Minecraft:Frosted Ice: Difference between revisions
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{{About|the block formed by the | {{About|the block formed by the Frost Walker enchantment|other uses|Ice (disambiguation)}} | ||
{{redirect|Frosted||Frost (disambiguation)}} | {{redirect|Frosted||Frost (disambiguation)}} | ||
{{Infobox block | {{Infobox block | ||
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| 4-1 = Frosted Ice 3.png | | 4-1 = Frosted Ice 3.png | ||
| invimage = Frosted Ice | | invimage = Frosted Ice | ||
| transparent = ''' | | transparent = '''JE''': Partial <small>(-1 to light)</small><br>'''BE''': Partial <small>(diffuses sky light, -2 to light)</small> | ||
| light = No | | light = No | ||
| tool = any | | tool = any | ||
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| lavasusceptible = No | | lavasusceptible = No | ||
}} | }} | ||
'''Frosted ice''' is a translucent [[Minecraft:solid block|block]] created when a [[Minecraft:mob]] or | '''Frosted ice''' is a translucent [[Minecraft:solid block|block]] created when a [[Minecraft:mob]] or entity wearing Frost Walker-enchanted [[Minecraft:boots]] moves over [[Minecraft:water]]. It cannot be obtained as an [[Minecraft:item]] and will quickly crack and melt if exposed to light or sunlight. | ||
== Obtaining == | == Obtaining == | ||
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=== Post-generation === | === Post-generation === | ||
Frosted ice is generated by players or mobs walking near water while wearing boots with the | Frosted ice is generated by players or mobs walking near water while wearing boots with the Frost Walker enchantment. Frost Walker II creates a larger area of frosted ice. It can also be created by armor stands equipped with Frost Walker boots if they are pushed near water. | ||
== Usage == | == Usage == | ||
Frosted ice behaves in most ways like [[Minecraft:ice]]: it is slightly slippery, causing entities to slide, including items. | Frosted ice behaves in most ways like [[Minecraft:ice]]: it is slightly slippery, causing entities to slide, including items. | ||
Frosted ice naturally melts fairly quickly. The block is created with an age of 0, and is [[Minecraft:tick]]ed every 1–2 seconds. If a {{frac|1|3}} chance succeeds or the block has fewer than 4 frosted ice blocks in the 6 blocks surrounding it, and the | Frosted ice naturally melts fairly quickly. The block is created with an age of 0, and is [[Minecraft:tick]]ed every 1–2 seconds. If a {{frac|1|3}} chance succeeds or the block has fewer than 4 frosted ice blocks in the 6 blocks surrounding it, and the internal light level at the block would be greater than 11 minus the age, then the age is incremented. When the age reaches 4, the block turns into water and all adjacent blocks have their age incremented (but if these blocks melt also, the effect does not continue to cascade). This does mean that in places with low light levels, such as underground, at night or in [[Minecraft:the End]], it never melts unless broken with few enough frosted ice blocks surrounding it. | ||
The melting speed of frosted ice is affected by the <code>randomTickSpeed</code> | The melting speed of frosted ice is affected by the <code>randomTickSpeed</code> game rule: setting the value to <code>0</code> results in frosted ice not melting at all, while setting it to higher than default increases the melting speed. | ||
When a frosted ice block melts or is broken, any adjacent frosted ice block immediately melts if it has fewer than 2 frosted ice blocks remaining in the 6 blocks surrounding it. | When a frosted ice block melts or is broken, any adjacent frosted ice block immediately melts if it has fewer than 2 frosted ice blocks remaining in the 6 blocks surrounding it. | ||
Sugar cane and other crops do not break when frosted ice is formed, and frosted ice does not form on water occupied by another entity. | |||
== Sounds == | == Sounds == | ||
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|{{HistoryLine|||dev=16w05a|[[Minecraft:Boat]]s now travel extremely fast on frosted ice.}} | |{{HistoryLine|||dev=16w05a|[[Minecraft:Boat]]s now travel extremely fast on frosted ice.}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Frosted Ice JE2 BE2.png|32px]] [[File:Frosted Ice 1 JE2 BE2.png|32px]] [[File:Frosted Ice 2 JE2 BE2.png|32px]] [[File:Frosted Ice 3 JE2 BE2.png|32px]] The texture of frosted ice has been changed.}} | |{{HistoryLine||1.14|dev=18w43a|[[File:Frosted Ice JE2 BE2.png|32px]] [[File:Frosted Ice 1 JE2 BE2.png|32px]] [[File:Frosted Ice 2 JE2 BE2.png|32px]] [[File:Frosted Ice 3 JE2 BE2.png|32px]] The texture of frosted ice has been changed.}} | ||
