Minecraft:Bedrock Edition guides/Update Aquatic (Phase One): Difference between revisions
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This guide is a simplified overview of all the changes in the | This guide is a simplified overview of all the changes in the Update Aquatic (Phase One) ({{BE}} 1.4.x releases), which assumes at least some familiarity with the Better Together Update (''Bedrock Edition'' 1.2.x releases) and the Update Aquatic (Phase Two) (''Bedrock Edition'' 1.5.x releases). | ||
==Mobs== | ==Mobs== | ||
| Line 17: | Line 17: | ||
{|{{Simple Guide table|New Mobs}} | {|{{Simple Guide table|New Mobs}} | ||
|- | |- | ||
| | |Dolphin | ||
|[[File:Dolphin.png|184px|center]] | |[[File:Dolphin.png|184px|center]] | ||
|All oceans except for Frozen oceans. | |All oceans except for Frozen oceans. | ||
| | | | ||
{{drop|1=Item|2=Raw Cod|3=0|4=1}} | {{drop|1=Item|2=Raw Cod|3=0|4=1}} | ||
* {{xp|1|3}} (when killed by a | * {{xp|1|3}} (when killed by a player or tamed [[Minecraft:wolf]]) | ||
| | | | ||
* Like | * Like wolves the dolphins attack any player that attacks first. | ||
* When fed | * When fed raw cod, dolphins guide the player to the nearest ocean ruin or shipwreck. | ||
* Players receive the | * Players receive the Dolphin's Grace status effect when near dolphins. This effect allows players to swim significantly faster underwater. | ||
|- | |- | ||
| | |Cod | ||
|{{animate|Cod.png|184px}} | |{{animate|Cod.png|184px}} | ||
|Cold, warm, and lukewarm | |Cold, warm, and lukewarm oceans, including deep variants. | ||
| | | | ||
* {{ItemLink|Raw Cod}} (1) | * {{ItemLink|Raw Cod}} (1) | ||
* {{ItemLink|Bone Meal}} (0–1) | * {{ItemLink|Bone Meal}} (0–1) | ||
* {{xp|1|3}} (when killed by a | * {{xp|1|3}} (when killed by a player or tamed [[Minecraft:wolf]]) | ||
| | | | ||
* Cod group together with other Cod, forming small schools. | * Cod group together with other Cod, forming small schools. | ||
* Cod can be captured with a [[Minecraft:bucket]] of water, becoming a | * Cod can be captured with a [[Minecraft:bucket]] of water, becoming a bucket of cod. | ||
|- | |- | ||
| | |Salmon | ||
|{{animate|Salmon.png|184px}} | |{{animate|Salmon.png|184px}} | ||
|Cold and frozen oceans, and normal and frozen | |Cold and frozen oceans, and normal and frozen rivers. | ||
| | | | ||
* {{ItemLink|Raw Salmon}} (1) | * {{ItemLink|Raw Salmon}} (1) | ||
* {{ItemLink|Bone Meal}} (0–1) | * {{ItemLink|Bone Meal}} (0–1) | ||
* {{xp|1|3}} (when killed by a | * {{xp|1|3}} (when killed by a player or tamed [[Minecraft:wolf]]) | ||
| | | | ||
* Salmon group together with other Salmon, forming small schools. | * Salmon group together with other Salmon, forming small schools. | ||
* Salmon types can be captured with a [[Minecraft:bucket]] of water, becoming a | * Salmon types can be captured with a [[Minecraft:bucket]] of water, becoming a bucket of salmon. | ||
|- | |- | ||
| | |Pufferfish | ||
|{{animate|Pufferfish small.png;Pufferfish medium.png;Pufferfish large.png|184px}} | |{{animate|Pufferfish small.png;Pufferfish medium.png;Pufferfish large.png|184px}} | ||
|Lukewarm and warm oceans. | |Lukewarm and warm oceans. | ||
| Line 56: | Line 56: | ||
* {{ItemLink|Pufferfish}} (1) | * {{ItemLink|Pufferfish}} (1) | ||
* {{ItemLink|Bone Meal}} (0–1) | * {{ItemLink|Bone Meal}} (0–1) | ||
* {{xp|1|3}} (when killed by a | * {{xp|1|3}} (when killed by a player or tamed [[Minecraft:wolf]]) | ||
| | | | ||
* Pufferfish group together with other Pufferfish, forming small schools. | * Pufferfish group together with other Pufferfish, forming small schools. | ||
* Pufferfish can be captured with a [[Minecraft:bucket]] of water, becoming a | * Pufferfish can be captured with a [[Minecraft:bucket]] of water, becoming a bucket of pufferfish. | ||
|- | |- | ||
| | |Tropical fish | ||
|{{animate|Blue Dory.png;Butterflyfish.png;Cichlid.png;Clownfish.png;Cotton Candy Betta.png;Goatfish.png;Parrotfish.png;Queen Angelfish.png;Red Lipped Blenny.png;Tomato Clown.png;Tomato Clownfish.png;Triggerfish.png;White-Gray Dasher.png;White-Silver SunStreak.png;Yellowtail Parrot.png;Anemone.png;Black Tang.png;Blue Tang.png;Dottyback.png;Emperor Red Snapper.png;Moorish Idol.png;Ornate Butterfly.png;Red Cichlid.png;Red Snapper.png;Threadfin.png;Yellow Tang.png|184px}} | |{{animate|Blue Dory.png;Butterflyfish.png;Cichlid.png;Clownfish.png;Cotton Candy Betta.png;Goatfish.png;Parrotfish.png;Queen Angelfish.png;Red Lipped Blenny.png;Tomato Clown.png;Tomato Clownfish.png;Triggerfish.png;White-Gray Dasher.png;White-Silver SunStreak.png;Yellowtail Parrot.png;Anemone.png;Black Tang.png;Blue Tang.png;Dottyback.png;Emperor Red Snapper.png;Moorish Idol.png;Ornate Butterfly.png;Red Cichlid.png;Red Snapper.png;Threadfin.png;Yellow Tang.png|184px}} | ||
