock 51-60 lvl
* [[ProjectGorgon:Vocabulary]] - Required to learn the Blast of Defiance ability from [[ProjectGorgon:Rappanel]]. Level 15 is required to unlock 61-70.
* [[ProjectGorgon:Vocabulary|Vocabulary]] - Required to learn the Blast of Defiance ability from [[ProjectGorgon:Rappanel|Rappanel]]. Level 15 is required to unlock 61-70.
* [[ProjectGorgon:Poetry Appreciation]] - level 5 is required to unlock 51-60 lvl, Level 10 is required to unlock 61-70 lvl.
* [[ProjectGorgon:Poetry Appreciation|Poetry Appreciation]] - level 5 is required to unlock 51-60 lvl, Level 10 is required to unlock 61-70 lvl.
* [[ProjectGorgon:Flower Arrangement]] - level 10 is required for unlocking the skill range 61-70 lvl
* [[ProjectGorgon:Flower Arrangement|Flower Arrangement]] - level 10 is required for unlocking the skill range 61-70 lvl


=====Related Skills:=====
=====Related Skills:=====
* [[ProjectGorgon:Interpretive Dance]] - This sub-skill of [[ProjectGorgon:Performance]] allows dancing, and provides a +1 Bonus level for [[ProjectGorgon:Bard]] at level 9.
* [[ProjectGorgon:Interpretive Dance|Interpretive Dance]] - This sub-skill of [[ProjectGorgon:Performance|Performance]] allows dancing, and provides a +1 Bonus level for [[ProjectGorgon:Bard|Bard]] at level 9.
* [[ProjectGorgon:Stringed Instruments]] - level 5 is required to learn Bard skill from [[ProjectGorgon:Rappanel]].
* [[ProjectGorgon:Stringed Instruments|Stringed Instruments]] - level 5 is required to learn Bard skill from [[ProjectGorgon:Rappanel|Rappanel]].
* [[ProjectGorgon:Wind Instruments]]
* [[ProjectGorgon:Wind Instruments|Wind Instruments]]
* [[ProjectGorgon:Percussion Instruments]]
* [[ProjectGorgon:Percussion Instruments|Percussion Instruments]]
===== Synergy Levels: =====
===== Synergy Levels: =====
Bonus [[ProjectGorgon:Synergy Levels]] for [[ProjectGorgon:Bard]] can be obtained from the following skills and levels:
Bonus [[ProjectGorgon:Synergy Levels|Synergy Levels]] for [[ProjectGorgon:Bard|Bard]] can be obtained from the following skills and levels:
:; [[ProjectGorgon:Art History]]
:; [[ProjectGorgon:Art History|Art History]]
:: Level 15, Level 45
:: Level 15, Level 45
:; [[ProjectGorgon:Oratory]]
:; [[ProjectGorgon:Oratory|Oratory]]
:: Level 10, Level 30, Level 50
:: Level 10, Level 30, Level 50
:; [[ProjectGorgon:Interpretive Dance]]
:; [[ProjectGorgon:Interpretive Dance|Interpretive Dance]]
:: Level 9, Level 35, Level 65
:: Level 9, Level 35, Level 65
:; [[ProjectGorgon:Poetry Appreciation]]
:; [[ProjectGorgon:Poetry Appreciation|Poetry Appreciation]]
:: Level 35
:: Level 35


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Bards using a lute can play a song for constant effects like healing or damage. When moving, the song is interrupted so it is a good idea to pull groups of enemies or have a high range attack to pull. Switching to a different song will interrupt the current song.
Bards using a lute can play a song for constant effects like healing or damage. When moving, the song is interrupted so it is a good idea to pull groups of enemies or have a high range attack to pull. Switching to a different song will interrupt the current song.
=== Weapons ===
=== Weapons ===
Lute instruments are all MainHand, while everything else is OffHand. Even though only the Lutes are tagged as Wooden, [[ProjectGorgon:Druid]]s may use all instruments.'''
Lute instruments are all MainHand, while everything else is OffHand. Even though only the Lutes are tagged as Wooden, [[ProjectGorgon:Druid|Druid]]s may use all instruments.'''
===== Main Hand Bard Lutes =====
===== Main Hand Bard Lutes =====
<dpl>
<dpl>
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===Equipment===
===Equipment===
===== Equipment, Instruments =====
===== Equipment, Instruments =====
See [[ProjectGorgon:Performance]] for additional information.
See [[ProjectGorgon:Performance|Performance]] for additional information.
<dpl>
<dpl>
   category = Items/Instrument
   category = Items/Instrument
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* {{Item|Gemshorn}} - Equipping this item grants you basic proficiency in wind instrument performance.
* {{Item|Gemshorn}} - Equipping this item grants you basic proficiency in wind instrument performance.
=== Hymn of Resurrection ===
=== Hymn of Resurrection ===
[[ProjectGorgon:Bard]]s have access to the [[ProjectGorgon:Revive|revival]] ability [[ProjectGorgon:Hymn of Resurrection]]. To unlock and use this ability, a [[ProjectGorgon:Bard]] must be wearing a Main Hand item with the proper treasure effect. The required treasure only appears on {{ItemRarity|Epic}} or {{ItemRarity|Legendary}} equipment at Levels 50 and 70. Although the ability can be learned from any Main Hand item with the treasure, a Lute with the treasure must be held to actually use the ability.
[[ProjectGorgon:Bard|Bard]]s have access to the [[ProjectGorgon:Revive|revival]] ability [[ProjectGorgon:Hymn of Resurrection|Hymn of Resurrection]]. To unlock and use this ability, a [[ProjectGorgon:Bard|Bard]] must be wearing a Main Hand item with the proper treasure effect. The required treasure only appears on {{ItemRarity|Epic}} or {{ItemRarity|Legendary}} equipment at Levels 50 and 70. Although the ability can be learned from any Main Hand item with the treasure, a Lute with the treasure must be held to actually use the ability.


