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Minecraft:Shrub: Difference between revisions

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The '''shrub''' is an unused variant of [[Minecraft:short grass]] exclusive to the [[Minecraft:Legacy Console Edition]] that does not generate naturally. It was also present in both ''[[Minecraft:Java Edition|Java]]'' and ''[[Minecraft:Bedrock Edition|Bedrock]]'' editions, where, in the latter, it used the name '''fern''' and took the appearance of short grass.
The '''shrub''' is an unused variant of short grass exclusive to the Legacy Console Edition that does not generate naturally. It was also present in both ''[[Minecraft:Java Edition|Java]]'' and ''[[Minecraft:Bedrock Edition|Bedrock]]'' editions, where, in the latter, it used the name '''fern''' and took the appearance of short grass.


== Obtaining ==
== Obtaining ==
{{IN|console}}, the shrub can be obtained only through the [[Minecraft:creative menu]]. {{IN|java|bedrock}}, it could be obtained only by using [[Minecraft:commands]] such as {{cmd|give}} or placed in the world using commands such as {{cmd|setblock}}.
{{IN|console}}, the shrub can be obtained only through the creative menu. {{IN|java|bedrock}}, it could be obtained only by using [[Minecraft:commands]] such as {{cmd|give}} or placed in the world using commands such as {{cmd|setblock}}.


=== Breaking ===
=== Breaking ===
When [[Minecraft:Breaking|broken]] normally, shrubs have a {{frac|1|8}} chance of dropping [[Minecraft:wheat seeds]], due to being a type of grass. This drop rate is affected by [[Minecraft:Fortune]] like normal grass as well. Shrubs can be obtained as an item using [[Minecraft:shears]].
When broken normally, shrubs have a {{frac|1|8}} chance of dropping wheat seeds, due to being a type of grass. This drop rate is affected by Fortune like normal grass as well. Shrubs can be obtained as an item using [[Minecraft:shears]].


== Usage ==
== Usage ==
=== Bone meal ===
=== Bone meal ===
{{exclusive|bedrock|section=1}}
{{exclusive|bedrock|section=1}}
[[Minecraft:Bone meal]] can be used on short grass to create [[Minecraft:large fern]].
Bone meal can be used on short grass to create large fern.


== Appearance ==
== Appearance ==
[[File:ShrubConsoleEdition.jpg|thumb|Shrubs placed in an intersection between a taiga, a dark forest and a desert {{in|console}}.]]
[[File:ShrubConsoleEdition.jpg|thumb|Shrubs placed in an intersection between a taiga, a dark forest and a desert {{in|console}}.]]
{{IN|java}}, the shrub uses the texture of [[Minecraft:dead bush]]es. The only visual difference between the shrub and the dead bush is that the shrub appears randomly off-centered and sunk into the ground, like [[Minecraft:short grass]] and [[Minecraft:fern]]s.
{{IN|java}}, the shrub uses the texture of dead bushes. The only visual difference between the shrub and the dead bush is that the shrub appears randomly off-centered and sunk into the ground, like short grass and [[Minecraft:fern]]s.


{{IN|bedrock}}, the "fern" uses the texture of [[Minecraft:short grass]].
{{IN|bedrock}}, the "fern" uses the texture of short grass.


{{IN|console}}, shrubs appear similar to {{el|java}}, but they change color based on the biome they are placed in, similar to the [[Minecraft:green shrub]].
{{IN|console}}, shrubs appear similar to {{el|java}}, but they change color based on the biome they are placed in, similar to the green shrub.
{| class="wikitable sortable" data-description="Java Edition biome foliage tints for potted grass blocks, grass and green shrubs" style="text-align:center"
{| class="wikitable sortable" data-description="Java Edition biome foliage tints for potted grass blocks, grass and green shrubs" style="text-align:center"
!Biome
!Biome
Line 151: Line 151:
{{BiomeLink|Mountain Edge}}<br>
{{BiomeLink|Mountain Edge}}<br>
{{BiomeLink|id=windswept gravelly hills|Gravelly Mountains}}<br>
{{BiomeLink|id=windswept gravelly hills|Gravelly Mountains}}<br>
{{BiomeSprite|modified-gravelly-mountains}} [[Minecraft:Gravelly Mountains+]]
{{BiomeSprite|modified-gravelly-mountains}} Gravelly Mountains+


