Minecraft:Tutorials: Difference between revisions
More actions
imported>NmF |
Remove broken links to missing pages |
||
| Line 13: | Line 13: | ||
These tutorials are designed to help newcomers to {{MC}} get a basic understanding of the game. | These tutorials are designed to help newcomers to {{MC}} get a basic understanding of the game. | ||
* | * Menu screen | ||
** '' | ** ''Java Edition'' | ||
** '' | ** ''Bedrock Edition'' | ||
* | * Glossary | ||
* | * Playing with a controller | ||
=== Newcomer survival === | === Newcomer survival === | ||
* | * Beginner's guide | ||
** | ** Your first 10 minutes | ||
** | ** The second day | ||
** | ** The third day | ||
* | * Best biomes to use | ||
* | * Hunger management | ||
* | * Things to do | ||
* | * Things not to do | ||
* | * Simple tips and tricks | ||
=== Shelters === | === Shelters === | ||
* | * Best biomes for homes | ||
* | * Best building materials | ||
* | * Building and construction | ||
* | * Navigation | ||
* | * Shelters | ||
** | ** Types | ||
== General == | == General == | ||
Getting to know the game better. These are for when the player is comfortably established. | Getting to know the game better. These are for when the player is comfortably established. | ||
{{Columns-list|colwidth=20em| | {{Columns-list|colwidth=20em| | ||
* | * Achievement guide | ||
** | ** Legacy Console Edition | ||
* | * Advancement guide | ||
** | ** Minecraft tab | ||
** | ** Nether tab | ||
** | ** The End tab | ||
** | ** Adventure tab | ||
** | ** Husbandry tab | ||
* | * Adventuring | ||
* | * Best enchantments guide | ||
* | * Breaking a fall | ||
* | * Chunk loader | ||
* | * Combat | ||
* | * Complete main adventure | ||
* | * Creating a village | ||
* | * Dual wielding | ||
* | * Exploring caves | ||
* | * Getting food quickly | ||
* | * Getting max gear | ||
* | * Hitboxes | ||
* | * Horses | ||
* | * Mapping | ||
* | * Measuring distance | ||
* | * ''Minecraft'' in education | ||
* | * Mining | ||
** | ** Ancient Debris | ||
** | ** Diamonds | ||
** | ** Fossils | ||
* | * Nether hub | ||
* | * Nether portals | ||
* | * Organization | ||
* | * Pillar jumping | ||
* | * Phantom-proofing | ||
* | * Spawn-proofing | ||
* | * Things to do when bored | ||
* | * Time-saving tips | ||
* | * Transportation methods | ||
* | * Units of measure | ||
* | * Village mechanics | ||
** | ** Trading | ||
* | * Zombie siege defense | ||
}} | }} | ||
| Line 87: | Line 87: | ||
These tutorials provide information on how the furnaces and the enchantment system work. | These tutorials provide information on how the furnaces and the enchantment system work. | ||
* {{BlockSprite|Enchanting Table}} | * {{BlockSprite|Enchanting Table}} Enchanting mechanics | ||
* {{BlockSprite|Anvil}} | * {{BlockSprite|Anvil}} Anvil mechanics | ||
* {{BlockSprite|hopper-right}}{{BlockSprite|lit-furnace}}{{BlockSprite|hopper-right}}{{BlockSprite|Chest}} | * {{BlockSprite|hopper-right}}{{BlockSprite|lit-furnace}}{{BlockSprite|hopper-right}}{{BlockSprite|Chest}} Automatic smelting | ||
* {{BlockSprite|lit-furnace}} | * {{BlockSprite|lit-furnace}} Manual smelting | ||
=== Non-standard survival === | === Non-standard survival === | ||
| Line 96: | Line 96: | ||
Tutorials that involve a non-standard environment. | Tutorials that involve a non-standard environment. | ||
* | * Desert survival | ||
* | * End survival | ||
* | * Gathering resources on peaceful difficulty | ||
* | * Managing slimes in superflat mode | ||
* | * Nether survival | ||
* | * The Void | ||
* | * Thunderstorm survival | ||
=== Advanced === | === Advanced === | ||
| Line 108: | Line 108: | ||
Tutorials that require using exploits or commands. | Tutorials that require using exploits or commands. | ||
* | * Breaking bedrock | ||
* | * Headless pistons | ||
* | * Indestructible End crystals | ||
* | * Summoning jockeys | ||
* | * X-ray glitches | ||
== Challenges == | == Challenges == | ||
