Minecraft:Sign: Difference between revisions
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A '''sign''' is a non-solid [[Minecraft:block]] that can display text, and can be placed on the top or side of other blocks. The text of signs can be customized with [[Minecraft:dye]]s and | A '''sign''' is a non-solid [[Minecraft:block]] that can display text, and can be placed on the top or side of other blocks. The text of signs can be customized with [[Minecraft:dye]]s and glow ink sacs, and they can be waxed to prevent its text from being edited by any player. | ||
== Obtaining == | == Obtaining == | ||
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=== Natural generation === | === Natural generation === | ||
An oak sign can be found in | An oak sign can be found in igloo basements. Spruce signs can be found in taiga village houses, as part of a chair but the sign says nothing. | ||
=== Generated loot === | === Generated loot === | ||
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=== Placement === | === Placement === | ||
Signs may be placed on the top or side of other [[Minecraft:block]]s (including semi-solid and non-solid blocks such as [[Minecraft:fence]]s, [[Minecraft:trapdoor]]s and other signs). To place a sign, {{control|use}} a sign [[Minecraft:item]] while pointing at the block the sign should be attached to, enter the desired text (or none), and click the "Done" button,{{Only|je|short=1}} press anywhere outside the sign texture,{{Only|be|short=1}}, press "escape" on a keyboard, or {{xbtn|b}} on an Xbox controller, {{psbtn|o}} on a PlayStation controller, or {{nsbutton|B}} on a Nintendo Switch controller. Closing the virtual keyboard on a mobile device also exits the typing menu. To place a sign on a block that can be interacted with by the {{control|use}} control (for example, [[Minecraft:chest]]s, | Signs may be placed on the top or side of other [[Minecraft:block]]s (including semi-solid and non-solid blocks such as [[Minecraft:fence]]s, [[Minecraft:trapdoor]]s and other signs). To place a sign, {{control|use}} a sign [[Minecraft:item]] while pointing at the block the sign should be attached to, enter the desired text (or none), and click the "Done" button,{{Only|je|short=1}} press anywhere outside the sign texture,{{Only|be|short=1}}, press "escape" on a keyboard, or {{xbtn|b}} on an Xbox controller, {{psbtn|o}} on a PlayStation controller, or {{nsbutton|B}} on a Nintendo Switch controller. Closing the virtual keyboard on a mobile device also exits the typing menu. To place a sign on a block that can be interacted with by the {{control|use}} control (for example, [[Minecraft:chest]]s, note blocks, etc.), {{control|sneak}} while placing the sign. | ||
Signs on the top of a block stand on a short post and face toward the player who placed it, in any of 16 different directions. Signs placed on the side of a block simply float there, even if the block doesn't make contact with the sign. | Signs on the top of a block stand on a short post and face toward the player who placed it, in any of 16 different directions. Signs placed on the side of a block simply float there, even if the block doesn't make contact with the sign. | ||
For more information about the blocks signs can be placed on, see | For more information about the blocks signs can be placed on, see Opacity/Placement. | ||
=== Text === | === Text === | ||
[[File:Oak Sign GUI.png|thumb|240px|Oak Sign editing.]] | [[File:Oak Sign GUI.png|thumb|240px|Oak Sign editing.]] | ||
Placing a sign opens an editor interface resembling a magnified view of the sign. Up to four lines of text can then be entered using a keyboard (hardware or on-screen). The editor supports limited editing, including moving the cursor and inserting and deleting characters. {{IN|bedrock}}, | Placing a sign opens an editor interface resembling a magnified view of the sign. Up to four lines of text can then be entered using a keyboard (hardware or on-screen). The editor supports limited editing, including moving the cursor and inserting and deleting characters. {{IN|bedrock}}, formatting codes can also be used to apply decorative effects such as color, bold, italic and obfuscated to various bits of the text. Depending on the edition and platform in use, copy and paste operations may be supported and the editor may also support keyboard entry of Alt-codes for displaying Unicode characters. | ||
Text can be added to the back side of a sign by interacting with that side of the sign after placing it and editing the front. | Text can be added to the back side of a sign by interacting with that side of the sign after placing it and editing the front. | ||
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[[File:Glow Ink Sign with Orange Dye JE2.png|thumb|216px|Oak sign with glow ink and orange dye applied in {{JE}}.]] | [[File:Glow Ink Sign with Orange Dye JE2.png|thumb|216px|Oak sign with glow ink and orange dye applied in {{JE}}.]] | ||
A player can {{control|use}} a | A player can {{control|use}} a glow ink sac on a sign to make its text glow and have an outline. The glowing text is not affected by lighting. The player can use a regular black ink sac on the sign to remove the glowing effect. If the text has been colored with [[Minecraft:text component format]] the glow outline still shows the default white or the color of underlying dye that was used on the sign. | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
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|} | |} | ||
In | In Creative mode, the combination {{key|Ctrl}} + {{control|pick block}} on Windows/Linux, or {{key|cmd}} + {{control|pick block}} on macOS, can be used to copy an already-placed sign, including its text (with decorations), into the player's inventory. | ||
A dyed sign facing east or west has text that appears more saturated and bright than a sign facing north or south. However, it is actually the sign that is dimmer, because ''Minecraft'''s lighting engine uses side lighting to make the world appear less flat, but the text on signs is not affected by this. | A dyed sign facing east or west has text that appears more saturated and bright than a sign facing north or south. However, it is actually the sign that is dimmer, because ''Minecraft'''s lighting engine uses side lighting to make the world appear less flat, but the text on signs is not affected by this. | ||