{{BiomeLink|id=windswept forest|Wooded Mountains}}<br>
{{BiomeLink|id=windswept forest|Wooded Mountains}}<br>
Line 200: Line 200:
== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}} (until [[Minecraft:17w47a]]):
{{edition|java}} (until 17w47a):
{{ID table
{{ID table
|shownumericids=y
|shownumericids=y
Line 212: Line 212:
|foot=1}}
|foot=1}}


{{edition|bedrock}} (until [[Minecraft:preview 1.21.0.20]]):
{{edition|bedrock}} (until preview 1.21.0.20):
{{ID table
{{ID table
|shownumericids=y
|shownumericids=y
Line 244: Line 244:
{{BE}}:
{{BE}}:
{{bst|showaux=1|bits=0x1,0x2|tall_grass_type|default
{{bst|showaux=1|bits=0x1,0x2|tall_grass_type|default
|default |{{blockSprite|Short Grass}} [[Minecraft:Shrub|Fern]] (Unused variant which looks identical to grass, but turns into a [[Minecraft:large fern]] when [[Minecraft:bone meal]] is used)|0
|default |{{blockSprite|Short Grass}} [[Minecraft:Shrub|Fern]] (Unused variant which looks identical to grass, but turns into a large fern when bone meal is used)|0
|tall    |{{blockSprite|Short Grass}} Grass|1
|tall    |{{blockSprite|Short Grass}} Grass|1
|fern    |{{blockSprite|Fern}} Fern|2
|fern    |{{blockSprite|Fern}} Fern|2
|snow    |{{blockSprite|Fern}} Fern (looks identical to actual fern, but turns into [[Minecraft:Tall Grass|double tallgrass]] when [[Minecraft:bone meal]] is used)|3
|snow    |{{blockSprite|Fern}} Fern (looks identical to actual fern, but turns into [[Minecraft:Tall Grass|double tallgrass]] when bone meal is used)|3
|foot=1}}
|foot=1}}


Line 258: Line 258:
|[[File:Shrub (item) JE1.png|32px]] The item form has no name, and uses the grass texture instead.}}
|[[File:Shrub (item) JE1.png|32px]] The item form has no name, and uses the grass texture instead.}}
|{{HistoryLine||1.8|dev=Pre-release|Shrubs can now be harvested with [[Minecraft:shears]], allowing for its acquisition from its block form.
|{{HistoryLine||1.8|dev=Pre-release|Shrubs can now be harvested with [[Minecraft:shears]], allowing for its acquisition from its block form.
|[[File:Shrub (item) JE2.png|32px]] The item now appears with the correct sprite in the inventory, and, unlike its block form, is [[Minecraft:tint]]ed with {{color|#7cbd6b}}.}}
|[[File:Shrub (item) JE2.png|32px]] The item now appears with the correct sprite in the inventory, and, unlike its block form, is tinted with {{color|#7cbd6b}}.}}
|{{HistoryLine|||dev=Pre-release 2 ;)|The item is now called "Grass" in the inventory.}}
|{{HistoryLine|||dev=Pre-release 2 ;)|The item is now called "Grass" in the inventory.}}
|{{HistoryLine|java}}
|{{HistoryLine|java}}
Line 264: Line 264:
|The item is now called "Shrub" in the inventory.}}
|The item is now called "Shrub" in the inventory.}}
|{{HistoryLine||1.8|dev=14w07a|[[File:Shrub JE2.png|32px]] The texture planes and pixels of shrubs are now completely square.}}
|{{HistoryLine||1.8|dev=14w07a|[[File:Shrub JE2.png|32px]] The texture planes and pixels of shrubs are now completely square.}}
|{{HistoryLine|||dev=14w10a|[[File:Missing Model JE2.png|32px]] [[File:Missing Model (anisotropic filtering) JE2.png|32px]] Shrubs no longer have a [[Minecraft:Missing model|model]].}}
|{{HistoryLine|||dev=14w10a|[[File:Missing Model JE2.png|32px]] [[File:Missing Model (anisotropic filtering) JE2.png|32px]] Shrubs no longer have a model.}}
|{{HistoryLine|||dev=14w25a|Shrubs now have a model again. The texture planes are slightly stretched once again, and affected by directional shading.}}
|{{HistoryLine|||dev=14w25a|Shrubs now have a model again. The texture planes are slightly stretched once again, and affected by directional shading.}}
|{{HistoryLine|||dev=14w26a|[[File:Shrub JE1.png|32px]] Shrubs are no longer subject to shading.}}
|{{HistoryLine|||dev=14w26a|[[File:Shrub JE1.png|32px]] Shrubs are no longer subject to shading.}}
|{{HistoryLine||1.13|dev=17w47a|Removed shrubs. Existing shrub blocks and items in old worlds are converted into [[Minecraft:dead bush]]es.}}
|{{HistoryLine||1.13|dev=17w47a|Removed shrubs. Existing shrub blocks and items in old worlds are converted into dead bushes.}}
}}
}}