|Lukewarm and warm oceans. | |Lukewarm and warm oceans. | ||
| Line 67: | Line 67: | ||
* {{ItemLink|Tropical Fish}} (1) (All tropical fish variants drop the same tropical fish item) | * {{ItemLink|Tropical Fish}} (1) (All tropical fish variants drop the same tropical fish item) | ||
* {{ItemLink|Bone Meal}} (0–1) | * {{ItemLink|Bone Meal}} (0–1) | ||
* {{xp|1|3}} (when killed by a | * {{xp|1|3}} (when killed by a player or tamed [[Minecraft:wolf]]) | ||
| | | | ||
* Tropical Fish group together with other Tropical Fish, forming small schools. | * Tropical Fish group together with other Tropical Fish, forming small schools. | ||
* Tropical Fish can be captured with a [[Minecraft:bucket]] of water, becoming a | * Tropical Fish can be captured with a [[Minecraft:bucket]] of water, becoming a bucket of tropical fish. Tropical fish retain their type when captured and placed again. | ||
|- | |- | ||
| | |Drowned | ||
|[[File:Drowned.png|128px]] | |[[File:Drowned.png|128px]] | ||
|Drowned spawn in all ocean, swamp and river biomes. Additionally, groups of drowned spawn in ocean | |Drowned spawn in all ocean, swamp and river biomes. Additionally, groups of drowned spawn in ocean ruins when the structures are first generated. | ||
| | | | ||
{{drop|1=item|2=Rotten Flesh|3=0|4=2}} | {{drop|1=item|2=Rotten Flesh|3=0|4=2}} | ||
{{drop|1=item|2=Gold Ingot|3=0|4=1}} | {{drop|1=item|2=Gold Ingot|3=0|4=1}} | ||
*{{xp|5}} ({{xp|12}} if it's a baby), plus {{xp|1|3}} per equipment piece (when killed by a | *{{xp|5}} ({{xp|12}} if it's a baby), plus {{xp|1|3}} per equipment piece (when killed by a player or tamed [[Minecraft:wolf]]) | ||
'''Spawned Equipment''' | '''Spawned Equipment''' | ||
{{drop|1=item|2=Trident|3=1}} | {{drop|1=item|2=Trident|3=1}} | ||
| Line 89: | Line 89: | ||
{|{{Simple Guide table|Changed Mobs}} | {|{{Simple Guide table|Changed Mobs}} | ||
|- | |- | ||
| | |Baby zombies | ||
|{{Animate|Baby Zombie Revision 1.png;Baby Zombie Farmer.png;Baby Husk JE1 BE1.png|128px}} | |{{Animate|Baby Zombie Revision 1.png;Baby Zombie Farmer.png;Baby Husk JE1 BE1.png|128px}} | ||
|Now burn in the daylight. | |Now burn in the daylight. | ||
| Line 98: | Line 98: | ||
{|{{Simple Guide table|New Blocks}} | {|{{Simple Guide table|New Blocks}} | ||
|- | |- | ||
| | |Blue ice | ||
|[[File:Blue Ice JE1 BE1.png|84px]] | |[[File:Blue Ice JE1 BE1.png|84px]] | ||
|Additionally blue ice can be found naturally as part of | |Additionally blue ice can be found naturally as part of icebergs. | ||
{{Crafting|A1=Packed Ice|B1=Packed Ice|C1=Packed Ice|A2=Packed Ice|B2=Packed Ice|C2=Packed Ice|A3=Packed Ice|B3=Packed Ice|C3=Packed Ice|Output=Blue Ice}} | {{Crafting|A1=Packed Ice|B1=Packed Ice|C1=Packed Ice|A2=Packed Ice|B2=Packed Ice|C2=Packed Ice|A3=Packed Ice|B3=Packed Ice|C3=Packed Ice|Output=Blue Ice}} | ||
|Pickaxe (only drops with [[Minecraft:Silk Touch]]) | |Pickaxe (only drops with [[Minecraft:Silk Touch]]) | ||
| Line 107: | Line 107: | ||
* Blue ice has the lowest friction compared to any other block, including packed and regular ice. | * Blue ice has the lowest friction compared to any other block, including packed and regular ice. | ||
|- | |- | ||
|[[Minecraft:Coral]],<br> | |[[Minecraft:Coral]],<br>coral fan,<br>dead coral fan,<br>coral block,<br>and dead coral block | ||
| | | | ||
{{animate|Tube Coral.png;Brain Coral.png;Bubble Coral.png;Fire Coral.png;Horn Coral.png|84px}}<br> | {{animate|Tube Coral.png;Brain Coral.png;Bubble Coral.png;Fire Coral.png;Horn Coral.png|84px}}<br> | ||
| Line 115: | Line 115: | ||
{{animate|Dead Tube Coral Block.png;Dead Brain Coral Block.png;Dead Bubble Coral Block.png;Dead Fire Coral Block.png;Dead Horn Coral Block.png|84px}} | {{animate|Dead Tube Coral Block.png;Dead Brain Coral Block.png;Dead Bubble Coral Block.png;Dead Fire Coral Block.png;Dead Horn Coral Block.png|84px}} | ||
| | | | ||
* Coral, coral fans, and coral blocks can be found in | * Coral, coral fans, and coral blocks can be found in coral reefs. | ||
* Coral and coral fans can be obtained by applying bone meal to [[Minecraft:dirt]], | * Coral and coral fans can be obtained by applying bone meal to [[Minecraft:dirt]], coarse dirt, [[Minecraft:sand]], red sand, or [[Minecraft:gravel]] underwater in a warm ocean biome. | ||