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{{IN|bedrock}}, inappropriate words or phrases in a sign's text are displayed as hashtags if the "Filter Profanity" setting is enabled. | {{IN|bedrock}}, inappropriate words or phrases in a sign's text are displayed as hashtags if the "Filter Profanity" setting is enabled. | ||
{{IN|java}}, signs can be created with | {{IN|java}}, signs can be created with text components, which allows complex formatting (colors, bold, italic, etc.), hover and click events, localized translation (for ''Minecraft'' technical terms, like "Redstone Repeater", otherwise translations must be provided in language files in resource packs), and the incorporation of scoreboard values into text. Use the {{cmd|data merge block}} command to create or alter text component-based signs. | ||
: Example: {{cmd|long=1|data merge block ~ ~1 ~ <nowiki>{front_text: {color: "green", messages: [{selector: "@p", bold: false, italic: false, underlined: false, strikethrough: false, obfuscated: false, text: "First Line"}, 'Second Line', '', '']}}</nowiki>}} | : Example: {{cmd|long=1|data merge block ~ ~1 ~ <nowiki>{front_text: {color: "green", messages: [{selector: "@p", bold: false, italic: false, underlined: false, strikethrough: false, obfuscated: false, text: "First Line"}, 'Second Line', '', '']}}</nowiki>}} | ||
Signs can post the success count of text hover and click events to | Signs can post the success count of text hover and click events to scoreboard objectives. The objectives to be used can be specified by running the {{cmd|execute store}} command or by modifying the sign's NBT data directly with the {{cmd|data merge block}} command. | ||
=== Interaction === | === Interaction === | ||
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=== Note blocks === | === Note blocks === | ||
Signs can be placed under | Signs can be placed under note blocks to produce a "bass" sound. | ||
== Sounds == | == Sounds == | ||
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|subtitle=Glow Ink Sac splotches | |subtitle=Glow Ink Sac splotches | ||
|source=block | |source=block | ||
|description=When a | |description=When a glow ink sac is used on a sign | ||
|id=item.glow_ink_sac.use | |id=item.glow_ink_sac.use | ||
|translationkey=subtitles.item.glow_ink_sac.use | |translationkey=subtitles.item.glow_ink_sac.use | ||
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|subtitle=Ink Sac splotches | |subtitle=Ink Sac splotches | ||
|source=block | |source=block | ||
|description=When an | |description=When an ink sac is used on a sign | ||
|id=item.ink_sac.use | |id=item.ink_sac.use | ||
|translationkey=subtitles.item.ink_sac.use | |translationkey=subtitles.item.ink_sac.use | ||
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** {{nbt|byte|is_waxed}}: 1 or 0 (true/false) - true if the text is locked with [[Minecraft:honeycomb]]. | ** {{nbt|byte|is_waxed}}: 1 or 0 (true/false) - true if the text is locked with [[Minecraft:honeycomb]]. | ||
** {{nbt|compound|front_text}}: A compound that describes front text. | ** {{nbt|compound|front_text}}: A compound that describes front text. | ||
*** {{nbt|byte|has_glowing_text}}: 1 or 0 (true/false) - true if the sign has been dyed with a | *** {{nbt|byte|has_glowing_text}}: 1 or 0 (true/false) - true if the sign has been dyed with a glow ink sac. | ||
*** {{nbt|string|color}}: The color that has been used to dye the sign. The default value is {{cd|black}} One of {{cd|d=and|white|orange|magenta|light_blue|yellow|lime|pink|gray|light_gray|cyan|purple|blue|brown|green|red|black}}. | *** {{nbt|string|color}}: The color that has been used to dye the sign. The default value is {{cd|black}} One of {{cd|d=and|white|orange|magenta|light_blue|yellow|lime|pink|gray|light_gray|cyan|purple|blue|brown|green|red|black}}. | ||
*** {{nbt|list|filtered_messages}}: Only in [[Minecraft:Realms]]. The lines of text shown to players with the profanity filter turned on instead of the regular lines. This tag is automatically set to {{code|""}} for lines containing blocked words and to the line's normal contents for the other lines when a player with the profanity filter turned ''off'' edits the sign, so players with the filter ''on'' cannot see the blocked words. If a player with the filter ''on'' tries to use blocked words in one or more lines, the line(s) in {{nbt|list|messages}} containing blocked words are set to {{code|""}}, which makes them render completely blank, and this tag is also given the same contents. If multiple lines have been edited before the sign editing GUI is closed, only the lines containing blocked words are blanked. | *** {{nbt|list|filtered_messages}}: Only in [[Minecraft:Realms]]. The lines of text shown to players with the profanity filter turned on instead of the regular lines. This tag is automatically set to {{code|""}} for lines containing blocked words and to the line's normal contents for the other lines when a player with the profanity filter turned ''off'' edits the sign, so players with the filter ''on'' cannot see the blocked words. If a player with the filter ''on'' tries to use blocked words in one or more lines, the line(s) in {{nbt|list|messages}} containing blocked words are set to {{code|""}}, which makes them render completely blank, and this tag is also given the same contents. If multiple lines have been edited before the sign editing GUI is closed, only the lines containing blocked words are blanked. | ||
*** {{nbt|list|messages}}: A list of text for each line. | *** {{nbt|list|messages}}: A list of text for each line. | ||
**** {{nbt|string}}{{nbt|list}}{{nbt|compound}}: Text for each line. Must be a | **** {{nbt|string}}{{nbt|list}}{{nbt|compound}}: Text for each line. Must be a text component. The length limit when messages are typed out or displayed in-game depends on the width of the characters in the font you are using, with a hard limit of 50 characters when typing. However, this character limit is not enforced onto the text components, so they can be arbitrarily long (though they may not fully be displayed). | ||
** {{nbt|compound|back_text}}: A compound that describes back text. | ** {{nbt|compound|back_text}}: A compound that describes back text. | ||
*** The same structure as {{nbt|compound|front_text}}. | *** The same structure as {{nbt|compound|front_text}}. | ||
</div> | </div> | ||
