Minecraft:Flower: Difference between revisions
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'''Flowers''' are | '''Flowers''' are plants that occur in a variety of shapes and colors. Many of them can be crafted into various types of [[Minecraft:dye]] and/or suspicious stew, and some have unique properties. Bees collect nectar from most flower types, which they use to fill their home nests and [[Minecraft:beehive|hives]] with honey. Additionally, most flower types can be {{ctrl|used}} to breed bees. | ||
== Variants == | == Variants == | ||
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=== Other flowers === | === Other flowers === | ||
<!-- non-tall or short flower blocks with the #minecraft:flowers tag --> | <!-- non-tall or short flower blocks with the #minecraft:flowers tag --> | ||
{{In|java}} the following blocks are also part of the <code>minecraft:flowers</code> block | {{In|java}} the following blocks are also part of the <code>minecraft:flowers</code> block tag. These blocks are substantially different from small and tall flowers. As a result, only some of the information presented in this overview page applies to them, such as their usage in bee-related features. | ||
* {{BlockLink|Cherry Leaves}} | * {{BlockLink|Cherry Leaves}} | ||
* {{BlockLink|Chorus Flower}} | * {{BlockLink|Chorus Flower}} | ||
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{{See also|Vegetation}} | {{See also|Vegetation}} | ||
Most flowers generate naturally on [[Minecraft:dirt]] and | Most flowers generate naturally on [[Minecraft:dirt]] and grass blocks as part of vegetation features in most [[Minecraft:biome]]s. Flowers can generate even if the biome is covered with [[Minecraft:snow]]. The tables in {{section link||Flower biomes}} show the types of small flowers that can naturally spawn in each biome when a new chunk is generated, as well as the flowers that can spawn when bone meal is used on grass blocks. | ||
[[Minecraft:Sunflower]]s generate in | [[Minecraft:Sunflower]]s generate in sunflower plains; [[Minecraft:lilac]]s, rose bushes, and peonies can be found in forests, flower forests, birch forests, old growth birch forests, and dark forests. | ||
Wither roses, [[Minecraft:torchflower]]s, and pitcher plants, as well as golden dandelions, do not generate naturally at all. | |||
Natural dandelions are found in | Natural dandelions are found in plains and savanna villages; poppies in plains, savanna, taiga, and snowy plains{{only|be|short=1}} villages; and oxeye daisies, cornflowers, and azure bluets in plains villages. Potted dandelions, poppies, blue orchids, alliums, azure bluets, red and white tulips, and oxeye daisies can be found in woodland mansions. | ||
Flowers (and | Flowers (and grass) can be found on dirt paths at villages, where the player cannot place them. | ||
{{Block distribution|Allium|Azure Bluet|Blue Orchid|Cornflower|Dandelion|Eyeblossom|Lily of the Valley|Oxeye Daisy|Poppy|Torchflower|Tulip|Lilac|Peony|Pitcher Plant|Sunflower}} | {{Block distribution|Allium|Azure Bluet|Blue Orchid|Cornflower|Dandelion|Eyeblossom|Lily of the Valley|Oxeye Daisy|Poppy|Torchflower|Tulip|Lilac|Peony|Pitcher Plant|Sunflower}} | ||
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Flowers marked "Natural generation only" can only spawn when the chunk is initially generated, ''not'' when using bone meal; flowers marked "Bone meal only" cannot generate naturally, but can be created by players using bone meal on a grass block in that biome ({{section link||Post-generation}} for more details). | Flowers marked "Natural generation only" can only spawn when the chunk is initially generated, ''not'' when using bone meal; flowers marked "Bone meal only" cannot generate naturally, but can be created by players using bone meal on a grass block in that biome ({{section link||Post-generation}} for more details). | ||
Dandelions and poppies in | Dandelions and poppies in jungles, bamboo jungles, sparse jungles, savannas, and savanna plateaus (but not windswept savanna) are twice as common as in other biomes. | ||
Some biomes - such as deserts - are technically enabled to generate vegetation features containing flowers, but do not generate dirt or grass blocks on the surface in regular worlds. This means that flowers are normally not generated in these biomes in regular worlds. Flowers can still be grown in these biomes by using bone meal on grass blocks, and they can generate naturally if a dirt or grass block surface is provided in | Some biomes - such as deserts - are technically enabled to generate vegetation features containing flowers, but do not generate dirt or grass blocks on the surface in regular worlds. This means that flowers are normally not generated in these biomes in regular worlds. Flowers can still be grown in these biomes by using bone meal on grass blocks, and they can generate naturally if a dirt or grass block surface is provided in custom superflats or custom worlds. | ||
==== ''Java Edition'' ==== | ==== ''Java Edition'' ==== | ||
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! {{BiomeLink|Swamp}} | ! {{BiomeLink|Swamp}} | ||
! {{BiomeLink|Pale Garden}} | ! {{BiomeLink|Pale Garden}} | ||
! {{BiomeLink|Badlands}}{{note|Includes | ! {{BiomeLink|Badlands}}{{note|Includes eroded badlands and wooded badlands.|name=badlands_variants}}<br>{{BiomeLink|Mushroom Fields}}<br>{{BiomeLink|Mangrove Swamp}}<br>Most mountain biomes{{note|Includes grove, cherry grove, snowy slopes, stony peaks, jagged peaks, and frozen peaks.}}<br>{{BiomeLink|Lush Caves}}<br>{{EnvLink|The Nether|Nether}}, {{EnvLink|The End|End}}, and {{BiomeLink|The Void|Void}} | ||
! Any other{{Note|This includes biomes—such as | ! Any other{{Note|This includes biomes—such as deserts—that are technically enabled to generate flower vegetation features, but lack grass blocks on the surface in normal worlds. Players can still grow flowers there using bone meal.|name=extra-biomes}} | ||
|- | |- | ||
| {{blockLink|Dandelion}} | | {{blockLink|Dandelion}} | ||
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==== Flower forests ==== | ==== Flower forests ==== | ||
In a | In a flower forest, any given coordinate can spawn only one type of flower, resulting in a gradient (pictured below). The gradient runs as follows: | ||
* {{blockLink|Dandelion}} | * {{blockLink|Dandelion}} | ||
