Minecraft:Spyglass: Difference between revisions
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{{For|the object in '' | {{For|the object in '' The Manga''|Giant Spyglass}}{{Infobox item | ||
| title = Spyglass | | title = Spyglass | ||
| image = Spyglass.png | | image = Spyglass.png | ||
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To use a spyglass, the player selects it from the hotbar and clicks {{control|use}} while looking in the desired direction. | To use a spyglass, the player selects it from the hotbar and clicks {{control|use}} while looking in the desired direction. | ||
Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to {{frac|1|10}} of the FOV set in | Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to {{frac|1|10}} of the FOV set in options. By default, the FOV is set to 70° in ''Java Edition'' and 60° in Bedrock Edition, resulting in an FOV of 7° in ''Java Edition'' and 6° in Bedrock Edition through the spyglass. The player's FOV can be set from 30° to 110°, so the spyglass FOV can range from 3° to 11°. Regardless of the situation, or status effects the player has, using the Spyglass always shows a FOV {{frac|1|10}} of the FOV set in options. | ||
A square vignette is applied when in use, similar to the effect when wearing a | A square vignette is applied when in use, similar to the effect when wearing a carved pumpkin. Pressing {{key|F1}} removes the vignette,{{only|java}}<ref>{{bug|MC-203575||The spyglass overlay goes away when pressing F1|WAI}}</ref><ref>{{bug|MCPE-125869||Spyglass's overlay don't go away even if the player toggles Hide GUI on/ Pressing F1|WF}}</ref> similar to a carved pumpkin. | ||
Hazy distant objects remain hazy when viewed in the spyglass. Mobs too distant to render also do not render in the spyglass. The spyglass shows a magnified view of what the player already sees. | Hazy distant objects remain hazy when viewed in the spyglass. Mobs too distant to render also do not render in the spyglass. The spyglass shows a magnified view of what the player already sees. | ||
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=== Reveal === | === Reveal === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=25m21s}}|[[File:Spyglass JE1.png|32px]]<!-- [[File:Spyglass scope (pre-release).png|32px]]--> Spyglasses are revealed at | |{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=25m21s}}|[[File:Spyglass JE1.png|32px]]<!-- [[File:Spyglass scope (pre-release).png|32px]]--> Spyglasses are revealed at Minecraft Live 2020. They were originally named "telescopes" and had an oval vignette.}} | ||
}} | }} | ||
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|{{HistoryLine||1.17|dev=20w45a|[[File:Spyglass JE1.png|32px]] Added spyglasses. | |{{HistoryLine||1.17|dev=20w45a|[[File:Spyglass JE1.png|32px]] Added spyglasses. | ||
|[[File:Spyglass scope JE1.png|32px]] The scope texture is currently a circle with glare spots.}} | |[[File:Spyglass scope JE1.png|32px]] The scope texture is currently a circle with glare spots.}} | ||
|{{HistoryLine|||dev=20w46a|[[File:Spyglass scope JE2.png|32px]] The scope texture is now a [[Minecraft:glass]] square with a | |{{HistoryLine|||dev=20w46a|[[File:Spyglass scope JE2.png|32px]] The scope texture is now a [[Minecraft:glass]] square with a copper border.}} | ||
|{{HistoryLine|||dev=20w48a|[[File:Spyglass JE2 BE1.png|32px]] The spyglass is now a 3D model instead of a flat sprite. | |{{HistoryLine|||dev=20w48a|[[File:Spyglass JE2 BE1.png|32px]] The spyglass is now a 3D model instead of a flat sprite. | ||
|[[File:Spyglass (texture) JE2.png|32px]] The texture of the spyglass has changed. | |[[File:Spyglass (texture) JE2.png|32px]] The texture of the spyglass has changed. | ||
|A spyglass in use is anchored better to the | |A spyglass in use is anchored better to the player's "eye" when viewed in 3rd person.}} | ||
|{{HistoryLine|||dev=21w05a|Copper ingots are now | |{{HistoryLine|||dev=21w05a|Copper ingots are now renewable via drowned, making spyglasses renewable.}} | ||
|{{HistoryLine|||dev=21w10a|[[File:Spyglass (item) JE3 BE1.png|32px]] Spyglasses have a new texture in the inventory. The 3D model is still used in the hand, similar to [[Minecraft:trident]]s.}} | |{{HistoryLine|||dev=21w10a|[[File:Spyglass (item) JE3 BE1.png|32px]] Spyglasses have a new texture in the inventory. The 3D model is still used in the hand, similar to [[Minecraft:trident]]s.}} | ||
|{{HistoryLine||1.17.1|dev=pre1|[[File:Spyglass (texture) JE3.png|32px]] The texture of the spyglass model has changed.}} | |{{HistoryLine||1.17.1|dev=pre1|[[File:Spyglass (texture) JE3.png|32px]] The texture of the spyglass model has changed.}} | ||
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|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.17.0.50|[[File:Spyglass JE2 BE1.png|32px]] [[File:Spyglass (item) JE3 BE1.png|32px]] Added spyglasses.}} | |{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.17.0.50|[[File:Spyglass JE2 BE1.png|32px]] [[File:Spyglass (item) JE3 BE1.png|32px]] Added spyglasses.}} | ||
|{{HistoryLine||1.17.0|dev=beta 1.17.0.52|Spyglasses are now available without enabling | |{{HistoryLine||1.17.0|dev=beta 1.17.0.52|Spyglasses are now available without enabling Experimental Gameplay.}} | ||
}} | }} | ||
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== Trivia == | == Trivia == | ||
* If {{command|item replace}} is used to place a spyglass on a | * If {{command|item replace}} is used to place a spyglass on a player's head, the item appears stuck to the center of the player's face. | ||
* If loaded in an outdated world {{in|Bedrock}}, it has no texture, but can still be used. | * If loaded in an outdated world {{in|Bedrock}}, it has no texture, but can still be used. | ||
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=== Renders === | === Renders === | ||