Line 279: Line 279:
|[[File:Grass JE2 BE2.png|32px]] Shrubs now resemble grass instead of dead bushes.
|[[File:Grass JE2 BE2.png|32px]] Shrubs now resemble grass instead of dead bushes.
|Shrubs are now affected by biome coloring.
|Shrubs are now affected by biome coloring.
|[[File:Grass 0 (item) BE2.png|32px]] Shrubs are [[Minecraft:tint]]ed and no longer render with a red background in the inventory.{{info needed|What tint value is applied?}}
|[[File:Grass 0 (item) BE2.png|32px]] Shrubs are tinted and no longer render with a red background in the inventory.{{info needed|What tint value is applied?}}
|[[File:Shrub (item) JE1.png|32px]] Shrubs are still not tinted when held in first or third person view.}}
|[[File:Shrub (item) JE1.png|32px]] Shrubs are still not tinted when held in first or third person view.}}
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Grass BE3.png|32px]] The grass texture has been brightened, changing the shrub's appearance as a result.
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Grass BE3.png|32px]] The grass texture has been brightened, changing the shrub's appearance as a result.
Line 285: Line 285:
|{{HistoryLine|||dev=build 3|Bone meal can now be applied to shrubs to create large ferns.}}
|{{HistoryLine|||dev=build 3|Bone meal can now be applied to shrubs to create large ferns.}}
|{{HistoryLine||v0.11.0|dev=build 14|Shrubs now have a random height.}}
|{{HistoryLine||v0.11.0|dev=build 14|Shrubs now have a random height.}}
|{{HistoryLine||v0.12.1|dev=build 1|Shrubs can now be [[Minecraft:snowlogged]].
|{{HistoryLine||v0.12.1|dev=build 1|Shrubs can now be snowlogged.
|Shrub sare obtainable by mining grass or actual ferns with a [[Minecraft:Silk Touch]]-enchanted tool.}}
|Shrub sare obtainable by mining grass or actual ferns with a [[Minecraft:Silk Touch]]-enchanted tool.}}
|{{HistoryLine|||dev=build 2|Shrubs are no longer obtainable through Silk Touch.}}
|{{HistoryLine|||dev=build 2|Shrubs are no longer obtainable through Silk Touch.}}
Line 294: Line 294:
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Grass JE6.png|32px]]{{verify|Is this exact model used?}} The texture of grass has been changed, changing the shrub's appearance as a result.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Grass JE6.png|32px]]{{verify|Is this exact model used?}} The texture of grass has been changed, changing the shrub's appearance as a result.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Shrubs can now be used to fill a [[Minecraft:composter]].}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Shrubs can now be used to fill a [[Minecraft:composter]].}}
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.52|Applying [[Minecraft:bone meal]] to [[Minecraft:moss blocks]] can cause shrubs to generate on surrounding blocks.<ref>{{cite bug|MCPE|122800|Grass generated through moss block bonemeal turns into tall fern|date=March 27, 2021|access-date=July 3, 2024|resolution=Fixed}}</ref>}}
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.52|Applying bone meal to moss blocks can cause shrubs to generate on surrounding blocks.<ref>{{cite bug|MCPE|122800|Grass generated through moss block bonemeal turns into tall fern|date=March 27, 2021|access-date=July 3, 2024|resolution=Fixed}}</ref>}}
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.54|Applying bone meal to moss blocks now generates grass instead of shrubs.}}
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.54|Applying bone meal to moss blocks now generates grass instead of shrubs.}}
|{{HistoryLine||1.17.40|dev=beta 1.17.40.20|Shrubs are able to generate naturally in [[Minecraft:meadow]] biomes.}}
|{{HistoryLine||1.17.40|dev=beta 1.17.40.20|Shrubs are able to generate naturally in meadow biomes.}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|Removed shrubs. Existing unused shrubs in old worlds are converted into [[Minecraft:short grass]].}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|Removed shrubs. Existing unused shrubs in old worlds are converted into short grass.}}
}}
}}