{{Collapse|title=Before | {{Collapse|title=Before 1.20:|head=1}} | ||
<div class="treeview"> | <div class="treeview"> | ||
*{{nbt|compound}} Block entity data | *{{nbt|compound}} Block entity data | ||
** {{nbt inherit/blockentity}} | ** {{nbt inherit/blockentity}} | ||
** {{nbt|byte|GlowingText}}: 1 or 0 (true/false) - true if the sign has been dyed with a | ** {{nbt|byte|GlowingText}}: 1 or 0 (true/false) - true if the sign has been dyed with a glow ink sac. | ||
** {{nbt|string|Color}}: The color that has been used to dye the sign. The default value is "black". One of "white", "orange", "magenta", "light_blue", "yellow", "lime", "pink", "gray", "light_gray", "cyan", "purple", "blue", "brown", "green", "red", or "black". | ** {{nbt|string|Color}}: The color that has been used to dye the sign. The default value is "black". One of "white", "orange", "magenta", "light_blue", "yellow", "lime", "pink", "gray", "light_gray", "cyan", "purple", "blue", "brown", "green", "red", or "black". | ||
** {{nbt|string|Text1}}: First row of text. | ** {{nbt|string|Text1}}: First row of text. | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java classic}} | |{{HistoryLine|java classic}} | ||
|{{HistoryLine||0.24_SURVIVAL_TEST|[[File:Sign Entity.png|32px]] Signs are currently being tested as | |{{HistoryLine||0.24_SURVIVAL_TEST|[[File:Sign Entity.png|32px]] Signs are currently being tested as entities. They always display "This is a test of the signs. Each line can be 15 chars!" and can be spawned only by pressing {{key|B}}.<ref>{{ytl|bdT76iFEnLk}}</ref>}} | ||
|{{HistoryLine||0.26 SURVIVAL TEST|Removed ability to spawn signs.}} | |{{HistoryLine||0.26 SURVIVAL TEST|Removed ability to spawn signs.}} | ||
|{{HistoryLine|java infdev}} | |{{HistoryLine|java infdev}} | ||
| Line 843: | Line 843: | ||
|Signs now have a [[Minecraft:crafting]] recipe and the text can now be edited. Editing a sign pauses the game. | |Signs now have a [[Minecraft:crafting]] recipe and the text can now be edited. Editing a sign pauses the game. | ||
|Signs are currently huge and drop [[Minecraft:planks]] when destroyed. | |Signs are currently huge and drop [[Minecraft:planks]] when destroyed. | ||
|Signs do not have a particle texture defined. As such, they | |Signs do not have a particle texture defined. As such, they default to using the grass block texture instead.}} | ||
|{{HistoryLine||20100608|Signs are now broken faster. | |{{HistoryLine||20100608|Signs are now broken faster. | ||
|Signs now | |Signs now drop themselves when destroyed, instead of planks. | ||
|Signs now use planks particles.}} | |Signs now use planks particles.}} | ||
|{{HistoryLine|java alpha}} | |{{HistoryLine|java alpha}} | ||
| Line 859: | Line 859: | ||
|{{HistoryLine|||dev=12w27a|Signs are now stackable up to 16. | |{{HistoryLine|||dev=12w27a|Signs are now stackable up to 16. | ||
|The same [[Minecraft:crafting]] recipe now produces 3 signs instead of 1.}} | |The same [[Minecraft:crafting]] recipe now produces 3 signs instead of 1.}} | ||
|{{HistoryLine||June 9, 2014|link=https://twitter.com/SeargeDP/status/476047216541700096| | |{{HistoryLine||June 9, 2014|link=https://twitter.com/SeargeDP/status/476047216541700096|Searge tweeted a picture of a sign showing a username and a scoreboard score.}} | ||
|{{HistoryLine||1.8|dev=14w25a|Added support for JSON text to signs. | |{{HistoryLine||1.8|dev=14w25a|Added support for JSON text to signs. | ||
|Sign character limit now depends on character width. Previously, the sign character limit was exactly 15 characters.}} | |Sign character limit now depends on character width. Previously, the sign character limit was exactly 15 characters.}} | ||
|{{HistoryLine|||dev=14w29a|Signs now display the cracking animation.}} | |{{HistoryLine|||dev=14w29a|Signs now display the cracking animation.}} | ||
|{{HistoryLine||1.9|dev=15w43a|A sign now generates within | |{{HistoryLine||1.9|dev=15w43a|A sign now generates within igloo basements.}} | ||
|{{HistoryLine||1.11|dev=16w33a|Signs can now be used as | |{{HistoryLine||1.11|dev=16w33a|Signs can now be used as fuel in [[Minecraft:furnace]]s.}} | ||
|{{HistoryLine||1.13|dev=17w47a|The player editing a sign can now also see the written text on the sign itself before closing the UI, however other players only see the text when the UI is closed.<ref>{{bug|MC-247031||Text on signs cannot be seen by other players whilst the sign GUI is open|Invalid}}</ref> | |{{HistoryLine||1.13|dev=17w47a|The player editing a sign can now also see the written text on the sign itself before closing the UI, however other players only see the text when the UI is closed.<ref>{{bug|MC-247031||Text on signs cannot be seen by other players whilst the sign GUI is open|Invalid}}</ref> | ||
|Signs now play a sound when placed. | |Signs now play a sound when placed. | ||
|The standing sign ID has been changed from <code>standing_sign</code> to <code>sign</code>. | |The standing sign ID has been changed from <code>standing_sign</code> to <code>sign</code>. | ||
|Removed the numeric IDs of signs (63 for standing signs, 68 for wall signs and 323 for the item form).}} | |||
|{{HistoryLine|||dev=18w10d|[[Minecraft:Water]] can now be placed on the same block as signs.}} | |{{HistoryLine|||dev=18w10d|[[Minecraft:Water]] can now be placed on the same block as signs.}} | ||
|{{HistoryLine||1.14|dev=18w43a|"Sign" has been renamed to "Oak Sign". | |{{HistoryLine||1.14|dev=18w43a|"Sign" has been renamed to "Oak Sign". | ||
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|{{HistoryLine|||dev=18w45a|A new movable cursor for free text editing to signs has been added. | |{{HistoryLine|||dev=18w45a|A new movable cursor for free text editing to signs has been added. | ||
|Selection and copy/paste support have been added to signs.}} | |Selection and copy/paste support have been added to signs.}} | ||
|{{HistoryLine|||dev=18w50a|Spruce signs now generate in some | |{{HistoryLine|||dev=18w50a|Spruce signs now generate in some taiga village houses. | ||
|Spruce sign items can now be found in [[Minecraft:chest]]s in taiga village houses.}} | |Spruce sign items can now be found in [[Minecraft:chest]]s in taiga village houses.}} | ||
|{{HistoryLine|||dev=19w12a|Signs can now be [[Minecraft:dye]]d only in | |{{HistoryLine|||dev=19w12a|Signs can now be [[Minecraft:dye]]d only in Creative mode.}} | ||
