Minecraft:Fern: Difference between revisions
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== Obtaining == | == Obtaining == | ||
=== Breaking === | === Breaking === | ||
When | When broken normally, ferns have a 12.5% chance of dropping 1 unit of wheat seeds when destroyed. This is affected by the Fortune enchantment, dropping 1-3, 1-5, or 1-7 wheat seeds respectively with Fortune I, II, and III. | ||
Ferns can be obtained as an item if mined by [[Minecraft:shears]]. | Ferns can be obtained as an item if mined by [[Minecraft:shears]]. Large ferns also drop two ferns when broken using shears. | ||
{{breaking row|horizontal=1|Fern|drop=0|shears=1}} | {{breaking row|horizontal=1|Fern|drop=0|shears=1}} | ||
=== Natural generation === | === Natural generation === | ||
Ferns occur naturally only in | Ferns occur naturally only in jungle, taiga, snowy taiga and old growth taiga biomes. | ||
{{block distribution}} | {{block distribution}} | ||
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=== Trading === | === Trading === | ||
Wandering traders may sell ferns for 1 [[Minecraft:emerald]]. | |||
{{Trade sources}} | {{Trade sources}} | ||
=== Mob loot === | === Mob loot === | ||
{{IN|bedrock}}, | {{IN|bedrock}}, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 1 fern when killed while showing the item as trade offer, if the player holds an [[Minecraft:emerald]]. | ||
=== Post-generation === | === Post-generation === | ||
{{IN|bedrock}}, | {{IN|bedrock}}, bone meal can be used on a grass block to grow ferns. | ||
== Usage == | == Usage == | ||
=== Placement === | === Placement === | ||
Ferns can be placed on | Ferns can be placed on grass blocks, [[Minecraft:podzol]], [[Minecraft:mycelium]], [[Minecraft:dirt]], coarse dirt, rooted dirt, [[Minecraft:mud]], muddy mangrove roots, moss blocks, pale moss blocks and [[Minecraft:farmland]]. | ||
Ferns can also be placed in | Ferns can also be placed in flower pots. | ||
[[File:Ferns placeable on.png|thumb|All the blocks that ferns can be placed on.]] | [[File:Ferns placeable on.png|thumb|All the blocks that ferns can be placed on.]] | ||
=== Grazing === | === Grazing === | ||
When a | When a sheep eats a fern, the block is destroyed, and a sheared sheep regrows its [[Minecraft:wool]]. Baby sheep graze grass and ferns much more often than adults and mature 1 minute faster when grazing. | ||
=== Composting === | === Composting === | ||
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=== Bone meal === | === Bone meal === | ||
Bone meal can be used on a fern to create a large fern. | |||
== Color == | == Color == | ||
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=== Biome colors === | === Biome colors === | ||
These values are generated by the biome dyeing algorithm. See | These values are generated by the biome dyeing algorithm. See biome colors for more information. | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" data-description="Java edition biome colors" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" data-description="Java edition biome colors" | ||
! rowspan="2" |Biome | ! rowspan="2" |Biome | ||
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|{{HistoryLine|java beta}} | |{{HistoryLine|java beta}} | ||
|{{HistoryLine||1.6|dev=Test Build 3|[[File:Fern JE1.png|32px]] Added ferns.<ref name="GrassAdditions">https://web.archive.org/web/0/http://notch.tumblr.com/post/5775170768/the-changelist-for-1-6</ref> | |{{HistoryLine||1.6|dev=Test Build 3|[[File:Fern JE1.png|32px]] Added ferns.<ref name="GrassAdditions">https://web.archive.org/web/0/http://notch.tumblr.com/post/5775170768/the-changelist-for-1-6</ref> | ||
|[[File:Fern (item) JE1.png|32px]] The item form, unobtainable by normal means, has no name, uses the grass texture, does not have a | |[[File:Fern (item) JE1.png|32px]] The item form, unobtainable by normal means, has no name, uses the grass texture, does not have a tint applied, and places shrubs instead of ferns even if its damage value is 2 as expected.}} | ||
|{{HistoryLine||1.8|dev=Pre-release|Ferns can now be harvested with [[Minecraft:shears]], allowing for their legitimate acquisition. | |{{HistoryLine||1.8|dev=Pre-release|Ferns can now be harvested with [[Minecraft:shears]], allowing for their legitimate acquisition. | ||