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{{IN|bedrock}}, additional randomness is applied during terrain generation, meaning that some flowers might not perfectly align to the gradient. | {{IN|bedrock}}, additional randomness is applied during terrain generation, meaning that some flowers might not perfectly align to the gradient. | ||
Peonies, [[Minecraft:lilac]]s, and rose bushes generate independently from the gradient. {{IN|java}}, additional patches of lily of the valley are generated by a separate flower feature that does not follow the gradient and that cannot be regrown using bone meal.<ref>{{bug|MC-241620||Lily of the valley generation with bone meal in flower forests is extremely scarce}}</ref> | |||
<gallery> | <gallery> | ||
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==== Meadows ==== | ==== Meadows ==== | ||
In | In meadows, up to 3 gradients intersect and overlap to create complex patterns. Like in flower forests, any given coordinate can spawn only one type of flower. {{IN|java}}, the individual gradients run as follows: | ||
* {{BlockLink|Tall grass}} | * {{BlockLink|Tall grass}} | ||
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==== Plains ==== | ==== Plains ==== | ||
Plains and sunflower plains use a simpler gradient that allows tulips to generate only in rare areas where no other kinds of flower can spawn. Flower types are otherwise selected randomly: dandelions, poppies, azure bluets, oxeye daisies, and cornflowers outside the tulip areas (with dandelions being more common than the others), and any type of tulip inside the tulip areas. [[Minecraft:Sunflower]]s in sunflower plains generate independently from the gradient. | |||
{{IN|java}}, this pattern is also applied to | {{IN|java}}, this pattern is also applied to dripstone caves and the deep dark, although flowers do not naturally generate there. | ||
<gallery> | <gallery> | ||
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{{see also|Tutorial:Flower farming}} | {{see also|Tutorial:Flower farming}} | ||
When | When bone meal is applied to a grass block, flowers have a chance of generating instead of short grass on the targeted [[Minecraft:block]] and adjacent grass blocks in a 15×5×15 area {{in|java}}, or a 7×5×7 area {{in|bedrock}}. In most biomes, the generated flower is picked randomly among all possible choices depending on the [[Minecraft:biome]] (see {{section link||Flower biomes}} for a chart of flowers that can be grown in each biome). In a few biomes, however, a [[#Flower gradients|gradient]] is applied and the generated flower additionally depends on the X/Y/Z coordinates. | ||
Double flowers, wither roses, and torchflowers cannot be obtained this way. | Double flowers, wither roses, and torchflowers cannot be obtained this way. | ||
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=== Mob loot === | === Mob loot === | ||
Endermen can pick up any small flower; the flower is dropped if the enderman is killed while holding it. | |||
Iron golems drop 0–2 {{BlockLink|Poppy|poppies}} on death. | Iron golems drop 0–2 {{BlockLink|Poppy|poppies}} on death. | ||
=== Trading === | === Trading === | ||
Wandering traders may sell 1 of most small flowers for a single emerald. They cannot sell wither roses, [[Minecraft:torchflower]]s, closed eyeblossoms, or any tall flowers. | |||
{{Trade sources|Allium|Azure Bluet|Blue Orchid|Cornflower|Dandelion|Closed Eyeblossom|Open Eyeblossom|Lily of the Valley|Oxeye Daisy|Poppy|Orange Tulip|Pink Tulip|Red Tulip|White Tulip|Lilac|Peony|Sunflower|Rose Bush|Wither Rose|Torchflower|Pitcher Plant|Cherry Leaves|Chorus Flower|Flowering Azalea|Flowering Azalea Leaves|Mangrove Propagule|Pink Petals|Spore Blossom|Wildflowers|Cactus Flower}} | {{Trade sources|Allium|Azure Bluet|Blue Orchid|Cornflower|Dandelion|Closed Eyeblossom|Open Eyeblossom|Lily of the Valley|Oxeye Daisy|Poppy|Orange Tulip|Pink Tulip|Red Tulip|White Tulip|Lilac|Peony|Sunflower|Rose Bush|Wither Rose|Torchflower|Pitcher Plant|Cherry Leaves|Chorus Flower|Flowering Azalea|Flowering Azalea Leaves|Mangrove Propagule|Pink Petals|Spore Blossom|Wildflowers|Cactus Flower}} | ||
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[[File:FlowerPlaceBlock.png|thumb|All of the blocks that flowers can be placed on. Dandelions represent small flowers, rose bushes represent large flowers, and wither roses represent additional blocks they can be placed on.]] | [[File:FlowerPlaceBlock.png|thumb|All of the blocks that flowers can be placed on. Dandelions represent small flowers, rose bushes represent large flowers, and wither roses represent additional blocks they can be placed on.]] | ||
Most kinds of flowers can be planted on | Most kinds of flowers can be planted on grass blocks, [[Minecraft:dirt]], coarse dirt, rooted dirt, [[Minecraft:farmland]], [[Minecraft:podzol]], [[Minecraft:mycelium]], moss blocks, pale moss blocks, [[Minecraft:mud]], or muddy mangrove roots. Wither roses can also be planted on [[Minecraft:netherrack]] or soul sand. {{IN|java}}, wither roses can also be planted on soul soil. One-block-tall flowers can be planted in a flower pot. | ||
Most flowers can be crafted into [[Minecraft:dye]]s, and all small flowers can be used to craft | Most flowers can be crafted into [[Minecraft:dye]]s, and all small flowers can be used to craft suspicious stew. | ||
Because many flowers are non-solid transparent [[Minecraft:block]]s, they can be used (like [[Minecraft:torch]]es) to break blocks that fall on them, such as [[Minecraft:sand]]. | Because many flowers are non-solid transparent [[Minecraft:block]]s, they can be used (like [[Minecraft:torch]]es) to break blocks that fall on them, such as [[Minecraft:sand]]. | ||
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=== Suspicious stew === | === Suspicious stew === | ||
{{main|Suspicious Stew}} | {{main|Suspicious Stew}} | ||
All small flowers can be used to create | All small flowers can be used to create suspicious stew. When a flower is {{control|used}} on a brown mooshroom, the brown mooshroom produces a suspicious stew related to that flower the next time it is milked with a [[Minecraft:bowl]]. The mooshroom returns to producing regular mushroom stew until fed another flower. Eating one bowl of suspicious stew restores {{hunger|6}} hunger and 7.2 hunger saturation, as well as producing a brief status effect. | ||
{{Crafting | {{Crafting | ||
|ignoreusage=1 | |ignoreusage=1 | ||
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=== Bees === | === Bees === | ||