{{Columns-list|colwidth=20em| | {{Columns-list|colwidth=20em| | ||
* {{BlockSprite|Conduit}} | * {{BlockSprite|Conduit}} Acquiring a conduit | ||
* {{ItemSprite|Brush}} | * {{ItemSprite|Brush}} Archaeology | ||
* {{EntitySprite|Zombie Villager}} | * {{EntitySprite|Zombie Villager}} Curing a zombie villager | ||
* {{EnvSprite|Mountain}} | * {{EnvSprite|Mountain}} Conquering a mountain | ||
* {{EnvSprite|Bastion Remnant}} | * {{EnvSprite|Bastion Remnant}} Defeating a bastion remnant | ||
* {{EnvSprite|End City}} | * {{EnvSprite|End City}} Defeating an End city | ||
* {{EnvSprite|Monster Room}} | * {{EnvSprite|Monster Room}} Defeating a monster room | ||
* {{EnvSprite|Ocean Monument}} | * {{EnvSprite|Ocean Monument}} Defeating an ocean monument | ||
* {{EnvSprite|Nether Fortress}} | * {{EnvSprite|Nether Fortress}} Defeating a Nether fortress | ||
* {{EnvSprite|Pillager Outpost}} | * {{EnvSprite|Pillager Outpost}} Defeating a pillager outpost | ||
* {{EnvSprite|Stronghold}} | * {{EnvSprite|Stronghold}} Defeating a stronghold | ||
* {{EnvSprite|Desert Temple}} | * {{EnvSprite|Desert Temple}} Defeating temples | ||
* {{EnvSprite|Trial Chambers}} | * {{EnvSprite|Trial Chambers}} Defeating trial chambers | ||
* {{EnvSprite|Woodland Mansion}} | * {{EnvSprite|Woodland Mansion}} Defeating a woodland mansion | ||
* {{EntitySprite|Ravager}} | * {{EntitySprite|Ravager}} Defeating a village raid | ||
* {{EntitySprite|Ender Dragon}} | * {{EntitySprite|Ender Dragon}} Defeating the ender dragon | ||
* {{EnvSprite|Ancient City}} | * {{EnvSprite|Ancient City}} Exploring an ancient city | ||
* {{EntitySprite|Wither}} | * {{EntitySprite|Wither}} Defeating the wither | ||
** | ** If it goes rogue | ||
* {{ItemSprite|Eye of Ender}} | * {{ItemSprite|Eye of Ender}} Locating a stronghold | ||
* {{ItemSprite|Music Disc}} | * {{ItemSprite|Music Disc}} Obtaining every music disc | ||
* {{BlockSprite|Stone}} | * {{BlockSprite|Stone}} Obtaining every block | ||
* {{ItemSprite|Diamond Sword}} | * {{ItemSprite|Diamond Sword}} Obtaining every item | ||
}} | }} | ||
=== Non-standard survival === | === Non-standard survival === | ||
{{Columns-list|colwidth=20em| | {{Columns-list|colwidth=20em| | ||
* {{EnvSprite|Adventure}} | * {{EnvSprite|Adventure}} Adventure survival | ||
* {{ItemSprite|Locked Map}} | * {{ItemSprite|Locked Map}} Custom maps | ||
* {{EntitySprite|warden}} | * {{EntitySprite|warden}} Defeating the warden | ||
*[[File:Hardcore Half Heart.svg|x16px|link=Tutorial:Half hearted hardcore]] | *[[File:Hardcore Half Heart.svg|x16px|link=Tutorial:Half hearted hardcore]] Half hearted hardcore | ||
* {{EnvSprite|Hardcore Heart}} | * {{EnvSprite|Hardcore Heart}} Hardcore mode | ||
* {{EnvSprite|Chunk}} | * {{EnvSprite|Chunk}} Surviving in a single area indefinitely | ||
* {{BiomeSprite|Desert}} | * {{BiomeSprite|Desert}} Infinite desert survival | ||
* {{EnvSprite|Island}} | * {{EnvSprite|Island}} Island survival | ||
* {{EnvSprite|Player}} | * {{EnvSprite|Player}} Manhunt | ||
* {{EntitySprite|Zombie}} | * {{EntitySprite|Zombie}} Mob switch | ||
* {{EnvSprite|Sprint}} | * {{EnvSprite|Sprint}} Nomadic experience | ||
* {{EntitySprite|Creeper}} | * {{EntitySprite|Creeper}} Trapping every mob | ||
* {{EnvSprite|Floating Island}} | * {{EnvSprite|Floating Island}} Skyblock survival | ||
* {{BiomeSprite|Sky}} | * {{BiomeSprite|Sky}} Skywars survival | ||
* {{EntitySprite|Ender Dragon}} | * {{EntitySprite|Ender Dragon}} Speedrunning | ||
* {{EnvSprite|The Nether}} | * {{EnvSprite|The Nether}} Starting in the Nether | ||
* {{EnvSprite|The End}} | * {{EnvSprite|The End}} Starting in the End | ||
* {{EnvSprite|Superflat}} | * {{EnvSprite|Superflat}} Superflat survival | ||
* {{EnvSprite|Flat world}} | * {{EnvSprite|Flat world}} Flat survival | ||
* {{EntitySprite|Wither}} | * {{EntitySprite|Wither}} Ultra hardcore survival | ||
* {{EnvSprite|Border}} | * {{EnvSprite|Border}} Getting to the world border | ||
