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Minecraft:Commands/dialog: Difference between revisions

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Manages [[Minecraft:dialog]] screens displayed to [[Minecraft:player]]s. Allows server [[Minecraft:operator]]s to show custom or predefined dialogs in [[Minecraft:data pack]] to specified players, and clear any displayed dialogs on their screen.
Manages dialog screens displayed to players. Allows server operators to show custom or predefined dialogs in data pack to specified players, and clear any displayed dialogs on their screen.


==Syntax==
==Syntax==
: {{cd|/dialog show <targets> <dialog>}}
: {{cd|/dialog show <targets> <dialog>}}
:: Shows a dialog screen from inline [[Minecraft:SNBT]] or {{cd|minecraft:dialog}} registry (usually defined in a [[Minecraft:data pack]]) to specified players.
:: Shows a dialog screen from inline SNBT or {{cd|minecraft:dialog}} registry (usually defined in a data pack) to specified players.
: {{cd|/dialog clear <targets>}}
: {{cd|/dialog clear <targets>}}
:: Clears currently displayed dialogs for specified players.
:: Clears currently displayed dialogs for specified players.
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: Must be either:
: Must be either:
:* A namespaced ID of a dialog defined in a data pack (e.g., {{code|custom:my_dialog}} or {{code|minecraft:server_links}}). These are stored in the {{cd|minecraft:dialog}} registry.
:* A namespaced ID of a dialog defined in a data pack (e.g., {{code|custom:my_dialog}} or {{code|minecraft:server_links}}). These are stored in the {{cd|minecraft:dialog}} registry.
:* An inline [[Minecraft:SNBT]] defining the dialog structure directly in the command. See {{slink|Dialog|Dialog format}} for the structures.
:* An inline SNBT defining the dialog structure directly in the command. See {{slink|Dialog|Dialog format}} for the structures.


==Result==
==Result==
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{{Result table|The command is incomplete, or any argument is not specified correctly.|unparseable}}
{{Result table|The command is incomplete, or any argument is not specified correctly.|unparseable}}
{{Result table|cmd=/dialog (show{{!}}clear) <targets>|{{cd|targets}} is a target selector that includes any entities other than the player.|fail}}
{{Result table|cmd=/dialog (show{{!}}clear) <targets>|{{cd|targets}} is a target selector that includes any entities other than the player.|fail}}
{{Result table|cmd=/dialog show <targets> <dialog>|{{cd|dialog}} is not a valid dialog [[Minecraft:SNBT]], or dialog does not exist in {{cd|minecraft:dialog}} registry (usually in a [[Minecraft:data pack]]).|fail}}
{{Result table|cmd=/dialog show <targets> <dialog>|{{cd|dialog}} is not a valid dialog SNBT, or dialog does not exist in {{cd|minecraft:dialog}} registry (usually in a data pack).|fail}}
{{Result table|cmd=|succeed}}
{{Result table|cmd=|succeed}}
{{Result table}}
{{Result table}}
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*:<code>/dialog show @a minecraft:server_links</code>
*:<code>/dialog show @a minecraft:server_links</code>


* To show nearest players a [[Minecraft:Dialog#notice|notice dialog]] with title "Hello" and an "Ok" button in the footer:
* To show nearest players a notice dialog with title "Hello" and an "Ok" button in the footer:
*:<code>/dialog show @p {type:"minecraft:notice",title:"Hello"}</code>
*:<code>/dialog show @p {type:"minecraft:notice",title:"Hello"}</code>


* To show all players a simple [[Minecraft:Dialog#confirmation|confirmation dialog]] with two action buttons with the label "Yes please" and "Nope". If the player presses "Yes please", the game runs a command to give the player a [[Minecraft:diamond]], otherwise, if they press "Nope", the game closes the dialog:  
* To show all players a simple confirmation dialog with two action buttons with the label "Yes please" and "Nope". If the player presses "Yes please", the game runs a command to give the player a [[Minecraft:diamond]], otherwise, if they press "Nope", the game closes the dialog:  
*:<code>/dialog show @a {type:"minecraft:confirmation",title:"Give yourself diamond?",yes:{label:"Yes please","action":{"type":"run_command","command":"give @s diamond"}},no:{label:"Nope"}}</code>
*:<code>/dialog show @a {type:"minecraft:confirmation",title:"Give yourself diamond?",yes:{label:"Yes please","action":{"type":"run_command","command":"give @s diamond"}},no:{label:"Nope"}}</code>


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{{Navbox commands}}
{{Navbox commands}}


[[Minecraft:de:Befehl/dialog]]
de:Befehl/dialog
[[Minecraft:es:Comandos/dialog]]
es:Comandos/dialog
[[Minecraft:ja:コマンド/dialog]]
ja:コマンド/dialog
[[Minecraft:pt:Comandos/dialog]]
pt:Comandos/dialog
[[Minecraft:zh:命令/dialog]]
zh:命令/dialog

Revision as of 15:43, 9 April 2026

Template:Distinguish Template:Exclusive Template:Infobox command

Manages dialog screens displayed to players. Allows server operators to show custom or predefined dialogs in data pack to specified players, and clear any displayed dialogs on their screen.

Syntax

Template:Cd
Shows a dialog screen from inline SNBT or Template:Cd registry (usually defined in a data pack) to specified players.
Template:Cd
Clears currently displayed dialogs for specified players.

Arguments

Template:Argument

Specifies the players whose dialog is shown or cleared.
Template:Arg desc

Template:Argument

Specifies the dialog to show to the players. This argument is only used with Template:Cmd.
Must be either:

Result

Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table

Output

Template:Output table Template:Output table Template:Output table Template:Output table

Examples

File:Dialog simple confirmation.png
A simple confirmation dialog from an example.
File:Dialog command execution confirmation.png
Pressing "Yes" results in a command execution, which requires a confirmation from the player.
  • To show the nearest player a dialog located at data/custom/dialog/example/test.json in a loaded data pack:
    /dialog show @p custom:example/test
  • To show all players the built-in minecraft:server_links dialog:
    /dialog show @a minecraft:server_links
  • To show nearest players a notice dialog with title "Hello" and an "Ok" button in the footer:
    /dialog show @p {type:"minecraft:notice",title:"Hello"}
  • To show all players a simple confirmation dialog with two action buttons with the label "Yes please" and "Nope". If the player presses "Yes please", the game runs a command to give the player a Minecraft:diamond, otherwise, if they press "Nope", the game closes the dialog:
    /dialog show @a {type:"minecraft:confirmation",title:"Give yourself diamond?",yes:{label:"Yes please","action":{"type":"run_command","command":"give @s diamond"}},no:{label:"Nope"}}
  • To clear any currently visible dialogs for all players:
    /dialog clear @a

History

Template:HistoryTable

Gallery

References

<references />

Navigation

Template:Navbox commands

de:Befehl/dialog es:Comandos/dialog ja:コマンド/dialog pt:Comandos/dialog zh:命令/dialog