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Minecraft:Lever: Difference between revisions

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|flammable=No
|flammable=No
|lavasusceptible=No}}
|lavasusceptible=No}}
The '''lever''' is a non-solid [[Minecraft:block]] that can be [[Minecraft:Redstone components|switched]] to provide [[Minecraft:Redstone circuit|redstone power]].
The '''lever''' is a non-solid [[Minecraft:block]] that can be [[Minecraft:Redstone components|switched]] to provide redstone power.


== Obtaining ==
== Obtaining ==
Line 20: Line 20:


=== Natural generation ===
=== Natural generation ===
Three levers generate naturally in each [[Minecraft:jungle temple]]. They also generate in [[Minecraft:woodland mansion]]s and [[Minecraft:ancient cities]].
Three levers generate naturally in each jungle temple. They also generate in woodland mansions and ancient cities.


=== Crafting ===
=== Crafting ===
Line 37: Line 37:


=== Placement ===
=== Placement ===
A lever can be attached to the '''top''', '''side''', or '''bottom''' of any full solid [[Minecraft:opaque]] block (stone, dirt, blocks of gold, etc.), or to the '''top''' of an upside-down [[Minecraft:slab]] or upside-down [[Minecraft:stairs]] (but not to the bottom of a right-side-up slab or stairs). When placed on the top or bottom of a block, the lever orients itself in-line with the placing player.
A lever can be attached to the '''top''', '''side''', or '''bottom''' of any full solid opaque block (stone, dirt, blocks of gold, etc.), or to the '''top''' of an upside-down [[Minecraft:slab]] or upside-down [[Minecraft:stairs]] (but not to the bottom of a right-side-up slab or stairs). When placed on the top or bottom of a block, the lever orients itself in-line with the placing player.


{{IN|bedrock}}, it can additionally be placed on the top of a fence, stone wall or hopper, and can be [[Minecraft:waterlogging|placed underwater]].
{{IN|bedrock}}, it can additionally be placed on the top of a fence, stone wall or hopper, and can be placed underwater.


When placed on the side of blocks, down is ''on'' and up is ''off''. On the top or bottom of blocks, ''off'' is north or west, ''on'' is south or east.
When placed on the side of blocks, down is ''on'' and up is ''off''. On the top or bottom of blocks, ''off'' is north or west, ''on'' is south or east.
Line 46: Line 46:
To activate or deactivate a lever, use the "Use Item/Place Block" control (right-click, by default). A lever can be turned on and off as fast as it can be clicked.
To activate or deactivate a lever, use the "Use Item/Place Block" control (right-click, by default). A lever can be turned on and off as fast as it can be clicked.


[[Minecraft:Mob]]s cannot turn a lever on or off, except accidentally by a [[Minecraft:wind charge]] shot from a [[Minecraft:breeze]].
[[Minecraft:Mob]]s cannot turn a lever on or off, except accidentally by a wind charge shot from a breeze.


=== Behavior ===
=== Behavior ===
While active, a lever:
While active, a lever:
* powers any adjacent [[Minecraft:redstone dust]] (including beneath the lever) to [[Minecraft:Redstone circuit#Power|power level]] 15
* powers any adjacent redstone dust (including beneath the lever) to power level 15
* powers any adjacent [[Minecraft:redstone comparator]] or [[Minecraft:redstone repeater]] facing away from the lever to power level 15
* powers any adjacent redstone comparator or redstone repeater facing away from the lever to power level 15
* strongly powers its attachment block to power level 15 (only if the attachment block is a full solid opaque block)
* strongly powers its attachment block to power level 15 (only if the attachment block is a full solid opaque block)
* activates any adjacent [[Minecraft:Redstone components#Mechanism components|mechanism components]], including above or below, such as [[Minecraft:piston]]s, [[Minecraft:redstone lamp]]s, etc.
* activates any adjacent [[Minecraft:Redstone components#Mechanism components|mechanism components]], including above or below, such as [[Minecraft:piston]]s, redstone lamps, etc.
* emits redstone particles to indicate that it is active ({{in|java}}).
* emits redstone particles to indicate that it is active ({{in|java}}).