* {{EnvSprite|Village}} | * {{EnvSprite|Village}} Village only survival | ||
}} | }} | ||
| Line 170: | Line 170: | ||
=== Challenge maps === | === Challenge maps === | ||
{{Columns-list|colwidth=20em| | {{Columns-list|colwidth=20em| | ||
* | * Beating a challenge map | ||
* | * Creating a challenge map | ||
}} | }} | ||
== Construction == | == Construction == | ||
{{Columns-list|colwidth=20em| | {{Columns-list|colwidth=20em| | ||
* | * Adding beauty to constructions | ||
* | * Airlock | ||
* | * Architectural terms | ||
* | * Building a cruise ship | ||
* | * Building a metropolis | ||
* | * Building a rollercoaster | ||
* | * Building micro shelters | ||
* | * Building safe homes | ||
* | * Building water features | ||
* | * Chunk ban | ||
* | * Color palette | ||
* | * Creating shapes | ||
* | * Defense | ||
* | * Elevators | ||
* | * Endless circling pool | ||
* | * Furniture | ||
* | * Glazed terracotta patterns | ||
* | * Making nice floors | ||
* | * Pixel art | ||
* | * Ranches | ||
* | * Roof types | ||
** | ** Roof construction guidelines | ||
* | * Secret door | ||
* | * Settlement guide | ||
* | * Underwater home | ||
* | * Walls and buttresses | ||
* | * Water gate | ||
* | * Water-powered boat transportation | ||
}} | }} | ||
| Line 209: | Line 209: | ||
These tutorials provide information on how to break blocks automatically, usually by an explosion. | These tutorials provide information on how to break blocks automatically, usually by an explosion. | ||
* {{BlockSprite|tnt}} | * {{BlockSprite|tnt}} Blast chamber | ||
* {{BlockSprite|underwater-tnt}} | * {{BlockSprite|underwater-tnt}} Igniting TNT underwater | ||
* {{EntitySprite|wither}} | * {{EntitySprite|wither}} Wither cage | ||
== Farming == | == Farming == | ||
| Line 293: | Line 293: | ||
=== Mobs === | === Mobs === | ||
{{Columns-list|colwidth=20em| | {{Columns-list|colwidth=20em| | ||
* | * Mob farming | ||
* | * Mob grinding | ||
* {{BlockLink|id=monster-spawner|}} | * {{BlockLink|id=monster-spawner|}} Monster spawner traps | ||
* {{EntityLink|id=allay|}} | * {{EntityLink|id=allay|}} Allay | ||
* {{EntityLink|id=cow|}} | * {{EntityLink|id=cow|}} Animals | ||
* {{EntityLink|id=axolotl|}} | * {{EntityLink|id=axolotl|}} Axolotl | ||
* {{EntityLink|id=bee|}} | * {{EntityLink|id=bee|}} Bee | ||
* {{EntityLink|id=blaze|}} | * {{EntityLink|id=blaze|}} Blaze | ||
* {{EntityLink|id=breeze|}} | * {{EntityLink|id=breeze|}} Breeze | ||
* {{EntityLink|id=cat|}} | * {{EntityLink|id=cat|}} Cat | ||
* {{EntityLink|id=cave-spider|}} | * {{EntityLink|id=cave-spider|}} Cave spider | ||
* {{EntityLink|id=chicken|}} | * {{EntityLink|id=chicken|}} Chicken | ||
* {{EntityLink|id=creaking|}} | * {{EntityLink|id=creaking|}} Creaking | ||
* {{EntityLink|id=creeper|}} | * {{EntityLink|id=creeper|}} Creeper | ||
* {{EntityLink|id=drowned|}} | * {{EntityLink|id=drowned|}} Drowned | ||
* {{EntityLink|id=ender-dragon|}} | * {{EntityLink|id=ender-dragon|}} Ender dragon | ||
* {{EntityLink|id=enderman|}} | * {{EntityLink|id=enderman|}} Enderman | ||
<!-- * {{EntityLink|id=fox|}} | <!-- * {{EntityLink|id=fox|}} Fox--> | ||
* {{EntityLink|id=frog|Tutorial:Frog farming|Frog}} | * {{EntityLink|id=frog|Tutorial:Frog farming|Frog}} | ||
* {{EntityLink|id=ghast|}} | * {{EntityLink|id=ghast|}} Ghast | ||
* {{EntityLink|id=glow-squid|}} | * {{EntityLink|id=glow-squid|}} Glow squid | ||
* {{EntityLink|id=goat|}} | * {{EntityLink|id=goat|}} Goat | ||
* {{EntityLink|id=guardian|}} | * {{EntityLink|id=guardian|}} Guardian | ||
* {{EntityLink|id=hoglin|}} | * {{EntityLink|id=hoglin|}} Hoglin | ||
* {{EntityLink|id=iron-golem|}} | * {{EntityLink|id=iron-golem|}} Iron golem | ||
* {{EntityLink|id=magma-cube|}} | * {{EntityLink|id=magma-cube|}} Magma cube | ||
* {{EntityLink|id=phantom|}} | * {{EntityLink|id=phantom|}} Phantom | ||
* {{EntityLink|id=piglin|}} | * {{EntityLink|id=piglin|}} Piglin bartering | ||
* {{EntityLink|id=pillager|}} | * {{EntityLink|id=pillager|}} Pillager | ||
