Minecraft:Freezing: Difference between revisions
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{{about|the upcoming status effect|the mechanic of taking damage from [[Minecraft:powder snow]]|Damage#Freezing}} | {{about|the upcoming status effect|the mechanic of taking damage from [[Minecraft:powder snow]]|Damage#Freezing|the enchantment in Minecraft Dungeons|Dungeons: Freezing}} | ||
{{in development | {{in development|drop=Fourth Drop 2026}} | ||
{{Infobox effect | {{Infobox effect | ||
| image = Freezing.png | | image = Freezing JE1 BE1.png | ||
| imagesize = 180px | | imagesize = 180px | ||
| sources = See {{slink||Causes}} | | sources = See {{slink||Causes}} | ||
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== Effect == | == Effect == | ||
Freezing causes afflicted entities to [[Minecraft:Damage#Freezing|freeze]] as if submerged in [[Minecraft:powder snow]]. This causes the entity to gradually slow down to half their normal movement speed over the course of {{convert|140|gt|second}}, after which {{hp|1|freezing=1}} | Freezing causes afflicted entities to [[Minecraft:Damage#Freezing|freeze]] as if submerged in [[Minecraft:powder snow]]. This causes the entity to gradually slow down to half their normal movement speed over the course of {{convert|140|gt|second}}, after which {{hp|1.5|freezing=1}} damage is dealt every {{convert|40|gt|second}} until the entity stops freezing. | ||
Wearing any piece of [[Minecraft:leather armor]] (including [[Minecraft:leather horse armor]]) causes the effects of Freezing to be nullified; while the effect itself is not removed, the entity wearing leather armor does not freeze. Standing in fire or lava also nullifies the effect, but being ''on'' fire does not. | Wearing any piece of [[Minecraft:leather armor]] (including [[Minecraft:leather horse armor]]) causes the effects of Freezing to be nullified; while the effect itself is not removed, the entity wearing leather armor does not freeze. Standing in fire or lava also nullifies the effect, but being ''on'' fire does not. | ||
Freezing is also intended to reduce affected entities' jump height, similarly to powder snow, but due to a bug it currently does not work as intended. | Freezing is also intended to reduce affected entities' jump height, similarly to powder snow, but due to a bug it currently does not work as intended. | ||
Freezing deals extra damage to certain "vulnerable" mobs, such as [[Minecraft:blazes]] and [[Minecraft:striders]]. After the {{convert|140|gt|second}} of gradual slowing, they will begin taking {{hp|8|freezing=1}} damage every {{convert|40|gt|second}}. | |||
The death message obtained by dying to the Freezing effect is ''<player> froze to death''. | |||
== Causes == | == Causes == | ||
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== Immune mobs == | == Immune mobs == | ||
*[[Minecraft:Wither]]s, [[Minecraft:ender dragon]]s, and [[Minecraft:frostbite]]s are immune to Freezing. | *[[Minecraft:Wither]]s, [[Minecraft:ender dragon]]s, and [[Minecraft:frostbite]]s are immune to Freezing. | ||
*[[Minecraft:Polar bear]]s, [[Minecraft:snow golem]]s, and [[Minecraft:stray]]s are unaffected by Freezing, as they are unable to be frozen. | *[[Minecraft:Polar bear]]s, [[Minecraft:snow golem]]s, and [[Minecraft:stray]]s are unaffected by Freezing, as they are unable to be frozen. | ||
*All [[Minecraft:entity|entities]] wearing [[Minecraft:leather armor]] are unaffected by Freezing, as they are unable to be frozen. | *All [[Minecraft:entity|entities]] wearing [[Minecraft:leather armor]] are unaffected by Freezing, as they are unable to be frozen. | ||
*Entities that are standing in [[Minecraft:fire]] or [[Minecraft:lava]] are | *Entities that are standing in [[Minecraft:fire]] or [[Minecraft:lava]] are unaffected by Freezing. Being ''on'' fire does not have the same effect. | ||
*[[Minecraft:Wither skeletons]] are unaffected by Freezing during daytime, despite not being able to catch on fire like regular skeletons, but they are affected at night. | |||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{JE}}: | |||
