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ProjectGorgon:Warmaster Juk: Difference between revisions

From SAS Gaming Wiki
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| ineffective = Fire, Cold, Poison
| ineffective = Fire, Cold, Poison
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[[ProjectGorgon:Warmaster Juk]] is an [[ProjectGorgon:Orc]] boss commonly found inside or around the larger orc camp in [[ProjectGorgon:Kur Mountains]].
[[ProjectGorgon:Warmaster Juk|Warmaster Juk]] is an [[ProjectGorgon:Orc|Orc]] boss commonly found inside or around the larger orc camp in [[ProjectGorgon:Kur Mountains|Kur Mountains]].
== Locations ==
== Locations ==
{{MOB Location
{{MOB Location
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== Miscellaneous ==
== Miscellaneous ==
{|
{|
{{Header|[[ProjectGorgon:Skinning]]}}
{{Header|[[ProjectGorgon:Skinning|Skinning]]}}
|-
|-
|None
|None
|-
|-
{{Header|[[ProjectGorgon:Butchering]]}}
{{Header|[[ProjectGorgon:Butchering|Butchering]]}}
|-
|-
|None
|None

Latest revision as of 01:31, 8 April 2026

Warmaster Juk

Health3450Armor1699Rage1661
Anatomy:
Notoriety:
150
Effective:
Nature
Ineffective:
Fire, Cold, Poison


Warmaster Juk is an Orc boss commonly found inside or around the larger orc camp in Kur Mountains.

Locations

Kur Mountains
Vitals: Health 3450 Armor 1699 Rage 1661
Location: Large orc camp, and surrounding perimeter (in or outside the walls).

Combat Abilities

AIP:OrcSwordsman

Miscellaneous

Skinning
None
Butchering
None
Skull Extraction

Reported Loot

General Loot

Level 40-45 Equipment