Minecraft:Bedrock Edition beta 1.16.100.55: Difference between revisions
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=== Blocks === | === Blocks === | ||
'''[[Minecraft:Observer]]s''' | '''[[Minecraft:Observer]]s''' | ||
* No longer get stuck in an active state when moved by | * No longer get stuck in an active state when moved by pistons. | ||
'''[[Minecraft:Shroomlight]]s''' | '''[[Minecraft:Shroomlight]]s''' | ||
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* Can no longer be obtained by using {{cmd|give}} command. | * Can no longer be obtained by using {{cmd|give}} command. | ||
'''[[Minecraft:Piglin]]s and | '''[[Minecraft:Piglin]]s and Piglin Brutes''' | ||
* Now keep their [[Minecraft:crossbow]]s or [[Minecraft:axe|golden axe]]s (respectively) when zombified. | * Now keep their [[Minecraft:crossbow]]s or [[Minecraft:axe|golden axe]]s (respectively) when zombified. | ||
''' | '''Zoglins''' | ||
* Changed baby zoglin's model to match ''Java Edition''. | * Changed baby zoglin's model to match ''Java Edition''. | ||
=== General === | === General === | ||
''' | '''Add-ons and Script Engine''' | ||
* Bandwidth optimization: make sure level event packets only broadcast locally. | * Bandwidth optimization: make sure level event packets only broadcast locally. | ||
* Spatial Bandwidth Optimizations are now exposed through a component, {{cd|minecraft:conditional_bandwidth_optimization}}. | * Spatial Bandwidth Optimizations are now exposed through a component, {{cd|minecraft:conditional_bandwidth_optimization}}. | ||
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* Structures are no longer cut off when loaded using the {{cmd|structure}} command. | * Structures are no longer cut off when loaded using the {{cmd|structure}} command. | ||
''' | '''Experimental Gameplay''' | ||
* Toggle has been revamped. | * Toggle has been revamped. | ||
** Added "Custom Biome Add-Ons", "Experimental Scripting Add-Ons", "Experimental Molang Features", and "Next Gameplay Update" toggle.<ref>{{tweet|Mega_Spud|1304085092160200704|Also, this! These have just been added to the UI for now, we'll keep you updated when we're adding new and exciting things to test!}}</ref> | ** Added "Custom Biome Add-Ons", "Experimental Scripting Add-Ons", "Experimental Molang Features", and "Next Gameplay Update" toggle.<ref>{{tweet|Mega_Spud|1304085092160200704|Also, this! These have just been added to the UI for now, we'll keep you updated when we're adding new and exciting things to test!}}</ref> | ||
''' | '''Menu Screen''' | ||
* Added | * Added Mojang Studios logo splash screen for Android devices.<ref>{{bug|MCPE-79353}}</ref> | ||
'''Technical''' | '''Technical''' | ||
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{{Navbox Bedrock Edition versions|1.1x}} | {{Navbox Bedrock Edition versions|1.1x}} | ||
de:Bedrock Edition beta 1.16.100.55 | |||
es:Bedrock Edition beta 1.16.100.55 | |||
fr:Édition Bedrock bêta 1.16.100.55 | |||
ja:Bedrock Edition beta 1.16.100.55 | |||
pt:Edição Bedrock beta 1.16.100.55 | |||
ru:Beta 1.16.100.55 (Bedrock Edition) | |||
zh:基岩版1.16.100.55 | |||
Revision as of 15:28, 9 April 2026
Beta 1.16.100.55 is the sixth beta version for Minecraft:Bedrock Edition 1.16.100, released on September 10, 2020,<ref>Template:Cite</ref> which brought more parity from Template:El, and fixes bugs.
Changes
Blocks
- No longer get stuck in an active state when moved by pistons.
- Can now be composted.
Items
- The "thing" banner pattern can now be crafted at the Minecraft:loom.
Mobs
- Can no longer be obtained by using Template:Cmd command.
Minecraft:Piglins and Piglin Brutes
- Now keep their Minecraft:crossbows or golden axes (respectively) when zombified.
Zoglins
- Changed baby zoglin's model to match Java Edition.
General
Add-ons and Script Engine
- Bandwidth optimization: make sure level event packets only broadcast locally.
- Spatial Bandwidth Optimizations are now exposed through a component, Template:Cd.
- Spatial Bandwidth Optimizations are now utilized by every actor using Template:Cd.
- Added the selector component to raw text which can be used to print entity names in commands such as Template:Cmd and Template:Cmd.
- Structures are no longer cut off when loaded using the Template:Cmd command.
Experimental Gameplay
- Toggle has been revamped.
- Added "Custom Biome Add-Ons", "Experimental Scripting Add-Ons", "Experimental Molang Features", and "Next Gameplay Update" toggle.<ref>Template:Tweet</ref>
Menu Screen
- Added Mojang Studios logo splash screen for Android devices.<ref>Template:Bug</ref>
Technical
- FMOD music channel now sets its priority to 0 when music is played to prevent FMOD virtual channel from stealing it when a regular sound is played in game (default priority is 128)
Fixes
Performance and Stability
- Game no longer crashes if a player opens a shulker box they're standing on after rejoining a multiplayer session.
- Fixed crash when using Template:Cmd command with portal to fill huge amount of blocks.
Vanilla Parity
- Baby zoglins now have oversized heads. (Template:Bug)
- Shroomlight block can now be used with the composter. (Template:Bug)
- Crimson fungus and warped fungus can now be placed on mycelium blocks. (Template:Bug)
- Observers will no longer get stuck in an active state when moved by a piston. (Template:Bug)
- The "Thing" banner can now be crafted at the loom. (Template:Bug)
- All expected blocks and items can now be composted again. (Template:Bug)
General
- Portal blocks placed with Template:Cmd or Template:Cmd commands that are not part of a valid portal structure will only exist for 1 second before they are removed.
- Foxes will no longer take damage when falling on berries. (Template:Bug)
- Text and background for the title command (Title, Subtitle, and Actionbar) have been adjusted and spaced out.
- Dressing room now shows cached Character Creator items when offline.
- 24 bit PNGs without an alpha channel are no longer accepted as valid custom skins. (Template:Bug)
Gameplay
- Boots enchanted with Soul Speed no longer become stuck on mobs or the player after breaking. (Template:Bug)
- Piglin brutes preserve equipment when zombified. (Template:Bug)
User Interface
- The smithing table screen now contains hammer icon and UI elements appear correctly when using the "Pocket" UI profile setting. (Template:Bug)
New Achievement Screens
- Made the reward frame on the list item the same as the art frame.
- Improved the tap visual feedback.
- Decreased safe zone size.
- Fixed an issue where it was impossible to move focus away from Back button using a keyboard.
- Fixed an issue where the new achievement screens would sometimes incorrectly apply safe zone along the split in split screen mode, instead of just at the window edges.
References
Template:Navbox Bedrock Edition versions
de:Bedrock Edition beta 1.16.100.55 es:Bedrock Edition beta 1.16.100.55 fr:Édition Bedrock bêta 1.16.100.55 ja:Bedrock Edition beta 1.16.100.55 pt:Edição Bedrock beta 1.16.100.55 ru:Beta 1.16.100.55 (Bedrock Edition) zh:基岩版1.16.100.55