|[[File:Fern (item) JE2.png|32px]] The item now appears with the correct sprite in the inventory, and is also tinted with {{color|#7cbd6b}}. | |[[File:Fern (item) JE2.png|32px]] The item now appears with the correct sprite in the inventory, and is also tinted with {{color|#7cbd6b}}. | ||
|The fern item (damage{{=}}2) now places ferns instead of shrubs. | |The fern item (damage{{=}}2) now places ferns instead of shrubs. | ||
| | |Swamp biomes have been redesigned and rainforest biomes have been removed entirely, so ferns no longer generate.}} | ||
|{{HistoryLine|||dev=Pre-release 2 ;)|The item is now called "Grass" in the inventory.}} | |{{HistoryLine|||dev=Pre-release 2 ;)|The item is now called "Grass" in the inventory.}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|[[File:Fern (item) JE3.png|32px]] The tint used for ferns as items has changed to {{color|#48b518}}. | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|[[File:Fern (item) JE3.png|32px]] The tint used for ferns as items has changed to {{color|#48b518}}. | ||
|The item is now called "Fern" in the inventory. | |The item is now called "Fern" in the inventory. | ||
|Ferns are now available in the | |Ferns are now available in the creative [[Minecraft:inventory]].}} | ||
|{{HistoryLine||1.2.1|dev=12w03a|Ferns now generate in | |{{HistoryLine||1.2.1|dev=12w03a|Ferns now generate in jungle biomes.}} | ||
|{{HistoryLine|||dev=12w05a|Placing a [[Minecraft:block]] while targeting a fern now overwrite the fern, similar to [[Minecraft:snow]]. Previously, ferns had to be | |{{HistoryLine|||dev=12w05a|Placing a [[Minecraft:block]] while targeting a fern now overwrite the fern, similar to [[Minecraft:snow]]. Previously, ferns had to be broken to place blocks in that space.}} | ||
|{{HistoryLine||1.4.2|dev=12w34a|The ability to place ferns in | |{{HistoryLine||1.4.2|dev=12w34a|The ability to place ferns in flower pots has been added.}} | ||
|{{HistoryLine|||dev=12w38a|The | |{{HistoryLine|||dev=12w38a|The sounds used for grass-type blocks have been changed.}} | ||
|{{HistoryLine||1.4.4|dev=1.4.3|Ferns no longer appear grayscale when held in third person.}} | |{{HistoryLine||1.4.4|dev=1.4.3|Ferns no longer appear grayscale when held in third person.}} | ||
|{{HistoryLine||1.7.2|dev=13w36a|Ferns now spawn in | |{{HistoryLine||1.7.2|dev=13w36a|Ferns now spawn in taiga and cold taiga biomes. | ||
|A fern can now be | |A fern can now be bone mealed into a large fern, which drops two fern items when broken with shears, making ferns renewable for the first time.}} | ||
|{{HistoryLine||1.8|dev=14w07a|[[File:Fern JE2.png|32px]] The texture planes and pixels of ferns are now completely square.}} | |{{HistoryLine||1.8|dev=14w07a|[[File:Fern JE2.png|32px]] The texture planes and pixels of ferns are now completely square.}} | ||
|{{HistoryLine|||dev=14w17a|[[File:Fern JE3.png|32px]] The texture planes and pixels of ferns are now stretched and rectangular again.}} | |{{HistoryLine|||dev=14w17a|[[File:Fern JE3.png|32px]] The texture planes and pixels of ferns are now stretched and rectangular again.}} | ||
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|{{HistoryLine|||dev=14w31a|[[File:Fern JE5.png|32px]] Crosses are no longer subject to directional shading.<ref name="DSFix">{{bug|MC-57159}}</ref>}} | |{{HistoryLine|||dev=14w31a|[[File:Fern JE5.png|32px]] Crosses are no longer subject to directional shading.<ref name="DSFix">{{bug|MC-57159}}</ref>}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Fern JE6.png|32px]] The texture of ferns has been changed.}} | |{{HistoryLine||1.14|dev=18w43a|[[File:Fern JE6.png|32px]] The texture of ferns has been changed.}} | ||
|{{HistoryLine|||dev=18w50a|Fern items can now be found in chests in | |{{HistoryLine|||dev=18w50a|Fern items can now be found in chests in taiga village houses.}} | ||
|{{HistoryLine|||dev=19w03a|Placing a fern into the composter now has a 50% chance of raising the compost level by 1.}} | |{{HistoryLine|||dev=19w03a|Placing a fern into the composter now has a 50% chance of raising the compost level by 1.}} | ||
|{{HistoryLine|||dev=19w05a|Ferns now have a 65% chance of increasing the compost level by 1. | |{{HistoryLine|||dev=19w05a|Ferns now have a 65% chance of increasing the compost level by 1. | ||
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|{{HistoryLine|pocket alpha}} | |{{HistoryLine|pocket alpha}} | ||