* {{EntityLink|id=evoker|}} | * {{EntityLink|id=evoker|}} Raid | ||
* {{EntityLink|id=shulker|}} | * {{EntityLink|id=shulker|}} Shulker | ||
<!--* {{EntityLink|id=skeleton-horse|}} | <!--* {{EntityLink|id=skeleton-horse|}} Skeleton horse--> | ||
* {{EntityLink|id=slime|}} | * {{EntityLink|id=slime|}} Slime | ||
* {{EntityLink|id=squid|}} | * {{EntityLink|id=squid|}} Squid | ||
* {{EntityLink|id=turtle|}} | * {{EntityLink|id=turtle|}} Turtle | ||
* {{EntityLink|id=villager|}} | * {{EntityLink|id=villager|}} Villager | ||
* {{EntityLink|id=wandering-trader|}} | * {{EntityLink|id=wandering-trader|}} Wandering trader | ||
* {{EntityLink|id=warden|}} | * {{EntityLink|id=warden|}} Warden | ||
* {{EntityLink|id=witch|}} | * {{EntityLink|id=witch|}} Witch | ||
* {{EntityLink|id=wither|}} | * {{EntityLink|id=wither|}} Wither | ||
* {{EntityLink|id=wither-skeleton|}} | * {{EntityLink|id=wither-skeleton|}} Wither skeleton | ||
<!-- * {{EntityLink|id=wolf|}} | <!-- * {{EntityLink|id=wolf|}} Wolf--> | ||
* {{EntityLink|id=zombie|}} | * {{EntityLink|id=zombie|}} Zombie/Drowned | ||
* {{EntityLink|id=zombie-villager|}} | * {{EntityLink|id=zombie-villager|}} Zombie villager | ||
* {{EntityLink|id=zombified-piglin|}} | * {{EntityLink|id=zombified-piglin|}} Zombified piglin | ||
}} | }} | ||
| Line 345: | Line 345: | ||
=== Basic redstone === | === Basic redstone === | ||
* | * Redstone tutorials: Roundup of all redstone-related tutorials (some are also linked below) | ||
* | * Redstone dust: The core material that enables most redstone devices, being crafted into many of them and also placed to carry signals. | ||
* [[Minecraft:Redstone mechanics]]: The basic game mechanics for redstone power and signals. | * [[Minecraft:Redstone mechanics]]: The basic game mechanics for redstone power and signals. | ||
* [[Minecraft:Redstone components]]: The blocks that are used in and with redstone contraptions. | * [[Minecraft:Redstone components]]: The blocks that are used in and with redstone contraptions. | ||
* [[Minecraft:Redstone circuits]]: Lists various types of reusable circuits that can be used to manipulate signals, with sub-pages giving examples of the various types. | * [[Minecraft:Redstone circuits]]: Lists various types of reusable circuits that can be used to manipulate signals, with sub-pages giving examples of the various types. | ||
* | * Redstone tips: Hints and advice for building your redstone devices. | ||
=== Various devices === | === Various devices === | ||
* | * Automatic respawn anchor recharger: Recharges respawn anchors so they can be used again. | ||
* | * Combination locks: Locks that only open with the right combination entered. | ||
* | * Command blocks and functions: Making many contraptions using command blocks. | ||
* | * Crafter: Automated crafting systems. | ||
* | * Flying machines: Slime block contraptions that can fly. | ||
* | * Hopper: Hoppers are key for item handling and sorting. | ||
* | * Item sorting: Sorts items. | ||
* | * Item transportation: Moves items. | ||
* | * Mechanisms: Lists an assortment of complete devices using redstone. | ||
* | * Observer stabilizer: Keeps observer-based contraptions from continuously firing. | ||
* | * Randomizers: Generates random outputs. | ||
* | * Redstone music: Creating music with note blocks and redstone circuits. | ||
* | * Rube Goldberg machine: Complexity and spectacle! | ||
* | * Shulker box storage: A storage system that relies on shulker boxes. | ||
=== Detectors === | === Detectors === | ||
* | *Block update detector: Sends a signal if a block state changes. | ||
* | *Comparator update detector: Sends a signal if a comparator detects a change in a block. | ||
* | *Daylight detector: Sends a signal if the light changes. | ||
=== Minecarts === | === Minecarts === | ||
* | * Minecarts: Large railway systems can benefit from redstone at the terminals. | ||