Bees engage in a pollinating behavior with flowers. Bees will collect nectar from nearby flowers and bring it back to their hive, increasing the honey level in [[Minecraft:beehive]]s and bee nests by 1. Certain plants will have their growth advanced if a bee carrying nectar flies overhead, "pollenating" the plant. Bees attempt to collect nectar from wither roses, although they get damaged in the process if the difficulty is higher than Peaceful.<ref>{{bug|MC-159396||Bees target wither roses and die|WAI}}</ref> Bees also get inflicted with Poison when they touch an open eyeblossom and the difficulty is higher than Peaceful. Bees ignore and do not interact with golden dandelions and closed eyeblossoms. {{IN|bedrock}}, bees ignore snowlogged flowers.<ref>{{bug|MCPE-61593||Bees ignore flowers in snow}}</ref> | |||
=== Breeding === | === Breeding === | ||
Dandelions can be used to lead, breed, and grow | Dandelions can be used to lead, breed, and grow rabbits. | ||
Most flowers can be used to lead, breed, and grow | Most flowers can be used to lead, breed, and grow bees. Wither roses and open eyeblossoms can be used to lead bees, but feeding a bee with them inflicts the bee with Wither or Poison, respectively. Golden dandelions and closed eyeblossoms cannot lead, breed, or grow bees at all. | ||
=== Bee nests === | === Bee nests === | ||
Oak, birch, and cherry trees grown from [[Minecraft:sapling]]s that are within 2 blocks of any flower have a 5% chance to grow with a bee nest and 2-3 bees in it. | |||
=== Composting === | === Composting === | ||
Placing any flower (except for the torchflower or a pitcher plant) into a [[Minecraft:composter]] has a 65% chance of raising the compost level by 1. A stack of flowers yields an average of 5.94 | Placing any flower (except for the torchflower or a pitcher plant) into a [[Minecraft:composter]] has a 65% chance of raising the compost level by 1. A stack of flowers yields an average of 5.94 bone meal. | ||
Placing a torchflower or a pitcher plant into a composter has a 85% chance of raising the compost level by 1. | Placing a torchflower or a pitcher plant into a composter has a 85% chance of raising the compost level by 1. | ||
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{{el|je}}:<br> | {{el|je}}:<br> | ||
[[Minecraft:Sunflower]], [[Minecraft:lilac]], | [[Minecraft:Sunflower]], [[Minecraft:lilac]], rose bush, [[Minecraft:peony]], and pitcher plant | ||
<section begin="block states java"/> | <section begin="block states java"/> | ||
{{bst|half|lower|lower,upper|The half of the plant contained in this block.|foot=1}} | {{bst|half|lower|lower,upper|The half of the plant contained in this block.|foot=1}} | ||
<section end="block states java"/> | <section end="block states java"/> | ||
{{el|be}}:<br> | {{el|be}}:<br> | ||
[[Minecraft:Sunflower]], [[Minecraft:lilac]], | [[Minecraft:Sunflower]], [[Minecraft:lilac]], rose bush, and [[Minecraft:peony]] | ||
<section begin="block states double bedr"/> | <section begin="block states double bedr"/> | ||
{{bst|showaux=1|bits=0x1,0x2,0x4|double_plant_type|sunflower | {{bst|showaux=1|bits=0x1,0x2,0x4|double_plant_type|sunflower | ||
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{{bst|bits=0x8|upper_block_bit|false|false,true|If it is the upper half of the plant. For items, it is 0.|0,1|foot=1}} | {{bst|bits=0x8|upper_block_bit|false|false,true|If it is the upper half of the plant. For items, it is 0.|0,1|foot=1}} | ||
<section end="block states double bedr"/> | <section end="block states double bedr"/> | ||
[[Minecraft:Poppy]], | [[Minecraft:Poppy]], blue orchid, [[Minecraft:allium]], azure bluet, [[Minecraft:tulip]]s, oxeye daisy, [[Minecraft:cornflower]] and lily of the valley | ||
<section begin="block states small bedr"/> | <section begin="block states small bedr"/> | ||
{{bst|showaux=1|bits=0x1,0x2,0x4,0x8|flower_type|poppy | {{bst|showaux=1|bits=0x1,0x2,0x4,0x8|flower_type|poppy | ||
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|lily_of_the_valley|{{BlockLink|Lily of the Valley}}|10|foot=1}} | |lily_of_the_valley|{{BlockLink|Lily of the Valley}}|10|foot=1}} | ||
<section end="block states small bedr"/> | <section end="block states small bedr"/> | ||
Pitcher plant | |||
{{bst|showaux=0|upper_block_bit|false|false,true|If it is the upper half of the plant.|Unsupported|foot=1}} | {{bst|showaux=0|upper_block_bit|false|false,true|If it is the upper half of the plant.|Unsupported|foot=1}} | ||
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|{{HistoryLine||0.0.20a|[[File:Dandelion JE1.png|32px]] [[File:Rose JE1.png|32px]] Added dandelions and roses. | |{{HistoryLine||0.0.20a|[[File:Dandelion JE1.png|32px]] [[File:Rose JE1.png|32px]] Added dandelions and roses. | ||
|Flowers can be placed on all [[Minecraft:block]] types, including [[Minecraft:lava]] and on top of each other. Flowers can also "float" when the block beneath them is broken.}} | |Flowers can be placed on all [[Minecraft:block]] types, including [[Minecraft:lava]] and on top of each other. Flowers can also "float" when the block beneath them is broken.}} | ||
|{{HistoryLine||August 25, 2009|link=https://blog.omniarchive.uk/post/170887079/survival-mode-status-update-video-with-plenty-of| | |{{HistoryLine||August 25, 2009|link=https://blog.omniarchive.uk/post/170887079/survival-mode-status-update-video-with-plenty-of|Notch showed flowers generating naturally in worlds.}} | ||
|{{HistoryLine||0.24_SURVIVAL_TEST|Added flowers to world generation.}} | |{{HistoryLine||0.24_SURVIVAL_TEST|Added flowers to world generation.}} | ||
|{{HistoryLine|java indev}} | |{{HistoryLine|java indev}} | ||
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|{{HistoryLine|java beta}} | |{{HistoryLine|java beta}} | ||
|{{HistoryLine||1.0|The addition of tooltips has given flowers their official names.}} | |{{HistoryLine||1.0|The addition of tooltips has given flowers their official names.}} | ||
|{{HistoryLine||1.2|Dandelions and roses can now be crafted into their respective | |{{HistoryLine||1.2|Dandelions and roses can now be crafted into their respective dyes, each yielding 2 pieces.}} | ||
|{{HistoryLine||1.6.6|Flowers can now be regrown. | |{{HistoryLine||1.6.6|Flowers can now be regrown. | ||
| | |Bone meal has been given the ability to generate flowers as well as [[Minecraft:Short Grass|grass]] when used on a grass block.}} | ||
