Minecraft:Particles.png: Difference between revisions
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[[File:2025xxxxxxxx particles.png|thumb|<samp>particles.png</samp> as of [[Bedrock Edition 1.21.120]]]]{{about|all particle texture atlases|single texture files|Particles (Bedrock Edition)#Texture files|the history of particle textures themselves that extends beyond the lifespan of this sheet|Bedrock Edition history of textures/Particles|the history in ''Java Edition''|Java Edition history of textures/Particles}} | [[File:2025xxxxxxxx particles.png|thumb|<samp>particles.png</samp> as of [[Bedrock Edition 1.21.120]]]]{{about|all particle texture atlases|single texture files|Particles (Bedrock Edition)#Texture files|the history of particle textures themselves that extends beyond the lifespan of this sheet|Bedrock Edition history of textures/Particles|the history in ''Java Edition''|Java Edition history of textures/Particles}} | ||
<samp>'''particles.png'''</samp> and related particle atlases are | <samp>'''particles.png'''</samp> and related particle atlases are texture atlases found inside the game's internal resource packs used to load the majority of the game's [[Minecraft:Particles (Bedrock Edition)|particle]] textures, excluding those derived from other textures. | ||
== Usage == | == Usage == | ||
These texture atlases are used for [[Minecraft:Particles (Bedrock Edition)|particle]] textures. The main file, <samp>particles.png</samp>, is used for the majority of particles. Some particles with dynamic textures, such as campfire smoke and falling leaves have their own texture atlases. Texture atlases can be found in {{Cd|[[Minecraft:Bedrock Edition installation files|Content]]/data/resource_packs/vanilla_''version''/textures/particle}} or <code>.../particles</code>, where the version number corresponds to the latest version the texture atlas has been modified. Each particle defines which texture atlas it uses in its JSON file in the same resource pack. Each particle atlas has an associated | These texture atlases are used for [[Minecraft:Particles (Bedrock Edition)|particle]] textures. The main file, <samp>particles.png</samp>, is used for the majority of particles. Some particles with dynamic textures, such as campfire smoke and falling leaves have their own texture atlases. Texture atlases can be found in {{Cd|[[Minecraft:Bedrock Edition installation files|Content]]/data/resource_packs/vanilla_''version''/textures/particle}} or <code>.../particles</code>, where the version number corresponds to the latest version the texture atlas has been modified. Each particle defines which texture atlas it uses in its JSON file in the same resource pack. Each particle atlas has an associated texture set which defines the MERS values used in [[Minecraft:Vibrant Visuals]]. | ||
The following particle atlases are currently in use: | The following particle atlases are currently in use: | ||
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</gallery>}} | </gallery>}} | ||
Custom texture atlases may be created in | Custom texture atlases may be created in resource packs for custom particles. | ||
== Format == | == Format == | ||
<samp>particles.png</samp> may have changed width with time. The file is split into different squares, usually 8×8 but bigger for some other cases, which correspond to the texture of many particles found in-game. Like with <samp> | <samp>particles.png</samp> may have changed width with time. The file is split into different squares, usually 8×8 but bigger for some other cases, which correspond to the texture of many particles found in-game. Like with <samp>items.png</samp>, unused sections of the texture are completely transparent, unlike with <samp>terrain.png</samp> and [[Minecraft:kz.png|the paintings sheet]] where such regions are colored magenta. | ||
== History == | == History == | ||
{{info needed section| | {{info needed section|Legacy Console Edition and changes of other texture atlases}} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
<samp>particles.png</samp> was compressed in | <samp>particles.png</samp> was compressed in 13w09c, 15w49a, and 1.11-pre1. <samp>explosion.png</samp> was compressed in 13w09c and 15w49a, and <samp>explosion.png</samp> and <samp>sweep.png</samp> in 1.11-pre1. | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java classic}} | |{{HistoryLine|java classic}} | ||
|{{HistoryLine||0.26 SURVIVAL TEST|{{darkbg|[[File:200910221928 particles.png|left|128px]]}} Added <samp>particles.png</samp>.<br>Added smoke particles, used for | |{{HistoryLine||0.26 SURVIVAL TEST|{{darkbg|[[File:200910221928 particles.png|left|128px]]}} Added <samp>particles.png</samp>.<br>Added smoke particles, used for explosion smoke at the time, in which case they would either remain white, or be tinted gray and black.<br>Added a single water particle, used for rain.}} | ||
