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ProjectGorgon:Sickly Tiger: Difference between revisions

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| ineffective = Nature
| ineffective = Nature
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[[ProjectGorgon:Sickly Tiger]] are a sick variant of [[ProjectGorgon:Tiger]]. Like [[ProjectGorgon:Sickly Wolf|Sickly Wolves]], they may randomly give players who fight or loot them various illnesses.
[[ProjectGorgon:Sickly Tiger|Sickly Tiger]] are a sick variant of [[ProjectGorgon:Tiger|Tiger]]. Like [[ProjectGorgon:Sickly Wolf|Sickly Wolves]], they may randomly give players who fight or loot them various illnesses.
== Locations ==
== Locations ==
{{MOB Location
{{MOB Location
Line 21: Line 21:
{{MOB Location
{{MOB Location
| area= Serbule Hills
| area= Serbule Hills
| location= In the South-Western part of the map, intermingled with [[ProjectGorgon:Tiger]]s
| location= In the South-Western part of the map, intermingled with [[ProjectGorgon:Tiger|Tiger]]s
| armor = 59
| armor = 59
| health = 64
| health = 64

Latest revision as of 00:59, 8 April 2026

Sickly Tiger

Health64Armor59Rage113
Anatomy:
Effective:
Fire, Poison, Trauma
Ineffective:
Nature


Sickly Tiger are a sick variant of Tiger. Like Sickly Wolves, they may randomly give players who fight or loot them various illnesses.

Locations

Serbule
Vitals: Health 64 Armor 59 Rage 113
Location: A concentration in the north, especially the east around the bodies of water. Some more in the southeast section.
Serbule Hills
Vitals: Health 64 Armor 59 Rage 113
Location: In the South-Western part of the map, intermingled with Tigers

Combat Abilities

AIP:BigCat

Miscellaneous

Skin:
Bonus Skin:
Meat:
Bonus Meat:
Skull:

Reported Loot


Serbule Loot

Level 10 Equipment
Level 10 Augments

Serbule Hills Loot

Level 10 Amulets