Minecraft:Bedrock Edition Preview 1.21.30.23: Difference between revisions
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== Changes == | == Changes == | ||
=== Blocks === | === Blocks === | ||
''' | '''Chemistry Table''' | ||
* The different chemistry table type | * The different chemistry table type block states for the <code>chemistry_table</code> ID have now been split up into their own IDs. | ||
{|class="mw-collapsible mw-collapsed wikitable" | {|class="mw-collapsible mw-collapsed wikitable" | ||
! [[Minecraft:Bedrock Edition data values|Old ID]] | ! [[Minecraft:Bedrock Edition data values|Old ID]] | ||
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|} | |} | ||
''' | '''Redstone power''' | ||
*The following blocks have been brought to parity with {{JE}} for redstone power: | *The following blocks have been brought to parity with {{JE}} for redstone power: | ||
**{{cd|minecraft:mangrove_roots}} is now powered | **{{cd|minecraft:mangrove_roots}} is now powered | ||
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'''[[Minecraft:TNT]] and [[Minecraft:Underwater TNT]]''' | '''[[Minecraft:TNT]] and [[Minecraft:Underwater TNT]]''' | ||
* The different allow underwater bit | * The different allow underwater bit block states for the <code>tnt</code> ID have now been split up into their own IDs. | ||
{|class="mw-collapsible mw-collapsed wikitable" | {|class="mw-collapsible mw-collapsed wikitable" | ||
! [[Minecraft:Bedrock Edition data values|Old ID]] | ! [[Minecraft:Bedrock Edition data values|Old ID]] | ||
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**Textures named {{cd|[item_name]_open_front}} and {{cd|[item_name]_open_back}} must be added to {{cd|textures/textures_list.json}}. | **Textures named {{cd|[item_name]_open_front}} and {{cd|[item_name]_open_back}} must be added to {{cd|textures/textures_list.json}}. | ||
''' | '''Trade Tables''' | ||
*The Trade Table files are now versioned: | *The Trade Table files are now versioned: | ||
**TradeTier's {{cd|total_exp_required}} is a required member from version {{cd|1.21.30}}. | **TradeTier's {{cd|total_exp_required}} is a required member from version {{cd|1.21.30}}. | ||
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=== Changes === | === Changes === | ||
==== Technical ==== | ==== Technical ==== | ||
''' | '''API''' | ||
*Moved class {{cd|PlayerCursorInventoryComponent}} from {{cd|beta}} to {{cd|1.14.0}}. | *Moved class {{cd|PlayerCursorInventoryComponent}} from {{cd|beta}} to {{cd|1.14.0}}. | ||
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[[Category:Bedrock Edition 1.21.30 betas]] | [[Category:Bedrock Edition 1.21.30 betas]] | ||
de:Bedrock Edition beta 1.21.30.23 | |||
pt:Edição Bedrock Preview 1.21.30.23 | |||
ru:Preview 1.21.30.23 (Bedrock Edition) | |||
uk:Preview 1.21.30.23 (Bedrock Edition) | |||
zh:基岩版1.21.30.23 | |||
Revision as of 15:26, 9 April 2026
Template:Infobox version Beta 1.21.30.23 (ChromeOS, Android) or Preview 1.21.30.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.30, released on August 15, 2024,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which adds Minecraft:bundles as an experimental feature and fixes bugs.
Changes
Blocks
Chemistry Table
- The different chemistry table type block states for the
chemistry_tableID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:BlockSprite chemistry_table
|
Template:BlockSprite compound_creator
|
Template:BlockSprite material_reducer
| |
Template:BlockSprite element_constructor
| |
Template:BlockSprite lab_table
|
Redstone power
- The following blocks have been brought to parity with Template:JE for redstone power:
- Template:Cd is now powered
- Template:Cd is no longer powered
- Template:Cd is no longer powered
- Template:Cd is no longer powered
Minecraft:TNT and Minecraft:Underwater TNT
- The different allow underwater bit block states for the
tntID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:BlockSprite tnt
|
Template:BlockSprite tnt
|
Template:BlockSprite underwater_tnt
|
Items
- Adding input glyph support in the name tags displayed over the entities.
General
UI
- Renamed the "All worlds" tab to "Worlds" in OreUI Play screen (Preview only).
- The hardcore heart displayed on worlds in the new Play screen now animates when world is hovered (Preview only).
- Added hotkeys to take screenshots in game on controller and keyboard. On mouse/keyboard: Template:Keys. On controller: Template:Xbtn + Template:Xbtn, Template:Psbtn + Template:Psbtn, Template:Nsbtn + Template:Nsbtn.
