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Minecraft:Button: Difference between revisions

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[[File:All Buttons.png|thumb|All buttons currently in the game.]]
[[File:All Buttons.png|thumb|All buttons currently in the game.]]
A '''button''' is a [[Minecraft:non-solid block]] that produces a temporary [[Minecraft:redstone]] signal and powers its attached block when pressed by a [[Minecraft:player]] or a [[Minecraft:wind charge]]. The material a button is made of affects how long it remains pressed and whether it can be pressed by other means.
A '''button''' is a non-solid block that produces a temporary [[Minecraft:redstone]] signal and powers its attached block when pressed by a player or a wind charge. The material a button is made of affects how long it remains pressed and whether it can be pressed by other means.


== Variants ==
== Variants ==
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{{Crafting
{{Crafting
|head=1
|head=1
|name=[[Minecraft:Wooden button]]
|name=Wooden button
|ingredients=Matching [[Minecraft:Planks]]
|ingredients=Matching [[Minecraft:Planks]]
|Matching Planks
|Matching Planks
Line 39: Line 39:


=== Natural generation ===
=== Natural generation ===
Oak buttons can generate inside [[Minecraft:trial chambers]] between [[Minecraft:dispensers]] with random surprises or loots. {{IN|JE}}, stone buttons can generate inside [[Minecraft:stronghold]]s next to [[Minecraft:iron door]]s. Jungle buttons generate naturally on house walls in [[Minecraft:desert]] [[Minecraft:villages]]. Stone buttons can also generate in [[Minecraft:desert]] [[Minecraft:villages]], in armorer houses attached to [[Minecraft:granite]].
Oak buttons can generate inside trial chambers between dispensers with random surprises or loots. {{IN|JE}}, stone buttons can generate inside strongholds next to iron doors. Jungle buttons generate naturally on house walls in desert villages. Stone buttons can also generate in desert villages, in armorer houses attached to [[Minecraft:granite]].


== Usage ==
== Usage ==
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=== Redstone power ===
=== Redstone power ===
{{see also|Redstone circuit}}
{{see also|Redstone circuit}}
A button can be used as a [[Minecraft:monostable]] [[Minecraft:Redstone components#Power components|power source]] (it automatically deactivates shortly after being activated).
A button can be used as a monostable [[Minecraft:Redstone components#Power components|power source]] (it automatically deactivates shortly after being activated).


A stone button stays on for 20 [[Minecraft:tick]]s (1 second), while a wooden button stays on for 30 ticks (1.5 seconds).
A stone button stays on for 20 [[Minecraft:tick]]s (1 second), while a wooden button stays on for 30 ticks (1.5 seconds).
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While active, a button:
While active, a button:
* powers any adjacent [[Minecraft:redstone dust]] to [[Minecraft:Redstone circuit#Power|power level]] 15, including beneath the button (if the button attaches to a vertical surface, or to the bottom of a block)
* powers any adjacent redstone dust to power level 15, including beneath the button (if the button attaches to a vertical surface, or to the bottom of a block)
* powers any adjacent [[Minecraft:redstone comparator]]s or [[Minecraft:redstone repeater]]s facing away from the button to power level 15.
* powers any adjacent redstone comparators or redstone repeaters facing away from the button to power level 15.
* strongly powers its attachment block to power level 15.
* strongly powers its attachment block to power level 15.
* powers the block of air that it occupies, which in turn is able to power any adjacent redstone components, seemingly sending its power through the air.
* powers the block of air that it occupies, which in turn is able to power any adjacent redstone components, seemingly sending its power through the air.
* activates any adjacent [[Minecraft:Redstone components#Mechanism components|mechanism components]], including above or below, such as [[Minecraft:piston]]s, [[Minecraft:redstone lamp]]s, etc.
* activates any adjacent [[Minecraft:Redstone components#Mechanism components|mechanism components]], including above or below, such as [[Minecraft:piston]]s, redstone lamps, etc.


When a button changes state it provides a [[Minecraft:Redstone circuit#Redstone update|redstone update]] to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.
When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.