* Dead coral, dead coral fans, and dead coral blocks can be obtained by placing their living variety in any area not directly adjacent to water. | * Dead coral, dead coral fans, and dead coral blocks can be obtained by placing their living variety in any area not directly adjacent to water. | ||
* Alternatively dead coral blocks can be obtained by being mined with a pickaxe not enchanted with [[Minecraft:Silk Touch]]. | * Alternatively dead coral blocks can be obtained by being mined with a pickaxe not enchanted with [[Minecraft:Silk Touch]]. | ||
| Line 125: | Line 125: | ||
|Can be used as decorative blocks. | |Can be used as decorative blocks. | ||
|- | |- | ||
| | |Dried kelp block | ||
|[[File:Dried Kelp Block JE1 BE2.png|84px]] | |[[File:Dried Kelp Block JE1 BE2.png|84px]] | ||
| | | | ||
| Line 131: | Line 131: | ||
|Any | |Any | ||
| | | | ||
* Can be crafted into nine | * Can be crafted into nine dried kelp. | ||
* Can be used as a fuel in a furnace; can smelt twenty items. | * Can be used as a fuel in a furnace; can smelt twenty items. | ||
|- | |- | ||
| Line 146: | Line 146: | ||
|A decorative block. | |A decorative block. | ||
|- | |- | ||
| | |Sea pickles | ||
|{{animate|Sea Pickle 1 JE1 BE1.png;Sea Pickle 2 JE1 BE1.png;Sea Pickle 3 JE1 BE1.png;Sea Pickle 4 JE1 BE1.png;Sea Pickle 1 Dry JE1 BE1.png;Sea Pickle 2 Dry JE1 BE1.png;Sea Pickle 3 Dry JE1 BE1.png;Sea Pickle 4 Dry JE1 BE1.png|84px}} | |{{animate|Sea Pickle 1 JE1 BE1.png;Sea Pickle 2 JE1 BE1.png;Sea Pickle 3 JE1 BE1.png;Sea Pickle 4 JE1 BE1.png;Sea Pickle 1 Dry JE1 BE1.png;Sea Pickle 2 Dry JE1 BE1.png;Sea Pickle 3 Dry JE1 BE1.png;Sea Pickle 4 Dry JE1 BE1.png|84px}} | ||
| | | | ||
* Can be found in | * Can be found in warm oceans as well as part of coral reefs. | ||
* Can be grown by placing one sea pickle on a coral block underwater and applying bonemeal to the sea pickle. | * Can be grown by placing one sea pickle on a coral block underwater and applying bonemeal to the sea pickle. | ||
|Any | |Any | ||
| Line 156: | Line 156: | ||
* Emits 3 light levels for every sea pickle in the block while underwater, does not emit light while outside of water. | * Emits 3 light levels for every sea pickle in the block while underwater, does not emit light while outside of water. | ||
|- | |- | ||
|[[Minecraft:Prismarine]], | |[[Minecraft:Prismarine]], prismarine brick<br>and dark prismarine<br>[[Minecraft:slab]] and [[Minecraft:stairs]] | ||
|{{animate|Prismarine Slab JE1 BE1.png;Prismarine Brick Slab JE1 BE1.png;Dark Prismarine Slab JE1 BE1.png|84px}}<br><br>{{animate|Prismarine Stairs (N) JE1 BE1.png;Prismarine Brick Stairs (N) JE1 BE1.png;Dark Prismarine Stairs (N) JE1 BE1.png|84px}} | |{{animate|Prismarine Slab JE1 BE1.png;Prismarine Brick Slab JE1 BE1.png;Dark Prismarine Slab JE1 BE1.png|84px}}<br><br>{{animate|Prismarine Stairs (N) JE1 BE1.png;Prismarine Brick Stairs (N) JE1 BE1.png;Dark Prismarine Stairs (N) JE1 BE1.png|84px}} | ||
| | | | ||
| Line 180: | Line 180: | ||
* Can be crafted into planks of the same wood type. | * Can be crafted into planks of the same wood type. | ||
|- | |- | ||
| | |Stripped log | ||
|{{animate|Stripped Oak Log (UD) JE1 BE1.png;Stripped Spruce Log (UD) BE1.png;Stripped Birch Log (UD) JE1 BE1.png;Stripped Jungle Log (UD) JE1 BE1.png;Stripped Acacia Log (UD) JE1 BE1.png;Stripped Dark Oak Log (UD) BE1.png|84px}} | |{{animate|Stripped Oak Log (UD) JE1 BE1.png;Stripped Spruce Log (UD) BE1.png;Stripped Birch Log (UD) JE1 BE1.png;Stripped Jungle Log (UD) JE1 BE1.png;Stripped Acacia Log (UD) JE1 BE1.png;Stripped Dark Oak Log (UD) BE1.png|84px}} | ||
|Can be obtained by right clicking any log with any tier of [[Minecraft:axe]], this consumes one durability on the axe. | |Can be obtained by right clicking any log with any tier of [[Minecraft:axe]], this consumes one durability on the axe. | ||
| Line 188: | Line 188: | ||
* Can be crafted into planks of the same wood type. | * Can be crafted into planks of the same wood type. | ||
|- | |- | ||
| | |Stripped wood | ||
|{{animate|Stripped Oak Wood (UD) JE1 BE1.png;Stripped Spruce Wood (UD) BE1.png;Stripped Birch Wood (UD) JE1 BE1.png;Stripped Jungle Wood (UD) JE1 BE1.png;Stripped Acacia Wood (UD) JE1 BE1.png;Stripped Dark Oak Wood (UD) BE1.png|84px}} | |{{animate|Stripped Oak Wood (UD) JE1 BE1.png;Stripped Spruce Wood (UD) BE1.png;Stripped Birch Wood (UD) JE1 BE1.png;Stripped Jungle Wood (UD) JE1 BE1.png;Stripped Acacia Wood (UD) JE1 BE1.png;Stripped Dark Oak Wood (UD) BE1.png|84px}} | ||
|Can be obtained by right clicking any wood with any tier of [[Minecraft:axe]], this consumes one durability on the axe. | |Can be obtained by right clicking any wood with any tier of [[Minecraft:axe]], this consumes one durability on the axe. | ||