Technical
AI Goals
- Removed the Template:Cd AI goal component that was never used.
API
- Changes to iterators to make them properly store their own state, be simplified and better handle common usages.
- The following APIs have been shipped out of experimental: Template:Cd API, Target Selector for Actor Properties APIs, and the Block Record Player Component APIs.
- Parsing Template:Cd now produces a Content Error if its Template:Cd is greater or equal than the block names it overrides.
- The Template:Cd field in block geometries no longer requires the "Upcoming Creator Features" toggle.
- Item data versioned 1.16.100+ can now be overridden by item data versioned 1.16.100+ higher in the pack stack.
- Enables Creators to override 1.16.100+ data driven Vanilla items with 1.16.100+ data.
- Added Template:Cd item component to allow an item to store data of the dynamic container associated with it:
- This component requires that the bundles toggle is enabled.
- A dynamic container is a container for storing items that is linked to an item instead of a block or an entity.
- To use this component the item must have Template:Cd set to 1.
- The Template:Cd field (1 to 64) defines the number of slots of the dynamic container.
- The Template:Cd field defines the maximum allowed sum of the weight of the items in all slots of the dynamic container.
- Items that stack to 64 weigh 1 each, those that stack to 16 weigh 4 each and unstackable items weigh 64.
- The Template:Cd field allows for other items with a Template:Cd component to be put inside it.
- The Template:Cd (0 to 64) defines the additional weight the item adds when inside another storage item.
- A value of 0 means that this item is not allowed inside another storage item.
- The Template:Cd field defines the items that are not allowed in the item's dynamic container.
- The Template:Cd field defines the items that are exclusively allowed in the item's dynamic container.
- If empty all items are allowed in the item's dynamic container.
- Added Template:Cd item component to enable bundle-specific interaction scheme and tooltip.
- This component requires that the bundles toggle is enabled.
- To use this component the item must have a Template:Cd component defined.
- The Template:Cd component interacts with the container created by the Template:Cd component.
- The Template:Cd field (1 to 64) defines the maximum number of item stacks accessible from the top of the bundle, while other slots are hidden.
- Textures named Template:Cd and Template:Cd must be added to Template:Cd.
Trade Tables
- The Trade Table files are now versioned:
- TradeTier's Template:Cd is a required member from version Template:Cd.
- TradeTier's Template:Cd is a required member from version Template:Cd.
- TradeItem's quantity Template:Cd cannot be lower than Template:Cd from version Template:Cd.
Experimental
These additions and changes are accessible by enabling the "Beta APIs" and "Bundles" experimental toggles.
Additions
Items
File:Bundle Filled BE1.png Minecraft:Bundles
- Added bundles.
- A bundle is an item that can pack different items together into the same stack.
- A bundle only fits one stack (usually 64 items) but it can be a mixture of many different item types.
- Player can insert items into a bundle directly in the Minecraft:inventory.
- Bundles have a tooltip that shows the items inside:
- If a bundle has less than 8 item types inside, the tooltip will show all of them.
- Otherwise, the tooltip will show the top two rows of items and the others will be hidden below.
- Player can select any of the visible items to pull out of the bundle:
- Use the scroll wheel on mouse, the right stick on a game controller, or tap on a touch device.
- When selecting an item to remove, the bundle icon shows that item poking out of the bundle.
- When holding a bundle in hand, player can empty it onto the ground.
- The bundle is crafted with one string above one leather:
Changes
Technical
API
- Moved class Template:Cd from Template:Cd to Template:Cd.
Fixes
Template:Fixes Other
- EDU: Fixed Material Reducer recipes not working with some flattened blocks such as Andesite or Terracotta.
- Parrots can now imitate Endermites.
- Basalt Deltas now have a moody ambient sound again.
- Fixed an issue where items durability and storage bar was incorrect size and placement on certain screens.
- Fixed Mushroom Farms in Woodland Mansions that incorrectly spawned Dirt instead of Coarse Dirt.
- Fixed the Template:Cd method for iterable objects.
- Fixed an issue with Template:Cd support for custom blocks.
- Fixed night vision potions having no effect in Deferred Technical Preview.
- Fishing lines are now rendered correctly in first person when the FOV setting has been changed in Deferred Technical Preview.
References
Template:Navbox Bedrock Edition versions de:Bedrock Edition beta 1.21.30.23 pt:Edição Bedrock Preview 1.21.30.23 ru:Preview 1.21.30.23 (Bedrock Edition) uk:Preview 1.21.30.23 (Bedrock Edition) zh:基岩版1.21.30.23