* | * Storage minecarts: Loading and unloading chests and hopper minecarts. | ||
** | ** Digital: Digital method of loading and unloading chests and hopper minecarts. | ||
=== Traps === | === Traps === | ||
* {{EntitySprite|Snow Golem}} | * {{EntitySprite|Snow Golem}} Snow golems | ||
* {{BlockSprite|TNT}} | * {{BlockSprite|TNT}} TNT cannons | ||
* {{BlockSprite|Oak Trapdoor}} | * {{BlockSprite|Oak Trapdoor}} Trapdoor uses | ||
* | * Traps and Trap design | ||
=== Pistons === | === Pistons === | ||
* | * Piston uses | ||
* | * Piston circuits | ||
* | * Quasi-connectivity | ||
* | * Zero-ticking | ||
* | * Instant repeaters | ||
=== Tripwire === | === Tripwire === | ||
* | * Tripwire techniques | ||
=== Advanced redstone === | === Advanced redstone === | ||
* | * Advanced redstone circuits | ||
* | * Arithmetic logic | ||
* | * Calculator | ||
* | * Command stats | ||
* | * Hourly clock | ||
* | * Morse code | ||
* | * Printing | ||
* | * Redstone computers | ||
* | * Redstone telegraph | ||
* | * 360 degree ender pearl cannon | ||
== Multiplayer == | == Multiplayer == | ||
These tutorials provide technical information on servers and tips for multiplayer. | These tutorials provide technical information on servers and tips for multiplayer. | ||
* | * Playing on servers | ||
* | * Multiplayer survival | ||
* | * Spawn jails for multiplayer | ||
* | * Griefing prevention | ||
* | * Hiding chests | ||
* | * PvP (Java Edition) | ||
** | ** PvP bases | ||
* | * PvP (Bedrock Edition) | ||
* | * PvP (Combat Tests) | ||
* | * PvP (1.8) | ||
* | * Joining a LAN world with alternate accounts | ||
=== Server setup === | === Server setup === | ||
* | * Setting up a ''Java Edition'' server | ||
** | ** Setting up a Minecraft Forge server | ||
** | ** Setting up a Spigot server | ||
* | *Setting up a ''Bedrock Edition'' server | ||
* | *Server maintenance | ||
* | * Setting up a LAN world | ||
* | * Server startup script | ||
** | ** FreeBSD startup script | ||
** | ** OpenBSD startup script | ||
** | ** Ubuntu startup script | ||
* | * Hamachi connection LAN | ||
* | * Ramdisk enabled server | ||
* | * Improving Server I/O utilising memory | ||
== Technical == | == Technical == | ||
These tutorials provide information on technical matters, such as mods and snapshots. | These tutorials provide information on technical matters, such as mods and snapshots. | ||
* | * Moving structures using structure blocks from world to world | ||
* | * Improving frame rate | ||
* | * ''Minecraft'' help FAQ | ||
* | * Note Block Studio | ||
* | * Programs and editors | ||
* | * Running the data generator | ||
* | * Update Java to latest version | ||
* | * See ''Minecraft''<nowiki/>'s code | ||
* | * Downgrading | ||
* | * Creating Forge mods | ||
* | * Minecraft in VR | ||
=== Maps === | === Maps === | ||
* | * Custom maps | ||
* | * Importing and exporting worlds | ||
* | * Command NBT tags | ||
* | * Falling blocks | ||
* | * Updating old terrain | ||
=== Resource packs === | === Resource packs === | ||
* | * Creating a resource pack | ||
* | * Loading a resource pack | ||
* | * Models | ||
* | * Sound directory | ||
* | * Making custom panoramas | ||
=== Data packs === | === Data packs === | ||
{{Exclusive|Java|section=1|customtext=These tutorials are exclusive to ''[[Minecraft:Java Edition]]''.}} | {{Exclusive|Java|section=1|customtext=These tutorials are exclusive to ''[[Minecraft:Java Edition]]''.}} | ||
* | * Creating a data pack | ||
* | * Importing a data pack | ||
* | * Adding a new dimension | ||
* | * Custom structures | ||
* | * Adding custom trims | ||
* | * Adding custom paintings | ||
* | * Adding custom enchantments | ||
* | * Repairing a world corrupted by a data pack | ||
=== Creating ''Minecraft'' media === | === Creating ''Minecraft'' media === | ||
* | * Videos | ||
* | * Livestreaming | ||
* | * Hide server IP | ||
=== Game installation === | === Game installation === | ||
* | * Installing a version | ||
