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ProjectGorgon:Strange Deer: Difference between revisions

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imported>BetaNotus
 
Strip ProjectGorgon: prefix from link display text
 
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| vineffective = Fire
| vineffective = Fire
}}
}}
[[ProjectGorgon:Strange Deer]] are Deer based crystal beings that seemingly spawn as a security measure for the [[ProjectGorgon:Crystal Cavern]]. Although Deer-like, they are classified as Constructs in-game. It is assumed that [[ProjectGorgon:Dalvos]] created this warning system.  When spawned, Strange Deer will charge the nearest player in an attempt to light them on fire.  Good thing the crystal is only a few feet from water!
[[ProjectGorgon:Strange Deer|Strange Deer]] are Deer based crystal beings that seemingly spawn as a security measure for the [[ProjectGorgon:Crystal Cavern|Crystal Cavern]]. Although Deer-like, they are classified as Constructs in-game. It is assumed that [[ProjectGorgon:Dalvos|Dalvos]] created this warning system.  When spawned, Strange Deer will charge the nearest player in an attempt to light them on fire.  Good thing the crystal is only a few feet from water!
== Locations ==
== Locations ==
{{MOB Location
{{MOB Location
| area= Serbule
| area= Serbule
| location = Found outside the [[ProjectGorgon:Crystal Cavern]].
| location = Found outside the [[ProjectGorgon:Crystal Cavern|Crystal Cavern]].
| time = Only spawns during [[ProjectGorgon:Get Crystal Samples]].
| time = Only spawns during [[ProjectGorgon:Get Crystal Samples|Get Crystal Samples]].
| armor = 47
| armor = 47
| health = 130
| health = 130
Line 26: Line 26:
==Miscellaneous==
==Miscellaneous==
{|
{|
{{Header|[[ProjectGorgon:Skinning]]}}
{{Header|[[ProjectGorgon:Skinning|Skinning]]}}
|-
|-
| None
| None
|-
|-
{{Header|[[ProjectGorgon:Butchering]]}}
{{Header|[[ProjectGorgon:Butchering|Butchering]]}}
|-
|-
| None
| None

Latest revision as of 01:07, 8 April 2026

Strange Deer

Health130Armor47Rage154
Anatomy:
Effective:
Slashing, Piercing
Very Effective:
Poison, Trauma
Very Ineffective:
Fire


Strange Deer are Deer based crystal beings that seemingly spawn as a security measure for the Crystal Cavern. Although Deer-like, they are classified as Constructs in-game. It is assumed that Dalvos created this warning system. When spawned, Strange Deer will charge the nearest player in an attempt to light them on fire. Good thing the crystal is only a few feet from water!

Locations

Serbule
Vitals: Health 130 Armor 47 Rage 154
Location: Found outside the Crystal Cavern.
Time Conditions: Only spawns during Get Crystal Samples.

Combat Abilities

AIP:BraveFieryHoofedAnimal

Miscellaneous

Skinning
None
Butchering
None
Skull Extraction
None

Reported Loot

Quest Items

General Loot