|{{HistoryLine||1.8|dev=Pre-release|[[File:Dandelion JE3.png|32px]] [[File:Rose JE2.png|32px]] Changed lighting.}} | |{{HistoryLine||1.8|dev=Pre-release|[[File:Dandelion JE3.png|32px]] [[File:Rose JE2.png|32px]] Changed lighting.}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||August 15, 2013|link=https://www.instagram.com/p/dCXkdOpMCi/|[[File:Sunflower JE1.png|32px]] [[File:Lilac JE3 BE1.png|32px]] | |{{HistoryLine||August 15, 2013|link=https://www.instagram.com/p/dCXkdOpMCi/|[[File:Sunflower JE1.png|32px]] [[File:Lilac JE3 BE1.png|32px]] Jeb mentions that new types of flowers would be added and shows sunflower and lilac.}} | ||
|{{HistoryLine||1.7.2|dev=13w36a|[[File:Allium JE1.png|32px]] [[File:Azure Bluet JE1.png|32px]] [[File:Blue Orchid JE1.png|32px]] [[File:Oxeye Daisy JE1.png|32px]] [[File:Orange Tulip JE1.png|32px]] [[File:Red Tulip JE1.png|32px]] [[File:Pink Tulip JE1.png|32px]] [[File:White Tulip JE1.png|32px]] [[File:Peony JE1.png|32px]] [[File:Lilac JE1.png|32px]] [[File:Rose Bush JE1.png|32px]] [[File:Sunflower JE1.png|32px]] The blue orchids, alliums, azure bluets, tulips (red, orange, white, pink), oxeye daisies, sunflowers, lilacs, rose bushes, and peonies have been added. | |{{HistoryLine||1.7.2|dev=13w36a|[[File:Allium JE1.png|32px]] [[File:Azure Bluet JE1.png|32px]] [[File:Blue Orchid JE1.png|32px]] [[File:Oxeye Daisy JE1.png|32px]] [[File:Orange Tulip JE1.png|32px]] [[File:Red Tulip JE1.png|32px]] [[File:Pink Tulip JE1.png|32px]] [[File:White Tulip JE1.png|32px]] [[File:Peony JE1.png|32px]] [[File:Lilac JE1.png|32px]] [[File:Rose Bush JE1.png|32px]] [[File:Sunflower JE1.png|32px]] The blue orchids, alliums, azure bluets, tulips (red, orange, white, pink), oxeye daisies, sunflowers, lilacs, rose bushes, and peonies have been added. | ||
|[[File:Poppy JE1.png|32px]] The texture of roses has been changed to look like poppies. This is technically a texture change, as they are a redoing of roses. | |[[File:Poppy JE1.png|32px]] The texture of roses has been changed to look like poppies. This is technically a texture change, as they are a redoing of roses. | ||
|Flowers are now discentered like | |Flowers are now discentered like grass. | ||
|Flowers are now flammable.}} | |Flowers are now flammable.}} | ||
|{{HistoryLine|||dev=13w37a|Each dandelion or poppy now only yields 1 dye, instead of 2.<ref>{{bug|MC-29530||All the new flowers give only 1 of their respective dye whereas dandelions and 'roses' (now poppies) still give 2|Fixed}}</ref>}} | |{{HistoryLine|||dev=13w37a|Each dandelion or poppy now only yields 1 dye, instead of 2.<ref>{{bug|MC-29530||All the new flowers give only 1 of their respective dye whereas dandelions and 'roses' (now poppies) still give 2|Fixed}}</ref>}} | ||
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|Due to a bug, the sunflower's texture is broken when viewed from a certain angle.}} | |Due to a bug, the sunflower's texture is broken when viewed from a certain angle.}} | ||
|{{HistoryLine|||dev=14w26a|[[File:Dandelion JE3.png|32px]] [[File:Poppy JE6.png|32px]] [[File:Allium JE6.png|32px]] [[File:Azure Bluet JE6.png|32px]] [[File:Blue Orchid JE6.png|32px]] [[File:Oxeye Daisy JE6.png|32px]] [[File:Orange Tulip JE6.png|32px]] [[File:Red Tulip JE6.png|32px]] [[File:Pink Tulip JE6.png|32px]] [[File:White Tulip JE6.png|32px]] [[File:Peony JE3.png|32px]] [[File:Lilac JE3.png|32px]] [[File:Rose Bush JE3.png|32px]] [[File:Sunflower JE4.png|32px]]Flowers are no longer subject to shading, except for sunflowers.}} | |{{HistoryLine|||dev=14w26a|[[File:Dandelion JE3.png|32px]] [[File:Poppy JE6.png|32px]] [[File:Allium JE6.png|32px]] [[File:Azure Bluet JE6.png|32px]] [[File:Blue Orchid JE6.png|32px]] [[File:Oxeye Daisy JE6.png|32px]] [[File:Orange Tulip JE6.png|32px]] [[File:Red Tulip JE6.png|32px]] [[File:Pink Tulip JE6.png|32px]] [[File:White Tulip JE6.png|32px]] [[File:Peony JE3.png|32px]] [[File:Lilac JE3.png|32px]] [[File:Rose Bush JE3.png|32px]] [[File:Sunflower JE4.png|32px]]Flowers are no longer subject to shading, except for sunflowers.}} | ||
|{{HistoryLine||1.11|dev=16w39a|Flowers now generate in | |{{HistoryLine||1.11|dev=16w39a|Flowers now generate in woodland mansions.}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Dandelion JE7 BE4.png|32px]] [[File:Poppy JE7.png|32px]] [[File:Blue Orchid JE7.png|32px]] [[File:Allium JE7.png|32px]] [[File:Azure Bluet JE7.png|32px]] [[File:Red Tulip JE7.png|32px]] [[File:Orange Tulip JE7.png|32px]] [[File:White Tulip JE7.png|32px]] [[File:Pink Tulip JE7.png|32px]] [[File:Oxeye Daisy JE7.png|32px]] [[File:Peony JE4.png|32px]] [[File:Lilac JE4.png|32px]] [[File:Rose Bush JE4.png|32px]] [[File:Sunflower_JE6.png|32px]] The textures of dandelions, poppies, blue orchids, alliums, azure bluets, red tulips, orange tulips, white tulips, pink tulips, oxeye daisies, sunflowers, lilacs, rose bushes and peonies have been changed. | |{{HistoryLine||1.14|dev=18w43a|[[File:Dandelion JE7 BE4.png|32px]] [[File:Poppy JE7.png|32px]] [[File:Blue Orchid JE7.png|32px]] [[File:Allium JE7.png|32px]] [[File:Azure Bluet JE7.png|32px]] [[File:Red Tulip JE7.png|32px]] [[File:Orange Tulip JE7.png|32px]] [[File:White Tulip JE7.png|32px]] [[File:Pink Tulip JE7.png|32px]] [[File:Oxeye Daisy JE7.png|32px]] [[File:Peony JE4.png|32px]] [[File:Lilac JE4.png|32px]] [[File:Rose Bush JE4.png|32px]] [[File:Sunflower_JE6.png|32px]] The textures of dandelions, poppies, blue orchids, alliums, azure bluets, red tulips, orange tulips, white tulips, pink tulips, oxeye daisies, sunflowers, lilacs, rose bushes and peonies have been changed. | ||
|[[File:Wither Rose JE1 BE3.png|32px]] [[File:Cornflower JE1 BE1.png|32px]] [[File:Lily of the Valley JE1 BE1.png|32px]] Added wither roses, cornflowers and lilies of the valley. | |[[File:Wither Rose JE1 BE3.png|32px]] [[File:Cornflower JE1 BE1.png|32px]] [[File:Lily of the Valley JE1 BE1.png|32px]] Added wither roses, cornflowers and lilies of the valley. | ||
|Flowers can now be used to craft | |Flowers can now be used to craft suspicious stew. | ||
|When updating to 1.14, the flower gradient is updated for all flower forests. This means that it is possible to find cornflowers and lilies of the valley in flower forests that were generated prior to 1.14 by applying bone meal on grass blocks. | |When updating to 1.14, the flower gradient is updated for all flower forests. This means that it is possible to find cornflowers and lilies of the valley in flower forests that were generated prior to 1.14 by applying bone meal on grass blocks. | ||
}} | }} | ||
<!-- NEEDS TEXTURE UPDATE INFO --> | <!-- NEEDS TEXTURE UPDATE INFO --> | ||
|{{HistoryLine|||dev=18w47b|[[File:Poppy JE8.png|32px]] The texture of the poppy has been changed.}} | |{{HistoryLine|||dev=18w47b|[[File:Poppy JE8.png|32px]] The texture of the poppy has been changed.}} | ||