|{{HistoryLine|||dev=19w12b|Signs can now be dyed in | |{{HistoryLine|||dev=19w12b|Signs can now be dyed in Survival mode again.}} | ||
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Standing Sign JE1 BE1.png|32px]] [[File:Warped Standing Sign JE1 BE1.png|32px]] [[File:Crimson Sign JE1 BE1.png|32px]] [[File:Warped Sign JE1 BE1.png|32px]] Added crimson and warped signs.}} | |{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Standing Sign JE1 BE1.png|32px]] [[File:Warped Standing Sign JE1 BE1.png|32px]] [[File:Crimson Sign JE1 BE1.png|32px]] [[File:Warped Sign JE1 BE1.png|32px]] Added crimson and warped signs.}} | ||
|{{HistoryLine|||dev=20w09a|Crimson and warped signs can now be | |{{HistoryLine|||dev=20w09a|Crimson and warped signs can now be crafted.}} | ||
|{{HistoryLine||1.17|dev=21w03a|Signs can now be tinted with | |{{HistoryLine||1.17|dev=21w03a|Signs can now be tinted with glow ink sacs to make the text glow. | ||
|Works with both undyed and dyed signs. | |Works with both undyed and dyed signs. | ||
|Signs now have a sound for being dyed.}} | |Signs now have a sound for being dyed.}} | ||
|{{HistoryLine|||dev=21w11a|[[File:Oak Standing Sign (S) JE2.png|32px]][[File:Spruce Standing Sign (S) JE2 BE2.png|32px]] [[File:Birch Standing Sign (S) JE2 BE2.png|32px]] [[File:Jungle Standing Sign (S) JE2 BE2.png|32px]] [[File:Acacia Standing Sign (S) JE2 BE2.png|32px]] [[File:Dark Oak Standing Sign (S) JE2 BE2.png|32px]] [[File:Oak Wall Sign (S) JE2.png|32px]] [[File:Spruce Wall Sign (S) JE2 BE2.png|32px]] [[File:Birch Wall Sign (S) JE2 BE2.png|32px]] [[File:Jungle Wall Sign (S) JE2 BE2.png|32px]] [[File:Acacia Wall Sign (S) JE2 BE2.png|32px]] [[File:Dark Oak Wall Sign (S) JE2 BE2.png|32px]] The textures of signs have been changed to reflect the changes made to planks in the | |{{HistoryLine|||dev=21w11a|[[File:Oak Standing Sign (S) JE2.png|32px]][[File:Spruce Standing Sign (S) JE2 BE2.png|32px]] [[File:Birch Standing Sign (S) JE2 BE2.png|32px]] [[File:Jungle Standing Sign (S) JE2 BE2.png|32px]] [[File:Acacia Standing Sign (S) JE2 BE2.png|32px]] [[File:Dark Oak Standing Sign (S) JE2 BE2.png|32px]] [[File:Oak Wall Sign (S) JE2.png|32px]] [[File:Spruce Wall Sign (S) JE2 BE2.png|32px]] [[File:Birch Wall Sign (S) JE2 BE2.png|32px]] [[File:Jungle Wall Sign (S) JE2 BE2.png|32px]] [[File:Acacia Wall Sign (S) JE2 BE2.png|32px]] [[File:Dark Oak Wall Sign (S) JE2 BE2.png|32px]] The textures of signs have been changed to reflect the changes made to planks in the Texture Update.}} | ||
|{{HistoryLine|||dev=pre1|Glowing text on signs now has an outer glow, making text more visible in the dark.}} | |{{HistoryLine|||dev=pre1|Glowing text on signs now has an outer glow, making text more visible in the dark.}} | ||
|{{HistoryLine||1.18|dev=21w41a|[[File:Oak Sign JE3.png|32px]] [[File:Spruce Sign JE2.png|32px]] [[File:Birch Sign JE2.png|32px]] [[File:Jungle Sign JE2.png|32px]] [[File:Acacia Sign JE2.png|32px]] [[File:Dark Oak Sign JE2.png|32px]] [[File:Crimson Sign JE2.png|32px]] [[File:Warped Sign JE2.png|32px]] Changed all signs textures as items.}} | |{{HistoryLine||1.18|dev=21w41a|[[File:Oak Sign JE3.png|32px]] [[File:Spruce Sign JE2.png|32px]] [[File:Birch Sign JE2.png|32px]] [[File:Jungle Sign JE2.png|32px]] [[File:Acacia Sign JE2.png|32px]] [[File:Dark Oak Sign JE2.png|32px]] [[File:Crimson Sign JE2.png|32px]] [[File:Warped Sign JE2.png|32px]] Changed all signs textures as items.}} | ||
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Sign JE1 BE1.png|32px]][[File:Mangrove Wall Sign JE1 BE1.png|32px]][[File:Mangrove Sign (item) JE1 BE1.png|32px]] Added mangrove signs.}} | |{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Sign JE1 BE1.png|32px]][[File:Mangrove Wall Sign JE1 BE1.png|32px]][[File:Mangrove Sign (item) JE1 BE1.png|32px]] Added mangrove signs.}} | ||
|{{HistoryLine|||dev=22w14a|Due to the addition of the | |{{HistoryLine|||dev=22w14a|Due to the addition of the mangrove tree and mangrove swamp, mangrove signs are now obtainable in Survival and renewable.}} | ||
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5437}}|Hanging signs were announced and shown on | |{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5437}}|Hanging signs were announced and shown on Minecraft Live 2022.|Hanging signs were conceptualized by Agnes Larsson with input from her daughter.<ref>{{ytl|vJCMpPyaN8Q|Minecraft 1.20: New Blocks and Their Functions! @ 0:29|Minecraft|February 24, 2023|t=29s}}</ref>}} | ||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Sign (0) JE1 BE1.png|32px]] [[File:Bamboo Wall Sign (S) JE1 BE1.png|32px]] [[File:Bamboo Sign (item) JE1 BE1.png|32px]] Added bamboo signs. | |{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Sign (0) JE1 BE1.png|32px]] [[File:Bamboo Wall Sign (S) JE1 BE1.png|32px]] [[File:Bamboo Sign (item) JE1 BE1.png|32px]] Added bamboo signs. | ||
|Added unique sounds for Nether and bamboo wood signs.}} | |Added unique sounds for Nether and bamboo wood signs.}} | ||
| Line 901: | Line 901: | ||
|Signs now support text on both sides. | |Signs now support text on both sides. | ||
|Signs can now be waxed with [[Minecraft:honeycomb]] to prevent editing. | |Signs can now be waxed with [[Minecraft:honeycomb]] to prevent editing. | ||
|Editing a sign no longer pauses the game in | |Editing a sign no longer pauses the game in singleplayer.}} | ||
|{{HistoryLine|||dev=23w14a|Signs with click commands can now be interacted with even if the sign is not waxed. | |{{HistoryLine|||dev=23w14a|Signs with click commands can now be interacted with even if the sign is not waxed. | ||
|Signs can no longer be edited by players in | |Signs can no longer be edited by players in Adventure mode. | ||
|Signs with non-text chat components can no longer be edited, even if the sign is not waxed. | |Signs with non-text chat components can no longer be edited, even if the sign is not waxed. | ||
|Signs now save text even if the edit screen is closed by the player being moved far away.}} | |Signs now save text even if the edit screen is closed by the player being moved far away.}} | ||
| Line 914: | Line 914: | ||
|{{HistoryLine|pocket alpha}} | |{{HistoryLine|pocket alpha}} | ||
|{{HistoryLine||v0.5.0|[[File:Oak Standing Sign JE1 BE1.png|32px]] [[File:Oak Sign JE1 BE1.png|32px]] Signs have been added, though they can be obtained only through [[Minecraft:inventory]] editors. | |{{HistoryLine||v0.5.0|[[File:Oak Standing Sign JE1 BE1.png|32px]] [[File:Oak Sign JE1 BE1.png|32px]] Signs have been added, though they can be obtained only through [[Minecraft:inventory]] editors. | ||