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Fern BE1.png|32px]] Added ferns.}} | |{{HistoryLine||v0.8.0|dev=build 1|[[File:Fern BE1.png|32px]] Added ferns.}} | ||
|{{HistoryLine|||dev=build 5| | |{{HistoryLine|||dev=build 5|Bone meal can now be used to instantly grow ferns on grass blocks.}} | ||
|{{HistoryLine||v0.9.0|dev=build 1|Ferns now generate naturally. | |{{HistoryLine||v0.9.0|dev=build 1|Ferns now generate naturally. | ||
|The | |The tint of ferns now changes depending on the biome. | ||
|[[File:Fern BE2.png|32px]] The fern texture has been brightened.}} | |[[File:Fern BE2.png|32px]] The fern texture has been brightened.}} | ||
|{{HistoryLine|||dev=build 3|Bone meal can now be applied to ferns to create large ferns.}} | |{{HistoryLine|||dev=build 3|Bone meal can now be applied to ferns to create large ferns.}} | ||
|{{HistoryLine||v0.11.0|dev=build 14|Ferns now have a random height.}} | |{{HistoryLine||v0.11.0|dev=build 14|Ferns now have a random height.}} | ||
|{{HistoryLine||v0.12.1|dev=build 1|Ferns can now be | |{{HistoryLine||v0.12.1|dev=build 1|Ferns can now be snowlogged.}} | ||
|{{HistoryLine||v0.14.0|dev=build 3|The hitbox no longer occupies an entire block.}} | |{{HistoryLine||v0.14.0|dev=build 3|The hitbox no longer occupies an entire block.}} | ||
|{{HistoryLine||v0.15.0|dev=build 1|The texture is now 44×44, instead of 16×16. Whether this results in any visible changes in-game is unknown.}} | |{{HistoryLine||v0.15.0|dev=build 1|The texture is now 44×44, instead of 16×16. Whether this results in any visible changes in-game is unknown.}} | ||
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|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Fern JE6.png|32px]]{{verify|Is this exact model used?}} The texture of ferns has been changed.}} | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Fern JE6.png|32px]]{{verify|Is this exact model used?}} The texture of ferns has been changed.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Ferns can now be used to fill [[Minecraft:composter]]s. | |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Ferns can now be used to fill [[Minecraft:composter]]s. | ||
|Ferns can now be found in | |Ferns can now be found in taiga and snowy taiga village house chests.}} | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Wandering traders can now sell a fern for 1 emerald.}} | |{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Wandering traders can now sell a fern for 1 emerald.}} | ||
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Ferns no longer appear mirrored when viewed from certain angles.<ref>{{bug|MCPE-40646||Cross models are displayed wrongly from east and west sides|Fixed}}</ref>}} | |{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Ferns no longer appear mirrored when viewed from certain angles.<ref>{{bug|MCPE-40646||Cross models are displayed wrongly from east and west sides|Fixed}}</ref>}} | ||
|{{HistoryLine|||dev=Preview 1.21.60.23|Ferns generate more frequently in | |{{HistoryLine|||dev=Preview 1.21.60.23|Ferns generate more frequently in taigas, old growth spruce taigas, old growth pine taigas, and sparse jungles.}} | ||
}} | }} | ||
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|{{HistoryLine||xbox=TU7|The item form is now named "Fern".}} | |{{HistoryLine||xbox=TU7|The item form is now named "Fern".}} | ||
|{{HistoryLine||xbox=TU12|Ferns can now be directly overwritten by placed blocks, like snow and water can, rather than having to be broken beforehand.}} | |{{HistoryLine||xbox=TU12|Ferns can now be directly overwritten by placed blocks, like snow and water can, rather than having to be broken beforehand.}} | ||
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|The ability to place ferns in | |{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|The ability to place ferns in flower pots has been added.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Fern JE6.png|32px]]{{verify|Was this exact texture/model used?}} The texture of ferns has been changed.}} | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Fern JE6.png|32px]]{{verify|Was this exact texture/model used?}} The texture of ferns has been changed.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Wandering traders can now sell a fern for 5 emeralds.}} | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Wandering traders can now sell a fern for 5 emeralds.}} | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|The different | |{{HistoryLine||1.13|dev=17w47a|The different block states for the <code>tallgrass</code> ID have now been split up into their own IDs. | ||