|{{HistoryLine|||dev=18w48a|Flowers now generate in the updated | |{{HistoryLine|||dev=18w48a|Flowers now generate in the updated plains villages.}} | ||
|{{HistoryLine|||dev=19w03a|Placing a flower into the new [[Minecraft:composter]] has a 50% chance of raising the compost level by 1.}} | |{{HistoryLine|||dev=19w03a|Placing a flower into the new [[Minecraft:composter]] has a 50% chance of raising the compost level by 1.}} | ||
|{{HistoryLine|||dev=19w05a|Flowers now have a 65% chance of increasing the compost level in a composter by 1. | |{{HistoryLine|||dev=19w05a|Flowers now have a 65% chance of increasing the compost level in a composter by 1. | ||
|Added | |Added wandering traders, which sell all 1-high flowers except wither roses.}} | ||
|{{HistoryLine||1.15|dev=19w34a|Flowers can now be used to breed | |{{HistoryLine||1.15|dev=19w34a|Flowers can now be used to breed bees. | ||
|Bees can now collect nectar from flowers.}} | |Bees can now collect nectar from flowers.}} | ||
|{{HistoryLine||1.17|dev=21w11a|[[File:Dandelion JE7 BE4.png|32px]] Changed lighting.}}<!-- | |{{HistoryLine||1.17|dev=21w11a|[[File:Dandelion JE7 BE4.png|32px]] Changed lighting.}}<!-- | ||
THEY DO GENERATE | THEY DO GENERATE | ||
{{History|||dev=21w40a|Due to a bug, tulip patches no longer generate in plains biomes.<ref name="tulip"/>}} --> | {{History|||dev=21w40a|Due to a bug, tulip patches no longer generate in plains biomes.<ref name="tulip"/>}} --> | ||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Torchflower.png|32px]] [[File:Pink_Petals_(item)_JE1_BE1.png|32px]] Added torchflowers and pink petals behind the " | |{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Torchflower.png|32px]] [[File:Pink_Petals_(item)_JE1_BE1.png|32px]] Added torchflowers and pink petals behind the "Update 1.20" experimental data pack.}} | ||
|{{HistoryLine||1.20|dev=23w12a|[[File:Pitcher Plant JE1 BE1.png|32px]] Added pitcher plants. | |{{HistoryLine||1.20|dev=23w12a|[[File:Pitcher Plant JE1 BE1.png|32px]] Added pitcher plants. | ||
|Torchflowers and pink petals are now available without using the "Update 1.20" experimental datapack. Torchflowers are also now | |Torchflowers and pink petals are now available without using the "Update 1.20" experimental datapack. Torchflowers are also now renewable.}} | ||
|{{HistoryLine||1.21.4|dev=24w44a|[[File:Closed Eyeblossom JE1.png|32px]] [[File:Open Eyeblossom JE1 BE1.png|32px]] Added eyeblossoms.}} | |{{HistoryLine||1.21.4|dev=24w44a|[[File:Closed Eyeblossom JE1.png|32px]] [[File:Open Eyeblossom JE1 BE1.png|32px]] Added eyeblossoms.}} | ||
|{{HistoryLine||1.21.5|dev=25w02a|[[File:Wildflowers 4 (S) JE1.png|32px]] Added wildflowers.}} | |{{HistoryLine||1.21.5|dev=25w02a|[[File:Wildflowers 4 (S) JE1.png|32px]] Added wildflowers.}} | ||
| Line 907: | Line 907: | ||
|{{HistoryLine|||dev=build 3|Added [[Minecraft:dye]] recipes for all flowers.}} | |{{HistoryLine|||dev=build 3|Added [[Minecraft:dye]] recipes for all flowers.}} | ||
|{{HistoryLine||v0.12.1|dev=build 1|Flowers can now [[Minecraft:snowlogging|occupy the same space]] as [[Minecraft:snow|snow layers]].}} | |{{HistoryLine||v0.12.1|dev=build 1|Flowers can now [[Minecraft:snowlogging|occupy the same space]] as [[Minecraft:snow|snow layers]].}} | ||
|{{HistoryLine||v0.13.0|dev=build 1|The flowers created using | |{{HistoryLine||v0.13.0|dev=build 1|The flowers created using bone meal now depend on the [[Minecraft:biome]].}} | ||
|{{HistoryLine||v0.14.0|dev=build 1|Using bone meal on a double flower spawns another of that flower as an [[Minecraft:item]].}} | |{{HistoryLine||v0.14.0|dev=build 1|Using bone meal on a double flower spawns another of that flower as an [[Minecraft:item]].}} | ||
|{{HistoryLine|||dev=build 3|The hitbox of flowers no longer occupies the entire [[Minecraft:block]].}} | |{{HistoryLine|||dev=build 3|The hitbox of flowers no longer occupies the entire [[Minecraft:block]].}} | ||
|{{HistoryLine||v0.15.0|dev=build 2|[[File:Rose Bush BE2.png|32px]] [[File:Peony BE2.png|32px]] The rose bush and peony textures have been changed, ported from the ''Legacy Console Edition''.}} | |{{HistoryLine||v0.15.0|dev=build 2|[[File:Rose Bush BE2.png|32px]] [[File:Peony BE2.png|32px]] The rose bush and peony textures have been changed, ported from the ''Legacy Console Edition''.}} | ||
|{{HistoryLine|pocket}} | |{{HistoryLine|pocket}} | ||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Flowers now generate in | |{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Flowers now generate in woodland mansions.}} | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|[[File:Cornflower JE1 BE1.png|32px]] [[File:Lily of the Valley JE1 BE1.png|32px]] Added cornflowers and lilies of the valley.}} | |{{HistoryLine||1.9.0|dev=beta 1.9.0.0|[[File:Cornflower JE1 BE1.png|32px]] [[File:Lily of the Valley JE1 BE1.png|32px]] Added cornflowers and lilies of the valley.}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Dandelion JE7 BE4.png|32px]] [[File:Poppy JE8 BE2.png|32px]] [[File:Blue Orchid JE7 BE4.png|32px]] [[File:Allium JE7 BE2.png|32px]] [[File:Azure Bluet JE7 BE2.png|32px]] [[File:Red Tulip JE7 BE2.png|32px]] [[File:Orange Tulip JE7 BE2.png|32px]] [[File:White Tulip JE7 BE2.png|32px]] [[File:Pink Tulip JE7 BE2.png|32px]] [[File:Oxeye Daisy JE7 BE2.png|32px]] [[File:Peony JE4 BE3.png|32px]] [[File:Lilac JE4 BE2.png|32px]] [[File:Rose Bush JE4 BE3.png|32px]] [[File:Sunflower_BE7.png|32px]] The textures of dandelions, poppies, blue orchids, alliums, azure bluets, red tulips, orange tulips, white tulips, pink tulips, oxeye daisies, sunflowers, lilacs, rose bushes and peonies have been changed. | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Dandelion JE7 BE4.png|32px]] [[File:Poppy JE8 BE2.png|32px]] [[File:Blue Orchid JE7 BE4.png|32px]] [[File:Allium JE7 BE2.png|32px]] [[File:Azure Bluet JE7 BE2.png|32px]] [[File:Red Tulip JE7 BE2.png|32px]] [[File:Orange Tulip JE7 BE2.png|32px]] [[File:White Tulip JE7 BE2.png|32px]] [[File:Pink Tulip JE7 BE2.png|32px]] [[File:Oxeye Daisy JE7 BE2.png|32px]] [[File:Peony JE4 BE3.png|32px]] [[File:Lilac JE4 BE2.png|32px]] [[File:Rose Bush JE4 BE3.png|32px]] [[File:Sunflower_BE7.png|32px]] The textures of dandelions, poppies, blue orchids, alliums, azure bluets, red tulips, orange tulips, white tulips, pink tulips, oxeye daisies, sunflowers, lilacs, rose bushes and peonies have been changed. | ||
|Various one [[Minecraft:block]] flowers now generate in new villages. | |Various one [[Minecraft:block]] flowers now generate in new villages. | ||