| Line 196: | Line 196: | ||
* Can be crafted into planks of the same wood type. | * Can be crafted into planks of the same wood type. | ||
|- | |- | ||
| | |Trapdoors for all wood types | ||
|{{Animate|Spruce Trapdoor JE1 BE1.png;Birch Trapdoor JE1 BE1.png;Jungle Trapdoor JE1 BE1.png;Acacia Trapdoor JE1 BE1.png;Dark Oak Trapdoor JE1 BE1.png|84px}} | |{{Animate|Spruce Trapdoor JE1 BE1.png;Birch Trapdoor JE1 BE1.png;Jungle Trapdoor JE1 BE1.png;Acacia Trapdoor JE1 BE1.png;Dark Oak Trapdoor JE1 BE1.png|84px}} | ||
| | | | ||
| Line 213: | Line 213: | ||
|Can be opened and closed. | |Can be opened and closed. | ||
|- | |- | ||
| | |Pressure plates for all wood types | ||
|{{Animate|Spruce Pressure Plate JE1 BE1.png;Birch Pressure Plate JE1 BE1.png;Jungle Pressure Plate JE1 BE1.png;Acacia Pressure Plate JE1 BE1.png;Dark Oak Pressure Plate JE1 BE1.png|84px}} | |{{Animate|Spruce Pressure Plate JE1 BE1.png;Birch Pressure Plate JE1 BE1.png;Jungle Pressure Plate JE1 BE1.png;Acacia Pressure Plate JE1 BE1.png;Dark Oak Pressure Plate JE1 BE1.png|84px}} | ||
| | | | ||
| Line 226: | Line 226: | ||
|Produce a redstone signal when stepped on. | |Produce a redstone signal when stepped on. | ||
|- | |- | ||
| | |Buttons for all wood types | ||
|{{Animate|Spruce Button JE1 BE1.png;Birch Button JE1 BE1.png;Jungle Button JE1 BE1.png;Acacia Button JE1 BE1.png;Dark Oak Button JE1 BE1.png|84px}} || | |{{Animate|Spruce Button JE1 BE1.png;Birch Button JE1 BE1.png;Jungle Button JE1 BE1.png;Acacia Button JE1 BE1.png;Dark Oak Button JE1 BE1.png|84px}} || | ||
{{Crafting | {{Crafting | ||
| Line 238: | Line 238: | ||
|- | |- | ||
|[[Minecraft:Pumpkin]] | |[[Minecraft:Pumpkin]] | ||
|84px | |||
| | | | ||
* Now generates throughout the world without carved faces on any sides. | * Now generates throughout the world without carved faces on any sides. | ||
* Can be grown using | * Can be grown using pumpkin seeds. | ||
|Axe | |Axe | ||
|Can be used for everything the pumpkin could be used for previously, except for being worn. | |Can be used for everything the pumpkin could be used for previously, except for being worn. | ||
|- | |- | ||
|Purple | |Purple shulker box | ||
|84px | |||
| | | | ||
{{Crafting|B2=Shulker Box|C2=Purple Dye|Output=Purple Shulker Box}} | {{Crafting|B2=Shulker Box|C2=Purple Dye|Output=Purple Shulker Box}} | ||
| Line 275: | Line 275: | ||
{|{{Simple Guide table|New Items}} | {|{{Simple Guide table|New Items}} | ||
|- | |- | ||
| | |Buried treasure map | ||
|{{animate|Map (item) JE1 BE1.png|84px}} | |{{animate|Map (item) JE1 BE1.png|84px}} | ||
|Can be found in | |Can be found in underwater ruins loot chests. | ||
|Can be used to find | |Can be used to find buried treasure. | ||
|- | |- | ||
| | |Bucket of fish | ||
|{{Animate|Bucket of Cod JE1 BE1.png;Bucket of Salmon JE1 BE1.png;Bucket of Pufferfish JE1.png;Bucket of Tropical Fish JE2.png|84px}} | |{{Animate|Bucket of Cod JE1 BE1.png;Bucket of Salmon JE1 BE1.png;Bucket of Pufferfish JE1.png;Bucket of Tropical Fish JE2.png|84px}} | ||
|Obtained by using a bucket on a fish. | |Obtained by using a bucket on a fish. | ||
|Can be used to spawn the respective fish type. | |Can be used to spawn the respective fish type. | ||
|- | |- | ||
| | |Heart of the sea | ||
|84px | |||
|Can be found in all buried treasure chests in stacks of one. | |Can be found in all buried treasure chests in stacks of one. | ||
|One of the ingredients for crafting the [[Minecraft:conduit]]. | |One of the ingredients for crafting the [[Minecraft:conduit]]. | ||
|- | |- | ||
| | |Nautilus shell | ||
|84px | |||
| | | | ||
* Drowned occasionally spawn holding a nautilus shell in their off-hand, which they drop when killed. | * Drowned occasionally spawn holding a nautilus shell in their off-hand, which they drop when killed. | ||
* Can be caught as a treasure item from | * Can be caught as a treasure item from fishing. | ||
|One of the ingredients for crafting the conduit. | |One of the ingredients for crafting the conduit. | ||
|- | |- | ||
|[[Minecraft:Kelp]] | |[[Minecraft:Kelp]] | ||
|84px | |||
|Kelp can be found growing underwater in all | |Kelp can be found growing underwater in all ocean biomes. | ||
|Kelp can be smelted in a furnace to obtain dried kelp. | |Kelp can be smelted in a furnace to obtain dried kelp. | ||
|- | |- | ||
| | |Dried kelp | ||
|84px | |||
| | | | ||
{{Smelting | {{Smelting | ||
| Line 316: | Line 316: | ||
| | | | ||
* Dried kelp can be eaten to regain one hunger point. It can be eaten faster than any other food. | * Dried kelp can be eaten to regain one hunger point. It can be eaten faster than any other food. | ||