|The | |The player currently cannot write on signs.}} | ||
|{{HistoryLine||v0.6.0|Signs can now be legitimately obtained in | |{{HistoryLine||v0.6.0|Signs can now be legitimately obtained in Survival and Creative mode. | ||
|The player can now write on signs.}} | |The player can now write on signs.}} | ||
|{{HistoryLine||v0.10.0|dev=build 1|Signs now have a selection overlay.}} | |{{HistoryLine||v0.10.0|dev=build 1|Signs now have a selection overlay.}} | ||
|{{HistoryLine|pocket}} | |{{HistoryLine|pocket}} | ||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Signs can now be found in | |{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Signs can now be found in igloo basements.}} | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|"Sign" has been renamed to "Oak Sign". | |{{HistoryLine||1.9.0|dev=beta 1.9.0.0|"Sign" has been renamed to "Oak Sign". | ||
| Line 927: | Line 927: | ||
|Sign variants are now grouped in their own [[Minecraft:inventory]] category.}} | |Sign variants are now grouped in their own [[Minecraft:inventory]] category.}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Sign JE2 BE2.png|32px]] The texture of oak sign [[Minecraft:item]]s has been changed. | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Sign JE2 BE2.png|32px]] The texture of oak sign [[Minecraft:item]]s has been changed. | ||
|Spruce signs now generate in new | |Spruce signs now generate in new taiga and snowy taiga village houses.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Signs can now be used as a | |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Signs can now be used as a fuel in [[Minecraft:furnace]]s.|Oak signs can now be found inside taiga and snowy taiga village house [[Minecraft:chest]]s.}} | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Standing Sign JE1 BE1.png|32px]] [[File:Warped Standing Sign JE1 BE1.png|32px]] [[File:Crimson Sign JE1 BE1.png|32px]] [[File:Warped Sign JE1 BE1.png|32px]] Added crimson and warped signs.|[[File:Spruce Standing Sign (S) JE2 BE2.png|32px]] [[File:Birch Standing Sign (S) JE2 BE2.png|32px]] [[File:Jungle Standing Sign (S) JE2 BE2.png|32px]] [[File:Acacia Standing Sign (S) JE2 BE2.png|32px]] [[File:Dark Oak Standing Sign (S) JE2 BE2.png|32px]] [[File:Spruce Wall Sign (S) JE2 BE2.png|32px]] [[File:Birch Wall Sign (S) JE2 BE2.png|32px]] [[File:Jungle Wall Sign (S) JE2 BE2.png|32px]] [[File:Acacia Wall Sign (S) JE2 BE2.png|32px]] [[File:Dark Oak Wall Sign (S) JE2 BE2.png|32px]] The texture of all signs except oak sign have been changed.}} | |{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Standing Sign JE1 BE1.png|32px]] [[File:Warped Standing Sign JE1 BE1.png|32px]] [[File:Crimson Sign JE1 BE1.png|32px]] [[File:Warped Sign JE1 BE1.png|32px]] Added crimson and warped signs.|[[File:Spruce Standing Sign (S) JE2 BE2.png|32px]] [[File:Birch Standing Sign (S) JE2 BE2.png|32px]] [[File:Jungle Standing Sign (S) JE2 BE2.png|32px]] [[File:Acacia Standing Sign (S) JE2 BE2.png|32px]] [[File:Dark Oak Standing Sign (S) JE2 BE2.png|32px]] [[File:Spruce Wall Sign (S) JE2 BE2.png|32px]] [[File:Birch Wall Sign (S) JE2 BE2.png|32px]] [[File:Jungle Wall Sign (S) JE2 BE2.png|32px]] [[File:Acacia Wall Sign (S) JE2 BE2.png|32px]] [[File:Dark Oak Wall Sign (S) JE2 BE2.png|32px]] The texture of all signs except oak sign have been changed.}} | ||
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped signs now uses regular plank | |{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped signs now uses regular plank sounds instead of their stem variant sounds.}} | ||
|{{HistoryLine||1.16.210|dev=beta 1.16.210.59|Signs can now be {{control|used}} while holding a [[Minecraft:dye]] to change the text color. | |{{HistoryLine||1.16.210|dev=beta 1.16.210.59|Signs can now be {{control|used}} while holding a [[Minecraft:dye]] to change the text color. | ||
|Signs can now be tinted with | |Signs can now be tinted with glow ink sacs to make the text glow. | ||
|Works with both default and dyed signs.}} | |Works with both default and dyed signs.}} | ||
|{{HistoryLine|||dev=beta 1.16.210.60|Color on dyed signs disappears and the text turns back to black. | |{{HistoryLine|||dev=beta 1.16.210.60|Color on dyed signs disappears and the text turns back to black. | ||
|Signs with applied glowing effect as well as color stops glowing and color is removed.}} | |Signs with applied glowing effect as well as color stops glowing and color is removed.}} | ||
|{{HistoryLine||1.16.220|dev=beta 1.16.220.50|Signs can now be {{control|used}} while holding a [[Minecraft:dye]] to change the text color again. | |{{HistoryLine||1.16.220|dev=beta 1.16.220.50|Signs can now be {{control|used}} while holding a [[Minecraft:dye]] to change the text color again. | ||
|Signs can now be tinted with | |Signs can now be tinted with glow ink sacs to make the text glow again.}} | ||
|{{HistoryLine|||dev=beta 1.16.220.52|Now has sounds for being dyed.}} | |{{HistoryLine|||dev=beta 1.16.220.52|Now has sounds for being dyed.}} | ||
|{{HistoryLine|||dev=release|A glowing effect can no longer be applied to signs due to glow ink sacs becoming inaccessible in the full release.}} | |{{HistoryLine|||dev=release|A glowing effect can no longer be applied to signs due to glow ink sacs becoming inaccessible in the full release.}} | ||
|{{HistoryLine||1.17.0|dev=beta 1.17.0.50|[[File:Oak Sign BE3.png|32px]] [[File:Spruce Sign BE2.png|32px]] [[File:Birch Sign BE2.png|32px]] [[File:Jungle Sign BE2.png|32px]] [[File:Acacia Sign BE2.png|32px]] [[File:Dark Oak Sign BE2.png|32px]] Textures of sign items was updated. | |{{HistoryLine||1.17.0|dev=beta 1.17.0.50|[[File:Oak Sign BE3.png|32px]] [[File:Spruce Sign BE2.png|32px]] [[File:Birch Sign BE2.png|32px]] [[File:Jungle Sign BE2.png|32px]] [[File:Acacia Sign BE2.png|32px]] [[File:Dark Oak Sign BE2.png|32px]] Textures of sign items was updated. | ||
|[[File:Oak Standing Sign (S) JE2 BE2.png|32px]] [[File:Oak Wall Sign (S) JE2 BE2.png|32px]] The textures of oak signs have been changed to reflect the changes made to planks in the | |[[File:Oak Standing Sign (S) JE2 BE2.png|32px]] [[File:Oak Wall Sign (S) JE2 BE2.png|32px]] The textures of oak signs have been changed to reflect the changes made to planks in the Texture Update.}} | ||