Line 304: Line 304:
|{{HistoryLine|console}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Shrub JE1.png|32px]] Added shrubs.
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Shrub JE1.png|32px]] Added shrubs.
|[[File:Grass (item) JE2.png|32px]] The item form is named "Tall Grass", uses the short grass texture, and is [[Minecraft:tint]]ed with {{color|#7cbd6b}} while in the inventory.}}
|[[File:Grass (item) JE2.png|32px]] The item form is named "Tall Grass", uses the short grass texture, and is tinted with {{color|#7cbd6b}} while in the inventory.}}
|{{HistoryLine||xbox=TU5|Shrubs can be obtained from the [[Minecraft:Creative inventory]], or harvested with [[Minecraft:shears]] once placed.
|{{HistoryLine||xbox=TU5|Shrubs can be obtained from the [[Minecraft:Creative inventory]], or harvested with [[Minecraft:shears]] once placed.
|[[File:Shrub (item) JE2.png|32px]] The item now appears with the correct sprite in the inventory, and, unlike its block form, it is still [[Minecraft:tint]]ed.}}
|[[File:Shrub (item) JE2.png|32px]] The item now appears with the correct sprite in the inventory, and, unlike its block form, it is still tinted.}}
|{{HistoryLine||xbox=TU7|[[File:Shrub (item) JE3.png|32px]] Shrubs are no longer tinted as items.
|{{HistoryLine||xbox=TU7|[[File:Shrub (item) JE3.png|32px]] Shrubs are no longer tinted as items.
|The item is now called "Shrub" in the inventory.}}
|The item is now called "Shrub" in the inventory.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Shrubs can now be placed in [[Minecraft:flower pot]]s.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Shrubs can now be placed in flower pots.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Shrubs can no longer be placed in flower pots. Potted shrubs in old worlds are retained.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Shrubs can no longer be placed in flower pots. Potted shrubs in old worlds are retained.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|[[File:Green Shrub JE2.png|32px]] The block model of shrubs is now affected by [[Minecraft:biome colors]]. The item form remains unaffected.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|[[File:Green Shrub JE2.png|32px]] The block model of shrubs is now affected by biome colors. The item form remains unaffected.}}
|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|[[File:Shrub (item) JE2.png|32px]] The item form is once again tinted with {{color|#7cbd6b}}.}}
|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|[[File:Shrub (item) JE2.png|32px]] The item form is once again tinted with {{color|#7cbd6b}}.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Shrub LCE3.png|32px]] [[File:Shrub (item) LCE5.png|32px]] The texture of dead bushes has been changed, changing the shrub's appearance as a result.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Shrub LCE3.png|32px]] [[File:Shrub (item) LCE5.png|32px]] The texture of dead bushes has been changed, changing the shrub's appearance as a result.}}
Line 319: Line 319:
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|The ID of shrubs has now been merged with that of regular [[Minecraft:dead bush]]es (<code>dead_bush</code>), effectively removing them completely. Shrubs placed before this version are converted to dead bushes.}}
|{{HistoryLine||1.13|dev=17w47a|The ID of shrubs has now been merged with that of regular dead bushes (<code>dead_bush</code>), effectively removing them completely. Shrubs placed before this version are converted to dead bushes.}}


|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|The ID of shrubs has now been merged with that of regular [[Minecraft:short grass]] (<code>short_grass</code>), effectively removing them completely. Shrubs placed before this version are converted to short grass.}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|The ID of shrubs has now been merged with that of regular short grass (<code>short_grass</code>), effectively removing them completely. Shrubs placed before this version are converted to short grass.}}
}}
}}


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[[Category:Plants]]
[[Category:Plants]]


[[Minecraft:es:Arbusto (antiguo)]]
es:Arbusto (antiguo)
[[Minecraft:ja:低木]]
ja:低木
[[Minecraft:ko:관목]]
ko:관목
[[Minecraft:pt:Arbusto (antigo)]]
pt:Arbusto (antigo)
[[Minecraft:uk:Кущ (старий)]]
uk:Кущ (старий)

Revision as of 16:04, 9 April 2026

Template:Outdated feature Template:Exclusive Template:Infobox block

The shrub is an unused variant of short grass exclusive to the Legacy Console Edition that does not generate naturally. It was also present in both Java and Bedrock editions, where, in the latter, it used the name fern and took the appearance of short grass.