{{section needed|dv=true}} | |||
{{BE}}: | {{BE}}: | ||
{{ID table | {{ID table | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||September 26, 2026|link=https://www.youtube.com/watch?v=9njefMDxzqw|Freezing is revealed at [[Minecraft:Minecraft Live – September 2026]].}} | |{{HistoryLine||September 26, 2026|link=https://www.youtube.com/watch?v=9njefMDxzqw|Freezing is revealed at [[Minecraft:Minecraft Live – September 2026]].}} | ||
}} | |||
=== ''Java Edition'' === | |||
{{HistoryTable | |||
|{{HistoryLine|java}} | |||
|{{HistoryLine||26.4|dev=snap3|Added Freezing.}} | |||
}} | }} | ||
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{{Navbox effects}} | {{Navbox effects}} | ||
[[Minecraft:es: | [[Minecraft:de:Erfrieren]] | ||
[[Minecraft:es:Congelación]] | |||
[[Minecraft:fr:Gel]] | [[Minecraft:fr:Gel]] | ||
[[Minecraft:it:Congelamento]] | [[Minecraft:it:Congelamento]] | ||
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[[Minecraft:lzh:凍]] | [[Minecraft:lzh:凍]] | ||
[[Minecraft:pt:Congelamento]] | [[Minecraft:pt:Congelamento]] | ||
[[Minecraft:zh: | [[Minecraft:ru:Замерзание]] | ||
[[Minecraft:zh:冰冻(状态效果)]] | |||
Revision as of 11:11, 7 October 2026
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:In development Template:Infobox effect Freezing is an Minecraft:effect that freezes the afflicted Minecraft:entity, slowing them down, reducing their jump height, and causing damage over time.
Effect
Freezing causes afflicted entities to freeze as if submerged in Minecraft:powder snow. This causes the entity to gradually slow down to half their normal movement speed over the course of Template:Convert, after which Template:Hp damage is dealt every Template:Convert until the entity stops freezing.
Wearing any piece of Minecraft:leather armor (including Minecraft:leather horse armor) causes the effects of Freezing to be nullified; while the effect itself is not removed, the entity wearing leather armor does not freeze. Standing in fire or lava also nullifies the effect, but being on fire does not.
Freezing is also intended to reduce affected entities' jump height, similarly to powder snow, but due to a bug it currently does not work as intended.
Freezing deals extra damage to certain "vulnerable" mobs, such as Minecraft:blazes and Minecraft:striders. After the Template:Convert of gradual slowing, they will begin taking Template:Hp damage every Template:Convert.
The death message obtained by dying to the Freezing effect is <player> froze to death.
Causes
| Cause | Potency | Length | Notes |
|---|---|---|---|
| Template:ItemLink | I | 0:45 | |
| Template:ItemLink (extended) | I | 1:30 | |
| Template:ItemLink | I | 0:45 | |
| Template:ItemLink (extended) | I | 1:30 | |
| Template:ItemLink | I | 0:11 | |
| Template:ItemLink (extended) | I | 0:22 | |
| Template:ItemLink | I | 0:05 | |
| Template:ItemLink (extended) | I | 0:11 | |
| Template:EntityLink | I | 0:03 | Applied on melee attacks only. |
Immune mobs
- Minecraft:Withers, Minecraft:ender dragons, and Minecraft:frostbites are immune to Freezing.
- Minecraft:Polar bears, Minecraft:snow golems, and Minecraft:strays are unaffected by Freezing, as they are unable to be frozen.
- All entities wearing Minecraft:leather armor are unaffected by Freezing, as they are unable to be frozen.
- Entities that are standing in Minecraft:fire or Minecraft:lava are unaffected by Freezing. Being on fire does not have the same effect.
- Minecraft:Wither skeletons are unaffected by Freezing during daytime, despite not being able to catch on fire like regular skeletons, but they are affected at night.
Data values
ID
History
Announcement
Java Edition
Bedrock Edition
Issues
Gallery
Development images
-
Particles from a splash potion of Freezing and status effect particles swirling around a player
-
Ditto
References
Template:Navbox new content Template:Navbox effects
Minecraft:de:Erfrieren Minecraft:es:Congelación Minecraft:fr:Gel Minecraft:it:Congelamento Minecraft:ja:Freezing Minecraft:lzh:凍 Minecraft:pt:Congelamento Minecraft:ru:Замерзание Minecraft:zh:冰冻(状态效果)