|{{HistoryLine||1.17.10|dev=beta 1.17.10.21|Glowing text on signs now has an outer glow, making text more visible in the dark.}} | |{{HistoryLine||1.17.10|dev=beta 1.17.10.21|Glowing text on signs now has an outer glow, making text more visible in the dark.}} | ||
|{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Oak Sign JE3.png|32px]] [[File:Spruce Sign JE2.png|32px]] [[File:Birch Sign JE2.png|32px]] [[File:Jungle Sign JE2.png|32px]] [[File:Acacia Sign JE2.png|32px]] [[File:Dark Oak Sign JE2.png|32px]] [[File:Crimson Sign JE2.png|32px]] [[File:Warped Sign JE2.png|32px]] Changed all signs textures as items.}} | |{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Oak Sign JE3.png|32px]] [[File:Spruce Sign JE2.png|32px]] [[File:Birch Sign JE2.png|32px]] [[File:Jungle Sign JE2.png|32px]] [[File:Acacia Sign JE2.png|32px]] [[File:Dark Oak Sign JE2.png|32px]] [[File:Crimson Sign JE2.png|32px]] [[File:Warped Sign JE2.png|32px]] Changed all signs textures as items.}} | ||
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Sign JE1 BE1.png|32px]][[File:Mangrove Wall Sign JE1 BE1.png|32px]][[File:Mangrove Sign (item) JE1 BE1.png|32px]] Added mangrove signs.}} | |{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Sign JE1 BE1.png|32px]][[File:Mangrove Wall Sign JE1 BE1.png|32px]][[File:Mangrove Sign (item) JE1 BE1.png|32px]] Added mangrove signs.}} | ||
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Sign (0) JE1 BE1.png|32px]] [[File:Bamboo Wall Sign (S) JE1 BE1.png|32px]] [[File:Bamboo Sign (item) JE1 BE1.png|32px]] Added bamboo signs behind the "[[Minecraft:Bedrock Edition 1.20.0|Next Major Update]]" | |{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Sign (0) JE1 BE1.png|32px]] [[File:Bamboo Wall Sign (S) JE1 BE1.png|32px]] [[File:Bamboo Sign (item) JE1 BE1.png|32px]] Added bamboo signs behind the "[[Minecraft:Bedrock Edition 1.20.0|Next Major Update]]" experimental toggle. | ||
|Added unique sounds for nether and bamboo wood signs.}} | |Added unique sounds for nether and bamboo wood signs.}} | ||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Sign (0) JE1 BE1.png|32px]] [[File:Cherry Wall Sign (S) JE1 BE1.png|32px]] [[File:Cherry Sign (item) JE1 BE1.png|32px]] Added cherry signs behind the "[[Minecraft:Bedrock Edition 1.20.0|Next Major Update]]" | |{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Sign (0) JE1 BE1.png|32px]] [[File:Cherry Wall Sign (S) JE1 BE1.png|32px]] [[File:Cherry Sign (item) JE1 BE1.png|32px]] Added cherry signs behind the "[[Minecraft:Bedrock Edition 1.20.0|Next Major Update]]" experimental toggle.}} | ||
|{{HistoryLine|||dev=Preview 1.19.80.21|[[File:Cherry Sign (0) JE2 BE2.png|32px]] The texture of cherry signs has been changed.}} | |{{HistoryLine|||dev=Preview 1.19.80.21|[[File:Cherry Sign (0) JE2 BE2.png|32px]] The texture of cherry signs has been changed.}} | ||
|{{HistoryLine|||dev=Preview 1.19.80.22|Signs can now be edited after being placed. | |{{HistoryLine|||dev=Preview 1.19.80.22|Signs can now be edited after being placed. | ||
| Line 955: | Line 955: | ||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Sign.png|32px]] [[File:Pale Oak Wall Sign.png|32px]] [[File:Pale Oak Sign (item) JE1 BE1.png|32px]] Added pale oak signs.}} | |{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Sign.png|32px]] [[File:Pale Oak Wall Sign.png|32px]] [[File:Pale Oak Sign (item) JE1 BE1.png|32px]] Added pale oak signs.}} | ||
|{{HistoryLine|||dev=Preview 1.21.50.24|[[File:Pale Oak Sign (item) JE2 BE2.png|32px]] The texture of pale oak sign [[Minecraft:item]]s has been changed.}} | |{{HistoryLine|||dev=Preview 1.21.50.24|[[File:Pale Oak Sign (item) JE2 BE2.png|32px]] The texture of pale oak sign [[Minecraft:item]]s has been changed.}} | ||
|{{HistoryLine|||dev=Preview 1.21.50.25|The textures of the | |{{HistoryLine|||dev=Preview 1.21.50.25|The textures of the pale oak sign and pale oak hanging sign [[Minecraft:item]]s have been adjusted for consistency with other signs.}} | ||
}} | }} | ||
| Line 965: | Line 965: | ||
|The same [[Minecraft:crafting]] recipe for signs now produces 3 signs instead of 1.}} | |The same [[Minecraft:crafting]] recipe for signs now produces 3 signs instead of 1.}} | ||
|{{HistoryLine||xbox=TU32|xbone=CU20|ps3=1.23|psvita=1.23|ps4=1.23|wiiu=Patch 3|Signs now display a cracking animation.}} | |{{HistoryLine||xbox=TU32|xbone=CU20|ps3=1.23|psvita=1.23|ps4=1.23|wiiu=Patch 3|Signs now display a cracking animation.}} | ||
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|A sign now generates within | |{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|A sign now generates within igloo basements.}} | ||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Signs can now be used as | |{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Signs can now be used as fuel in [[Minecraft:furnace]]s.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.88|wiiu=none|switch=none|[[File:Spruce Standing Sign (S) JE2 BE2.png|32px]] [[File:Birch Standing Sign (S) JE2 BE2.png|32px]] [[File:Jungle Standing Sign (S) JE2 BE2.png|32px]] [[File:Acacia Standing Sign (S) JE2 BE2.png|32px]] [[File:Dark Oak Standing Sign (S) JE2 BE2.png|32px]] [[File:Spruce Sign JE1 BE1.png|32px]] [[File:Birch Sign JE1 BE1.png|32px]] [[File:Jungle Sign JE1 BE1.png|32px]] [[File:Acacia Sign JE1 BE1.png|32px]] [[File:Dark Oak Sign JE1 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak signs.}} | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.88|wiiu=none|switch=none|[[File:Spruce Standing Sign (S) JE2 BE2.png|32px]] [[File:Birch Standing Sign (S) JE2 BE2.png|32px]] [[File:Jungle Standing Sign (S) JE2 BE2.png|32px]] [[File:Acacia Standing Sign (S) JE2 BE2.png|32px]] [[File:Dark Oak Standing Sign (S) JE2 BE2.png|32px]] [[File:Spruce Sign JE1 BE1.png|32px]] [[File:Birch Sign JE1 BE1.png|32px]] [[File:Jungle Sign JE1 BE1.png|32px]] [[File:Acacia Sign JE1 BE1.png|32px]] [[File:Dark Oak Sign JE1 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak signs.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Sign JE2 BE2.png|32px]] The texture of oak sign [[Minecraft:item]]s has been changed.}} | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Sign JE2 BE2.png|32px]] The texture of oak sign [[Minecraft:item]]s has been changed.}} | ||
| Line 985: | Line 985: | ||
File:Sign GUI BE.png|Sign GUI {{In|be}}. | File:Sign GUI BE.png|Sign GUI {{In|be}}. | ||
