Minecraft:Sky Box: Difference between revisions
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A '''sky box''' is an item added in | A '''sky box''' is an item added in 25w14craftmine. | ||
== Obtaining == | == Obtaining == | ||
The sky box item can be found in one of the rooms unlocked with a | The sky box item can be found in one of the rooms unlocked with a shimmering key, known as the boiler room. | ||
== Usage == | == Usage == | ||
A sky box is used to set the look of the [[Minecraft:Sky (block)|sky]] in the current [[Minecraft:dimension]]. It can be used in a | A sky box is used to set the look of the [[Minecraft:Sky (block)|sky]] in the current [[Minecraft:dimension]]. It can be used in a dimension control block, which will change the skybox of the world the player is currently in. Seven different skyboxes can be accessed by opening a shimmering door with the boiler room key (accessible with {{cmd|give @s shimmering_key[instant_room{{=}}{"structure": boiler}]}}) which will give the player the skyboxes with following skies: | ||
# "Hub (Classic)", which is a pure [[Minecraft:bedrock]] sky, can be given with: <code>/give @s sky_box[sky={repeats: 16, size:400.0f, texture: "block/bedrock", name: {translate: "sky.classic_hub"}, type: "cube"}]</code> | # "Hub (Classic)", which is a pure [[Minecraft:bedrock]] sky, can be given with: <code>/give @s sky_box[sky={repeats: 16, size:400.0f, texture: "block/bedrock", name: {translate: "sky.classic_hub"}, type: "cube"}]</code> | ||
# "Overworld", which is a normal sky, can be given with: <code>/give @s sky_box[sky={type: "overworld"}]</code> | # "Overworld", which is a normal sky, can be given with: <code>/give @s sky_box[sky={type: "overworld"}]</code> | ||
# "Missing", which is a sky with the | # "Missing", which is a sky with the missing texture, can be given with: <code>/give @s sky_box[sky={repeats: 16, size: 400.0f, texture: "missing", name: {translate: "sky.missing"}, type: "cube"}]</code> | ||
# "The End", which is the | # "The End", which is the End sky, can be given with: <code>/give @s sky_box[sky={type: "end"}]</code> | ||
# "Smol", which is a sky with a panorama from inside a mine entrance, can be given with: <code>/give @s sky_box[sky={type: "panorama"}]</code> | # "Smol", which is a sky with a panorama from inside a mine entrance, can be given with: <code>/give @s sky_box[sky={type: "panorama"}]</code> | ||
# "Bad Idea", which is the entirety of | # "Bad Idea", which is the entirety of blocks.png-atlas, can be given with: <code>/give @s sky_box[sky={repeats: 1, size: 400.0f, texture: "atlas/blocks", name: {translate: "sky.atlas"}, type: "cube"}]</code> | ||
# "True Sky", which is a sky with the tiled texture of the block "Sky", can be given with: <code>/give @s sky_box[sky={repeats: 8, size:400.0f, texture: "block/sky", name: {translate: "sky.actual_sky"}, type: "cube"}]</code> | # "True Sky", which is a sky with the tiled texture of the block "Sky", can be given with: <code>/give @s sky_box[sky={repeats: 8, size:400.0f, texture: "block/sky", name: {translate: "sky.actual_sky"}, type: "cube"}]</code> | ||
# There also exists an 8th sky, which can be taken out in the Overworld, called "Dev Mode", can be given with: <code>/give @s sky_box[sky={type: "code"}]</code> | # There also exists an 8th sky, which can be taken out in the Overworld, called "Dev Mode", can be given with: <code>/give @s sky_box[sky={type: "code"}]</code> | ||
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{{Navbox jokes|25w14craftmine}} | {{Navbox jokes|25w14craftmine}} | ||
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Revision as of 16:04, 9 April 2026
Template:Distinguish Template:Joke feature Template:Infobox item
A sky box is an item added in 25w14craftmine.
Obtaining
The sky box item can be found in one of the rooms unlocked with a shimmering key, known as the boiler room.
Usage
A sky box is used to set the look of the sky in the current Minecraft:dimension. It can be used in a dimension control block, which will change the skybox of the world the player is currently in. Seven different skyboxes can be accessed by opening a shimmering door with the boiler room key (accessible with Template:Cmd) which will give the player the skyboxes with following skies:
- "Hub (Classic)", which is a pure Minecraft:bedrock sky, can be given with:
/give @s sky_box[sky={repeats: 16, size:400.0f, texture: "block/bedrock", name: {translate: "sky.classic_hub"}, type: "cube"}] - "Overworld", which is a normal sky, can be given with:
/give @s sky_box[sky={type: "overworld"}] - "Missing", which is a sky with the missing texture, can be given with:
/give @s sky_box[sky={repeats: 16, size: 400.0f, texture: "missing", name: {translate: "sky.missing"}, type: "cube"}] - "The End", which is the End sky, can be given with:
/give @s sky_box[sky={type: "end"}] - "Smol", which is a sky with a panorama from inside a mine entrance, can be given with:
/give @s sky_box[sky={type: "panorama"}] - "Bad Idea", which is the entirety of blocks.png-atlas, can be given with:
/give @s sky_box[sky={repeats: 1, size: 400.0f, texture: "atlas/blocks", name: {translate: "sky.atlas"}, type: "cube"}] - "True Sky", which is a sky with the tiled texture of the block "Sky", can be given with:
/give @s sky_box[sky={repeats: 8, size:400.0f, texture: "block/sky", name: {translate: "sky.actual_sky"}, type: "cube"}] - There also exists an 8th sky, which can be taken out in the Overworld, called "Dev Mode", can be given with:
/give @s sky_box[sky={type: "code"}] - The player can make a sky out of any texture when "block_name" in this command is replaced with the name of any block. The player can also change "repeats" to be any integer.
/give @s sky_box[sky={repeats: 1, size:400.0f, texture: "block/block_name", name: {translate: "sky.classic_hub"}, type: "cube"}]
Data values
ID
Gallery
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"Hub (classic)"
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"Overworld"
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"Missing"
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"The End"
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"Smol"
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"Bad Idea"
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"True Sky"
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Original hub sky
Issues
Template:Navbox items Template:Navbox jokes
ja:Sky Box pt:Edição Java 25w14craftmine/Sky Box zh:天空盒