'''of Hymnals''' - ''Your Bard Songs cost -20% Power. In addition, you can use the ability Hymn of Resurrection.''  
'''of Hymnals''' - ''Your Bard Songs cost -20% Power. In addition, you can use the ability Hymn of Resurrection.''  

Revision as of 21:47, 7 April 2026

Bard

Bardin'
Skill Type:
Combat Skill
Max Level:
90
Requirements:
???
Skill Trainers:


"

You can learn the skill from Rappanel in South Serbule. (He's in the inn.) As you advance in Bard skill, you will also need to improve other skills, including performance, vocabulary, and poetry appreciation. Rappanel should give you enough information to proceed at each stage. We need feedback on how easy/hard it is to advance as a bard! We also need feedback on the bard's general abilities and playability. Keep in mind that the bard is designed to be a support character. It is definitely possible to solo with the bard, but it's not going to be as fast as some other skills.

Note: the bardic music tracks are draft versions, not the finalized versions. There are small issues with the looping of some tracks, plus some pops and crackles in a few sound effects. These small issues will be fixed soon.

One other note: Bardic music is implemented as a "performance". This has many subtle ramifications, but one useful feature is that if you tire of hearing the bardic songs, you can go into the Configuration window's Audio tab and reduce the number of audible performers to zero.

March 25, 2017 Patch Notes

Bard Overview

Bard is a skill intended for Adventurers looking to provide support to their fellow travelers. The Bard skillset can only be used by humanoid races at this time, and travelers confined to Beast Forms will find it difficult, even impossible to use.

In-Game Description

Bardin'

Training Bard

  • Rappanel is a teacher for beginner Bards, and can be found along the old trade-route trail in Serbule Hills, inside the Tapestry Inn.
  • Percussa can raise the level cap of Bard from 51-60, and from 61-70. She can be found in Rahu. During the day she performs in front of the restaurant and in the evening she returns home to the hostile part of the city.
  • Raina unlocks 71-80.
  • Levels 81-90 are unlocked by Emersil the Ever-Gloating deep beneath Povus.
  • Ormond Neth unlocks 90-100. You'll need complete the trial from Rebeccah the Whisperer first

Connected Skills

Sub-Skills:
  • None
Secondary Skills:
  • Performance - level 10 is required to unlock 51-60 lvl
  • Vocabulary - Required to learn the Blast of Defiance ability from Rappanel. Level 15 is required to unlock 61-70.
  • Poetry Appreciation - level 5 is required to unlock 51-60 lvl, Level 10 is required to unlock 61-70 lvl.
  • Flower Arrangement - level 10 is required for unlocking the skill range 61-70 lvl
Related Skills:
Synergy Levels:

Bonus Synergy Levels for Bard can be obtained from the following skills and levels:

Art History
Level 15, Level 45
Oratory
Level 10, Level 30, Level 50
Interpretive Dance
Level 9, Level 35, Level 65
Poetry Appreciation
Level 35

Bard/AbilityOverview

Bard/Abilities

Bard Mechanics

Bards can play with a lute and/or horn. Horn abilities focus on dealing damage, lute abilities are songs (see below).

Songs

Bards using a lute can play a song for constant effects like healing or damage. When moving, the song is interrupted so it is a good idea to pull groups of enemies or have a high range attack to pull. Switching to a different song will interrupt the current song.

Weapons

Lute instruments are all MainHand, while everything else is OffHand. Even though only the Lutes are tagged as Wooden, Druids may use all instruments.

Main Hand Bard Lutes
Off-Hand Bard Horns

Equipment

Equipment, Instruments

See Performance for additional information.

  • Error: Item not found
     
    - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the ocarina.
  • Error: Item not found
     
    - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the dulcimer AND the harp.
  • Error: Item not found
     
    - Equipping this item grants you basic proficiency in percussion instrument performance.
  • Error: Item not found
     
    - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the lute.
  • Error: Item not found
     
    - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the drum.
  • - Equipping this item grants you basic proficiency in wind instrument performance.

Hymn of Resurrection

Bards have access to the revival ability Hymn of Resurrection. To unlock and use this ability, a Bard must be wearing a Main Hand item with the proper treasure effect. The required treasure only appears on Epic or Legendary equipment at Levels 50 and 70. Although the ability can be learned from any Main Hand item with the treasure, a Lute with the treasure must be held to actually use the ability.

of Hymnals - Your Bard Songs cost -20% Power. In addition, you can use the ability Hymn of Resurrection.

Bard/Treasure Effects

Bard/Stat Bonuses

Bard/Level Up Rewards

Bard Experience Table

Click Expand to view the Experience Table for Bard

Trivia

The Bard skill was first added in March of 2017!