File:All Signs and Hanging Signs.png|All signs and hanging signs. | File:All Signs and Hanging Signs.png|All signs and hanging signs. | ||
File:Signs classic.png|Test of signs in early | File:Signs classic.png|Test of signs in early Java Edition Classic. | ||
File:Glow Ink Sign with Pink Dye.png|Oak sign with glow ink in the dark in | File:Glow Ink Sign with Pink Dye.png|Oak sign with glow ink in the dark in Java Edition 21w03a. | ||
File:Lit vs unlit signs.png|Difference in visibility of a lime text, from left to right, in a lit birch sign, unlit birch sign, lit dark oak sign, and unlit dark oak sign. | File:Lit vs unlit signs.png|Difference in visibility of a lime text, from left to right, in a lit birch sign, unlit birch sign, lit dark oak sign, and unlit dark oak sign. | ||
File:Glowing Text Comparison.png|The comparison between glow text and non-glow text. | File:Glowing Text Comparison.png|The comparison between glow text and non-glow text. | ||
| Line 997: | Line 997: | ||
<gallery> | <gallery> | ||
Sigh test.jpg|Another early sign image. | Sigh test.jpg|Another early sign image. | ||
Signs PreRelease.png|First image of sign blocks during | Signs PreRelease.png|First image of sign blocks during Infdev. | ||
Pocket Edition v0.6.0 alpha Development sign.png|First image of signs on [[Minecraft:Pocket Edition]]. | Pocket Edition v0.6.0 alpha Development sign.png|First image of signs on [[Minecraft:Pocket Edition]]. | ||
Pocket Edition v0.6.0 alpha Development sign editing.png|First image of editing text on | Pocket Edition v0.6.0 alpha Development sign editing.png|First image of editing text on PE iOS. | ||
Pocket Edition v0.6.0 alpha Development sign editing 2.png|First image of editing text on | Pocket Edition v0.6.0 alpha Development sign editing 2.png|First image of editing text on PE Android. | ||
Pocket Edition v0.6.0 alpha Development sky.png | Pocket Edition v0.6.0 alpha Development sky.png | ||
Door Sign.png|A sign placed on a door. | Door Sign.png|A sign placed on a door. | ||
| Line 1,020: | Line 1,020: | ||
<gallery> | <gallery> | ||
File:AMCM It's a Game.jpg|A sign in {{amcm}}. | File:AMCM It's a Game.jpg|A sign in {{amcm}}. | ||
File:Copper Golem on a floating boat.jpeg|A | File:Copper Golem on a floating boat.jpeg|A copper golem holding up a sign promoting Minecraft LIVE – September 2025. | ||
</gallery> | </gallery> | ||
| Line 1,044: | Line 1,044: | ||
[[Category:Blocks with GUI]] | [[Category:Blocks with GUI]] | ||
cs:Cedule | |||
de:Schild (Schrift) | |||
es:Cartel | |||
fr:Pancarte | |||
hu:Tábla | |||
it:Cartello | |||
ja:看板 | |||
ko:표지판 | |||
nl:Bord | |||
pl:Tabliczka | |||
pt:Placa | |||
ru:Табличка | |||
th:ป้าย | |||
uk:Табличка | |||
zh:告示牌 | |||
Revision as of 16:04, 9 April 2026
Template:For Template:Infobox block
A sign is a non-solid Minecraft:block that can display text, and can be placed on the top or side of other blocks. The text of signs can be customized with Minecraft:dyes and glow ink sacs, and they can be waxed to prevent its text from being edited by any player.
Obtaining
Breaking
Signs can be broken with any tool or without a tool, but an Minecraft:axe is fastest. Template:Breaking row
A sign also breaks and drops itself as an Minecraft:item if the block the sign is attached to is moved, removed or destroyed.
Natural generation
An oak sign can be found in igloo basements. Spruce signs can be found in taiga village houses, as part of a chair but the sign says nothing.
Generated loot
Crafting
Usage
Signs can be used to display text; they can be used to label storage, display information to other players or note areas of interest. Signs are also not destroyed by Minecraft:water or Minecraft:lava and therefore may be used to control the flow of these fluids.
Placement
Signs may be placed on the top or side of other Minecraft:blocks (including semi-solid and non-solid blocks such as Minecraft:fences, Minecraft:trapdoors and other signs). To place a sign, Template:Control a sign Minecraft:item while pointing at the block the sign should be attached to, enter the desired text (or none), and click the "Done" button,Template:Only press anywhere outside the sign texture,Template:Only, press "escape" on a keyboard, or Template:Xbtn on an Xbox controller, Template:Psbtn on a PlayStation controller, or Template:Nsbutton on a Nintendo Switch controller. Closing the virtual keyboard on a mobile device also exits the typing menu. To place a sign on a block that can be interacted with by the Template:Control control (for example, Minecraft:chests, note blocks, etc.), Template:Control while placing the sign.
Signs on the top of a block stand on a short post and face toward the player who placed it, in any of 16 different directions. Signs placed on the side of a block simply float there, even if the block doesn't make contact with the sign.
For more information about the blocks signs can be placed on, see Opacity/Placement.
Text
Placing a sign opens an editor interface resembling a magnified view of the sign. Up to four lines of text can then be entered using a keyboard (hardware or on-screen). The editor supports limited editing, including moving the cursor and inserting and deleting characters. Template:IN, formatting codes can also be used to apply decorative effects such as color, bold, italic and obfuscated to various bits of the text. Depending on the edition and platform in use, copy and paste operations may be supported and the editor may also support keyboard entry of Alt-codes for displaying Unicode characters.
Text can be added to the back side of a sign by interacting with that side of the sign after placing it and editing the front.
Signs can be waxed by Template:Control a Minecraft:honeycomb on it. Once waxed, a sign cannot be unwaxed or edited without being broken and placed down again or by using commands like /data
After placing and affixing text on a sign, a player can change the text color by Template:Control a Minecraft:dye on it. When colored with dye, the text color may differ from any color specified by formatting codes. These values are hard-coded in the game's code, each dye color maps to one of these. The dye color on the sign's face is applied to all 4 lines of text. Any text that has been colored with Minecraft:text component format overwrites this color, effectively making the 'dye' color be used as a base color for any unstyled text.