|Flowers, including two block flowers, are sold by the new | |Flowers, including two block flowers, are sold by the new wandering trader.}} | ||
|{{HistoryLine||unknown|Wandering traders no longer sell tall flowers.}} | |{{HistoryLine||unknown|Wandering traders no longer sell tall flowers.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Flowers can be used to fill a [[Minecraft:composter]].}} | |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Flowers can be used to fill a [[Minecraft:composter]].}} | ||
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Applying bone meal to any 1-block flower now creates flowers of the same type. Previously, it would create only dandelions and poppies.}} | |{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Applying bone meal to any 1-block flower now creates flowers of the same type. Previously, it would create only dandelions and poppies.}} | ||
|{{HistoryLine|||dev=beta 1.13.0.9|[[File:Wither Rose JE1 BE3.png|32px]] Added the wither rose. | |{{HistoryLine|||dev=beta 1.13.0.9|[[File:Wither Rose JE1 BE3.png|32px]] Added the wither rose. | ||
|Flowers can now be used to make | |Flowers can now be used to make suspicious stew.}} | ||
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Flowers can now be used to breed | |{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Flowers can now be used to breed bees. | ||
|Bees can now collect nectar from flowers.}} | |Bees can now collect nectar from flowers.}} | ||
|{{HistoryLine||1.19.70|exp=Sniffer|dev=Preview 1.19.70.23|[[File:Torchflower.png|32px]] Added torchflowers behind the "[[Minecraft:Bedrock Edition 1.20.0|Sniffer]]" | |{{HistoryLine||1.19.70|exp=Sniffer|dev=Preview 1.19.70.23|[[File:Torchflower.png|32px]] Added torchflowers behind the "[[Minecraft:Bedrock Edition 1.20.0|Sniffer]]" experimental toggle.}} | ||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|Torchflowers are now available without using the "Sniffer" experimental toggle. | |{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|Torchflowers are now available without using the "Sniffer" experimental toggle. | ||
|[[File:Pitcher Plant JE1 BE1.png|32px]] Added pitcher plants.}} | |[[File:Pitcher Plant JE1 BE1.png|32px]] Added pitcher plants.}} | ||
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.24|The bottom halves of sunflowers, lilacs, rose bushes, and peonies are no longer affected by | |{{HistoryLine||1.20.70|dev=Preview 1.20.70.24|The bottom halves of sunflowers, lilacs, rose bushes, and peonies are no longer affected by Fortune.<ref>{{bug|MCPE-18880||Fortune works on tall flowers when aiming at the bottom half of the tall flower|Fixed}}</ref>}} | ||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.25|[[File:Closed Eyeblossom BE1.png|32px]] [[File:Open Eyeblossom JE1 BE1.png|32px]] Added eyeblossoms.}} | |{{HistoryLine||1.21.50|dev=Preview 1.21.50.25|[[File:Closed Eyeblossom BE1.png|32px]] [[File:Open Eyeblossom JE1 BE1.png|32px]] Added eyeblossoms.}} | ||
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|Poppies generate in more biomes, alternating with dandelions in flower patches. Poppies can also be grown with | |{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|Poppies generate in more biomes, alternating with dandelions in flower patches. Poppies can also be grown with bone meal in more biomes. | ||
|Flower patches in | |Flower patches in plains now contain mixed flowers, are larger, and generate more frequently. | ||
|Flowers in | |Flowers in flower forests now generate in more cohesive patches. | ||
|Flowers in | |Flowers in meadows now generate in patches instead of being homogeneously spread across the biome.}} | ||
|{{HistoryLine||26.10|dev=Preview 26.10.21|[[File:Golden Dandelion JE1 BE1.png|32px]] Added golden dandelions.}} | |{{HistoryLine||26.10|dev=Preview 26.10.21|[[File:Golden Dandelion JE1 BE1.png|32px]] Added golden dandelions.}} | ||
}} | }} | ||
| Line 966: | Line 966: | ||
== Trivia == | == Trivia == | ||
<!-- Related bugs are tagged FIXED | <!-- Related bugs are tagged FIXED | ||
* Due to the nature of the flower generation algorithm, it is possible (but relatively rare) to find naturally-generated flowers and grass in [[Minecraft:lava]], | * Due to the nature of the flower generation algorithm, it is possible (but relatively rare) to find naturally-generated flowers and grass in [[Minecraft:lava]], caverns, or mineshafts. Also, it is possible to find flowers and wheat seeds dropped as an [[Minecraft:item]] on the ground naturally, due to failure to generate on an acceptable [[Minecraft:block]]. --> | ||
* Before they were added to '' | * Before they were added to ''Minecraft'', white flowers were already present in ''Minicraft''. | ||
== Gallery == | == Gallery == | ||
| Line 1,040: | Line 1,040: | ||
Flowersonsuperflatworld.png|Few small flower patches generated in a superflat world as a part of the village. | Flowersonsuperflatworld.png|Few small flower patches generated in a superflat world as a part of the village. | ||
Kniberg's Dandelion.jpg|A strange-looking flower from an internal development build. | Kniberg's Dandelion.jpg|A strange-looking flower from an internal development build. | ||
Plains gradient ultra.png|The | Plains gradient ultra.png|The plains flower gradient. | ||
Flower forest gradient Java.png|The | Flower forest gradient Java.png|The flower forest flower gradient {{in|java}}. | ||
MeadowGradient.png|The | MeadowGradient.png|The meadow flower gradient. | ||
Floatingflower.png|Flowers generated around a lava lake. Some flowers have generated directly above the lava, in the air | Floatingflower.png|Flowers generated around a lava lake. Some flowers have generated directly above the lava, in the air | ||
</gallery> | </gallery> | ||
| Line 1,066: | Line 1,066: | ||
[[Category:Flowers| ]] | [[Category:Flowers| ]] | ||
de:Blume | |||
es:Flor | |||
fr:Fleur | |||
it:Fiore | |||
ja:花 | |||
ko:꽃 | |||
lzh:花 | |||
nl:Bloemen | |||
pl:Kwiaty | |||
pt:Flor | |||
ru:Цветы | |||
uk:Квітка | |||
zh:花 | |||
Revision as of 15:50, 9 April 2026
Template:Redirect Template:For Template:Infobox block Flowers are plants that occur in a variety of shapes and colors. Many of them can be crafted into various types of Minecraft:dye and/or suspicious stew, and some have unique properties. Bees collect nectar from most flower types, which they use to fill their home nests and hives with honey. Additionally, most flower types can be Template:Ctrl to breed bees.