* Dried kelp can also be crafted into a | * Dried kelp can also be crafted into a dried kelp block. | ||
|- | |- | ||
|[[Minecraft:Trident]] | |[[Minecraft:Trident]] | ||
| | |84px84px | ||
|Can be dropped by drowned as part of their naturally spawned equipment. | |Can be dropped by drowned as part of their naturally spawned equipment. | ||
| | | | ||
* Used as a melee or ranged weapon. | * Used as a melee or ranged weapon. | ||
* Most effective weapon underwater. | * Most effective weapon underwater. | ||
* When enchanted with | * When enchanted with Channeling, it can be used to turn creepers into charged creepers, [[Minecraft:pig]]s into zombie pigmen, and [[Minecraft:villager]]s into [[Minecraft:witch]]es during thunderstorms. | ||
* When enchanted with | * When enchanted with Impaling, it does more damage to aquatic mobs (excluding drowned). | ||
* When enchanted with | * When enchanted with Loyalty, it returns to the player when thrown. | ||
* When enchanted with | * When enchanted with Riptide, it takes the player with it when thrown underwater or in rain. | ||
|- | |- | ||
|Cod, salmon, pufferfish,<br>tropical fish,<br>dolphin, <br>drowned and<br>phantom<br> | |Cod, salmon, pufferfish,<br>tropical fish,<br>dolphin, <br>drowned and<br>phantom<br>spawn eggs | ||
|{{Animate|Cod Spawn Egg JE1 BE2.png;Salmon Spawn Egg JE1 BE2.png;Pufferfish Spawn Egg JE1 BE2.png;Tropical Fish Spawn Egg JE1 BE2.png;Dolphin Spawn Egg JE1 BE1.png;Drowned Spawn Egg JE1 BE1.png;Phantom Spawn Egg JE2 BE1.png|84px}} | |{{Animate|Cod Spawn Egg JE1 BE2.png;Salmon Spawn Egg JE1 BE2.png;Pufferfish Spawn Egg JE1 BE2.png;Tropical Fish Spawn Egg JE1 BE2.png;Dolphin Spawn Egg JE1 BE1.png;Drowned Spawn Egg JE1 BE1.png;Phantom Spawn Egg JE2 BE1.png|84px}} | ||
|Obtained from the creative inventory. | |Obtained from the creative inventory. | ||
| Line 338: | Line 338: | ||
{| {{Simple Guide table|Changed Items}} | {| {{Simple Guide table|Changed Items}} | ||
|- | |- | ||
| | |Fish | ||
|{{animate|Raw_Salmon_JE2_BE2.png;Raw_Cod_JE4_BE2.png;Pufferfish_(item)_JE5_BE2.png;Tropical_Fish_JE2_BE2.png|84px}} | |{{animate|Raw_Salmon_JE2_BE2.png;Raw_Cod_JE4_BE2.png;Pufferfish_(item)_JE5_BE2.png;Tropical_Fish_JE2_BE2.png|84px}} | ||
|Updated textures for all fish items. | |Updated textures for all fish items. | ||
|- | |- | ||
| | |Book and quill | ||
|[[File:Book_and_Quill_JE1_BE1.png|84px]] | |[[File:Book_and_Quill_JE1_BE1.png|84px]] | ||
|Default author now reads "Author Unknown". | |Default author now reads "Author Unknown". | ||
| Line 360: | Line 360: | ||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
! | !Enchantment | ||
!Max Level | !Max Level | ||
!Applicable Items | !Applicable Items | ||
!Notes | !Notes | ||
|- | |- | ||
| | |Impaling | ||
|V | |V | ||
|{{ItemSprite|Trident|link=Trident}} | |{{ItemSprite|Trident|link=Trident}} | ||
|Increases damage against aquatic/wet mobs. | |Increases damage against aquatic/wet mobs. | ||
|- | |- | ||
| | |Channeling | ||
|I | |I | ||
|{{ItemSprite|Trident|link=Trident}} | |{{ItemSprite|Trident|link=Trident}} | ||
|Causes a lightning strike where the trident hits. | |Causes a lightning strike where the trident hits. | ||
|- | |- | ||
| | |Loyalty | ||
|III | |III | ||
|{{ItemSprite|Trident|link=Trident}} | |{{ItemSprite|Trident|link=Trident}} | ||
|Causes the trident to return to the owner once thrown. | |Causes the trident to return to the owner once thrown. | ||
|- | |- | ||
| | |Riptide | ||
|III | |III | ||
|{{ItemSprite|Trident|link=Trident}} | |{{ItemSprite|Trident|link=Trident}} | ||
| Line 390: | Line 390: | ||
{|{{Simple Guide table|New Structures}} | {|{{Simple Guide table|New Structures}} | ||
|- | |- | ||
| | |Shipwreck | ||
|[[File:Shipwreck Jungle (With Mast) JE1 BE1.png|256px]] | |[[File:Shipwreck Jungle (With Mast) JE1 BE1.png|256px]] | ||
|Underwater | |Underwater | ||
| Line 397: | Line 397: | ||
|An underwater structure resembling a sunken ship. | |An underwater structure resembling a sunken ship. | ||
|- | |- | ||
| | |Ocean ruins | ||
|{{Animate|Underwater ruin cold JE1 BE1.png;Underwater ruin warm JE1 BE1.png|256px}} | |{{Animate|Underwater ruin cold JE1 BE1.png;Underwater ruin warm JE1 BE1.png|256px}} | ||
|Underwater | |Underwater | ||
| Line 404: | Line 404: | ||
|An underwater structure resembling a ruined building. | |An underwater structure resembling a ruined building. | ||
|- | |- | ||
| | |Coral reef | ||
|[[File:Coral Reef.png|256px]] | |[[File:Coral Reef.png|256px]] | ||
|Warm oceans | |Warm oceans | ||
