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ProjectGorgon:Fire Rat: Difference between revisions

From SAS Gaming Wiki
imported>Donni Iris
Animal Handling Stats: adding tame type rat
 
Strip ProjectGorgon: prefix from link display text
 
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| ineffective = Fire, Acid
| ineffective = Fire, Acid
}}
}}
[[ProjectGorgon:Fire Rat]]s are unusually flammable rodents spotted in the foothills of [[ProjectGorgon:Eltibule]].
[[ProjectGorgon:Fire Rat|Fire Rat]]s are unusually flammable rodents spotted in the foothills of [[ProjectGorgon:Eltibule|Eltibule]].
== Locations ==
== Locations ==
{{MOB Location
{{MOB Location
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== Miscellaneous ==
== Miscellaneous ==
{|
{|
{{Header|[[ProjectGorgon:Skinning]]}}
{{Header|[[ProjectGorgon:Skinning|Skinning]]}}
|-
|-
|{{Loot|Crude Animal Skin}}
|{{Loot|Crude Animal Skin}}
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|-
|-


{{Header|[[ProjectGorgon:Butchering]]}}
{{Header|[[ProjectGorgon:Butchering|Butchering]]}}
|-
|-
|{{Loot|Sinewy Beast Meat}}
|{{Loot|Sinewy Beast Meat}}

Latest revision as of 22:27, 7 April 2026

Fire Rat

Health150Armor57Rage213
Anatomy:
Effective:
Cold, Electricity
Ineffective:
Fire, Acid


Fire Rats are unusually flammable rodents spotted in the foothills of Eltibule.

Locations

Eltibule
Vitals: Health 150 Armor 57 Rage 213
Location: Southern valleys

Combat Abilities

Evasion, Projectile Evasion, Burst Evasion AIP:FireRat

Miscellaneous

Skinning
Skinning Bonus
Butchering
Butchering Bonus
Skull Extraction

Reported Loot

General Loot

Common
Uncommon
Level 10-25 Jewelry Level 10-25 Augment
Rare

Animal Handling Stats

Fire Rat
Animal Handling Level to Tame: 18
Tame Type: Rat
Maximum Bond Level: 80
Maximum Happiness: 100
Maximum Enthusiasm: 10
Additional Attributes: Evasion
Weak Against: Electricity, Cold
Resists: Fire, Acid
AIP:FireRat Pet
Vitals at Tamed (22) Health 88 Armor 80
Vitals at Max (Lv80/Bond80) Health 596 Armor 451