|{{HistoryLine||1.15|dev=19w41a|Frosted ice is now only slippery through non-full blocks that are 0.5 blocks tall or less. Previously it applied through any block that is less than 1 block tall such as | |{{HistoryLine||1.15|dev=19w41a|Frosted ice is now only slippery through non-full blocks that are 0.5 blocks tall or less. Previously it applied through any block that is less than 1 block tall such as grass path or [[Minecraft:farmland]].<ref>{{bug|MC-197072}}</ref>}} | ||
|{{HistoryLine||1.21|dev=24w18a|The melting speed of frosted ice is now fully dependent on the game rule {{cd|randomTickSpeed}}.<ref>{{bug|MC-99411||Frost Walker ice only semi-affected by randomTickSpeed gamerule|Fixed}}</ref>}} | |{{HistoryLine||1.21|dev=24w18a|The melting speed of frosted ice is now fully dependent on the game rule {{cd|randomTickSpeed}}.<ref>{{bug|MC-99411||Frost Walker ice only semi-affected by randomTickSpeed gamerule|Fixed}}</ref>}} | ||
|{{HistoryLine|||dev=24w19a|Frosted ice being placed by Frost Walker now emits a <code>block_place</code> [[Minecraft:vibration]] of frequency <code>13</code>.}} | |{{HistoryLine|||dev=24w19a|Frosted ice being placed by Frost Walker now emits a <code>block_place</code> [[Minecraft:vibration]] of frequency <code>13</code>.}} | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to | |{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 212.}} | ||
}} | }} | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
Frost Walker Dinnerbone.png| | Frost Walker Dinnerbone.png|Dinnerbone shows a picture of frosted ice.<ref>{{tweet|Dinnerbone|653958416763887616|Today, I was working on a new enchantment. http://media.dinnerbone.com/uploads/2015-10/screenshots/13_17-38-46_bT4wxlKK4k.png|October 13, 2015}}</ref> | ||
</gallery> | </gallery> | ||
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[[Category:Utility blocks]] | [[Category:Utility blocks]] | ||
de:Brüchiges Eis | |||
es:Hielo escarchado | |||
fr:Glace givrée | |||
ja:薄氷 | |||
ko:살얼음 | |||
lzh:霜冰 | |||
pl:Oszroniony lód | |||
pt:Gelo Fosco | |||
ru:Подмороженный лёд | |||
th:น้ำแข็งเย็นจัด | |||
uk:Талий лід | |||
zh:霜冰 | |||
Revision as of 15:50, 9 April 2026
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Redirect Template:Infobox block Frosted ice is a translucent block created when a Minecraft:mob or entity wearing Frost Walker-enchanted Minecraft:boots moves over Minecraft:water. It cannot be obtained as an Minecraft:item and will quickly crack and melt if exposed to light or sunlight.
Obtaining
Frosted ice only exists as an item Template:In, where it can be obtained using Template:Cmd. Otherwise it can be placed with Template:Cmd or Template:Cmd.
Breaking
Frosted ice does not have a preferred Minecraft:tool, meaning it breaks at the same speed regardless of the tool used to mine it.<ref>Template:Bug</ref> Breaking it with Minecraft:Silk Touch drops nothing, while breaking in any other manner produces water in the same way Minecraft:ice does. Template:Breaking row
Post-generation
Frosted ice is generated by players or mobs walking near water while wearing boots with the Frost Walker enchantment. Frost Walker II creates a larger area of frosted ice. It can also be created by armor stands equipped with Frost Walker boots if they are pushed near water.
Usage
Frosted ice behaves in most ways like Minecraft:ice: it is slightly slippery, causing entities to slide, including items.
Frosted ice naturally melts fairly quickly. The block is created with an age of 0, and is Minecraft:ticked every 1–2 seconds. If a Template:Frac chance succeeds or the block has fewer than 4 frosted ice blocks in the 6 blocks surrounding it, and the internal light level at the block would be greater than 11 minus the age, then the age is incremented. When the age reaches 4, the block turns into water and all adjacent blocks have their age incremented (but if these blocks melt also, the effect does not continue to cascade). This does mean that in places with low light levels, such as underground, at night or in Minecraft:the End, it never melts unless broken with few enough frosted ice blocks surrounding it.
The melting speed of frosted ice is affected by the randomTickSpeed game rule: setting the value to 0 results in frosted ice not melting at all, while setting it to higher than default increases the melting speed.
When a frosted ice block melts or is broken, any adjacent frosted ice block immediately melts if it has fewer than 2 frosted ice blocks remaining in the 6 blocks surrounding it.
Sugar cane and other crops do not break when frosted ice is formed, and frosted ice does not form on water occupied by another entity.
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Block states
Achievements
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Gallery
-
Dinnerbone shows a picture of frosted ice.<ref>Template:Tweet</ref>
References
External links
de:Brüchiges Eis es:Hielo escarchado fr:Glace givrée ja:薄氷 ko:살얼음 lzh:霜冰 pl:Oszroniony lód pt:Gelo Fosco ru:Подмороженный лёд th:น้ำแข็งเย็นจัด uk:Талий лід zh:霜冰