|{{HistoryLine|java indev}} | |{{HistoryLine|java indev}} | ||
|{{HistoryLine||0.31|dev=20100124-2310|{{darkbg|[[File:201001242216 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>The bubble particle has been added.}} | |{{HistoryLine||0.31|dev=20100124-2310|{{darkbg|[[File:201001242216 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>The bubble particle has been added.}} | ||
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|{{HistoryLine||v1.2.0|dev=preview|{{darkbg|[[File:201010301650 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>[[File:Fishing Bobber.png|8px]] Added the [[Minecraft:Fishing Rod|fishing bobber]] texture.}} | |{{HistoryLine||v1.2.0|dev=preview|{{darkbg|[[File:201010301650 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>[[File:Fishing Bobber.png|8px]] Added the [[Minecraft:Fishing Rod|fishing bobber]] texture.}} | ||
|{{HistoryLine|java beta}} | |{{HistoryLine|java beta}} | ||
|{{HistoryLine||1.2|{{darkbg|[[File:201101101020 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>Added the note texture with the addition of the | |{{HistoryLine||1.2|{{darkbg|[[File:201101101020 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>Added the note texture with the addition of the note block - the texture is gray but tinted accordingly.}} | ||
|{{HistoryLine||1.4|{{darkbg|[[File:201103211621 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>Heart particles have been added, possibly for | |{{HistoryLine||1.4|{{darkbg|[[File:201103211621 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>Heart particles have been added, possibly for taming.<br>Also added were two unused water-like particles, which appear to be either analogous to the flame and ember particles, or a prototype for the dripping particles added later.}} | ||
|{{HistoryLine||1.8|dev=Pre-release|{{darkbg|[[File:201106210943 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>The particle for | |{{HistoryLine||1.8|dev=Pre-release|{{darkbg|[[File:201106210943 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>The particle for critical hits has been added, which is tinted an unknown color in-game.|{{darkbg|[[File:201107161308 explosion.png]]}} Added explosion particles as part of <samp>explosion.png</samp>.}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|{{darkbg|[[File:201109200917 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>Generic fluid dripping particles were added - these are tinted after the fact to suit either water or lava.}} | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|{{darkbg|[[File:201109200917 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>Generic fluid dripping particles were added - these are tinted after the fact to suit either water or lava.}} | ||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|{{darkbg|[[File:201110051059 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This version adds the Standard Galactic Alphabet for enchanting purposes.}} | |{{HistoryLine|||dev=Beta 1.9 Prerelease 3|{{darkbg|[[File:201110051059 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This version adds the Standard Galactic Alphabet for enchanting purposes.}} | ||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|{{darkbg|[[File:201110121521 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>Potion-related particles have been added.<br>Also added was the magic crit particle, which is tinted an unknown color in-game.}} | |{{HistoryLine|||dev=Beta 1.9 Prerelease 4|{{darkbg|[[File:201110121521 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>Potion-related particles have been added.<br>Also added was the magic crit particle, which is tinted an unknown color in-game.}} | ||
|{{HistoryLine||1.4.2|dev=12w34a|{{darkbg|[[File:201208231427 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This adds some | |{{HistoryLine||1.4.2|dev=12w34a|{{darkbg|[[File:201208231427 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This adds some village-related particles, including an unused angry face.}} | ||
|{{HistoryLine||1.4.6|dev=12w49a|{{darkbg|[[File:201212071427 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This adds firework trail particles.}} | |{{HistoryLine||1.4.6|dev=12w49a|{{darkbg|[[File:201212071427 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This adds firework trail particles.}} | ||
|{{HistoryLine|||dev=12w50a|{{darkbg|[[File:201212171505 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This adds the massive firework explosion particle, the first non-8x8 particle in this file.}} | |{{HistoryLine|||dev=12w50a|{{darkbg|[[File:201212171505 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This adds the massive firework explosion particle, the first non-8x8 particle in this file.}} | ||