{{Needs render|Add renders of Ari, Efe, Kai, Makena, Noor, Sunny, and Zuri}}<gallery> | {{Needs render|Add renders of Ari, Efe, Kai, Makena, Noor, Sunny, and Zuri}}<gallery> | ||
Alex scoping Spyglass JE2.png| | Alex scoping Spyglass JE2.png|Alex using a spyglass. | ||
Steve scoping Spyglass JE2.png | Steve scoping Spyglass JE2.png|Steve using a spyglass. | ||
</gallery> | </gallery> | ||
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<gallery> | <gallery> | ||
File:Ti-spyglass-header.jpeg|Header of the spyglass taking inventory Minecraft.net article. | File:Ti-spyglass-header.jpeg|Header of the spyglass taking inventory Minecraft.net article. | ||
File:Chase the Skies key art happy ghast.png| | File:Chase the Skies key art happy ghast.png|Makena using a spyglass on a happy ghast. | ||
File:Efe spyglass.gif|Pixel art of [[Minecraft:Efe]] using a spyglass | File:Efe spyglass.gif|Pixel art of [[Minecraft:Efe]] using a spyglass | ||
File:New places.gif | File:New places.gif|Noor trying out a spyglass. | ||
File:Mangrove Portal.jpg|An | File:Mangrove Portal.jpg|An allay peeking into view of Noor's spyglass. | ||
File:Tiny Jens Lighthouse Idle Mob Vote Server.gif | File:Tiny Jens Lighthouse Idle Mob Vote Server.gif|Tiny Jens holding a stylized spyglass, from the Mob Vote 2023 Server Event. | ||
</gallery> | </gallery> | ||
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== External links == | == External links == | ||
* {{Mcnet|taking-inventory--spyglass|Taking Inventory: Spyglass|February 17, 2022| | * {{Mcnet|taking-inventory--spyglass|Taking Inventory: Spyglass|February 17, 2022|Duncan Geere}} | ||
== Navigation == | == Navigation == | ||
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[[Category:Utilities]] | [[Category:Utilities]] | ||
de:Fernrohr | |||
es:Catalejo | |||
fr:Longue-vue | |||
it:Cannocchiale | |||
ja:望遠鏡 | |||
ko:망원경 | |||
lzh:望遠鏡 | |||
nl:Verrekijker | |||
pl:Luneta | |||
pt:Luneta | |||
ru:Подзорная труба | |||
th:กล้องส่องทางไกล | |||
uk:Підзорна труба | |||
zh:望远镜 | |||
Revision as of 16:05, 9 April 2026
Template:ForTemplate:Infobox item A spyglass is a utility Minecraft:item used to zoom in on distant objects.
Obtaining
Crafting
Usage
To use a spyglass, the player selects it from the hotbar and clicks Template:Control while looking in the desired direction.
Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to Template:Frac of the FOV set in options. By default, the FOV is set to 70° in Java Edition and 60° in Bedrock Edition, resulting in an FOV of 7° in Java Edition and 6° in Bedrock Edition through the spyglass. The player's FOV can be set from 30° to 110°, so the spyglass FOV can range from 3° to 11°. Regardless of the situation, or status effects the player has, using the Spyglass always shows a FOV Template:Frac of the FOV set in options.
A square vignette is applied when in use, similar to the effect when wearing a carved pumpkin. Pressing Template:Key removes the vignette,Template:Only<ref>Template:Bug</ref><ref>Template:Bug</ref> similar to a carved pumpkin.
Hazy distant objects remain hazy when viewed in the spyglass. Mobs too distant to render also do not render in the spyglass. The spyglass shows a magnified view of what the player already sees.
The player is slowed down while watching through the spyglass. Camera movement damping can be adjusted in the controls Minecraft:settings Template:In. When the player uses the spyglass continuously for Template:Convert, the interface is automatically closed.
If the player has a certain effect on their screen like Minecraft:fire, the spyglass does not remove that effect on the player's screen.
Sounds
Data values
ID
Advancements
History
Reveal
Java Edition
Bedrock Edition
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The spyglass was originally called the telescope.
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The telescope's overlay was originally round instead of square.
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Steve using a spyglass before its 3D model was added.
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Alex using a spyglass before its 3D model was added.
Issues
Trivia
- If Template:Command is used to place a spyglass on a player's head, the item appears stuck to the center of the player's face.
- If loaded in an outdated world Template:In, it has no texture, but can still be used.
Gallery
Renders
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Alex using a spyglass.
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Steve using a spyglass.
Screenshots
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Spying on Minecraft:villagers through a spyglass.
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Hiding the HUD removes the spyglass overlay.
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How the spyglass looks in the third person.
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Screenshot used in the spyglass taking inventory Minecraft.net article.
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Screenshot used in the spyglass taking inventory Minecraft.net article.
In other media
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Header of the spyglass taking inventory Minecraft.net article.
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Makena using a spyglass on a happy ghast.
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Pixel art of Minecraft:Efe using a spyglass
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Noor trying out a spyglass.
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An allay peeking into view of Noor's spyglass.
-
Tiny Jens holding a stylized spyglass, from the Mob Vote 2023 Server Event.
References
External links
de:Fernrohr es:Catalejo fr:Longue-vue it:Cannocchiale ja:望遠鏡 ko:망원경 lzh:望遠鏡 nl:Verrekijker pl:Luneta pt:Luneta ru:Подзорная труба th:กล้องส่องทางไกล uk:Підзорна труба zh:望远镜