Variants
Small flowers
Tall flowers
This article interchangeably uses the adjectives double and tall to describe these flowers, which are two blocks high:
Other flowers
Template:In the following blocks are also part of the minecraft:flowers block tag. These blocks are substantially different from small and tall flowers. As a result, only some of the information presented in this overview page applies to them, such as their usage in bee-related features.
Obtaining
Breaking
A flower can be broken instantly with any Minecraft:item or by hand, dropping itself. A flower also breaks if Minecraft:water runs over its location, or if a Minecraft:piston extends or pushes a Minecraft:block into its location.
Natural generation
Most flowers generate naturally on Minecraft:dirt and grass blocks as part of vegetation features in most Minecraft:biomes. Flowers can generate even if the biome is covered with Minecraft:snow. The tables in Template:Section link show the types of small flowers that can naturally spawn in each biome when a new chunk is generated, as well as the flowers that can spawn when bone meal is used on grass blocks.
Minecraft:Sunflowers generate in sunflower plains; Minecraft:lilacs, rose bushes, and peonies can be found in forests, flower forests, birch forests, old growth birch forests, and dark forests.
Wither roses, Minecraft:torchflowers, and pitcher plants, as well as golden dandelions, do not generate naturally at all.
Natural dandelions are found in plains and savanna villages; poppies in plains, savanna, taiga, and snowy plainsTemplate:Only villages; and oxeye daisies, cornflowers, and azure bluets in plains villages. Potted dandelions, poppies, blue orchids, alliums, azure bluets, red and white tulips, and oxeye daisies can be found in woodland mansions.
Flowers (and grass) can be found on dirt paths at villages, where the player cannot place them.
Flower biomes
Flowers marked "Natural generation only" can only spawn when the chunk is initially generated, not when using bone meal; flowers marked "Bone meal only" cannot generate naturally, but can be created by players using bone meal on a grass block in that biome (Template:Section link for more details).
Dandelions and poppies in jungles, bamboo jungles, sparse jungles, savannas, and savanna plateaus (but not windswept savanna) are twice as common as in other biomes.
Some biomes - such as deserts - are technically enabled to generate vegetation features containing flowers, but do not generate dirt or grass blocks on the surface in regular worlds. This means that flowers are normally not generated in these biomes in regular worlds. Flowers can still be grown in these biomes by using bone meal on grass blocks, and they can generate naturally if a dirt or grass block surface is provided in custom superflats or custom worlds.
Java Edition
Bedrock Edition
Flower gradients
In some biomes, the placement of flowers is determined by gradients. These are not affected by the Minecraft:world seed. Template:IN, gradients are three dimensional and change on the Y level, while Template:In they are consistent at every height.
Flower forests
In a flower forest, any given coordinate can spawn only one type of flower, resulting in a gradient (pictured below). The gradient runs as follows:
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
Template:IN, additional randomness is applied during terrain generation, meaning that some flowers might not perfectly align to the gradient.
Peonies, Minecraft:lilacs, and rose bushes generate independently from the gradient. Template:IN, additional patches of lily of the valley are generated by a separate flower feature that does not follow the gradient and that cannot be regrown using bone meal.<ref>Template:Bug</ref>
-
Flower forest gradient Template:In
-
Flower forest gradient Template:In
-
An example of how elevation affects the flower forest gradient in Java Edition
Meadows
In meadows, up to 3 gradients intersect and overlap to create complex patterns. Like in flower forests, any given coordinate can spawn only one type of flower. Template:IN, the individual gradients run as follows:
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
Using bone meal in areas of the gradient where only tall grass or short grass generates does not create any flower.
Template:IN, the gradients only affect naturally generated vegetation; bone meal completely ignores the gradients and only generates dandelions. The individual gradients run as follows:
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Template:BlockLink
- Nothing
-
Meadow flower gradient
Plains
Plains and sunflower plains use a simpler gradient that allows tulips to generate only in rare areas where no other kinds of flower can spawn. Flower types are otherwise selected randomly: dandelions, poppies, azure bluets, oxeye daisies, and cornflowers outside the tulip areas (with dandelions being more common than the others), and any type of tulip inside the tulip areas. Minecraft:Sunflowers in sunflower plains generate independently from the gradient.
Template:IN, this pattern is also applied to dripstone caves and the deep dark, although flowers do not naturally generate there.
-
Tulip/Non-tulip gradient in plains
-
Tulips grown using bone meal in a dripstone cave Template:In
-
Tulips grown using bone meal in a deep dark biome Template:In
Post-generation
When bone meal is applied to a grass block, flowers have a chance of generating instead of short grass on the targeted Minecraft:block and adjacent grass blocks in a 15×5×15 area Template:In, or a 7×5×7 area Template:In. In most biomes, the generated flower is picked randomly among all possible choices depending on the Minecraft:biome (see Template:Section link for a chart of flowers that can be grown in each biome). In a few biomes, however, a gradient is applied and the generated flower additionally depends on the X/Y/Z coordinates.
Double flowers, wither roses, and torchflowers cannot be obtained this way.
Template:IN, when bone meal is applied to a small flower (except wither rose, torchflower and golden dandelion), more flowers appear on adjacent grass blocks without generating any short grass. With the exception of dandelions and poppies, the flowers that form around are the same type as the original flower. In the case of dandelions, poppies occasionally appear, and vice versa for poppies. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square.
Applying bone meal to a double flower (except pitcher plants) causes the flower to drop a copy of itself. This is the only renewable way to obtain double flowers.