=== Piston interactivity ===
=== Piston interactivity ===
Lever is destroyed when the [[Minecraft:piston]] tries to push it. It can't be pulled by the [[Minecraft:sticky piston]].
Lever is destroyed when the [[Minecraft:piston]] tries to push it. It can't be pulled by the sticky piston.
== Sounds ==
== Sounds ==
=== Generic ===
=== Generic ===
Line 159: Line 159:
=== Development ===
=== Development ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Minecraft:Notch]] shows interest in adding levers.}}
|{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|Notch shows interest in adding levers.}}
}}
}}


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|{{HistoryLine||1.7|[[File:Wall Lever (S) JE2-L1.png|32px]] [[File:Powered Wall Lever (S) JE2-L1.png|32px]] Due to the change of the [[Minecraft:cobblestone]] texture, the texture of levers has been updated.}}
|{{HistoryLine||1.7|[[File:Wall Lever (S) JE2-L1.png|32px]] [[File:Powered Wall Lever (S) JE2-L1.png|32px]] Due to the change of the [[Minecraft:cobblestone]] texture, the texture of levers has been updated.}}
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.3.1|dev=12w22a|Levers now generate in [[Minecraft:jungle temple]]s.}}
|{{HistoryLine||1.3.1|dev=12w22a|Levers now generate in jungle temples.}}
|{{HistoryLine|||dev=12w24a|[[File:Ceiling Lever (N) JE3.png|32px]] [[File:Ceiling Lever (W) JE3.png|32px]] [[File:Powered Ceiling Lever (N) JE3.png|32px]] [[File:Powered Ceiling Lever (W) JE3.png|32px]] Levers can now be placed upside down (on the underside of a block), changing those data values of levers accordingly.}}
|{{HistoryLine|||dev=12w24a|[[File:Ceiling Lever (N) JE3.png|32px]] [[File:Ceiling Lever (W) JE3.png|32px]] [[File:Powered Ceiling Lever (N) JE3.png|32px]] [[File:Powered Ceiling Lever (W) JE3.png|32px]] Levers can now be placed upside down (on the underside of a block), changing those data values of levers accordingly.}}
|{{HistoryLine||1.5|dev=13w03a|Lever orientation is no longer random.}}
|{{HistoryLine||1.5|dev=13w03a|Lever orientation is no longer random.}}
Line 176: Line 176:
|{{HistoryLine|||dev=14w10a|[[File:Wall Lever (S) JE3.png|32px]] [[File:Powered Wall Lever (S) JE3.png|32px]] Lever models have changed - the UV is now different.}}
|{{HistoryLine|||dev=14w10a|[[File:Wall Lever (S) JE3.png|32px]] [[File:Powered Wall Lever (S) JE3.png|32px]] Lever models have changed - the UV is now different.}}
|{{HistoryLine||1.9|dev=15w46a|Mobs no longer spawn on levers.}}
|{{HistoryLine||1.9|dev=15w46a|Mobs no longer spawn on levers.}}
|{{HistoryLine||1.11|dev=16w39a|Levers now generate in [[Minecraft:woodland mansion]]s.}}
|{{HistoryLine||1.11|dev=16w39a|Levers now generate in woodland mansions.}}
|{{HistoryLine||1.13|dev=17w47a|[[File:Floor Lever (E) JE1.png|32px]] [[File:Floor Lever (S) JE1.png|32px]] [[File:Ceiling Lever (E) JE1.png|32px]] [[File:Ceiling Lever (S) JE1.png|32px]] [[File:Powered Floor Lever (E) JE1.png|32px]] [[File:Powered Floor Lever (S) JE1.png|32px]] [[File:Powered Ceiling Lever (E) JE1.png|32px]] [[File:Powered Ceiling Lever (S) JE1.png|32px]] Floor and ceiling levers can now be placed facing east or south. This changes the texture rotation.
|{{HistoryLine||1.13|dev=17w47a|[[File:Floor Lever (E) JE1.png|32px]] [[File:Floor Lever (S) JE1.png|32px]] [[File:Ceiling Lever (E) JE1.png|32px]] [[File:Ceiling Lever (S) JE1.png|32px]] [[File:Powered Floor Lever (E) JE1.png|32px]] [[File:Powered Floor Lever (S) JE1.png|32px]] [[File:Powered Ceiling Lever (E) JE1.png|32px]] [[File:Powered Ceiling Lever (S) JE1.png|32px]] Floor and ceiling levers can now be placed facing east or south. This changes the texture rotation.
|Flicking a lever on now displays redstone [[Minecraft:particles]].
|Flicking a lever on now displays redstone particles.
|Levers can no longer be placed on top of [[Minecraft:piston]]s.}}
|Levers can no longer be placed on top of [[Minecraft:piston]]s.}}
|{{HistoryLine|||dev=pre2|The hitbox height of levers placed on the ceiling or floor has been decreased.}}