| Line 411: | Line 411: | ||
|A large growth of coral on the ocean floor. | |A large growth of coral on the ocean floor. | ||
|- | |- | ||
| | |Iceberg | ||
|[[File:Iceberg.png|256px]] | |[[File:Iceberg.png|256px]] | ||
|Frozen oceans | |Frozen oceans | ||
| Line 426: | Line 426: | ||
|Can now generate underwater. | |Can now generate underwater. | ||
|- | |- | ||
| | |Canyon | ||
|[[File:Canyon.png|184px]] | |[[File:Canyon.png|184px]] | ||
|Can now generate underwater. | |Can now generate underwater. | ||
| Line 435: | Line 435: | ||
{|{{Simple Guide table|New Biomes}} | {|{{Simple Guide table|New Biomes}} | ||
|- | |- | ||
| | |Cold ocean | ||
|184px | |||
|Like the | |Like the frozen ocean, this ocean variant has a [[Minecraft:gravel]] seabed, with the occasional patch of [[Minecraft:sand]] or [[Minecraft:dirt]]. Additionally this ocean biome has dark indigo [[Minecraft:water]]. It is home to [[Minecraft:kelp]], [[Minecraft:seagrass]], cod, salmon, and dolphins. | ||
| | | | ||
* Cold | * Cold underwater ruins | ||
* | * Shipwrecks | ||
|- | |- | ||
| | |Cold deep ocean | ||
|184px | |||
|Cold deep oceans are the same as cold oceans, with the exception that they are twice as deep, as well having the potential to generate | |Cold deep oceans are the same as cold oceans, with the exception that they are twice as deep, as well having the potential to generate ocean monuments. | ||
| | | | ||
* Cold underwater ruins | * Cold underwater ruins | ||
* Shipwrecks | * Shipwrecks | ||
* | * Ocean monuments | ||
|- | |- | ||
| | |Frozen ocean | ||
|184px | |||
|A partially frozen area of ocean, with large, broken up sheets of [[Minecraft:ice]] covering the water. This variant of ocean has a gravel seabed and is home to kelp, seagrass, | |A partially frozen area of ocean, with large, broken up sheets of [[Minecraft:ice]] covering the water. This variant of ocean has a gravel seabed and is home to kelp, seagrass, squid, salmon, strays, and polar bears. | ||
| | | | ||
* Cold underwater ruins | * Cold underwater ruins | ||
* Shipwrecks | * Shipwrecks | ||
* | * Icebergs | ||
|- | |- | ||
| | |Deep frozen ocean | ||
|184px | |||
|Essentially the same as the frozen ocean biome, but is deeper and able to generate ocean monuments. | |Essentially the same as the frozen ocean biome, but is deeper and able to generate ocean monuments. | ||
| | | | ||
| Line 467: | Line 467: | ||
* Ocean monuments | * Ocean monuments | ||
|- | |- | ||
| | |Lukewarm ocean | ||
|184px | |||
|This ocean variant can be recognized by its light teal water and sandy seabed. It is home to kelp, seagrass, | |This ocean variant can be recognized by its light teal water and sandy seabed. It is home to kelp, seagrass, pufferfish, dolphins, tropical fish, and cod. | ||
| | | | ||
* Warm underwater ruins | * Warm underwater ruins | ||
* Shipwrecks | * Shipwrecks | ||
|- | |- | ||
| | |Deep lukewarm ocean | ||
|184px | |||
|Similar to the lukewarm ocean, but twice as deep and can generate ocean monuments. | |Similar to the lukewarm ocean, but twice as deep and can generate ocean monuments. | ||
| | | | ||
| Line 482: | Line 482: | ||
* Ocean monuments | * Ocean monuments | ||
|- | |- | ||
| | |Warm ocean | ||
|184px | |||
|An ocean variant with bright teal water at the surface. It can contain coral reefs, sea pickles, seagrass, dolphins, tropical fish and pufferfish. | |An ocean variant with bright teal water at the surface. It can contain coral reefs, sea pickles, seagrass, dolphins, tropical fish and pufferfish. | ||
| | | | ||
* | * Coral reefs | ||
* Warm underwater ruins | * Warm underwater ruins | ||
* Shipwrecks | * Shipwrecks | ||
|- | |- | ||
| | |Deep warm ocean | ||
|184px | |||
|Similar to the warm ocean, but twice as deep and can generate ocean monuments. | |Similar to the warm ocean, but twice as deep and can generate ocean monuments. | ||
| | | | ||
| Line 524: | Line 524: | ||
<em>''For more detailed information see [[Minecraft:Bubble Column]]s.''</em> | <em>''For more detailed information see [[Minecraft:Bubble Column]]s.''</em> | ||
Magma and soul sand now make bubble columns when placed underwater. Magma naturally generates in underwater ruins and where underwater ravines meet lava, while soul sand does not currently generate naturally in oceans. Players are able to breathe while in bubble columns. | |||
Magma bubble columns pull things down to the bottom; this includes items, players, mobs, and boats. Soul sand bubble columns rapidly push all entities, including players, to the surface. | Magma bubble columns pull things down to the bottom; this includes items, players, mobs, and boats. Soul sand bubble columns rapidly push all entities, including players, to the surface. | ||
