Dragonwilds:Wild Anima: Difference between revisions
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===Recipe tree=== | ===Recipe tree=== | ||
{{Crafting Tree|Wild Anima}} | {{DW/Crafting Tree|Wild Anima}} | ||
==Products== | ==Products== | ||
{{Uses material list|Wild Anima}} | {{DW/Uses material list|Wild Anima}} | ||
==Journal== | ==Journal== | ||
{{Journal entry| | {{DW/Journal entry| | ||
Magic is made up of motes of [[Dragonwilds:anima]], refined and collected into specific forms. [[Dragonwilds:Rune essence]] can be made to hold these motes, creating dedicated magical components for spells and enchantments. Wild anima is useful for magical construction, but cannot be converted into true spellcraft, as the motes are unaligned and prone to strange reactions. | Magic is made up of motes of [[Dragonwilds:anima]], refined and collected into specific forms. [[Dragonwilds:Rune essence]] can be made to hold these motes, creating dedicated magical components for spells and enchantments. Wild anima is useful for magical construction, but cannot be converted into true spellcraft, as the motes are unaligned and prone to strange reactions. | ||
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Latest revision as of 18:58, 9 April 2026
Template:Infobox Item Wild Anima can be made with Dragonwilds:Anima-Infused Bark in a Dragonwilds:kiln.
Recipe
Recipe: {{{1}}}
Recipe tree
Script error: No such module "Crafting Tree".
Products
Script error: No such module "Uses material list".
Journal
The following text is transcribed from the Journal.
Magic is made up of motes of Dragonwilds:anima, refined and collected into specific forms. Dragonwilds:Rune essence can be made to hold these motes, creating dedicated magical components for spells and enchantments. Wild anima is useful for magical construction, but cannot be converted into true spellcraft, as the motes are unaligned and prone to strange reactions.