* | * Installing ''Minecraft Preview'' and beta versions | ||
* | * Obtaining a crash report | ||
* | * Custom ''Minecraft'' directory | ||
* | * Playing and saving ''Minecraft'' on a thumb drive | ||
* | * Playing ''Minecraft'' on Linux | ||
* | * Recover corrupted saved world data | ||
* | * Run ''Minecraft'' through Google Drive | ||
* | * Save game data to Dropbox (world data only) | ||
* | * Saving data Dropbox guide | ||
* | * Create a Mac OS X startup daemon | ||
* | * ''Java Edition'' on Chrome OS | ||
== Legacy tutorials == | == Legacy tutorials == | ||
The following tutorials are obsolete and intended for older versions of ''Minecraft''. They are kept here for historical purposes. | The following tutorials are obsolete and intended for older versions of ''Minecraft''. They are kept here for historical purposes. | ||
* | * Custom texture packs — texture packs are no longer used, resource packs use new file structure | ||
* | * How to get a crash report (old) — No longer works with the current launcher | ||
* | * Water tram - Boat mechanics have been overhauled | ||
* | * Repeater reboot system — A glitch that existed in Beta only | ||
* | * Update LWJGL (Legacy) — Current launcher automatically updates libraries | ||
* | * Custom lake — These methods are no longer needed since water is more obliging | ||
* | * Water ladder — No longer works as given, water behavior has changed a lot since Beta | ||
<!-- Have these been updated, and if not why not? We certainly need something of the sort --> | <!-- Have these been updated, and if not why not? We certainly need something of the sort --> | ||
* | * Installing mods - Modloader — ModLoader is no longer supported by its creator | ||
* | * Far Lands — Only existed before Beta 1.8 | ||
* | * Instant wire — A glitch that existed in Beta | ||
* | * Update ''Minecraft'' — Updating and downgrading ''Minecraft'' is automatic in the new launcher | ||
* | * Minecart booster — Minecart boosters were fixed shortly after the introduction of powered rails. | ||
* | * Survival with no enabled data packs — Since 1.16, this is no longer possible as data packs are now validated before the world is created, and some tags are necessary for the data packs to be valid. | ||
* | * Door-based iron golem farming — Villages are no longer based around doors with the Village & Pillage update. | ||
* | * Legacy village mechanics — Villages are no longer based around doors with the Village & Pillage update. | ||
* | * Village chaining — Villages are no longer based around doors with the Village & Pillage update. | ||
* | * Potion farming — This method of potion farming was patched in version 1.17.30 as a result of being too overpowered. Witch farms can still give potions, however. | ||
* | * End of light mob farms — Patched in 22w12a | ||
* | * Custom world generation | ||
* | * Obtaining discontinued features — Information on how to obtain features that could only be collected in older versions but can be updated into future versions. | ||
<!-- * | <!-- * Light suppression --> | ||
* | * Playing and saving ''Minecraft'' on a thumb drive with the old launcher | ||
== Navigation == | == Navigation == | ||
| Line 529: | Line 529: | ||
[[Category:Tutorials| ]] | [[Category:Tutorials| ]] | ||
cs:Návody | |||
de:Anleitungen | |||
es:Tutoriales | |||
fr:Tutoriels | |||
hu:Útmutatók | |||
it:Lezioni | |||
ja:チュートリアル | |||
ko:튜토리얼 | |||
lzh:教章 | |||
nl:Lessen | |||
pl:Poradniki | |||
pt:Tutoriais | |||
ru:Руководства | |||
th:คู่มือสอนเล่น | |||
uk:Керівництва | |||
zh:教程 | |||
Revision as of 16:08, 9 April 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
The list below contains tutorials describing various factors and mechanics of Minecraft. Template:TOC
<inputbox> type=search namespaces=Tutorial searchbuttonlabel=Search tutorials break=no </inputbox>
Introductory
These tutorials are designed to help newcomers to Template:MC get a basic understanding of the game.
