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Minecraft:Sky Box: Difference between revisions

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A '''sky box''' is an item added in [[Minecraft:25w14craftmine]].
A '''sky box''' is an item added in 25w14craftmine.


== Obtaining ==
== Obtaining ==
The sky box item can be found in one of the rooms unlocked with a [[Minecraft:shimmering key]], known as the boiler room.  
The sky box item can be found in one of the rooms unlocked with a shimmering key, known as the boiler room.  


== Usage ==
== Usage ==
A sky box is used to set the look of the [[Minecraft:Sky (block)|sky]] in the current [[Minecraft:dimension]]. It can be used in a [[Minecraft:dimension control]] block, which will change the skybox of the world the player is currently in. Seven different skyboxes can be accessed by opening a [[Minecraft:shimmering door]] with the boiler room key (accessible with {{cmd|give @s shimmering_key[instant_room{{=}}{"structure": boiler}]}}) which will give the player the skyboxes with following skies:  
A sky box is used to set the look of the [[Minecraft:Sky (block)|sky]] in the current [[Minecraft:dimension]]. It can be used in a dimension control block, which will change the skybox of the world the player is currently in. Seven different skyboxes can be accessed by opening a shimmering door with the boiler room key (accessible with {{cmd|give @s shimmering_key[instant_room{{=}}{"structure": boiler}]}}) which will give the player the skyboxes with following skies:  


# "Hub (Classic)", which is a pure [[Minecraft:bedrock]] sky, can be given with: <code>/give @s sky_box[sky={repeats: 16, size:400.0f, texture: "block/bedrock", name: {translate: "sky.classic_hub"}, type: "cube"}]</code>
# "Hub (Classic)", which is a pure [[Minecraft:bedrock]] sky, can be given with: <code>/give @s sky_box[sky={repeats: 16, size:400.0f, texture: "block/bedrock", name: {translate: "sky.classic_hub"}, type: "cube"}]</code>
# "Overworld", which is a normal sky, can be given with: <code>/give @s sky_box[sky={type: "overworld"}]</code>
# "Overworld", which is a normal sky, can be given with: <code>/give @s sky_box[sky={type: "overworld"}]</code>
# "Missing", which is a sky with the [[Minecraft:missing texture]], can be given with: <code>/give @s sky_box[sky={repeats: 16, size: 400.0f, texture: "missing", name: {translate: "sky.missing"}, type: "cube"}]</code>
# "Missing", which is a sky with the missing texture, can be given with: <code>/give @s sky_box[sky={repeats: 16, size: 400.0f, texture: "missing", name: {translate: "sky.missing"}, type: "cube"}]</code>
# "The End", which is the [[Minecraft:End sky]], can be given with: <code>/give @s sky_box[sky={type: "end"}]</code>
# "The End", which is the End sky, can be given with: <code>/give @s sky_box[sky={type: "end"}]</code>
# "Smol", which is a sky with a panorama from inside a mine entrance, can be given with: <code>/give @s sky_box[sky={type: "panorama"}]</code>
# "Smol", which is a sky with a panorama from inside a mine entrance, can be given with: <code>/give @s sky_box[sky={type: "panorama"}]</code>
# "Bad Idea", which is the entirety of [[Minecraft:blocks.png-atlas]], can be given with: <code>/give @s sky_box[sky={repeats: 1, size: 400.0f, texture: "atlas/blocks", name: {translate: "sky.atlas"}, type: "cube"}]</code>
# "Bad Idea", which is the entirety of blocks.png-atlas, can be given with: <code>/give @s sky_box[sky={repeats: 1, size: 400.0f, texture: "atlas/blocks", name: {translate: "sky.atlas"}, type: "cube"}]</code>
# "True Sky", which is a sky with the tiled texture of the block "Sky", can be given with: <code>/give @s sky_box[sky={repeats: 8, size:400.0f, texture: "block/sky", name: {translate: "sky.actual_sky"}, type: "cube"}]</code>
# "True Sky", which is a sky with the tiled texture of the block "Sky", can be given with: <code>/give @s sky_box[sky={repeats: 8, size:400.0f, texture: "block/sky", name: {translate: "sky.actual_sky"}, type: "cube"}]</code>
# There also exists an 8th sky, which can be taken out in the Overworld, called "Dev Mode", can be given with: <code>/give @s sky_box[sky={type: "code"}]</code>
# There also exists an 8th sky, which can be taken out in the Overworld, called "Dev Mode", can be given with: <code>/give @s sky_box[sky={type: "code"}]</code>
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{{Navbox jokes|25w14craftmine}}
{{Navbox jokes|25w14craftmine}}


[[Minecraft:ja:Sky Box]]
ja:Sky Box
[[Minecraft:pt:Edição Java 25w14craftmine/Sky Box]]
pt:Edição Java 25w14craftmine/Sky Box
[[Minecraft:zh:天空盒]]
zh:天空盒

Revision as of 16:04, 9 April 2026

Template:Distinguish Template:Joke feature Template:Infobox item

A sky box is an item added in 25w14craftmine.

Obtaining

The sky box item can be found in one of the rooms unlocked with a shimmering key, known as the boiler room.

Usage

A sky box is used to set the look of the sky in the current Minecraft:dimension. It can be used in a dimension control block, which will change the skybox of the world the player is currently in. Seven different skyboxes can be accessed by opening a shimmering door with the boiler room key (accessible with Template:Cmd) which will give the player the skyboxes with following skies:

  1. "Hub (Classic)", which is a pure Minecraft:bedrock sky, can be given with: /give @s sky_box[sky={repeats: 16, size:400.0f, texture: "block/bedrock", name: {translate: "sky.classic_hub"}, type: "cube"}]
  2. "Overworld", which is a normal sky, can be given with: /give @s sky_box[sky={type: "overworld"}]
  3. "Missing", which is a sky with the missing texture, can be given with: /give @s sky_box[sky={repeats: 16, size: 400.0f, texture: "missing", name: {translate: "sky.missing"}, type: "cube"}]
  4. "The End", which is the End sky, can be given with: /give @s sky_box[sky={type: "end"}]
  5. "Smol", which is a sky with a panorama from inside a mine entrance, can be given with: /give @s sky_box[sky={type: "panorama"}]
  6. "Bad Idea", which is the entirety of blocks.png-atlas, can be given with: /give @s sky_box[sky={repeats: 1, size: 400.0f, texture: "atlas/blocks", name: {translate: "sky.atlas"}, type: "cube"}]
  7. "True Sky", which is a sky with the tiled texture of the block "Sky", can be given with: /give @s sky_box[sky={repeats: 8, size:400.0f, texture: "block/sky", name: {translate: "sky.actual_sky"}, type: "cube"}]
  8. There also exists an 8th sky, which can be taken out in the Overworld, called "Dev Mode", can be given with: /give @s sky_box[sky={type: "code"}]
  9. The player can make a sky out of any texture when "block_name" in this command is replaced with the name of any block. The player can also change "repeats" to be any integer. /give @s sky_box[sky={repeats: 1, size:400.0f, texture: "block/block_name", name: {translate: "sky.classic_hub"}, type: "cube"}]

Data values

ID

Template:ID table

Gallery

Issues

Template:April Fools issue list

Navigation

Template:Navbox items Template:Navbox jokes

ja:Sky Box pt:Edição Java 25w14craftmine/Sky Box zh:天空盒