|"Fern" now has a new ID: <code>fern</code>. | |"Fern" now has a new ID: <code>fern</code>. | ||
|Prior to | |Prior to ''The Flattening'', the block's numeral ID was 31, with metadata 2.}} | ||
|{{HistoryLine||1.17|dev=21w19a|<code>minecraft:fern</code> has been added to the newly-implemented <code>#minecraft:mineable/axe</code> | |{{HistoryLine||1.17|dev=21w19a|<code>minecraft:fern</code> has been added to the newly-implemented <code>#minecraft:mineable/axe</code> block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.{{check the code|Prior to this version, assigned tools were presumably hardcoded; were ferns also coded to have axes as their "preferred" tool before this version?}}}} | ||
|{{HistoryLine||1.21.5|dev=25w10a|<code>minecraft:fern</code> has been removed from the block tags <code>#minecraft:mineable/axe</code> and <code>#minecraft:sword_efficient</code>.}} | |{{HistoryLine||1.21.5|dev=25w10a|<code>minecraft:fern</code> has been removed from the block tags <code>#minecraft:mineable/axe</code> and <code>#minecraft:sword_efficient</code>.}} | ||
}} | }} | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|The different | |{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|The different block states for the <code>tallgrass</code> ID have now been split up into their own IDs.}} | ||
}} | }} | ||
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[[Category:Flammable blocks]] | [[Category:Flammable blocks]] | ||
fr:Fougère | |||
ja:シダ | |||
ko:고사리 | |||
pt:Samambaia | |||
uk:Папороть | |||
zh:蕨 | |||
Revision as of 15:49, 9 April 2026
Template:For Template:Infobox block Ferns are a non-solid plant Minecraft:block found only in certain biomes and have the same characteristics as grass.
Obtaining
Breaking
When broken normally, ferns have a 12.5% chance of dropping 1 unit of wheat seeds when destroyed. This is affected by the Fortune enchantment, dropping 1-3, 1-5, or 1-7 wheat seeds respectively with Fortune I, II, and III.
Ferns can be obtained as an item if mined by Minecraft:shears. Large ferns also drop two ferns when broken using shears. Template:Breaking row
Natural generation
Ferns occur naturally only in jungle, taiga, snowy taiga and old growth taiga biomes.
Generated loot
Trading
Wandering traders may sell ferns for 1 Minecraft:emerald. Template:Trade sources
Mob loot
Template:IN, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 1 fern when killed while showing the item as trade offer, if the player holds an Minecraft:emerald.
Post-generation
Template:IN, bone meal can be used on a grass block to grow ferns.
Usage
Placement
Ferns can be placed on grass blocks, Minecraft:podzol, Minecraft:mycelium, Minecraft:dirt, coarse dirt, rooted dirt, Minecraft:mud, muddy mangrove roots, moss blocks, pale moss blocks and Minecraft:farmland.
Ferns can also be placed in flower pots.
Grazing
When a sheep eats a fern, the block is destroyed, and a sheared sheep regrows its Minecraft:wool. Baby sheep graze grass and ferns much more often than adults and mature 1 minute faster when grazing.
Composting
Placing a fern into a Minecraft:composter has a 65% chance of raising the compost level by 1.
Bone meal
Bone meal can be used on a fern to create a large fern.
Color
The coloration of ferns and potted ferns is dependent on the Minecraft:biome they are in. A block always uses the color set to its location, regardless of how it was placed or of its source. This affects the side and top of the block.
Template:IN, biome colors also appear on maps.<ref>Template:Cite bug</ref>
Item
Template:IN, fern items use biome color with temperature 0.5, downfall 1.0, and as a result is colored Template:Color. Template:IN, this color is coded in the item's texture.
Biome colors
These values are generated by the biome dyeing algorithm. See biome colors for more information.
Sounds
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Java Edition
Bedrock Edition
Issues
Trivia
- Even though ferns do not produce seeds in real life, as they emit spores instead, they can drop seeds if broken.
References
External links
fr:Fougère ja:シダ ko:고사리 pt:Samambaia uk:Папороть zh:蕨