- Menu screen
- Java Edition
- Bedrock Edition
- Glossary
- Playing with a controller
Newcomer survival
- Beginner's guide
- Your first 10 minutes
- The second day
- The third day
- Best biomes to use
- Hunger management
- Things to do
- Things not to do
- Simple tips and tricks
Shelters
- Best biomes for homes
- Best building materials
- Building and construction
- Navigation
- Shelters
- Types
General
Getting to know the game better. These are for when the player is comfortably established. Template:Columns-list
Enchanting and smelting
These tutorials provide information on how the furnaces and the enchantment system work.
- Template:BlockSprite Enchanting mechanics
- Template:BlockSprite Anvil mechanics
- Template:BlockSpriteTemplate:BlockSpriteTemplate:BlockSpriteTemplate:BlockSprite Automatic smelting
- Template:BlockSprite Manual smelting
Non-standard survival
Tutorials that involve a non-standard environment.
- Desert survival
- End survival
- Gathering resources on peaceful difficulty
- Managing slimes in superflat mode
- Nether survival
- The Void
- Thunderstorm survival
Advanced
Tutorials that require using exploits or commands.
- Breaking bedrock
- Headless pistons
- Indestructible End crystals
- Summoning jockeys
- X-ray glitches
Challenges
Non-standard survival
Challenge maps
Construction
Block breaking
These tutorials provide information on how to break blocks automatically, usually by an explosion.
- Template:BlockSprite Blast chamber
- Template:BlockSprite Igniting TNT underwater
- Template:EntitySprite Wither cage
Farming
Template:MainThese tutorials provide information on crop and mob farming. In most cases, the player has a choice among a variety of farming methods and designs. While a huge automatic farm may be useful where large supplies of something are needed, it's important to remember that a small, simple farm can easily provide enough resources for an early-game player, or casual use in general.
Items
Mobs
Mechanisms
These tutorials provide information on redstone mechanisms.
Basic redstone
- Redstone tutorials: Roundup of all redstone-related tutorials (some are also linked below)
- Redstone dust: The core material that enables most redstone devices, being crafted into many of them and also placed to carry signals.
- Minecraft:Redstone mechanics: The basic game mechanics for redstone power and signals.
- Minecraft:Redstone components: The blocks that are used in and with redstone contraptions.
- Minecraft:Redstone circuits: Lists various types of reusable circuits that can be used to manipulate signals, with sub-pages giving examples of the various types.
- Redstone tips: Hints and advice for building your redstone devices.
Various devices
- Automatic respawn anchor recharger: Recharges respawn anchors so they can be used again.
- Combination locks: Locks that only open with the right combination entered.
- Command blocks and functions: Making many contraptions using command blocks.
- Crafter: Automated crafting systems.
- Flying machines: Slime block contraptions that can fly.
- Hopper: Hoppers are key for item handling and sorting.
- Item sorting: Sorts items.
- Item transportation: Moves items.
- Mechanisms: Lists an assortment of complete devices using redstone.
- Observer stabilizer: Keeps observer-based contraptions from continuously firing.
- Randomizers: Generates random outputs.
- Redstone music: Creating music with note blocks and redstone circuits.
- Rube Goldberg machine: Complexity and spectacle!
- Shulker box storage: A storage system that relies on shulker boxes.
Detectors
- Block update detector: Sends a signal if a block state changes.
- Comparator update detector: Sends a signal if a comparator detects a change in a block.
- Daylight detector: Sends a signal if the light changes.
Minecarts
- Minecarts: Large railway systems can benefit from redstone at the terminals.
- Storage minecarts: Loading and unloading chests and hopper minecarts.
- Digital: Digital method of loading and unloading chests and hopper minecarts.
