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Dragonwilds:Adventurer's Guild: Difference between revisions

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|location = [[Dragonwilds:Bramblemead Valley]]
|location = [[Dragonwilds:Bramblemead Valley]]
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The '''Adventurer's Guild''' was created in [[Dragonwilds:Bramblemead Valley]] during the [[Dragonwilds:First Age]], where adventurers would train in combat to become heroes and champions, seeking out monsters far away. After the [[Dragonwilds:Dragon Rebellion]] near the end of the [[Dragonwilds:Third Age]], the guild became ruinous with goblins and other monsters alike.{{CiteJournal|journal=Bramblemead Valley|quote=Ashenfall is rife with danger and the need for heroes has always been strong. A guild was created, to the east of Brynmoor, where heroes and champions would gather together to seek out the deadliest monsters and slay them where they stood. Once this valley was the hub of human activity, but now it sits silent, and overrun with monsters. Goblins spread across the region claiming it in the name of their new god. Rats swarm through the ruins with sharp and deadly fangs. Soil that was once fertile farmland, is now soaked to the roots in blood.}}
The '''Adventurer's Guild''' was created in [[Dragonwilds:Bramblemead Valley]] during the [[Dragonwilds:First Age]], where adventurers would train in combat to become heroes and champions, seeking out monsters far away. After the [[Dragonwilds:Dragon Rebellion]] near the end of the [[Dragonwilds:Third Age]], the guild became ruinous with goblins and other monsters alike.{{DW/CiteJournal|journal=Bramblemead Valley|quote=Ashenfall is rife with danger and the need for heroes has always been strong. A guild was created, to the east of Brynmoor, where heroes and champions would gather together to seek out the deadliest monsters and slay them where they stood. Once this valley was the hub of human activity, but now it sits silent, and overrun with monsters. Goblins spread across the region claiming it in the name of their new god. Rats swarm through the ruins with sharp and deadly fangs. Soil that was once fertile farmland, is now soaked to the roots in blood.}}


There is a [[Dragonwilds:Dragon Shrine]] inside and several [[Dragonwilds:goblin cage]]s outside the entrance, with one of them holding [[Dragonwilds:Wormelbow]]. In addition, there is a hidden reliquary inside the guild behind some [[Dragonwilds:thorny vine]]s that contains a [[Dragonwilds:Bandosian Amulet]], required for the quest, [[Dragonwilds:Goblin Diplomacy]].  
There is a [[Dragonwilds:Dragon Shrine]] inside and several [[Dragonwilds:goblin cage]]s outside the entrance, with one of them holding [[Dragonwilds:Wormelbow]]. In addition, there is a hidden reliquary inside the guild behind some [[Dragonwilds:thorny vine]]s that contains a [[Dragonwilds:Bandosian Amulet]], required for the quest, [[Dragonwilds:Goblin Diplomacy]].  


==Location==
==Location==
{{Map|Adventurer's Guild|width=250px|height=250px|center=176500,81000|zoom=3}}
{{DW/Map|Adventurer's Guild|width=250px|height=250px|center=176500,81000|zoom=3}}


==References==
==References==
{{Reflist}}
{{DW/Reflist}}


{{Bramblemead Valley}}
{{DW/Bramblemead Valley}}
{{Brynmoor}}
{{DW/Brynmoor}}

Latest revision as of 18:28, 9 April 2026

Template:Infobox Scenery The Adventurer's Guild was created in Dragonwilds:Bramblemead Valley during the Dragonwilds:First Age, where adventurers would train in combat to become heroes and champions, seeking out monsters far away. After the Dragonwilds:Dragon Rebellion near the end of the Dragonwilds:Third Age, the guild became ruinous with goblins and other monsters alike.Script error: No such module "References".

There is a Dragonwilds:Dragon Shrine inside and several Dragonwilds:goblin cages outside the entrance, with one of them holding Dragonwilds:Wormelbow. In addition, there is a hidden reliquary inside the guild behind some Dragonwilds:thorny vines that contains a Dragonwilds:Bandosian Amulet, required for the quest, Dragonwilds:Goblin Diplomacy.

Location

Script error: No such module "Map".

References

Script error: No such module "References".

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