Mob loot
Endermen can pick up any small flower; the flower is dropped if the enderman is killed while holding it.
Iron golems drop 0–2 Template:BlockLink on death.
Trading
Wandering traders may sell 1 of most small flowers for a single emerald. They cannot sell wither roses, Minecraft:torchflowers, closed eyeblossoms, or any tall flowers. Template:Trade sources
Usage
Most kinds of flowers can be planted on grass blocks, Minecraft:dirt, coarse dirt, rooted dirt, Minecraft:farmland, Minecraft:podzol, Minecraft:mycelium, moss blocks, pale moss blocks, Minecraft:mud, or muddy mangrove roots. Wither roses can also be planted on Minecraft:netherrack or soul sand. Template:IN, wither roses can also be planted on soul soil. One-block-tall flowers can be planted in a flower pot.
Most flowers can be crafted into Minecraft:dyes, and all small flowers can be used to craft suspicious stew.
Because many flowers are non-solid transparent Minecraft:blocks, they can be used (like Minecraft:torches) to break blocks that fall on them, such as Minecraft:sand.
Crafting ingredient
Suspicious stew
Template:Main All small flowers can be used to create suspicious stew. When a flower is Template:Control on a brown mooshroom, the brown mooshroom produces a suspicious stew related to that flower the next time it is milked with a Minecraft:bowl. The mooshroom returns to producing regular mushroom stew until fed another flower. Eating one bowl of suspicious stew restores Template:Hunger hunger and 7.2 hunger saturation, as well as producing a brief status effect. Template:Crafting
Using different flowers results in different effects. All are short-lived, but some have lasting effects: Regeneration restores Template:Hp health, Poison inflicts up to Template:Hp damage, and Wither inflicts up to Template:Hp damage. The Saturation effect makes those stews a superfood: they restore up to 6 hunger and 12 saturation points on top of their food value, for a total of Template:Hunger and over 19 points of saturation. Suspicious Stew/Effects
Bees
Bees engage in a pollinating behavior with flowers. Bees will collect nectar from nearby flowers and bring it back to their hive, increasing the honey level in Minecraft:beehives and bee nests by 1. Certain plants will have their growth advanced if a bee carrying nectar flies overhead, "pollenating" the plant. Bees attempt to collect nectar from wither roses, although they get damaged in the process if the difficulty is higher than Peaceful.<ref>Template:Bug</ref> Bees also get inflicted with Poison when they touch an open eyeblossom and the difficulty is higher than Peaceful. Bees ignore and do not interact with golden dandelions and closed eyeblossoms. Template:IN, bees ignore snowlogged flowers.<ref>Template:Bug</ref>
Breeding
Dandelions can be used to lead, breed, and grow rabbits.
Most flowers can be used to lead, breed, and grow bees. Wither roses and open eyeblossoms can be used to lead bees, but feeding a bee with them inflicts the bee with Wither or Poison, respectively. Golden dandelions and closed eyeblossoms cannot lead, breed, or grow bees at all.
Bee nests
Oak, birch, and cherry trees grown from Minecraft:saplings that are within 2 blocks of any flower have a 5% chance to grow with a bee nest and 2-3 bees in it.
Composting
Placing any flower (except for the torchflower or a pitcher plant) into a Minecraft:composter has a 65% chance of raising the compost level by 1. A stack of flowers yields an average of 5.94 bone meal.
Placing a torchflower or a pitcher plant into a composter has a 85% chance of raising the compost level by 1.
Golden dandelions cannot be composted.
Sounds
Data values
ID
Template:Edition: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table
Template:Edition: Template:ID table Template:ID table Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2
Block states
Template:El:
Minecraft:Sunflower, Minecraft:lilac, rose bush, Minecraft:peony, and pitcher plant
<section begin="block states java"/>
Template:Bst
<section end="block states java"/>
Template:El:
Minecraft:Sunflower, Minecraft:lilac, rose bush, and Minecraft:peony
<section begin="block states double bedr"/>
Template:Bst
Template:Bst
<section end="block states double bedr"/>
Minecraft:Poppy, blue orchid, Minecraft:allium, azure bluet, Minecraft:tulips, oxeye daisy, Minecraft:cornflower and lily of the valley
<section begin="block states small bedr"/>
Template:Bst
<section end="block states small bedr"/>
Pitcher plant
Template:Bst
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Minecraft Education
Issues
Trivia
- Before they were added to Minecraft, white flowers were already present in Minicraft.
Gallery
Renders
Small Flowers
-
Allium
-
Azure Bluet
-
Blue Orchid
-
Cornflower
-
Dandelion
-
Closed Eyeblossom
-
Open Eyeblossom
-
Golden Dandelion
-
Lily of the Valley
-
Oxeye Daisy
-
Poppy
-
Torchflower
-
Orange Tulip
-
Pink Tulip
-
Red Tulip
-
White Tulip
-
Wither Rose
Tall Flowers
-
Lilac
-
Peony
-
Pitcher Plant
-
Rose Bush
-
Sunflower Template:In
-
Sunflower Template:In
Other Flowers
-
Cherry Leaves Template:In
-
Cherry Leaves Template:In
-
Age 0–4 Chorus Flower
-
Age 5 Chorus Flower
-
Flowering Azalea
-
Flowering Azalea Leaves Template:In
-
Flowering Azalea Leaves Template:In
-
Mangrove Propagule
-
Age 0 Hanging Mangrove Propagule
-
Age 1 Hanging Mangrove Propagule
-
Age 2 Hanging Mangrove Propagule
-
Age 3 Hanging Mangrove Propagule
-
Age 4 Hanging Mangrove Propagule
-
1 Pink Petal
-
2 Pink Petals
-
3 Pink Petals
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4 Pink Petals
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Spore Blossom viewed from above Template:In
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Spore Blossom viewed from above Template:In
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Spore Blossom viewed from below Template:In
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Spore Blossom viewed from below Template:In
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1 Wildflower
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2 Wildflowers
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3 Wildflowers
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4 Wildflowers
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Cactus Flower
Screenshots
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Patches of flowers in a plains biome.
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Flowers in a forest biome.
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Few small flower patches generated in a superflat world as a part of the village.
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A strange-looking flower from an internal development build.
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The plains flower gradient.
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The flower forest flower gradient Template:In.
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The meadow flower gradient.
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Flowers generated around a lava lake. Some flowers have generated directly above the lava, in the air
References
External links
- Taking Inventory: Sunflower – Minecraft.net on November 2, 2018
- Taking Inventory: Lilac – Minecraft.net on January 16, 2020
- Taking Inventory: Cornflower – Minecraft.net on November 24, 2022
Template:Navbox flower Template:Navbox blocks
de:Blume es:Flor fr:Fleur it:Fiore ja:花 ko:꽃 lzh:花 nl:Bloemen pl:Kwiaty pt:Flor ru:Цветы uk:Квітка zh:花