A player can Template:Control a glow ink sac on a sign to make its text glow and have an outline. The glowing text is not affected by lighting. The player can use a regular black ink sac on the sign to remove the glowing effect. If the text has been colored with Minecraft:text component format the glow outline still shows the default white or the color of underlying dye that was used on the sign.
| Name | Main color | Outline color |
|---|---|---|
| Black | Template:Color | Template:Color |
| Red | Template:Color | Template:Color |
| Green | Template:Color | Template:Color |
| Brown | Template:Color | Template:Color |
| Blue | Template:Color | Template:Color |
| Purple | Template:Color | Template:Color |
| Cyan | Template:Color | Template:Color |
| Light gray | Template:Color | Template:Color |
| Gray | Template:Color | Template:Color |
| Pink | Template:Color | Template:Color |
| Lime | Template:Color | Template:Color |
| Yellow | Template:Color | Template:Color |
| Light blue | Template:Color | Template:Color |
| Magenta | Template:Color | Template:Color |
| Orange | Template:Color | Template:Color |
| White | Template:Color | Template:Color |
In Creative mode, the combination Template:Key + Template:Control on Windows/Linux, or Template:Key + Template:Control on macOS, can be used to copy an already-placed sign, including its text (with decorations), into the player's inventory.
A dyed sign facing east or west has text that appears more saturated and bright than a sign facing north or south. However, it is actually the sign that is dimmer, because Minecraft's lighting engine uses side lighting to make the world appear less flat, but the text on signs is not affected by this.
Template:IN, inappropriate words or phrases in a sign's text are displayed as hashtags if the "Filter Profanity" setting is enabled.
Template:IN, signs can be created with text components, which allows complex formatting (colors, bold, italic, etc.), hover and click events, localized translation (for Minecraft technical terms, like "Redstone Repeater", otherwise translations must be provided in language files in resource packs), and the incorporation of scoreboard values into text. Use the Template:Cmd command to create or alter text component-based signs.
- Example: Template:Cmd
Signs can post the success count of text hover and click events to scoreboard objectives. The objectives to be used can be specified by running the Template:Cmd command or by modifying the sign's NBT data directly with the Template:Cmd command.
Interaction
Signs can be edited after being placed by Template:Control them, which opens the edit sign message GUI.
Signs are destroyed and drop as an item when pushed by a Minecraft:piston.Template:Only
Signs are non-solid and have no collision, so Minecraft:items and Minecraft:mobs can move through sign blocks. Other Minecraft:blocks (including other signs) can be placed on any edge of a sign.
Minecraft:Water and Minecraft:lava flow around signs. Lava can create Minecraft:fire in Minecraft:air blocks next to signs as if the signs were flammable, but the signs do not burn (and cannot be burned by other methods either, except Template:In).
Fuel
Overworld signs can be used as a fuel in Minecraft:furnaces, smelting an Minecraft:item per sign. Nether signs (crimson and warped), cannot be used as fuel in a furnace.
Note blocks
Signs can be placed under note blocks to produce a "bass" sound.
Sounds
Generic
Normal wood
Template:Sound table/Block/Wood
Cherry wood
Template:Sound table/Block/Cherry wood
Bamboo wood
Template:Sound table/Block/Bamboo wood
Nether wood
Template:Sound table/Block/Nether wood
Unique
Data values
ID
Template:Edition: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table
Template:Edition: Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table
Block states
Template:See also Minecraft:Sign/BS
Block data
A sign has a block entity associated with it that holds additional data about the block.
Template:El: Template:See also
<section begin="block data" />
- Template:Nbt Block entity data
- Template:Nbt inherit/blockentity
- Template:Nbt: 1 or 0 (true/false) - true if the text is locked with Minecraft:honeycomb.
- Template:Nbt: A compound that describes front text.
- Template:Nbt: 1 or 0 (true/false) - true if the sign has been dyed with a glow ink sac.
- Template:Nbt: The color that has been used to dye the sign. The default value is Template:Cd One of Template:Cd.
- Template:Nbt: Only in Minecraft:Realms. The lines of text shown to players with the profanity filter turned on instead of the regular lines. This tag is automatically set to Template:Code for lines containing blocked words and to the line's normal contents for the other lines when a player with the profanity filter turned off edits the sign, so players with the filter on cannot see the blocked words. If a player with the filter on tries to use blocked words in one or more lines, the line(s) in Template:Nbt containing blocked words are set to Template:Code, which makes them render completely blank, and this tag is also given the same contents. If multiple lines have been edited before the sign editing GUI is closed, only the lines containing blocked words are blanked.
- Template:Nbt: A list of text for each line.
- Template:NbtTemplate:NbtTemplate:Nbt: Text for each line. Must be a text component. The length limit when messages are typed out or displayed in-game depends on the width of the characters in the font you are using, with a hard limit of 50 characters when typing. However, this character limit is not enforced onto the text components, so they can be arbitrarily long (though they may not fully be displayed).
- Template:Nbt: A compound that describes back text.
- The same structure as Template:Nbt.
- Template:Nbt Block entity data
- Template:Nbt inherit/blockentity
- Template:Nbt: 1 or 0 (true/false) - true if the sign has been dyed with a glow ink sac.
- Template:Nbt: The color that has been used to dye the sign. The default value is "black". One of "white", "orange", "magenta", "light_blue", "yellow", "lime", "pink", "gray", "light_gray", "cyan", "purple", "blue", "brown", "green", "red", or "black".
- Template:Nbt: First row of text.
- Template:Nbt: Second row of text.
- Template:Nbt: Third row of text.
- Template:Nbt: Fourth row of text.
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Achievements
Advancements
History
Template:See asset history Template:See technical block
Java Edition
Bedrock Edition
Legacy Console Edtion
New Nintendo 3DS Edition
Issues
Gallery
Screenshots
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Sign GUI Template:In.
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All signs and hanging signs.
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Test of signs in early Java Edition Classic.
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Oak sign with glow ink in the dark in Java Edition 21w03a.
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Difference in visibility of a lime text, from left to right, in a lit birch sign, unlit birch sign, lit dark oak sign, and unlit dark oak sign.
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The comparison between glow text and non-glow text.
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Signs being different shades depending on orientation.
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All sixteen colors of glow text. It uses Template:W, a placeholder text.
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Showcase of different ways to style a sign using a dye and a glow ink, text formatting and a set of Unicode characters to use as an alternative font.
Mojang screenshots
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Another early sign image.
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First image of sign blocks during Infdev.
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First image of signs on Minecraft:Pocket Edition.
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First image of editing text on PE iOS.
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First image of editing text on PE Android.
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A sign placed on a door.
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A sign being broken.
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A dark oak sign with black text.
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A dark oak sign with white text.
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A sign using blockdata to dynamically change.
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First image of a sign using JSON text.
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First image of a sign using width based character limits.
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Signs with glowing ink in several colors.
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More signs with glowing ink.
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Crafting signs.
In other media
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A sign in Template:Amcm.
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A copper golem holding up a sign promoting Minecraft LIVE – September 2025.
See also
References
External links
Template:Navbox wood Template:Navbox blocks
cs:Cedule de:Schild (Schrift) es:Cartel fr:Pancarte hu:Tábla it:Cartello ja:看板 ko:표지판 nl:Bord pl:Tabliczka pt:Placa ru:Табличка th:ป้าย uk:Табличка zh:告示牌