Traps
- Template:EntitySprite Snow golems
- Template:BlockSprite TNT cannons
- Template:BlockSprite Trapdoor uses
- Traps and Trap design
Pistons
- Piston uses
- Piston circuits
- Quasi-connectivity
- Zero-ticking
- Instant repeaters
Tripwire
- Tripwire techniques
Advanced redstone
- Advanced redstone circuits
- Arithmetic logic
- Calculator
- Command stats
- Hourly clock
- Morse code
- Printing
- Redstone computers
- Redstone telegraph
- 360 degree ender pearl cannon
Multiplayer
These tutorials provide technical information on servers and tips for multiplayer.
- Playing on servers
- Multiplayer survival
- Spawn jails for multiplayer
- Griefing prevention
- Hiding chests
- PvP (Java Edition)
- PvP bases
- PvP (Bedrock Edition)
- PvP (Combat Tests)
- PvP (1.8)
- Joining a LAN world with alternate accounts
Server setup
- Setting up a Java Edition server
- Setting up a Minecraft Forge server
- Setting up a Spigot server
- Setting up a Bedrock Edition server
- Server maintenance
- Setting up a LAN world
- Server startup script
- FreeBSD startup script
- OpenBSD startup script
- Ubuntu startup script
- Hamachi connection LAN
- Ramdisk enabled server
- Improving Server I/O utilising memory
Technical
These tutorials provide information on technical matters, such as mods and snapshots.
- Moving structures using structure blocks from world to world
- Improving frame rate
- Minecraft help FAQ
- Note Block Studio
- Programs and editors
- Running the data generator
- Update Java to latest version
- See Minecraft's code
- Downgrading
- Creating Forge mods
- Minecraft in VR
Maps
- Custom maps
- Importing and exporting worlds
- Command NBT tags
- Falling blocks
- Updating old terrain
Resource packs
- Creating a resource pack
- Loading a resource pack
- Models
- Sound directory
- Making custom panoramas
Data packs
- Creating a data pack
- Importing a data pack
- Adding a new dimension
- Custom structures
- Adding custom trims
- Adding custom paintings
- Adding custom enchantments
- Repairing a world corrupted by a data pack
Creating Minecraft media
- Videos
- Livestreaming
- Hide server IP
Game installation
- Installing a version
- Installing Minecraft Preview and beta versions
- Obtaining a crash report
- Custom Minecraft directory
- Playing and saving Minecraft on a thumb drive
- Playing Minecraft on Linux
- Recover corrupted saved world data
- Run Minecraft through Google Drive
- Save game data to Dropbox (world data only)
- Saving data Dropbox guide
- Create a Mac OS X startup daemon
- Java Edition on Chrome OS
Legacy tutorials
The following tutorials are obsolete and intended for older versions of Minecraft. They are kept here for historical purposes.
- Custom texture packs — texture packs are no longer used, resource packs use new file structure
- How to get a crash report (old) — No longer works with the current launcher
- Water tram - Boat mechanics have been overhauled
- Repeater reboot system — A glitch that existed in Beta only
- Update LWJGL (Legacy) — Current launcher automatically updates libraries
- Custom lake — These methods are no longer needed since water is more obliging
- Water ladder — No longer works as given, water behavior has changed a lot since Beta
- Installing mods - Modloader — ModLoader is no longer supported by its creator
- Far Lands — Only existed before Beta 1.8
- Instant wire — A glitch that existed in Beta
- Update Minecraft — Updating and downgrading Minecraft is automatic in the new launcher
- Minecart booster — Minecart boosters were fixed shortly after the introduction of powered rails.
- Survival with no enabled data packs — Since 1.16, this is no longer possible as data packs are now validated before the world is created, and some tags are necessary for the data packs to be valid.
- Door-based iron golem farming — Villages are no longer based around doors with the Village & Pillage update.
- Legacy village mechanics — Villages are no longer based around doors with the Village & Pillage update.
- Village chaining — Villages are no longer based around doors with the Village & Pillage update.
- Potion farming — This method of potion farming was patched in version 1.17.30 as a result of being too overpowered. Witch farms can still give potions, however.
- End of light mob farms — Patched in 22w12a
- Custom world generation
- Obtaining discontinued features — Information on how to obtain features that could only be collected in older versions but can be updated into future versions.
- Playing and saving Minecraft on a thumb drive with the old launcher
Template:Navbox tutorials Template:Navbox Minecraft
cs:Návody de:Anleitungen es:Tutoriales fr:Tutoriels hu:Útmutatók it:Lezioni ja:チュートリアル ko:튜토리얼 lzh:教章 nl:Lessen pl:Poradniki pt:Tutoriais ru:Руководства th:คู่มือสอนเล่น uk:Керівництва zh:教程