Obtaining

Template:IN, the shrub can be obtained only through the creative menu. Template:IN, it could be obtained only by using Minecraft:commands such as Template:Cmd or placed in the world using commands such as Template:Cmd.

Breaking

When broken normally, shrubs have a Template:Frac chance of dropping wheat seeds, due to being a type of grass. This drop rate is affected by Fortune like normal grass as well. Shrubs can be obtained as an item using Minecraft:shears.

Usage

Bone meal

Template:Exclusive Bone meal can be used on short grass to create large fern.

Appearance

File:ShrubConsoleEdition.jpg
Shrubs placed in an intersection between a taiga, a dark forest and a desert Template:In.

Template:IN, the shrub uses the texture of dead bushes. The only visual difference between the shrub and the dead bush is that the shrub appears randomly off-centered and sunk into the ground, like short grass and Minecraft:ferns.

Template:IN, the "fern" uses the texture of short grass.

Template:IN, shrubs appear similar to Template:El, but they change color based on the biome they are placed in, similar to the green shrub.

Biome Color Colormap

Coordinate

Renders
Template:BiomeLink

Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink

Template:Color N/A File:Badlands Green Shrub.png
Template:BiomeLinkTemplate:BiomeLink

Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink

Template:Color (0, 255) File:Desert Green Shrub.png
Template:BiomeLink

Template:BiomeLink
Template:BiomeLink

Template:Color (12,36) File:Jungle Green Shrub.png
Template:BiomeLink

Template:BiomeLink

Template:Color (12, 61) File:Sparse Jungle Green Shrub.png
Template:BiomeLink

Template:BiomeLink
Template:BiomeLink

Template:Color (76, 112) File:Forest Green Shrub.png
Template:BiomeLink

Template:BiomeLink
Template:BiomeLink
Template:BiomeLink

Template:Color (101, 163) File:Birch Forest Green Shrub.png
Template:BiomeLink

Template:BiomeLink

Template:Color (76, 112)

w/ additional tint

File:Dark Forest Green Shrub.png
Template:BiomeLink

Template:BiomeLink

Template:Color N/A File:Swamp Green Shrub.png
Template:Color File:Swamp Green Shrub (Cold).png
Template:BiomeLink

Template:BiomeLink
Template:BiomeLink

Template:Color (50, 173) File:Plains Green Shrub.png
Template:BiomeLink

Template:BiomeLink
Template:BiomeLink
Template:BiomeLink

Template:Color (127, 191) File:Ocean Green Shrub.png
Template:BiomeLink

Template:BiomeLink

Template:Color (25, 25) File:Mushroom Fields Green Shrub.png
Template:BiomeLink

Template:BiomeLink
Template:BiomeLink
Template:BiomeSprite Gravelly Mountains+

Template:BiomeLink
Template:BiomeLink

Template:Color (203, 239) File:Windswept Hills Green Shrub.png
Template:BiomeLink Template:Color (242, 251) File:Snowy Beach Green Shrub.png
Template:BiomeLink

Template:BiomeLink

Template:Color (178, 193) File:Old Growth Pine Taiga Green Shrub.png
Template:BiomeLink

Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink

Template:Color (191, 203) File:Taiga Green Shrub.png
Template:BiomeLink

Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink

Template:Color (255, 255) File:Snowy Plains Green Shrub.png

Sounds

Template:Sound table/Block/Grass

Data values

ID

Template:Edition (until 17w47a): Template:ID table

Template:Edition (until preview 1.21.0.20): Template:ID table

Block data

Template:See also <section begin="metadata"/> Template:Dvt Template:Dvt Template:Dvt Template:Dvt<section end="metadata"/>

Block states

Template:See also

Template:JE: Template:Bst

Template:BE: Template:Bst

History

Template:Missing information

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Removed block issues

Trivia

  • Shrubs can be seen on the cliff edge at the beginning of the Glide map "Cavern" Template:In.

Gallery

Renders

Template:Edition

Template:Edition

Template:Edition

Template:Edition

Template:Empty section

Screenshots

See also

Navigation

Template:Navbox blocks Template:Navbox removed features

es:Arbusto (antiguo) ja:低木 ko:관목 pt:Arbusto (antigo) uk:Кущ (старий)