|{{HistoryLine|||dev=pre2|The hitbox height of levers placed on the ceiling or floor has been decreased.}}
Line 184: Line 184:
|{{HistoryLine|||dev=18w50a|[[File:Wall Lever (S) JE5-L1.png|32px]] [[File:Powered Wall Lever (S) JE5-L1.png|32px]] The cobblestone texture has changed, changing levers as well.}}
|{{HistoryLine|||dev=18w50a|[[File:Wall Lever (S) JE5-L1.png|32px]] [[File:Powered Wall Lever (S) JE5-L1.png|32px]] The cobblestone texture has changed, changing levers as well.}}
|{{HistoryLine|||dev=19w03c|Levers now use correct cullface arguments, and a redundant face (internal end of the handle; visible only from within) was deleted.}}
|{{HistoryLine|||dev=19w03c|Levers now use correct cullface arguments, and a redundant face (internal end of the handle; visible only from within) was deleted.}}
|{{HistoryLine||1.19|dev=22w13a|Levers now generate in [[Minecraft:ancient cities]].}}
|{{HistoryLine||1.19|dev=22w13a|Levers now generate in ancient cities.}}
|{{HistoryLine||1.20.2|dev=23w33a|Levers now use stone sounds instead of wood sounds.<ref>{{bug|MC-217628||Levers use wood sounds rather than stone|Fixed}}</ref>}}
|{{HistoryLine||1.20.2|dev=23w33a|Levers now use stone sounds instead of wood sounds.<ref>{{bug|MC-217628||Levers use wood sounds rather than stone|Fixed}}</ref>}}
}}
}}
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|{{HistoryLine|pocket alpha}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.13.0|dev=build 1|[[File:Wall Lever (S) JE2-L2.png|32px]]{{verify|Was this exact model used?}} Added levers.}}
|{{HistoryLine||v0.13.0|dev=build 1|[[File:Wall Lever (S) JE2-L2.png|32px]]{{verify|Was this exact model used?}} Added levers.}}
|{{HistoryLine||v0.15.0|dev=build 1|Levers now generate in [[Minecraft:jungle temple]]s.}}
|{{HistoryLine||v0.15.0|dev=build 1|Levers now generate in jungle temples.}}
|{{HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Levers now generate in [[Minecraft:woodland mansion]]s.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Levers now generate in woodland mansions.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Wall Lever (S) JE5-L3.png|32px]]{{verify|Is this exact model used?}} The texture of levers has been changed.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Wall Lever (S) JE5-L3.png|32px]]{{verify|Is this exact model used?}} The texture of levers has been changed.}}
Line 204: Line 204:
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Wall Lever (S) JE2-L2.png|32px]]{{verify|Was this exact model used?}} Added levers.}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Wall Lever (S) JE2-L2.png|32px]]{{verify|Was this exact model used?}} Added levers.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Levers can now be placed upside down (on the underside of a [[Minecraft:block]]).}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Levers can now be placed upside down (on the underside of a [[Minecraft:block]]).}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Levers now generate in [[Minecraft:woodland mansion]]s.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Levers now generate in woodland mansions.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Wall Lever (S) JE5-L3.png|32px]]{{verify|Was this exact model used?}} The texture of levers has been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Wall Lever (S) JE5-L3.png|32px]]{{verify|Was this exact model used?}} The texture of levers has been changed.}}
}}
}}
Line 212: Line 212:
|{{HistoryLine|new 3ds}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Wall Lever (S) JE2-L2.png|32px]]{{verify|Was this exact model used?}} Added levers.}}
|{{HistoryLine||0.1.0|[[File:Wall Lever (S) JE2-L2.png|32px]]{{verify|Was this exact model used?}} Added levers.}}
|{{HistoryLine||1.9.19|Levers now generate in [[Minecraft:woodland mansion]]s.}}
|{{HistoryLine||1.9.19|Levers now generate in woodland mansions.}}
}}
}}


Line 218: Line 218:
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this block's numeral ID was 69.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 69.}}
}}
}}