| Line 539: | Line 539: | ||
{{Navbox guides|bedrock}} | {{Navbox guides|bedrock}} | ||
ja:ガイド/Bedrock Edition/アップデート・アクアティック (Phase 1) | |||
zh:基岩版指南/水域更新 | |||
Revision as of 15:33, 9 April 2026
Template:Infobox guide This guide is a simplified overview of all the changes in the Update Aquatic (Phase One) (Template:BE 1.4.x releases), which assumes at least some familiarity with the Better Together Update (Bedrock Edition 1.2.x releases) and the Update Aquatic (Phase Two) (Bedrock Edition 1.5.x releases).
Mobs
New
| Dolphin | All oceans except for Frozen oceans. |
|
| |
| Cod | Template:Animate | Cold, warm, and lukewarm oceans, including deep variants. |
|
|
| Salmon | Template:Animate | Cold and frozen oceans, and normal and frozen rivers. |
|
|
| Pufferfish | Template:Animate | Lukewarm and warm oceans. |
|
|
| Tropical fish | Template:Animate | Lukewarm and warm oceans. |
|
|
| Drowned | File:Drowned.png | Drowned spawn in all ocean, swamp and river biomes. Additionally, groups of drowned spawn in ocean ruins when the structures are first generated. |
Spawned Equipment Template:Drop Template:Drop Template:Drop |
During the day, drowned stay on the ground underwater, ignoring players on land no matter how close they may get, they only become hostile during daytime if the player touches Minecraft:water. |
Changed
| Baby zombies | Template:Animate | Now burn in the daylight. |
Blocks
New
| Blue ice | File:Blue Ice JE1 BE1.png | Additionally blue ice can be found naturally as part of icebergs. | Pickaxe (only drops with Minecraft:Silk Touch) |
|
| Minecraft:Coral, coral fan, dead coral fan, coral block, and dead coral block |
Template:Animate |
|
|
Can be used as decorative blocks. |
| Dried kelp block | File:Dried Kelp Block JE1 BE2.png | Any |
| |
| Minecraft:Kelp | File:Kelp.gif | Can be obtained by breaking kelp plants. | Any | Can be broken to obtain kelp items. |
| Minecraft:Seagrass | File:Seagrass JE1 BE2.gifFile:Tall Seagrass JE1 BE2.gif | Created by using bonemeal underwater. | Shears | A decorative block. |
| Sea pickles | Template:Animate |
|
Any |
|
| Minecraft:Prismarine, prismarine brick and dark prismarine Minecraft:slab and Minecraft:stairs |
Template:Animate Template:Animate |
Pickaxe | Can be used as decorative blocks. | |
| Minecraft:Wood | Template:Animate | Axe |
| |
| Stripped log | Template:Animate | Can be obtained by right clicking any log with any tier of Minecraft:axe, this consumes one durability on the axe. | Axe |
|
| Stripped wood | Template:Animate | Can be obtained by right clicking any wood with any tier of Minecraft:axe, this consumes one durability on the axe. | Axe |
|
| Trapdoors for all wood types | Template:Animate | Axe | Can be opened and closed. | |
| Pressure plates for all wood types | Template:Animate | Axe | Produce a redstone signal when stepped on. | |
| Buttons for all wood types | Template:Animate | Axe | Produce a redstone signal when pressed. | |
| Minecraft:Pumpkin | 84px |
|
Axe | Can be used for everything the pumpkin could be used for previously, except for being worn. |
| Purple shulker box | 84px | Any |
|
Changed
| Minecraft:Bed | Template:Animate | Using a bed during the daytime now sets the player’s spawn point to that bed. |
| Minecraft:Buttons | Template:Animate | Now named "Oak Button" and "Stone Button". |
| Minecraft:Rail | File:Rail (NS) JE2 BE1.png | Can now be placed underwater. |
Items
New
| Buried treasure map | Template:Animate | Can be found in underwater ruins loot chests. | Can be used to find buried treasure. |
| Bucket of fish | Template:Animate | Obtained by using a bucket on a fish. | Can be used to spawn the respective fish type. |
| Heart of the sea | 84px | Can be found in all buried treasure chests in stacks of one. | One of the ingredients for crafting the Minecraft:conduit. |
| Nautilus shell | 84px |
|
One of the ingredients for crafting the conduit. |
| Minecraft:Kelp | 84px | Kelp can be found growing underwater in all ocean biomes. | Kelp can be smelted in a furnace to obtain dried kelp. |
| Dried kelp | 84px |
| |
| Minecraft:Trident | 84px84px | Can be dropped by drowned as part of their naturally spawned equipment. |
|
| Cod, salmon, pufferfish, tropical fish, dolphin, drowned and phantom spawn eggs |
Template:Animate | Obtained from the creative inventory. | Can be used to spawn the respective mob. |
Changed
| Fish | Template:Animate | Updated textures for all fish items. |