|{{HistoryLine||1.6.1|dev=13w24a|<samp>particles.png</samp> has been moved from directly in the jar among the class fles to <samp>assets/minecraft/textures/particle</samp> with the advent of | |{{HistoryLine||1.6.1|dev=13w24a|<samp>particles.png</samp> has been moved from directly in the jar among the class fles to <samp>assets/minecraft/textures/particle</samp> with the advent of resource packs.}} | ||
|{{HistoryLine||1.6.2|dev=13w24a|<samp>explosion.png</samp> has been moved from the misc folder to the textures/entity folder.}} | |{{HistoryLine||1.6.2|dev=13w24a|<samp>explosion.png</samp> has been moved from the misc folder to the textures/entity folder.}} | ||
|{{HistoryLine||1.9|dev=15w31a|{{darkbg|[[File:201507291523 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This adds particles then used for | |{{HistoryLine||1.9|dev=15w31a|{{darkbg|[[File:201507291523 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This adds particles then used for end rods and shulker bullets, and later (in 1.11 and onwards) the totem of undying.}} | ||
|{{HistoryLine|||dev=15w34b|{{darkbg|[[File:201508201601 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This adds the dark heart for damaging.}} | |{{HistoryLine|||dev=15w34b|{{darkbg|[[File:201508201601 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This adds the dark heart for damaging.}} | ||
|{{HistoryLine|||dev=15w34c|{{darkbg|[[File:201508211458 sweep.png]]}} Added <samp>sweep.png</samp> for sweeping type attacks.}} | |{{HistoryLine|||dev=15w34c|{{darkbg|[[File:201508211458 sweep.png]]}} Added <samp>sweep.png</samp> for sweeping type attacks.}} | ||
|{{HistoryLine||April Fools 2018|{{darkbg|[[File:20180428912_particles.png|left|128px]]}}<samp>particles.png</samp> has been updated.<br>Particles now use 8-bit color.|link=April Fools' Day jokes#2018}} | |{{HistoryLine||April Fools 2018|{{darkbg|[[File:20180428912_particles.png|left|128px]]}}<samp>particles.png</samp> has been updated.<br>Particles now use 8-bit color.|link=April Fools' Day jokes#2018}} | ||
|{{HistoryLine||1.13|dev=18w07a|{{darkbg|[[File:201802141633 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>The dimensions of the file have expanded considerably.<br>This adds bubble popping particles without a doubt associated with the | |{{HistoryLine||1.13|dev=18w07a|{{darkbg|[[File:201802141633 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>The dimensions of the file have expanded considerably.<br>This adds bubble popping particles without a doubt associated with the bubble column.}} | ||
|{{HistoryLine|||dev=18w15a|{{darkbg|[[File:201804111454 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This adds a multitude of particles later used with the [[Minecraft:conduit]].}} | |{{HistoryLine|||dev=18w15a|{{darkbg|[[File:201804111454 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This adds a multitude of particles later used with the [[Minecraft:conduit]].}} | ||
|{{HistoryLine|||dev=18w16a|{{darkbg|[[File:201804191446 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>The diverse set of conduit particles have been removed and replaced with a single one.}} | |{{HistoryLine|||dev=18w16a|{{darkbg|[[File:201804191446 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>The diverse set of conduit particles have been removed and replaced with a single one.}} | ||
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|{{HistoryLine|||dev=19w02a|{{darkbg|[[File:201901091451 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This version adds the huge smoke particles associated with the [[Minecraft:campfire]].}} | |{{HistoryLine|||dev=19w02a|{{darkbg|[[File:201901091451 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>This version adds the huge smoke particles associated with the [[Minecraft:campfire]].}} | ||
|{{HistoryLine|||dev=19w03a|{{darkbg|[[File:201901161544 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>All of the campfire smoke particles have been rotated 90 degrees clockwise, with the exception of the last two, which have instead been moved a pixel up and to the left.}} | |{{HistoryLine|||dev=19w03a|{{darkbg|[[File:201901161544 particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.<br>All of the campfire smoke particles have been rotated 90 degrees clockwise, with the exception of the last two, which have instead been moved a pixel up and to the left.}} | ||
|{{HistoryLine|||dev=19w06a|The <samp>particles.png</samp> file has been replaced by individual | |{{HistoryLine|||dev=19w06a|The <samp>particles.png</samp> file has been replaced by individual particle images and json entries, allowing for HD textures and changing used frames. | ||
|<samp>explosion.png</samp> and <samp>sweep.png</samp> have been split into 16 and 8 files respectively and these have been relocated from the entity folder to the particles folder.}} | |<samp>explosion.png</samp> and <samp>sweep.png</samp> have been split into 16 and 8 files respectively and these have been relocated from the entity folder to the particles folder.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
