ProjectGorgon:Peaceableness: Difference between revisions
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The Peaceableness stat tracks how many sentient creatures have been killed by a character. | The Peaceableness stat tracks how many sentient creatures have been killed by a character. | ||
Currently, only the [[ProjectGorgon:Rakshasa]] race receives a 1% combat bonus for attaining the [[ProjectGorgon:Special Behavior Badges#Peaceable|Peaceable]] [[ProjectGorgon:Special Behavior Badges|Special Behavior Badge]]. | Currently, only the [[ProjectGorgon:Rakshasa|Rakshasa]] race receives a 1% combat bonus for attaining the [[ProjectGorgon:Special Behavior Badges#Peaceable|Peaceable]] [[ProjectGorgon:Special Behavior Badges|Special Behavior Badge]]. | ||
Latest revision as of 00:36, 8 April 2026
Peaceableness is a stat shown on the "general stats" tab of a character's persona sheet.
The Peaceableness stat tracks how many sentient creatures have been killed by a character.
Currently, only the Rakshasa race receives a 1% combat bonus for attaining the Peaceable Special Behavior Badge.