=== Breaking ===
=== Breaking ===
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== Trivia ==
== Trivia ==


* During [[Minecraft:Minecraft Live 2021]], a copper button was announced to be implemented along with the [[Minecraft:Copper Golem|copper golem]] if it won.<ref>https://www.minecraft.net/en-us/article/mob-vote-2021-copper-golem</ref> Although it didn't win, the copper golem was eventually added, but the copper button was not.
* During Minecraft Live 2021, a copper button was announced to be implemented along with the copper golem if it won.<ref>https://www.minecraft.net/en-us/article/mob-vote-2021-copper-golem</ref> Although it didn't win, the copper golem was eventually added, but the copper button was not.


== Gallery ==
== Gallery ==
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[[Category:Non-solid blocks]]
[[Category:Non-solid blocks]]


[[Minecraft:de:Knopf]]
de:Knopf
[[Minecraft:es:Botón]]
es:Botón
[[Minecraft:fr:Bouton]]
fr:Bouton
[[Minecraft:it:Pulsante]]
it:Pulsante
[[Minecraft:ja:ボタン]]
ja:ボタン
[[Minecraft:ko:버튼]]
ko:버튼
[[Minecraft:nl:Knop]]
nl:Knop
[[Minecraft:pl:Przycisk]]
pl:Przycisk
[[Minecraft:pt:Botão]]
pt:Botão
[[Minecraft:ru:Кнопка]]
ru:Кнопка
[[Minecraft:th:ปุ่ม]]
th:ปุ่ม
[[Minecraft:tr:Buton]]
tr:Buton
[[Minecraft:uk:Кнопка]]
uk:Кнопка
[[Minecraft:zh:按钮]]
zh:按钮

Revision as of 15:41, 9 April 2026

File:All Buttons.png
All buttons currently in the game.

A button is a non-solid block that produces a temporary Minecraft:redstone signal and powers its attached block when pressed by a player or a wind charge. The material a button is made of affects how long it remains pressed and whether it can be pressed by other means.

Variants

Obtaining

Crafting

The crafting recipe is the same for all types and variants of buttons, using a single matching plank, stone, or polished blackstone block to craft the matching button.

Template:Crafting Template:Crafting

Natural generation

Oak buttons can generate inside trial chambers between dispensers with random surprises or loots. Template:IN, stone buttons can generate inside strongholds next to iron doors. Jungle buttons generate naturally on house walls in desert villages. Stone buttons can also generate in desert villages, in armorer houses attached to Minecraft:granite.

Usage

Template:Hatnote

Redstone power

Template:See also A button can be used as a monostable power source (it automatically deactivates shortly after being activated).

A stone button stays on for 20 Minecraft:ticks (1 second), while a wooden button stays on for 30 ticks (1.5 seconds).

Placement

Buttons can be Template:Control by Template:Control it on a surface.

They can be attached to the side, bottom and top of any full opaque block.

Behavior

Buttons are usually in an inactive state, but can be temporarily activated by players. A button can be activated by Template:Control it.

While active, a button:

  • powers any adjacent redstone dust to power level 15, including beneath the button (if the button attaches to a vertical surface, or to the bottom of a block)
  • powers any adjacent redstone comparators or redstone repeaters facing away from the button to power level 15.
  • strongly powers its attachment block to power level 15.
  • powers the block of air that it occupies, which in turn is able to power any adjacent redstone components, seemingly sending its power through the air.
  • activates any adjacent mechanism components, including above or below, such as Minecraft:pistons, redstone lamps, etc.

When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.

Breaking

A button is removed and drops as an item if:

Block states

Template:See also

<section begin="block states"/>Template:El: Template:Bst Template:Bst Template:Bst

Template:El: Template:Bst Template:Bst<section end="block states"/>

Videos

Template:Yt

History

Template:Missing information Template:Hatnote

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

Gallery

Renders

References

Template:Reflist

Navigation

Template:Navbox redstone Template:Navbox blocks

de:Knopf es:Botón fr:Bouton it:Pulsante ja:ボタン ko:버튼 nl:Knop pl:Przycisk pt:Botão ru:Кнопка th:ปุ่ม tr:Buton uk:Кнопка zh:按钮