<samp>particles.png</samp> was compressed in | <samp>particles.png</samp> was compressed in v0.15.0 alpha build 1. | ||
{{HistoryTable|{{HistoryLine|pocket alpha}} | {{HistoryTable|{{HistoryLine|pocket alpha}} | ||
|{{HistoryLine||v0.1.0|{{darkbg|[[File:201103211621 particles.png|left|128px]]}} Added <samp>particles.png</samp>, identical to the version from Beta 1.4.}} | |{{HistoryLine||v0.1.0|{{darkbg|[[File:201103211621 particles.png|left|128px]]}} Added <samp>particles.png</samp>, identical to the version from Beta 1.4.}} | ||
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|{{HistoryLine|||dev=beta 1.16.0.57|[[File:2020xxxxxxxx soul.png]] Added <samp>soul.png</samp>.}} | |{{HistoryLine|||dev=beta 1.16.0.57|[[File:2020xxxxxxxx soul.png]] Added <samp>soul.png</samp>.}} | ||
|{{HistoryLine||?|{{darkbg|[[File:2023xxxxxxxx particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.}} | |{{HistoryLine||?|{{darkbg|[[File:2023xxxxxxxx particles.png|left|128px]]}} <samp>particles.png</samp> has been updated.}} | ||
|{{HistoryLine||1.21.90|dev=?|[[File:Particles_MER_1.21.90.png]] The following particle textures have been updated with unique | |{{HistoryLine||1.21.90|dev=?|[[File:Particles_MER_1.21.90.png]] The following particle textures have been updated with unique texture sets for [[Minecraft:Vibrant Visuals]]: <samp>biome_tinted_leaves_atlas.png</samp>, <samp>campfire_smoke.png</samp>, <samp>cherry_petal_atlas.png</samp>, <samp>gust.png</samp>, <samp>infested.png</samp>, <samp>ominous_spawning.png</samp>, <samp>pale_oak_leaves_atlas.png</samp>, <samp>particles.png</samp>, <samp>pixel.png</samp>, <samp>raid_omen.png</samp>, <samp>sculk_charge.png</samp>, <samp>sculk_pop.png</samp>, <samp>sculk_soul.png</samp>, <samp>shriek.png</samp>, <samp>small_gust.png</samp>, <samp>sonic_explosion.png</samp>, <samp>soul.png</samp>, <samp>trial_omen.png</samp>, <samp>trial_spawner_atlas.png</samp>, <samp>trial_spawner_ominous_atlas.png</samp>, <samp>vault_connection.png</samp>, and <samp>vibration_signal.png</samp>.}} | ||
|{{HistoryLine||1.21.111|dev=beta 1.21.110.23|{{darkbg|[[File:2025xxxxxxxx particles.png|left|128px]]}}[[File:Particles_MER_1.21.110.png]] <samp>particles.png</samp> has been updated with particles for | |{{HistoryLine||1.21.111|dev=beta 1.21.110.23|{{darkbg|[[File:2025xxxxxxxx particles.png|left|128px]]}}[[File:Particles_MER_1.21.110.png]] <samp>particles.png</samp> has been updated with particles for copper torches and an unused copper lava particle.}} | ||
}} | }} | ||
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== See also == | == See also == | ||
* | * Texture pack | ||
* | * terrain.png | ||
== Navigation == | == Navigation == | ||
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{{Navbox particles}} | {{Navbox particles}} | ||
ja:Particles.png | |||
zh:Particles.png | |||
Revision as of 15:59, 9 April 2026
Template:Exclusive Template:Outdated feature Template:Move
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
particles.png and related particle atlases are texture atlases found inside the game's internal resource packs used to load the majority of the game's particle textures, excluding those derived from other textures.
Usage
These texture atlases are used for particle textures. The main file, particles.png, is used for the majority of particles. Some particles with dynamic textures, such as campfire smoke and falling leaves have their own texture atlases. Texture atlases can be found in Template:Cd or .../particles, where the version number corresponds to the latest version the texture atlas has been modified. Each particle defines which texture atlas it uses in its JSON file in the same resource pack. Each particle atlas has an associated texture set which defines the MERS values used in Minecraft:Vibrant Visuals.
The following particle atlases are currently in use:
Custom texture atlases may be created in resource packs for custom particles.
Format
particles.png may have changed width with time. The file is split into different squares, usually 8×8 but bigger for some other cases, which correspond to the texture of many particles found in-game. Like with items.png, unused sections of the texture are completely transparent, unlike with terrain.png and the paintings sheet where such regions are colored magenta.
History
Java Edition
particles.png was compressed in 13w09c, 15w49a, and 1.11-pre1. explosion.png was compressed in 13w09c and 15w49a, and explosion.png and sweep.png in 1.11-pre1. Template:HistoryTable
Bedrock Edition
particles.png was compressed in v0.15.0 alpha build 1. Template:HistoryTable
Gallery
-
An outdated guide to the textures in particles.png
See also
- Texture pack
- terrain.png
Template:Navbox texture atlases Template:Navbox particles
ja:Particles.png zh:Particles.png