| Book and quill | File:Book and Quill JE1 BE1.png | Default author now reads "Author Unknown". |
Non-mob Entities
Changed
| Minecraft:Lead | File:Lead JE1 BE1.png | Can now be attached to boats. |
Enchantments
New
| Enchantment | Max Level | Applicable Items | Notes |
|---|---|---|---|
| Impaling | V | Template:ItemSprite | Increases damage against aquatic/wet mobs. |
| Channeling | I | Template:ItemSprite | Causes a lightning strike where the trident hits. |
| Loyalty | III | Template:ItemSprite | Causes the trident to return to the owner once thrown. |
| Riptide | III | Template:ItemSprite | Allows the player to propel themselves through water and precipitation. |
Structures
New
| Shipwreck | File:Shipwreck Jungle (With Mast) JE1 BE1.png | Underwater | Yes | Drowned | An underwater structure resembling a sunken ship. |
| Ocean ruins | Template:Animate | Underwater | Yes | Drowned | An underwater structure resembling a ruined building. |
| Coral reef | File:Coral Reef.png | Warm oceans | No | Tropical fish, pufferfish | A large growth of coral on the ocean floor. |
| Iceberg | File:Iceberg.png | Frozen oceans | No | Polar bears | A large chunk of ice and snow floating in the ocean. |
Changed
| Minecraft:Cave | File:Cave.png | Can now generate underwater. |
| Canyon | File:Canyon.png | Can now generate underwater. |
Biomes
New
| Cold ocean | 184px | Like the frozen ocean, this ocean variant has a Minecraft:gravel seabed, with the occasional patch of Minecraft:sand or Minecraft:dirt. Additionally this ocean biome has dark indigo Minecraft:water. It is home to Minecraft:kelp, Minecraft:seagrass, cod, salmon, and dolphins. |
|
| Cold deep ocean | 184px | Cold deep oceans are the same as cold oceans, with the exception that they are twice as deep, as well having the potential to generate ocean monuments. |
|
| Frozen ocean | 184px | A partially frozen area of ocean, with large, broken up sheets of Minecraft:ice covering the water. This variant of ocean has a gravel seabed and is home to kelp, seagrass, squid, salmon, strays, and polar bears. |
|
| Deep frozen ocean | 184px | Essentially the same as the frozen ocean biome, but is deeper and able to generate ocean monuments. |
|
| Lukewarm ocean | 184px | This ocean variant can be recognized by its light teal water and sandy seabed. It is home to kelp, seagrass, pufferfish, dolphins, tropical fish, and cod. |
|
| Deep lukewarm ocean | 184px | Similar to the lukewarm ocean, but twice as deep and can generate ocean monuments. |
|
| Warm ocean | 184px | An ocean variant with bright teal water at the surface. It can contain coral reefs, sea pickles, seagrass, dolphins, tropical fish and pufferfish. |
|
| Deep warm ocean | 184px | Similar to the warm ocean, but twice as deep and can generate ocean monuments. |
|
Achievements
Water
The physics for water have also been changed, and the way the player interacts with water has also changed.
Swimming
There is now an actual swimming animation used by the player while underwater, which can be activated by sprinting underwater. This also allows the player to move in any direction they are looking including down. Players who cannot sprint, i.e. are too hungry to sprint, cannot swim. Crouching underwater also allows the player to descend at a faster rate.
While swimming, players can go through one block gaps similar to when using an Minecraft:elytra.
Item and Experience
Items and experience orbs now float to the surface of water rather than sink, this makes dying underwater easier to deal with because all of the player's items now wait at the surface. This also allows for easy vertical item transportation.
Bubble Columns
For more detailed information see Minecraft:Bubble Columns.
Magma and soul sand now make bubble columns when placed underwater. Magma naturally generates in underwater ruins and where underwater ravines meet lava, while soul sand does not currently generate naturally in oceans. Players are able to breathe while in bubble columns.
Magma bubble columns pull things down to the bottom; this includes items, players, mobs, and boats. Soul sand bubble columns rapidly push all entities, including players, to the surface.
Breath
The breath meter no longer instantly refills when entering air from underwater; this means it is no longer possible to instantly refill the air meter with a torch while underwater.
Vision
Water has been given unique colors depending on the biome they are in.
Water is also now clearer, and the longer the player is underwater the clearer it becomes.
See also
ja:ガイド/Bedrock Edition/アップデート・アクアティック (Phase 1) zh:基岩版指南/水域更新