Line 226: Line 226:
== Gallery ==
== Gallery ==
<gallery>
<gallery>
File:Alex pulls a lever.png|[[Minecraft:Alex]] pulling a lever.
File:Alex pulls a lever.png|Alex pulling a lever.
File:AYIB Lever.jpeg|[[Minecraft:Kai]] pulling a lever.
File:AYIB Lever.jpeg|Kai pulling a lever.
Henry lever.png|A lever in {{amcm}}.
Henry lever.png|A lever in {{amcm}}.
</gallery>
</gallery>
Line 246: Line 246:
[[Category:Non-solid blocks]]
[[Category:Non-solid blocks]]


[[Minecraft:cs:Páka]]
cs:Páka
[[Minecraft:de:Hebel]]
de:Hebel
[[Minecraft:es:Palanca]]
es:Palanca
[[Minecraft:fr:Levier]]
fr:Levier
[[Minecraft:hu:Kar]]
hu:Kar
[[Minecraft:it:Leva]]
it:Leva
[[Minecraft:ja:レバー]]
ja:レバー
[[Minecraft:ko:레버]]
ko:레버
[[Minecraft:nl:Hendel]]
nl:Hendel
[[Minecraft:pl:Dźwignia]]
pl:Dźwignia
[[Minecraft:pt:Alavanca]]
pt:Alavanca
[[Minecraft:ru:Рычаг]]
ru:Рычаг
[[Minecraft:th:คันโยก]]
th:คันโยก
[[Minecraft:uk:Важіль]]
uk:Важіль
[[Minecraft:zh:拉杆]]
zh:拉杆

Revision as of 15:54, 9 April 2026

Template:Distinguish Template:Infobox block The lever is a non-solid Minecraft:block that can be switched to provide redstone power.

Obtaining

Breaking

No tool can accelerate the breaking process of levers. Template:Breaking row Levers drop themselves when destroyed, and when their attachment block is moved or removed.

Natural generation

Three levers generate naturally in each jungle temple. They also generate in woodland mansions and ancient cities.

Crafting

Template:Crafting

Usage

Template:See also Template:IN, lever can be destroyed by Minecraft:fluids.

File:Lever positions.png
Five of the eight possible orientations, levers off.

A lever can be used as a player-switchable redstone power source.

Placement

A lever can be attached to the top, side, or bottom of any full solid opaque block (stone, dirt, blocks of gold, etc.), or to the top of an upside-down Minecraft:slab or upside-down Minecraft:stairs (but not to the bottom of a right-side-up slab or stairs). When placed on the top or bottom of a block, the lever orients itself in-line with the placing player.

Template:IN, it can additionally be placed on the top of a fence, stone wall or hopper, and can be placed underwater.

When placed on the side of blocks, down is on and up is off. On the top or bottom of blocks, off is north or west, on is south or east.

Activation

To activate or deactivate a lever, use the "Use Item/Place Block" control (right-click, by default). A lever can be turned on and off as fast as it can be clicked.

Minecraft:Mobs cannot turn a lever on or off, except accidentally by a wind charge shot from a breeze.

Behavior

While active, a lever:

  • powers any adjacent redstone dust (including beneath the lever) to power level 15
  • powers any adjacent redstone comparator or redstone repeater facing away from the lever to power level 15
  • strongly powers its attachment block to power level 15 (only if the attachment block is a full solid opaque block)
  • activates any adjacent mechanism components, including above or below, such as Minecraft:pistons, redstone lamps, etc.
  • emits redstone particles to indicate that it is active (Template:In).

Piston interactivity

Lever is destroyed when the Minecraft:piston tries to push it. It can't be pulled by the sticky piston.

Sounds

Generic

Template:Sound table/Block/Lever

Unique

Template:El: Template:SoundTable

Template:Edition Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Block states

Template:See also

Template:Edition: Template:Bst Template:Bst Template:Bst

Template:Edition: Template:Bst Template:Bst

Videos

History

Template:More sounds Template:See asset history

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

References

Template:Reflist

External links

Navigation

Template:Navbox redstone Template:Navbox blocks

cs:Páka de:Hebel es:Palanca fr:Levier hu:Kar it:Leva ja:レバー ko:레버 nl:Hendel pl:Dźwignia pt:Alavanca ru:Рычаг th:คันโยก uk:Важіль zh:拉杆